Mercurial > sdl-ios-xcode
annotate src/video/vgl/SDL_vglvideo.c @ 294:d2d48e10f370
Added a new header file: SDL_loadso.h
It contains the following functions:
SDL_LoadObject(), SDL_LoadFunction(), SDL_UnloadObject()
The UNIX esd and arts audio code use these to dynamically load
their respective audio libraries.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 06 Mar 2002 05:20:11 +0000 |
parents | e8157fcb3114 |
children | c9b51268668f |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
252
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20 slouken@libsdl.org |
75
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = |
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25 "@(#) $Id$"; |
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26 #endif |
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27 |
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28 /* libvga based SDL video driver implementation. |
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29 */ |
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30 |
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31 #include <err.h> |
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32 #include <osreldate.h> |
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33 #include <stdlib.h> |
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34 #include <stdio.h> |
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35 #include <unistd.h> |
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36 #include <sys/stat.h> |
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37 |
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38 #include <sys/fbio.h> |
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39 #include <sys/consio.h> |
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40 #include <sys/kbio.h> |
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41 #include <vgl.h> |
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42 |
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43 #include "SDL.h" |
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44 #include "SDL_error.h" |
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45 #include "SDL_video.h" |
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46 #include "SDL_mouse.h" |
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47 #include "SDL_sysvideo.h" |
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48 #include "SDL_pixels_c.h" |
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49 #include "SDL_events_c.h" |
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50 #include "SDL_vglvideo.h" |
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51 #include "SDL_vglevents_c.h" |
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52 #include "SDL_vglmouse_c.h" |
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53 |
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54 |
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55 /* Initialization/Query functions */ |
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56 static int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat); |
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57 static SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); |
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58 static SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); |
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59 static int VGL_SetColors(_THIS, int firstcolor, int ncolors, |
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60 SDL_Color *colors); |
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61 static void VGL_VideoQuit(_THIS); |
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62 |
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63 /* Hardware surface functions */ |
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64 static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface); |
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65 static int VGL_LockHWSurface(_THIS, SDL_Surface *surface); |
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66 static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface); |
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67 static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface); |
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68 static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface); |
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69 |
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70 /* Misc function */ |
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71 static VGLMode ** VGLListModes(int depth, int mem_model); |
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72 static void VGLWaitRetrace(void); |
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73 |
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74 /* VGL driver bootstrap functions */ |
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75 |
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76 static int VGL_Available(void) |
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77 { |
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78 /* |
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79 * Check to see if we are root and stdin is a |
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80 * virtual console. Also try to ensure that |
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81 * modes other than 320x200 are available |
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82 */ |
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83 int console, hires_available, i; |
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84 VGLMode **modes; |
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85 |
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86 console = STDIN_FILENO; |
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87 if ( console >= 0 ) { |
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88 struct stat sb; |
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89 struct vt_mode dummy; |
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90 |
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91 if ( (fstat(console, &sb) < 0) || |
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92 (ioctl(console, VT_GETMODE, &dummy) < 0) ) { |
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93 console = -1; |
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94 } |
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95 } |
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96 if (geteuid() != 0 && console == -1) |
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97 return 0; |
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98 |
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99 modes = VGLListModes(8, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); |
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100 hires_available = 0; |
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101 for (i = 0; modes[i] != NULL; i++) { |
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102 if ((modes[i]->ModeInfo.Xsize > 320) && |
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103 (modes[i]->ModeInfo.Ysize > 200) && |
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104 ((modes[i]->ModeInfo.Type == VIDBUF8) || |
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105 (modes[i]->ModeInfo.Type == VIDBUF16) || |
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106 (modes[i]->ModeInfo.Type == VIDBUF32))) { |
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107 hires_available = 1; |
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108 break; |
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109 } |
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110 } |
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111 return hires_available; |
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112 } |
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113 |
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114 static void VGL_DeleteDevice(SDL_VideoDevice *device) |
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115 { |
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116 free(device->hidden); |
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117 free(device); |
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118 } |
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119 |
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120 static SDL_VideoDevice *VGL_CreateDevice(int devindex) |
