annotate src/video/ps2gs/SDL_gsvideo.c @ 1327:d12a63a8d95a

Resolved bug #130 Use XFilterEvent() to handle dead-key composition under X11 Cleaned up the code in preparation for 1.3 API changes
author Sam Lantinga <slouken@libsdl.org>
date Sat, 04 Feb 2006 08:35:11 +0000
parents c9b51268668f
children 3692456e7b0f
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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23 /* Framebuffer console based SDL video driver implementation.
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24 */
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25
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26 #include <stdlib.h>
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27 #include <stdio.h>
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28 #include <fcntl.h>
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29 #include <unistd.h>
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30 #include <sys/ioctl.h>
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31 #include <sys/mman.h>
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32
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33 #include "SDL.h"
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34 #include "SDL_error.h"
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35 #include "SDL_video.h"
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36 #include "SDL_mouse.h"
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37 #include "SDL_sysvideo.h"
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38 #include "SDL_pixels_c.h"
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39 #include "SDL_events_c.h"
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40 #include "SDL_cursor_c.h"
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41 #include "SDL_gsvideo.h"
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42 #include "SDL_gsmouse_c.h"
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43 #include "SDL_gsevents_c.h"
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44 #include "SDL_gsyuv_c.h"
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45
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46
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47 /* Initialization/Query functions */
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48 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat);
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49 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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50 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
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51 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
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52 static void GS_VideoQuit(_THIS);
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53
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54 /* Hardware surface functions */
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55 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface);
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56 static int GS_LockHWSurface(_THIS, SDL_Surface *surface);
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57 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface);
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58 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface);
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59
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60 /* GS driver bootstrap functions */
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61
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62 static int GS_Available(void)
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63 {
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64 int console, memory;
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65
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66 console = open(PS2_DEV_GS, O_RDWR, 0);
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67 if ( console >= 0 ) {
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68 close(console);
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69 }
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70 memory = open(PS2_DEV_MEM, O_RDWR, 0);
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71 if ( memory >= 0 ) {
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72 close(memory);
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73 }
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74 return((console >= 0) && (memory >= 0));
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75 }
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76
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77 static void GS_DeleteDevice(SDL_VideoDevice *device)
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78 {
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79 free(device->hidden);
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80 free(device);
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81 }
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82
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83 static SDL_VideoDevice *GS_CreateDevice(int devindex)
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84 {
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85 SDL_VideoDevice *this;
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86
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87 /* Initialize all variables that we clean on shutdown */
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88 this = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
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89 if ( this ) {
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90 memset(this, 0, (sizeof *this));
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91 this->hidden = (struct SDL_PrivateVideoData *)
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92 malloc((sizeof *this->hidden));
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93 }
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94 if ( (this == NULL) || (this->hidden == NULL) ) {
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95 SDL_OutOfMemory();
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96 if ( this ) {
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97 free(this);
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98 }
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99 return(0);
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100 }
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101 memset(this->hidden, 0, (sizeof *this->hidden));
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102 mouse_fd = -1;
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103 keyboard_fd = -1;
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104
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105 /* Set the function pointers */
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106 this->VideoInit = GS_VideoInit;
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107 this->ListModes = GS_ListModes;
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108 this->SetVideoMode = GS_SetVideoMode;
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109 this->CreateYUVOverlay = GS_CreateYUVOverlay;
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110 this->SetColors = GS_SetColors;
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111 this->UpdateRects = NULL;
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112 this->VideoQuit = GS_VideoQuit;
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113 this->AllocHWSurface = GS_AllocHWSurface;
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114 this->CheckHWBlit = NULL;
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115 this->FillHWRect = NULL;
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116 this->SetHWColorKey = NULL;
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117 this->SetHWAlpha = NULL;
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118 this->LockHWSurface = GS_LockHWSurface;
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119 this->UnlockHWSurface = GS_UnlockHWSurface;
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120 this->FlipHWSurface = NULL;
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121 this->FreeHWSurface = GS_FreeHWSurface;
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122 this->SetIcon = NULL;
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123 this->SetCaption = NULL;
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124 this->GetWMInfo = NULL;
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125 this->FreeWMCursor = GS_FreeWMCursor;
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126 this->CreateWMCursor = GS_CreateWMCursor;
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127 this->ShowWMCursor = GS_ShowWMCursor;
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128 this->MoveWMCursor = GS_MoveWMCursor;
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129 this->InitOSKeymap = GS_InitOSKeymap;
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130 this->PumpEvents = GS_PumpEvents;
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131
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132 this->free = GS_DeleteDevice;
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133
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134 return this;
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135 }
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136
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137 VideoBootStrap PS2GS_bootstrap = {
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138 "ps2gs", "PlayStation 2 Graphics Synthesizer",
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139 GS_Available, GS_CreateDevice
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140 };
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141
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142 /* These are the pixel formats for the 32, 24, and 16 bit video modes */
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143 static struct {
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144 int bpp;
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145 Uint32 r;
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146 Uint32 g;
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147 Uint32 b;
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148 } GS_pixelmasks[] = {
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149 { 32, 0x000000FF, /* RGB little-endian */
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150 0x0000FF00,
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151 0x00FF0000 },
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152 { 24, 0x000000FF, /* RGB little-endian */
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153 0x0000FF00,
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154 0x00FF0000 },
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155 { 16, 0x0000001f, /* RGB little-endian */
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156 0x000003e0,
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157 0x00007c00 },
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158 };
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159 /* This is a mapping from SDL bytes-per-pixel to GS pixel format */
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160 static int GS_formatmap[] = {
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161 -1, /* 0 bpp, not a legal value */
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162 -1, /* 8 bpp, not supported (yet?) */
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163 PS2_GS_PSMCT16, /* 16 bpp */
