Mercurial > sdl-ios-xcode
annotate test/testgl.c @ 2351:d2a519d2cc57 gsoc2008_iphone
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Thu, 17 Jul 2008 22:35:59 +0000 |
parents | 5835745560bf |
children | 44e49d3fa6cf |
rev | line source |
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0 | 1 #include <stdlib.h> |
2 #include <stdio.h> | |
3 #include <string.h> | |
4 #include <math.h> | |
5 | |
6 #include "SDL.h" | |
7 | |
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8 #ifdef __MACOS__ |
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9 #define HAVE_OPENGL |
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10 #endif |
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11 |
0 | 12 #ifdef HAVE_OPENGL |
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13 |
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14 #include "SDL_opengl.h" |
0 | 15 |
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16 /* Undefine this if you want a flat cube instead of a rainbow cube */ |
0 | 17 #define SHADED_CUBE |
18 | |
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19 /* Define this to be the name of the logo image to use with -logo */ |
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20 #define LOGO_FILE "icon.bmp" |
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21 |
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22 static SDL_Surface *global_image = NULL; |
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23 static GLuint global_texture = 0; |
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24 static GLuint cursor_texture = 0; |
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25 |
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26 /**********************************************************************/ |
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27 |
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28 void |
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29 HotKey_ToggleFullScreen(void) |
0 | 30 { |
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31 SDL_Surface *screen; |
0 | 32 |
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33 screen = SDL_GetVideoSurface(); |
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34 if (SDL_WM_ToggleFullScreen(screen)) { |
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35 printf("Toggled fullscreen mode - now %s\n", |
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36 (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed"); |
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37 } else { |
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38 printf("Unable to toggle fullscreen mode\n"); |
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39 } |
0 | 40 } |
41 | |
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42 void |
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43 HotKey_ToggleGrab(void) |
0 | 44 { |
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45 SDL_GrabMode mode; |
0 | 46 |
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47 printf("Ctrl-G: toggling input grab!\n"); |
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48 mode = SDL_WM_GrabInput(SDL_GRAB_QUERY); |
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49 if (mode == SDL_GRAB_ON) { |
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50 printf("Grab was on\n"); |
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51 } else { |
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52 printf("Grab was off\n"); |
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53 } |
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54 mode = SDL_WM_GrabInput(!mode); |
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55 if (mode == SDL_GRAB_ON) { |
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56 printf("Grab is now on\n"); |
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57 } else { |
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58 printf("Grab is now off\n"); |
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59 } |
0 | 60 } |
61 | |
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62 void |
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63 HotKey_Iconify(void) |
0 | 64 { |
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65 printf("Ctrl-Z: iconifying window!\n"); |
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66 SDL_WM_IconifyWindow(); |
0 | 67 } |
68 | |
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69 int |
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70 HandleEvent(SDL_Event * event) |
0 | 71 { |
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72 int done; |
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74 done = 0; |
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75 switch (event->type) { |
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76 case SDL_ACTIVEEVENT: |
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77 /* See what happened */ |
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78 printf("app %s ", event->active.gain ? "gained" : "lost"); |
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79 if (event->active.state & SDL_APPACTIVE) { |
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80 printf("active "); |
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81 } else if (event->active.state & SDL_APPMOUSEFOCUS) { |
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82 printf("mouse "); |
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83 } else if (event->active.state & SDL_APPINPUTFOCUS) { |
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84 printf("input "); |
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85 } |
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86 printf("focus\n"); |
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87 break; |
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88 |
0 | 89 |
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90 case SDL_KEYDOWN: |
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91 if (event->key.keysym.sym == SDLK_ESCAPE) { |
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92 done = 1; |
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93 } |
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94 if ((event->key.keysym.sym == SDLK_g) && |
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95 (event->key.keysym.mod & KMOD_CTRL)) { |
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96 HotKey_ToggleGrab(); |
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97 } |
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98 if ((event->key.keysym.sym == SDLK_z) && |
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99 (event->key.keysym.mod & KMOD_CTRL)) { |
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100 HotKey_Iconify(); |
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101 } |
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102 if ((event->key.keysym.sym == SDLK_RETURN) && |
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103 (event->key.keysym.mod & KMOD_ALT)) { |
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104 HotKey_ToggleFullScreen(); |
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105 } |
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106 printf("key '%s' pressed\n", SDL_GetKeyName(event->key.keysym.sym)); |
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107 break; |
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108 case SDL_QUIT: |
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109 done = 1; |
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110 break; |
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111 } |
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112 return (done); |
0 | 113 } |
114 | |
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115 void |
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116 SDL_GL_Enter2DMode() |
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117 { |
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118 SDL_Surface *screen = SDL_GetVideoSurface(); |
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119 |
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120 /* Note, there may be other things you need to change, |
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121 depending on how you have your OpenGL state set up. |
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122 */ |
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123 glPushAttrib(GL_ENABLE_BIT); |
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124 glDisable(GL_DEPTH_TEST); |
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125 glDisable(GL_CULL_FACE); |
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126 glEnable(GL_TEXTURE_2D); |
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127 |