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121 { |
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122 SDL_VideoDevice *device; |
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123 |
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124 /* Initialize all variables that we clean on shutdown */ |
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125 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); |
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126 if ( device ) { |
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127 memset(device, 0, (sizeof *device)); |
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128 device->hidden = (struct SDL_PrivateVideoData *) |
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129 malloc((sizeof *device->hidden)); |
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130 } |
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131 if ( (device == NULL) || (device->hidden == NULL) ) { |
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132 SDL_OutOfMemory(); |
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133 if ( device ) { |
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|
134 free(device); |
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135 } |
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136 return(0); |
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137 } |
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138 memset(device->hidden, 0, (sizeof *device->hidden)); |
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139 |
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140 /* Set the function pointers */ |
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141 device->VideoInit = VGL_VideoInit; |
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142 device->ListModes = VGL_ListModes; |
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143 device->SetVideoMode = VGL_SetVideoMode; |
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144 device->SetColors = VGL_SetColors; |
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145 device->UpdateRects = NULL; |
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146 device->VideoQuit = VGL_VideoQuit; |
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147 device->AllocHWSurface = VGL_AllocHWSurface; |
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148 device->CheckHWBlit = NULL; |
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149 device->FillHWRect = NULL; |
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150 device->SetHWColorKey = NULL; |
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151 device->SetHWAlpha = NULL; |
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152 device->LockHWSurface = VGL_LockHWSurface; |
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153 device->UnlockHWSurface = VGL_UnlockHWSurface; |
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154 device->FlipHWSurface = VGL_FlipHWSurface; |
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155 device->FreeHWSurface = VGL_FreeHWSurface; |
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156 device->SetIcon = NULL; |
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157 device->SetCaption = NULL; |
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158 device->GetWMInfo = NULL; |
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159 device->FreeWMCursor = VGL_FreeWMCursor; |
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160 device->CreateWMCursor = VGL_CreateWMCursor; |
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161 device->ShowWMCursor = VGL_ShowWMCursor; |
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162 device->WarpWMCursor = VGL_WarpWMCursor; |
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163 device->InitOSKeymap = VGL_InitOSKeymap; |
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164 device->PumpEvents = VGL_PumpEvents; |
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165 |
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166 device->free = VGL_DeleteDevice; |
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167 |
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168 return device; |
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|
169 } |
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|
170 |
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|
171 VideoBootStrap VGL_bootstrap = { |
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172 "vgl", "FreeBSD libVGL", |
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173 VGL_Available, VGL_CreateDevice |
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|
174 }; |
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175 |
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176 static int VGL_AddMode(_THIS, VGLMode *inmode) |
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|
177 { |
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178 SDL_Rect *mode; |
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179 |
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180 int i, index; |
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181 int next_mode; |
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182 |
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183 /* Check to see if we already have this mode */ |
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184 if (inmode->Depth < 8) { /* Not supported */ |
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185 return 0; |
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|
186 } |
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187 index = ((inmode->Depth + 7) / 8) - 1; |
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188 for (i=0; i<SDL_nummodes[index]; ++i) { |
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189 mode = SDL_modelist[index][i]; |
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190 if ((mode->w == inmode->ModeInfo.Xsize) && |
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191 (mode->h == inmode->ModeInfo.Ysize)) |
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192 return 0; |
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193 } |
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194 |
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195 /* Set up the new video mode rectangle */ |
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196 mode = (SDL_Rect *)malloc(sizeof *mode); |
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197 if (mode == NULL) { |
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198 SDL_OutOfMemory(); |
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199 return -1; |
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|
200 } |
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201 mode->x = 0; |
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|
202 mode->y = 0; |
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|
203 mode->w = inmode->ModeInfo.Xsize; |
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204 mode->h = inmode->ModeInfo.Ysize; |
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205 |
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206 /* Allocate the new list of modes, and fill in the new mode */ |
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207 next_mode = SDL_nummodes[index]; |
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208 SDL_modelist[index] = (SDL_Rect **) |
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209 realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *)); |
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210 if (SDL_modelist[index] == NULL) { |
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|
211 SDL_OutOfMemory(); |
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|
212 SDL_nummodes[index] = 0; |
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|
213 free(mode); |
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|
214 return -1; |
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|
215 } |
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|
216 SDL_modelist[index][next_mode] = mode; |
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|
217 SDL_modelist[index][next_mode+1] = NULL; |
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|
218 SDL_nummodes[index]++; |
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|
219 |
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|
220 return 0; |
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|
221 } |
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|
