Mercurial > sdl-ios-xcode
annotate TODO @ 2661:d38309be5178 gsoc2008_audio_resampling
The windowed sinc filter generation code seems to be working fine. The FIR filtering code is also now working reasonably well. Occasionally the FIR filter will pop, but setting the normalization factor lower seems to help this. I suspect the problem is in the fixed point multiply/add. I also have a hunch the zero stuffing/sample discarding code is not correct, and I'll look at that soon to get it sorted out.
author | Aaron Wishnick <schnarf@gmail.com> |
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date | Wed, 02 Jul 2008 08:04:50 +0000 |
parents | 3458c74b5fab |
children | 6f260584df22 |
rev | line source |
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0 | 1 |
2 Wish list for the 1.3 development branch: | |
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Sam Lantinga <slouken@libsdl.org>
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3 http://bugzilla.libsdl.org/ |
0 | 4 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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5 * Add a way to register custom events |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1621
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changeset
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6 * Add internal support for adding video modes and refresh rates |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1621
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changeset
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7 * Support querying and setting refresh rate with video modes |
0 | 8 * Add mousewheel events (new unified event architecture?) |
9 * DirectInput joystick support needs to be implemented | |
10 * Be able to enumerate and select available audio and video drivers | |
1621 | 11 * Fullscreen video mode support for Mac OS X |
0 | 12 * Explicit vertical retrace wait (maybe separate from SDL_Flip?) |
13 * Shaped windows, windows without borders | |
14 * Multiple windows, multiple display support | |
15 * SDL_INIT_EVENTTHREAD on Windows and MacOS? | |
16 * Add a timestamp to events | |
17 * Add audio input API | |
2
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Sam Lantinga <slouken@lokigames.com>
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18 * Add hardware accelerated scaled blit |
836aaee3f39e
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Sam Lantinga <slouken@lokigames.com>
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19 * Add hardware accelerated alpha blits |
836aaee3f39e
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Sam Lantinga <slouken@lokigames.com>
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20 * Redesign blitting architecture to allow blit plugins |
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So we don't forget to do this...
Sam Lantinga <slouken@libsdl.org>
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21 * Add modifier state to key and button events |
0 | 22 |
23 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to | |
24 int and evaluate all the rest of the datatypes. This is the only place | |
25 we should do it though, since the 1.2 series should not break binary | |
26 compatibility in this way. | |
150 | 27 |
28 Requests: | |
29 * PCM and CDROM volume control (deprecated, but possible) |