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128 /* This allows alpha blending of 2D textures with the scene */ |
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129 glEnable(GL_BLEND); |
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130 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
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131 |
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132 glViewport(0, 0, screen->w, screen->h); |
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133 |
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134 glMatrixMode(GL_PROJECTION); |
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135 glPushMatrix(); |
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136 glLoadIdentity(); |
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137 |
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138 glOrtho(0.0, (GLdouble) screen->w, (GLdouble) screen->h, 0.0, 0.0, 1.0); |
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139 |
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140 glMatrixMode(GL_MODELVIEW); |
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141 glPushMatrix(); |
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142 glLoadIdentity(); |
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143 |
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144 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); |
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145 } |
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146 |
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147 void |
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148 SDL_GL_Leave2DMode() |
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149 { |
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150 glMatrixMode(GL_MODELVIEW); |
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151 glPopMatrix(); |
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152 |
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153 glMatrixMode(GL_PROJECTION); |
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154 glPopMatrix(); |
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155 |
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156 glPopAttrib(); |
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157 } |
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158 |
234
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159 /* Quick utility function for texture creation */ |
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160 static int |
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161 power_of_two(int input) |
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162 { |
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163 int value = 1; |
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164 |
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165 while (value < input) { |
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166 value <<= 1; |
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167 } |
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168 return value; |
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169 } |
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170 |
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171 GLuint |
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172 SDL_GL_LoadTexture(SDL_Surface * surface, GLfloat * texcoord) |
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173 { |
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174 GLuint texture; |
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175 int w, h; |
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176 SDL_Surface *image; |
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177 SDL_Rect area; |
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178 Uint32 saved_flags; |
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179 Uint8 saved_alpha; |
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180 |
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181 /* Use the surface width and height expanded to powers of 2 */ |
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182 w = power_of_two(surface->w); |
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183 h = power_of_two(surface->h); |
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184 texcoord[0] = 0.0f; /* Min X */ |
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185 texcoord[1] = 0.0f; /* Min Y */ |
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186 texcoord[2] = (GLfloat) surface->w / w; /* Max X */ |
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187 texcoord[3] = (GLfloat) surface->h / h; /* Max Y */ |
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188 |
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189 image = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, |
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190 #if SDL_BYTEORDER == SDL_LIL_ENDIAN /* OpenGL RGBA masks */ |
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191 0x000000FF, |
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192 0x0000FF00, 0x00FF0000, 0xFF000000 |
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193 #else |
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194 0xFF000000, |
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195 0x00FF0000, 0x0000FF00, 0x000000FF |
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196 #endif |
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197 ); |
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198 if (image == NULL) { |
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199 return 0; |
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200 } |
234
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201 |
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202 /* Save the alpha blending attributes */ |
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203 saved_flags = surface->flags & (SDL_SRCALPHA | SDL_RLEACCELOK); |
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204 SDL_GetSurfaceAlphaMod(surface, &saved_alpha); |
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205 if ((saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA) { |
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206 SDL_SetAlpha(surface, 0, 0); |
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207 } |
234
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208 |
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209 /* Copy the surface into the GL texture image */ |
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210 area.x = 0; |
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211 area.y = 0; |
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212 area.w = surface->w; |
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213 area.h = surface->h; |
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214 SDL_BlitSurface(surface, &area, image, &area); |
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215 |
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216 /* Restore the alpha blending attributes */ |
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217 if ((saved_flags & SDL_SRCALPHA) == SDL_SRCALPHA) { |
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218 SDL_SetAlpha(surface, saved_flags, saved_alpha); |
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219 } |
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220 |
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221 /* Create an OpenGL texture for the image */ |
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222 glGenTextures(1, &texture); |
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223 glBindTexture(GL_TEXTURE_2D, texture); |
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224 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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225 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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226 glTexImage2D(GL_TEXTURE_2D, |
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227 0, |
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228 GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, image->pixels); |
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229 SDL_FreeSurface(image); /* No longer needed */ |
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230 |
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231 return texture; |
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232 } |
492
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*** empty log message ***
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233 |
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234 void |