222 |
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|
223 static void VGL_UpdateVideoInfo(_THIS) |
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|
224 { |
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|
225 this->info.wm_available = 0; |
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|
226 this->info.hw_available = 1; |
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|
227 this->info.video_mem = 0; |
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|
228 if (VGLCurMode == NULL) { |
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|
229 return; |
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|
230 } |
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|
231 if (VGLCurMode->ModeInfo.PixelBytes > 0) { |
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|
232 this->info.video_mem = VGLCurMode->ModeInfo.PixelBytes * |
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|
233 VGLCurMode->ModeInfo.Xsize * |
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|
234 VGLCurMode->ModeInfo.Ysize; |
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|
235 } |
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|
236 } |
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|
237 |
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|
238 int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat) |
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|
239 { |
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|
240 int i; |
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|
241 int total_modes; |
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|
242 VGLMode **modes; |
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|
243 |
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|
244 /* Initialize all variables that we clean on shutdown */ |
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|
245 for ( i=0; i<NUM_MODELISTS; ++i ) { |
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|
246 SDL_nummodes[i] = 0; |
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|
247 SDL_modelist[i] = NULL; |
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|
248 } |
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|
249 |
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|
250 /* Enable mouse and keyboard support */ |
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|
251 if (getenv("SDL_NO_RAWKBD") == NULL) { |
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|
252 if (VGLKeyboardInit(VGL_CODEKEYS) != 0) { |
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|
253 SDL_SetError("Unable to initialize keyboard"); |
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|
254 return -1; |
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|
255 } |
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256 } else { |
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257 warnx("Requiest to put keyboard into a raw mode ignored"); |
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258 } |
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259 if (VGL_initkeymaps(STDIN_FILENO) != 0) { |
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260 SDL_SetError("Unable to initialize keymap"); |
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261 return -1; |
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262 } |
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|
263 if (VGL_initmouse(STDIN_FILENO) != 0) { |
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|
264 SDL_SetError("Unable to initialize mouse"); |
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265 return -1; |
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|
266 } |
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267 |
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268 /* Determine the screen depth */ |
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269 if (VGLCurMode != NULL) |
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270 vformat->BitsPerPixel = VGLCurMode->Depth; |
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271 else |
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272 vformat->BitsPerPixel = 16; /* Good default */ |
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273 |
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274 /* Query for the list of available video modes */ |
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275 total_modes = 0; |
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276 modes = VGLListModes(-1, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); |
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277 for (i = 0; modes[i] != NULL; i++) { |
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278 if ((modes[i]->ModeInfo.Type == VIDBUF8) || |
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279 (modes[i]->ModeInfo.Type == VIDBUF16) || |
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280 (modes[i]->ModeInfo.Type == VIDBUF32)) { |
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281 VGL_AddMode(this, modes[i]); |
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282 total_modes++; |
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283 } |
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284 } |
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285 if (total_modes == 0) { |
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286 SDL_SetError("No linear video modes available"); |
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287 return -1; |
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|
288 } |
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289 |
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290 /* Fill in our hardware acceleration capabilities */ |
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291 VGL_UpdateVideoInfo(this); |
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292 |
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|
293 /* Create the hardware surface lock mutex */ |
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294 hw_lock = SDL_CreateMutex(); |
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295 if (hw_lock == NULL) { |
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|
296 SDL_SetError("Unable to create lock mutex"); |
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|
297 VGL_VideoQuit(this); |
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|
298 return -1; |
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|
299 } |
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|
300 |
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|
301 /* We're done! */ |
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|
302 return 0; |
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|
303 } |
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|
304 |
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|
305 SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) |
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|
306 { |
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|
307 return SDL_modelist[((format->BitsPerPixel+7)/8)-1]; |
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|
308 } |
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|
309 |
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|
310 /* Various screen update functions available */ |
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|
311 static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); |
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312 static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects); |
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|
313 |
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|
314 SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current, |
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315 int width, int height, int bpp, Uint32 flags) |
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|
316 { |
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317 int mode_found; |
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|
318 int i; |
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319 VGLMode **modes; |
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|
320 |
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|
321 modes = VGLListModes(bpp, V_INFO_MM_DIRECT | V_INFO_MM_PACKED); |
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|
322 mode_found = 0; |
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|
323 for (i = 0; modes[i] != NULL; i++) { |
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|
