Mercurial > sdl-ios-xcode
annotate src/cpuinfo/Makefile.am @ 1145:d31afac94eff
Patch from Martin Lange (mala-sdl at hotmail.com) to unregister SDL's win32
windowclass when shutting down the video subsystem...this allows you to
safely unload/reload the SDL shared library on Windows between
initializations.
Discussion is here:
http://www.devolution.com/pipermail/sdl/2005-February/067424.html
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 27 Sep 2005 09:00:42 +0000 |
parents | 71ee03909f42 |
children |
rev | line source |
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739
22dbf364c017
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1 |
22dbf364c017
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
2 # The cpuinfo library target |
22dbf364c017
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
3 noinst_LTLIBRARIES = libcpuinfo.la |
22dbf364c017
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
4 |
22dbf364c017
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
5 COMMON_SRCS = \ |
22dbf364c017
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
6 SDL_cpuinfo.c |
22dbf364c017
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
7 |
745
71ee03909f42
Greatly simplified the SDL CPU info code
Sam Lantinga <slouken@libsdl.org>
parents:
742
diff
changeset
|
8 libcpuinfo_la_SOURCES = $(COMMON_SRCS) |