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235 DrawLogoCursor(void) |
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236 { |
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237 static GLfloat texMinX, texMinY; |
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238 static GLfloat texMaxX, texMaxY; |
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239 static int w, h; |
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240 int x, y; |
234
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241 |
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242 if (!cursor_texture) { |
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243 SDL_Surface *image; |
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244 GLfloat texcoord[4]; |
234
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245 |
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246 /* Load the image (could use SDL_image library here) */ |
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247 image = SDL_LoadBMP(LOGO_FILE); |
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248 if (image == NULL) { |
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249 return; |
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250 } |
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251 w = image->w; |
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252 h = image->h; |
234
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253 |
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254 /* Convert the image into an OpenGL texture */ |
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255 cursor_texture = SDL_GL_LoadTexture(image, texcoord); |
234
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256 |
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257 /* Make texture coordinates easy to understand */ |
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258 texMinX = texcoord[0]; |
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259 texMinY = texcoord[1]; |
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260 texMaxX = texcoord[2]; |
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261 texMaxY = texcoord[3]; |
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262 |
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263 /* We don't need the original image anymore */ |
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264 SDL_FreeSurface(image); |
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265 |
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266 /* Make sure that the texture conversion is okay */ |
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267 if (!cursor_texture) { |
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268 return; |
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269 } |
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270 } |
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271 |
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272 /* Move the image around */ |
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273 SDL_GetMouseState(&x, &y); |
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274 x -= w / 2; |
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275 y -= h / 2; |
234
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276 |
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277 /* Show the image on the screen */ |
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278 SDL_GL_Enter2DMode(); |
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279 glBindTexture(GL_TEXTURE_2D, cursor_texture); |
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280 glBegin(GL_TRIANGLE_STRIP); |
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281 glTexCoord2f(texMinX, texMinY); |
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282 glVertex2i(x, y); |
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283 glTexCoord2f(texMaxX, texMinY); |
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284 glVertex2i(x + w, y); |
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285 glTexCoord2f(texMinX, texMaxY); |
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286 glVertex2i(x, y + h); |
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287 glTexCoord2f(texMaxX, texMaxY); |
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288 glVertex2i(x + w, y + h); |
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289 glEnd(); |
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290 SDL_GL_Leave2DMode(); |
234
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291 } |
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292 |
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293 void |
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294 DrawLogoTexture(void) |
0 | 295 { |
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296 static GLfloat texMinX, texMinY; |
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297 static GLfloat texMaxX, texMaxY; |
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298 static int x = 0; |
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299 static int y = 0; |
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300 static int w, h; |
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301 static int delta_x = 1; |
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302 static int delta_y = 1; |
0 | 303 |
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304 SDL_Surface *screen = SDL_GetVideoSurface(); |
0 | 305 |
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306 if (!global_texture) { |
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307 SDL_Surface *image; |
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308 GLfloat texcoord[4]; |
0 | 309 |
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310 /* Load the image (could use SDL_image library here) */ |
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311 image = SDL_LoadBMP(LOGO_FILE); |
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312 if (image == NULL) { |
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313 return; |
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314 } |
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315 w = image->w; |
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316 h = image->h; |
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317 |
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318 /* Convert the image into an OpenGL texture */ |
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319 global_texture = SDL_GL_LoadTexture(image, texcoord); |
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320 |
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321 /* Make texture coordinates easy to understand */ |
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322 texMinX = texcoord[0]; |
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323 texMinY = texcoord[1]; |
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324 texMaxX = texcoord[2]; |
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325 texMaxY = texcoord[3]; |
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326 |
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327 /* We don't need the original image anymore */ |
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328 SDL_FreeSurface(image); |
234
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329 |
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330 /* Make sure that the texture conversion is okay */ |
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331 if (!global_texture) { |
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332 return; |
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333 } |
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334 } |
0 | 335 |
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336 /* Move the image around */ |
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337 x += delta_x; |
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338 if (x < 0) { |
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339 x = 0; |
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340 delta_x = -delta_x; |
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341 } else if ((x + w) > screen->w) { |
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342 x = screen->w - w; |
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343 delta_x = -delta_x; |
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344 } |
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345 y += delta_y; |
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346 if (y < 0) { |
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347 y = 0; |
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348 delta_y = -delta_y; |
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349 } else if ((y + h) > screen->h) { |