324 if ((modes[i]->ModeInfo.Xsize == width) && |
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|
325 (modes[i]->ModeInfo.Ysize == height) && |
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|
326 ((modes[i]->ModeInfo.Type == VIDBUF8) || |
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|
327 (modes[i]->ModeInfo.Type == VIDBUF16) || |
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|
328 (modes[i]->ModeInfo.Type == VIDBUF32))) { |
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|
329 mode_found = 1; |
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|
330 break; |
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|
331 } |
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|
332 } |
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|
333 if (mode_found == 0) { |
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|
334 SDL_SetError("No matching video mode found"); |
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|
335 return NULL; |
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|
336 } |
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|
337 |
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|
338 /* Shutdown previous videomode (if any) */ |
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|
339 if (VGLCurMode != NULL) |
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|
340 VGLEnd(); |
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|
341 |
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|
342 /* Try to set the requested linear video mode */ |
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|
343 if (VGLInit(modes[i]->ModeId) != 0) { |
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|
344 SDL_SetError("Unable to switch to requested mode"); |
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|
345 return NULL; |
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|
346 } |
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|
347 |
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|
348 VGLCurMode = realloc(VGLCurMode, sizeof(VGLMode)); |
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|
349 VGLCurMode->ModeInfo = *VGLDisplay; |
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|
350 VGLCurMode->Depth = modes[i]->Depth; |
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|
351 VGLCurMode->ModeId = modes[i]->ModeId; |
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|
352 VGLCurMode->Rmask = modes[i]->Rmask; |
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|
353 VGLCurMode->Gmask = modes[i]->Gmask; |
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|
354 VGLCurMode->Bmask = modes[i]->Bmask; |
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diff
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|
355 |
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parents:
diff
changeset
|
356 /* Workaround a bug in libvgl */ |
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|
357 if (VGLCurMode->ModeInfo.PixelBytes == 0) |
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|
358 (VGLCurMode->ModeInfo.PixelBytes = 1); |
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|
359 |
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|
360 current->w = VGLCurMode->ModeInfo.Xsize; |
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|
361 current->h = VGLCurMode->ModeInfo.Ysize; |
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|
362 current->pixels = VGLCurMode->ModeInfo.Bitmap; |
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|
363 current->pitch = VGLCurMode->ModeInfo.Xsize * |
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diff
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|
364 VGLCurMode->ModeInfo.PixelBytes; |
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|
365 current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE); |
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|
366 |
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parents:
diff
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|
367 /* Check if we are in a pseudo-color mode */ |
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diff
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|
368 if (VGLCurMode->ModeInfo.Type == VIDBUF8) |
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|
369 current->flags |= SDL_HWPALETTE; |
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diff
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|
370 |
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parents:
diff
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|
371 /* Check if we can do doublebuffering */ |
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diff
changeset
|
372 if (flags & SDL_DOUBLEBUF) { |
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diff
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|
373 if (VGLCurMode->ModeInfo.Xsize * 2 <= |
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diff
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|
374 VGLCurMode->ModeInfo.VYsize) { |
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diff
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|
375 current->flags |= SDL_DOUBLEBUF; |
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diff
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|
376 flip_page = 0; |
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parents:
diff
changeset
|
377 flip_address[0] = (byte *)current->pixels; |
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parents:
diff
changeset
|
378 flip_address[1] = (byte *)current->pixels + |
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parents:
diff
changeset
|
379 current->h * current->pitch; |
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parents:
diff
changeset
|
380 VGL_FlipHWSurface(this, current); |
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diff
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|
381 } |
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parents:
diff
changeset
|
382 } |
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parents:
diff
changeset
|
383 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
384 if (! SDL_ReallocFormat(current, modes[i]->Depth, VGLCurMode->Rmask, |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
385 VGLCurMode->Gmask, VGLCurMode->Bmask, 0)) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
386 return NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
387 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
388 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
389 /* Update hardware acceleration info */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
390 VGL_UpdateVideoInfo(this); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
391 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
392 /* Set the blit function */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
393 this->UpdateRects = VGL_DirectUpdate; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
394 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
395 /* We're done */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
396 return current; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
397 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
398 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
399 /* We don't actually allow hardware surfaces other than the main one */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
400 static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
401 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
402 return -1; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
403 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
404 static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
405 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
406 return; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
407 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
408 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
409 /* We need to wait for vertical retrace on page flipped displays */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
410 static int VGL_LockHWSurface(_THIS, SDL_Surface *surface) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
411 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
412 if (surface == SDL_VideoSurface) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
413 SDL_mutexP(hw_lock); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
414 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
415 return 0; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
