annotate src/events/SDL_windowevents.c @ 1687:d36048e8e302 SDL-1.3

This trick only works for English
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Jun 2006 13:54:27 +0000
parents 4da1ee79c9af
children 5daa04d862f1
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Window event handling code for SDL */
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25
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26 #include "SDL_events.h"
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27 #include "SDL_events_c.h"
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28
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29 int
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30 SDL_PrivateWindowEvent(SDL_WindowID windowID, Uint8 windowevent, int data1,
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31 int data2)
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32 {
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33 int posted;
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34
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35 /* Post the event, if desired */
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36 posted = 0;
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37 if (SDL_ProcessEvents[SDL_WINDOWEVENT] == SDL_ENABLE) {
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38 SDL_Event event;
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39 event.type = SDL_WINDOWEVENT;
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40 event.window.event = windowevent;
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41 event.window.data1 = data1;
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42 event.window.data2 = data2;
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43 event.window.windowID = windowID;
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44 if ((SDL_EventOK == NULL) || (*SDL_EventOK) (&event)) {
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45 posted = 1;
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46 SDL_PushEvent(&event);
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47 }
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48 }
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49 return (posted);
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50 }
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51
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52 /* vi: set ts=4 sw=4 expandtab: */