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350 y = screen->h - h; |
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351 delta_y = -delta_y; |
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352 } |
234
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353 |
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354 /* Show the image on the screen */ |
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355 SDL_GL_Enter2DMode(); |
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356 glBindTexture(GL_TEXTURE_2D, global_texture); |
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357 glBegin(GL_TRIANGLE_STRIP); |
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358 glTexCoord2f(texMinX, texMinY); |
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359 glVertex2i(x, y); |
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360 glTexCoord2f(texMaxX, texMinY); |
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361 glVertex2i(x + w, y); |
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362 glTexCoord2f(texMinX, texMaxY); |
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363 glVertex2i(x, y + h); |
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364 glTexCoord2f(texMaxX, texMaxY); |
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365 glVertex2i(x + w, y + h); |
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366 glEnd(); |
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367 SDL_GL_Leave2DMode(); |
0 | 368 } |
369 | |
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370 int |
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371 RunGLTest(int argc, char *argv[], |
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372 int logo, int logocursor, int slowly, int bpp, float gamma, |
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373 int noframe, int fsaa, int sync, int accel) |
0 | 374 { |
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375 int i; |
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376 int rgb_size[3]; |
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377 int w = 640; |
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378 int h = 480; |
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379 int done = 0; |
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380 int frames; |
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381 Uint32 start_time, this_time; |
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382 float color[8][3] = { {1.0, 1.0, 0.0}, |
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383 {1.0, 0.0, 0.0}, |
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384 {0.0, 0.0, 0.0}, |
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385 {0.0, 1.0, 0.0}, |
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386 {0.0, 1.0, 1.0}, |
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387 {1.0, 1.0, 1.0}, |
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388 {1.0, 0.0, 1.0}, |
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389 {0.0, 0.0, 1.0} |
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390 }; |
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391 float cube[8][3] = { {0.5, 0.5, -0.5}, |
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392 {0.5, -0.5, -0.5}, |
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393 {-0.5, -0.5, -0.5}, |
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394 {-0.5, 0.5, -0.5}, |
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395 {-0.5, 0.5, 0.5}, |
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396 {0.5, 0.5, 0.5}, |
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397 {0.5, -0.5, 0.5}, |
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398 {-0.5, -0.5, 0.5} |
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399 }; |
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400 Uint32 video_flags; |
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401 int value; |
0 | 402 |
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403 if (SDL_Init(SDL_INIT_VIDEO) < 0) { |
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404 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); |
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405 exit(1); |
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406 } |
0 | 407 |
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408 /* See if we should detect the display depth */ |
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409 if (bpp == 0) { |
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410 if (SDL_GetVideoInfo()->vfmt->BitsPerPixel <= 8) { |
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411 bpp = 8; |
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412 } else { |
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413 bpp = 16; /* More doesn't seem to work */ |
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414 } |
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415 } |
0 | 416 |
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417 /* Set the flags we want to use for setting the video mode */ |
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418 video_flags = SDL_OPENGL; |
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419 for (i = 1; argv[i]; ++i) { |
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420 if (strcmp(argv[i], "-fullscreen") == 0) { |
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421 video_flags |= SDL_FULLSCREEN; |
320
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422 } |
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423 } |
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424 |
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425 if (noframe) { |
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426 video_flags |= SDL_NOFRAME; |
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427 } |
320
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428 |
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429 /* Initialize the display */ |
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430 switch (bpp) { |
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431 case 8: |
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432 rgb_size[0] = 3; |
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433 rgb_size[1] = 3; |
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434 rgb_size[2] = 2; |
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435 break; |
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436 case 15: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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437 case 16: |
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438 rgb_size[0] = 5; |
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439 rgb_size[1] = 5; |
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440 rgb_size[2] = 5; |
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441 break; |
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442 default: |
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443 rgb_size[0] = 8; |
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444 rgb_size[1] = 8; |
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445 rgb_size[2] = 8; |
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446 break; |
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447 } |
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448 SDL_GL_SetAttribute(SDL_GL_RED_SIZE, rgb_size[0]); |
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449 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, rgb_size[1]); |
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450 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, rgb_size[2]); |
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451 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); |
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452 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); |
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453 if (fsaa) { |
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454 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); |
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455 SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, fsaa); |
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456 } |
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457 if (accel) { |
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458 SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1); |
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459 } |