416 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
417 static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
418 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
419 if (surface == SDL_VideoSurface) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
420 SDL_mutexV(hw_lock); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
421 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
422 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
423 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
424 static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
425 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
426 // VGLWaitRetrace(); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
427 if (VGLPanScreen(VGLDisplay, 0, flip_page * surface->h) < 0) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
428 SDL_SetError("VGLPanSreen() failed"); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
429 return -1; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
430 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
431 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
432 flip_page = !flip_page; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
433 surface->pixels = flip_address[flip_page]; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
434 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
435 return 0; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
436 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
437 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
438 static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
439 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
440 return; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
441 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
442 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
443 static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
444 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
445 return; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
446 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
447 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
448 int VGL_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
449 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
450 int i; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
451 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
452 for(i = 0; i < ncolors; i++) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
453 VGLSetPaletteIndex(firstcolor + i, |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
454 colors[i].r>>2, |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
455 colors[i].g>>2, |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
456 colors[i].b>>2); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
457 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
458 return 1; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
459 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
460 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
461 /* Note: If we are terminated, this could be called in the middle of |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
462 another SDL video routine -- notably UpdateRects. |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
463 */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
464 void VGL_VideoQuit(_THIS) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
465 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
466 int i, j; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
467 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
468 /* Return the keyboard to the normal state */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
469 VGLKeyboardEnd(); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
470 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
471 /* Reset the console video mode if we actually initialised one */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
472 if (VGLCurMode != NULL) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
473 VGLEnd(); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
474 free(VGLCurMode); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
475 VGLCurMode = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
476 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
477 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
478 /* Clear the lock mutex */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
479 if (hw_lock != NULL) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
480 SDL_DestroyMutex(hw_lock); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
481 hw_lock = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
482 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
483 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
484 /* Free video mode lists */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
485 for (i = 0; i < NUM_MODELISTS; i++) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
486 if (SDL_modelist[i] != NULL) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
487 for (j = 0; SDL_modelist[i][j] != NULL; ++j) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
488 free(SDL_modelist[i][j]); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
489 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
490 free(SDL_modelist[i]); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
491 SDL_modelist[i] = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
492 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
493 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
494 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
495 if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
496 /* Direct screen access, not a memory buffer */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
497 this->screen->pixels = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
498 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
499 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
500 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
501 #define VGL_RED_INDEX 0 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
502 #define VGL_GREEN_INDEX 1 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
503 #define VGL_BLUE_INDEX 2 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
504 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
505 static VGLMode ** |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
506 VGLListModes(int depth, int mem_model) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
507 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
508 static VGLMode **modes = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
509 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
510 VGLBitmap *vminfop; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
511 VGLMode **modesp, *modescp; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
512 video_info_t minfo; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
513 int adptype, i, modenum; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
514 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
515 if (modes == NULL) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
516 modes = malloc(sizeof(VGLMode *) * M_VESA_MODE_MAX); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
517 bzero(modes, sizeof(VGLMode *) * M_VESA_MODE_MAX); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
518 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
519 modesp = modes; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
520 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
521 for (modenum = 0; modenum < M_VESA_MODE_MAX; modenum++) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
522 minfo.vi_mode = modenum; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
523 if (ioctl(0, CONS_MODEINFO, &minfo) || ioctl(0, CONS_CURRENT, &adptype)) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
524 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
525 if (minfo.vi_mode != modenum) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
526 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
527 if ((minfo.vi_flags & V_INFO_GRAPHICS) == 0) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
528 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
529 if ((mem_model != -1) && ((minfo.vi_mem_model & mem_model) == 0)) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
530 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
531 if ((depth > 1) && (minfo.vi_depth != depth)) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