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460 if (SDL_SetVideoMode(w, h, bpp, video_flags) == NULL) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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461 fprintf(stderr, "Couldn't set GL mode: %s\n", SDL_GetError()); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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462 SDL_Quit(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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463 exit(1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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464 } |
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Setting up the OpenGL support
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465 if (sync) { |
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Setting up the OpenGL support
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466 SDL_GL_SetSwapInterval(1); |
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Setting up the OpenGL support
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467 } else { |
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Setting up the OpenGL support
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468 SDL_GL_SetSwapInterval(0); |
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Setting up the OpenGL support
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469 } |
0 | 470 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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471 printf("Screen BPP: %d\n", SDL_GetVideoSurface()->format->BitsPerPixel); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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472 printf("\n"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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473 printf("Vendor : %s\n", glGetString(GL_VENDOR)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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474 printf("Renderer : %s\n", glGetString(GL_RENDERER)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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475 printf("Version : %s\n", glGetString(GL_VERSION)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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476 printf("Extensions : %s\n", glGetString(GL_EXTENSIONS)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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477 printf("\n"); |
0 | 478 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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479 SDL_GL_GetAttribute(SDL_GL_RED_SIZE, &value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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480 printf("SDL_GL_RED_SIZE: requested %d, got %d\n", rgb_size[0], value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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481 SDL_GL_GetAttribute(SDL_GL_GREEN_SIZE, &value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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482 printf("SDL_GL_GREEN_SIZE: requested %d, got %d\n", rgb_size[1], value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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483 SDL_GL_GetAttribute(SDL_GL_BLUE_SIZE, &value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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484 printf("SDL_GL_BLUE_SIZE: requested %d, got %d\n", rgb_size[2], value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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485 SDL_GL_GetAttribute(SDL_GL_DEPTH_SIZE, &value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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486 printf("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", bpp, value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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487 SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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488 printf("SDL_GL_DOUBLEBUFFER: requested 1, got %d\n", value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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489 if (fsaa) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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490 SDL_GL_GetAttribute(SDL_GL_MULTISAMPLEBUFFERS, &value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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491 printf("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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492 SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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493 printf("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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494 value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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495 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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496 if (accel) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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497 SDL_GL_GetAttribute(SDL_GL_ACCELERATED_VISUAL, &value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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498 printf("SDL_GL_ACCELERATED_VISUAL: requested 1, got %d\n", value); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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499 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
500 if (sync) { |
1912
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Setting up the OpenGL support
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|
501 printf("Buffer swap interval: requested 1, got %d\n", |
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Setting up the OpenGL support
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502 SDL_GL_GetSwapInterval()); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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503 } |
0 | 504 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
505 /* Set the window manager title bar */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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506 SDL_WM_SetCaption("SDL GL test", "testgl"); |
0 | 507 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
508 /* Set the gamma for the window */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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509 if (gamma != 0.0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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510 SDL_SetGamma(gamma, gamma, gamma); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
511 } |
0 | 512 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
513 glViewport(0, 0, w, h); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
514 glMatrixMode(GL_PROJECTION); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
515 glLoadIdentity(); |
0 | 516 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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517 glOrtho(-2.0, 2.0, -2.0, 2.0, -20.0, 20.0); |
0 | 518 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
519 glMatrixMode(GL_MODELVIEW); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
520 glLoadIdentity(); |
0 | 521 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
522 glEnable(GL_DEPTH_TEST); |
0 | 523 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
524 glDepthFunc(GL_LESS); |
0 | 525 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
526 glShadeModel(GL_SMOOTH); |
0 | 527 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
528 /* Loop until done. */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
529 start_time = SDL_GetTicks(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
530 frames = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
531 while (!done) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
532 GLenum gl_error; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
533 char *sdl_error; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
534 SDL_Event event; |
0 | 535 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
536 /* Do our drawing, too. */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
537 glClearColor(0.0, 0.0, 0.0, 1.0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
538 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
0 | 539 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
540 glBegin(GL_QUADS); |
0 | 541 |
542 #ifdef SHADED_CUBE | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
543 glColor3fv(color[0]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
544 glVertex3fv(cube[0]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
545 glColor3fv(color[1]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
546 glVertex3fv(cube[1]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
547 glColor3fv(color[2]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
548 glVertex3fv(cube[2]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
549 glColor3fv(color[3]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
550 glVertex3fv(cube[3]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
551 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
552 glColor3fv(color[3]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
553 glVertex3fv(cube[3]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
554 glColor3fv(color[4]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
555 glVertex3fv(cube[4]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
556 glColor3fv(color[7]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
557 glVertex3fv(cube[7]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
558 glColor3fv(color[2]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
559 glVertex3fv(cube[2]); |
0 | 560 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
561 glColor3fv(color[0]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
562 glVertex3fv(cube[0]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
563 glColor3fv(color[5]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
564 glVertex3fv(cube[5]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
565 glColor3fv(color[6]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
566 glVertex3fv(cube[6]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
567 glColor3fv(color[1]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
568 glVertex3fv(cube[1]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
569 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
570 glColor3fv(color[5]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
571 glVertex3fv(cube[5]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
572 glColor3fv(color[4]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
573 glVertex3fv(cube[4]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
574 glColor3fv(color[7]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
575 glVertex3fv(cube[7]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
576 glColor3fv(color[6]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
577 glVertex3fv(cube[6]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
578 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
579 glColor3fv(color[5]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
580 glVertex3fv(cube[5]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
581 glColor3fv(color[0]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
582 glVertex3fv(cube[0]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
583 glColor3fv(color[3]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
584 glVertex3fv(cube[3]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
585 glColor3fv(color[4]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
586 glVertex3fv(cube[4]); |
0 | 587 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
588 glColor3fv(color[6]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
589 glVertex3fv(cube[6]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
590 glColor3fv(color[1]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
591 glVertex3fv(cube[1]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
592 glColor3fv(color[2]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
593 glVertex3fv(cube[2]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
594 glColor3fv(color[7]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
595 glVertex3fv(cube[7]); |
1439
4d3bb026cd16
Fixed warnings in -pedantic mode
Sam Lantinga <slouken@libsdl.org>
parents:
1265
diff
changeset
|
596 #else /* flat cube */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
597 glColor3f(1.0, 0.0, 0.0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
598 glVertex3fv(cube[0]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
599 glVertex3fv(cube[1]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
600 glVertex3fv(cube[2]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
601 glVertex3fv(cube[3]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
602 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
603 glColor3f(0.0, 1.0, 0.0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
604 glVertex3fv(cube[3]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
605 glVertex3fv(cube[4]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
606 glVertex3fv(cube[7]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
607 glVertex3fv(cube[2]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
608 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
609 glColor3f(0.0, 0.0, 1.0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
610 glVertex3fv(cube[0]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
611 glVertex3fv(cube[5]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
612 glVertex3fv(cube[6]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
613 glVertex3fv(cube[1]); |
0 | 614 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
615 glColor3f(0.0, 1.0, 1.0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
616 glVertex3fv(cube[5]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
617 glVertex3fv(cube[4]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
618 glVertex3fv(cube[7]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
619 glVertex3fv(cube[6]); |
0 | 620 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
621 glColor3f(1.0, 1.0, 0.0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
622 glVertex3fv(cube[5]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
623 glVertex3fv(cube[0]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
624 glVertex3fv(cube[3]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
625 glVertex3fv(cube[4]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
626 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
627 glColor3f(1.0, 0.0, 1.0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
628 glVertex3fv(cube[6]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
629 glVertex3fv(cube[1]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
630 glVertex3fv(cube[2]); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
631 glVertex3fv(cube[7]); |
0 | 632 #endif /* SHADED_CUBE */ |
633 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
634 glEnd(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
635 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
636 glMatrixMode(GL_MODELVIEW); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
637 glRotatef(5.0, 1.0, 1.0, 1.0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
638 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
639 /* Draw 2D logo onto the 3D display */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
640 if (logo) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
641 DrawLogoTexture(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
642 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
643 if (logocursor) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
644 DrawLogoCursor(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
645 } |
0 | 646 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
647 SDL_GL_SwapBuffers(); |
0 | 648 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
649 /* Check for error conditions. */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
650 gl_error = glGetError(); |
0 | 651 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
652 if (gl_error != GL_NO_ERROR) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
653 fprintf(stderr, "testgl: OpenGL error: %d\n", gl_error); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
654 } |
0 | 655 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
656 sdl_error = SDL_GetError(); |
0 | 657 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
658 if (sdl_error[0] != '\0') { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
659 fprintf(stderr, "testgl: SDL error '%s'\n", sdl_error); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
660 SDL_ClearError(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
661 } |
0 | 662 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
663 /* Allow the user to see what's happening */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
664 if (slowly) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
665 SDL_Delay(20); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
666 } |
0 | 667 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
668 /* Check if there's a pending event. */ |
2319
5835745560bf
Now the program will process all events and then terminate. :)
Sam Lantinga <slouken@libsdl.org>
parents:
2318
diff
changeset
|
669 while (SDL_PollEvent(&event)) { |
5835745560bf
Now the program will process all events and then terminate. :)
Sam Lantinga <slouken@libsdl.org>
parents:
2318
diff
changeset
|
670 done |= HandleEvent(&event); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