532 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
533 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
534 /* reallocf can fail */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
535 if ((*modesp = reallocf(*modesp, sizeof(VGLMode))) == NULL) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
536 return NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
537 modescp = *modesp; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
538 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
539 vminfop = &(modescp->ModeInfo); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
540 bzero(vminfop, sizeof(VGLBitmap)); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
541 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
542 vminfop->Type = NOBUF; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
543 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
544 vminfop->PixelBytes = 1; /* Good default value */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
545 switch (minfo.vi_mem_model) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
546 case V_INFO_MM_PLANAR: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
547 /* we can handle EGA/VGA planar modes only */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
548 if (!(minfo.vi_depth != 4 || minfo.vi_planes != 4 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
549 || (adptype != KD_EGA && adptype != KD_VGA))) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
550 vminfop->Type = VIDBUF4; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
551 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
552 case V_INFO_MM_PACKED: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
553 /* we can do only 256 color packed modes */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
554 if (minfo.vi_depth == 8) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
555 vminfop->Type = VIDBUF8; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
556 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
557 case V_INFO_MM_VGAX: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
558 vminfop->Type = VIDBUF8X; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
559 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
560 #if defined(__FreeBSD_version) && __FreeBSD_version >= 500000 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
561 case V_INFO_MM_DIRECT: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
562 vminfop->PixelBytes = minfo.vi_pixel_size; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
563 switch (vminfop->PixelBytes) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
564 case 2: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
565 vminfop->Type = VIDBUF16; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
566 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
567 #if notyet |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
568 case 3: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
569 vminfop->Type = VIDBUF24; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
570 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
571 #endif |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
572 case 4: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
573 vminfop->Type = VIDBUF32; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
574 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
575 default: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
576 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
577 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
578 #endif |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
579 default: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
580 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
581 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
582 if (vminfop->Type == NOBUF) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
583 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
584 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
585 switch (vminfop->Type) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
586 case VIDBUF16: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
587 case VIDBUF32: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
588 modescp->Rmask = ((1 << minfo.vi_pixel_fsizes[VGL_RED_INDEX]) - 1) << |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
589 minfo.vi_pixel_fields[VGL_RED_INDEX]; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
590 modescp->Gmask = ((1 << minfo.vi_pixel_fsizes[VGL_GREEN_INDEX]) - 1) << |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
591 minfo.vi_pixel_fields[VGL_GREEN_INDEX]; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
592 modescp->Bmask = ((1 << minfo.vi_pixel_fsizes[VGL_BLUE_INDEX]) - 1) << |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
593 minfo.vi_pixel_fields[VGL_BLUE_INDEX]; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
594 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
595 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
596 default: |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
597 break; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
598 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
599 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
600 vminfop->Xsize = minfo.vi_width; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
601 vminfop->Ysize = minfo.vi_height; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
602 modescp->Depth = minfo.vi_depth; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
603 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
604 /* XXX */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
605 if (minfo.vi_mode >= M_VESA_BASE) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
606 modescp->ModeId = _IO('V', minfo.vi_mode - M_VESA_BASE); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
607 else |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
608 modescp->ModeId = _IO('S', minfo.vi_mode); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
609 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
610 /* Sort list */ |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
611 for (i = 0; modes + i < modesp ; i++) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
612 if (modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize > |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
613 vminfop->Xsize * modes[i]->ModeInfo.Ysize) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
614 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
615 if ((modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize == |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
616 vminfop->Xsize * vminfop->Ysize) && |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
617 (modes[i]->Depth >= modescp->Depth)) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
618 continue; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
619 *modesp = modes[i]; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
620 modes[i] = modescp; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
621 modescp = *modesp; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
622 vminfop = &(modescp->ModeInfo); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
623 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
624 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
625 modesp++; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
626 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
627 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
628 if (*modesp != NULL) { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
629 free(*modesp); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
630 *modesp = NULL; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
631 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
632 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
633 return modes; |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
634 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
635 |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
636 static void |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
637 VGLWaitRetrace(void) |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
638 { |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
639 while (!(inb(0x3DA) & 8)); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
640 while (inb(0x3DA) & 8); |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
641 } |
b0ae59d0f3ee
Added patches from FreeBSD ports
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
642 |