671 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
672 ++frames; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
673 } |
0 | 674 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
675 /* Print out the frames per second */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
676 this_time = SDL_GetTicks(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
677 if (this_time != start_time) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
678 printf("%2.2f FPS\n", |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
679 ((float) frames / (this_time - start_time)) * 1000.0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
680 } |
0 | 681 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
682 if (global_image) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
683 SDL_FreeSurface(global_image); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
684 global_image = NULL; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
685 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
686 if (global_texture) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
687 glDeleteTextures(1, &global_texture); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
688 global_texture = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
689 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
690 if (cursor_texture) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
691 glDeleteTextures(1, &cursor_texture); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
692 cursor_texture = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
693 } |
492
c59692dcdce0
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
363
diff
changeset
|
694 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
695 /* Destroy our GL context, etc. */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
696 SDL_Quit(); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1880
diff
changeset
|
697 return (0); |
0 | 698 } |
699 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
changeset
|
700 int |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1880
diff
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|
701 main(int argc, char *argv[]) |
0 | 702 { |
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703 int i, logo, logocursor = 0; |
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704 int numtests; |
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705 int bpp = 0; |
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706 int slowly; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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707 float gamma = 0.0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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708 int noframe = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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709 int fsaa = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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710 int accel = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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711 int sync = 0; |
0 | 712 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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713 logo = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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714 slowly = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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715 numtests = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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716 for (i = 1; argv[i]; ++i) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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717 if (strcmp(argv[i], "-twice") == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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718 ++numtests; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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719 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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720 if (strcmp(argv[i], "-logo") == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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721 logo = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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722 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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723 if (strcmp(argv[i], "-logocursor") == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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724 logocursor = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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725 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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726 if (strcmp(argv[i], "-slow") == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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727 slowly = 1; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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728 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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729 if (strcmp(argv[i], "-bpp") == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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730 bpp = atoi(argv[++i]); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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731 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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732 if (strcmp(argv[i], "-gamma") == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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733 gamma = (float) atof(argv[++i]); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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734 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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735 if (strcmp(argv[i], "-noframe") == 0) { |
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736 noframe = 1; |
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737 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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738 if (strcmp(argv[i], "-fsaa") == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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739 ++fsaa; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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740 } |
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741 if (strcmp(argv[i], "-accel") == 0) { |
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742 ++accel; |
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743 } |
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744 if (strcmp(argv[i], "-sync") == 0) { |
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745 ++sync; |
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746 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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747 if (strncmp(argv[i], "-h", 2) == 0) { |
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748 printf |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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749 ("Usage: %s [-twice] [-logo] [-logocursor] [-slow] [-bpp n] [-gamma n] [-noframe] [-fsaa] [-accel] [-sync] [-fullscreen]\n", |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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750 argv[0]); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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751 exit(0); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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752 } |
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753 } |
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754 for (i = 0; i < numtests; ++i) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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755 RunGLTest(argc, argv, logo, logocursor, slowly, bpp, gamma, |
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756 noframe, fsaa, sync, accel); |
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757 } |
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758 return 0; |
0 | 759 } |
760 | |
761 #else /* HAVE_OPENGL */ | |
762 | |
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763 int |
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764 main(int argc, char *argv[]) |
0 | 765 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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766 printf("No OpenGL support on this system\n"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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767 return 1; |
0 | 768 } |
769 | |
770 #endif /* HAVE_OPENGL */ |