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164 PS2_GS_PSMCT24, /* 24 bpp */
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165 PS2_GS_PSMCT32 /* 32 bpp */
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166 };
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167
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168 static unsigned long long head_tags[] __attribute__((aligned(16))) = {
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169 4 | (1LL << 60), /* GIFtag */
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170 0x0e, /* A+D */
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171 0, /* 2 */
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172 PS2_GS_BITBLTBUF,
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173 0, /* 4 */
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174 PS2_GS_TRXPOS,
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175 0, /* 6 */
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176 PS2_GS_TRXREG,
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177 0, /* 8 */
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178 PS2_GS_TRXDIR
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179 };
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180
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181 #define MAXIMG (32767 * 16)
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182 #define MAXTAGS 8
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183
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184 static inline int loadimage_nonblock(int fd, struct ps2_image *image, int size,
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185 unsigned long long *hm,
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186 unsigned long long *im)
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187 {
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188 struct ps2_plist plist;
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189 struct ps2_packet packet[1 + MAXTAGS * 2];
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190 int isize;
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191 int pnum, it, eop;
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192 char *data;
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193
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194 /* initialize the variables */
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195 data = (char *)image->ptr;
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196 pnum = it = eop = 0;
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197 plist.packet = packet;
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198
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199 /* make BITBLT packet */
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200 packet[pnum].ptr = hm;
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201 packet[pnum].len = sizeof(head_tags);
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202 pnum++;
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203 hm[2] = ((unsigned long long)image->fbp << 32) |
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204 ((unsigned long long)image->fbw << 48) |
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205 ((unsigned long long)image->psm << 56);
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206 hm[4] = ((unsigned long long)image->x << 32) |
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207 ((unsigned long long)image->y << 48);
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208 hm[6] = (unsigned long long)image->w |
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209 ((unsigned long long)image->h << 32);
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210
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211 /* make image mode tags */
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212 while (!eop) {
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213 isize = size > MAXIMG ? MAXIMG : size;
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214 size -= isize;
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215 eop = (size == 0);
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216
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217 packet[pnum].ptr = &im[it];
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218 packet[pnum].len = sizeof(unsigned long long) * 2;
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219 pnum++;
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220 im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58);
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221 im[it++] = 0;
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222
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223 packet[pnum].ptr = (void *)data;
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224 packet[pnum].len = isize;
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225 pnum++;
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226 data += isize;
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227 }
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228 plist.num = pnum;
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229
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230 return ioctl(fd, PS2IOC_SENDL, &plist);
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diff changeset
231 }
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232
136
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233 static unsigned long long tex_tags[] __attribute__((aligned(16))) = {
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234 3 | (1LL << 60), /* GIFtag */
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diff changeset
235 0x0e, /* A+D */
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diff changeset
236 0, /* 2 */
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diff changeset
237 PS2_GS_TEX0_1,
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238 (1 << 5) + (1 << 6),
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diff changeset
239 PS2_GS_TEX1_1,
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diff changeset
240 0,
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241 PS2_GS_TEXFLUSH
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242 };
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diff changeset
243 static unsigned long long scale_tags[] __attribute__((aligned(16))) = {
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244 5 | (1LL << 60), /* GIFtag */
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diff changeset
245 0x0e, /* A+D */
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diff changeset
246 6 + (1 << 4) + (1 << 8),
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247 PS2_GS_PRIM,
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248 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16),
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diff changeset
249 PS2_GS_UV,
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diff changeset
250 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16),
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diff changeset
251 PS2_GS_XYZ2,
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diff changeset
252 0, /* 8 */
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diff changeset
253 PS2_GS_UV,
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diff changeset
254 0, /* 10 */
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diff changeset
255 PS2_GS_XYZ2
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256 };
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diff changeset
257
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258
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diff changeset
259 int scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm)
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260 {
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261 struct ps2_plist plist;
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262 struct ps2_packet packet[2];
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diff changeset
263
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diff changeset
264 /* initialize the variables */
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diff changeset
265 plist.num = 2;
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diff changeset
266 plist.packet = packet;
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diff changeset
267
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268 packet[0].ptr = tm;
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diff changeset
269 packet[0].len = sizeof(tex_tags);
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diff changeset
270 packet[1].ptr = sm;
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diff changeset
271 packet[1].len = sizeof(scale_tags);
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diff changeset
272
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273 return ioctl(fd, PS2IOC_SENDL, &plist);
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274 }
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275
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diff changeset
276 static int power_of_2(int value)
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diff changeset
277 {
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diff changeset
278 int shift;
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diff changeset
279
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Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
280 for ( shift = 0; (1<<shift) < value; ++shift ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
281 /* Keep looking */ ;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
282 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
283 return(shift);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
284 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
285
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 struct ps2_screeninfo vinfo;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 /* Initialize the library */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 console_fd = open(PS2_DEV_GS, O_RDWR, 0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 if ( console_fd < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 SDL_SetError("Unable to open %s", PS2_DEV_GS);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 memory_fd = open(PS2_DEV_MEM, O_RDWR, 0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 if ( memory_fd < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 close(console_fd);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 console_fd = -1;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 SDL_SetError("Unable to open %s", PS2_DEV_MEM);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 /* Determine the current screen depth */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 close(memory_fd);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 close(console_fd);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 console_fd = -1;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 SDL_SetError("Couldn't get console pixel format");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 switch (vinfo.psm) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 /* Supported pixel formats */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 case PS2_GS_PSMCT32:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 case PS2_GS_PSMCT24:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 case PS2_GS_PSMCT16:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 break;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 default:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 GS_VideoQuit(this);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 SDL_SetError("Unknown console pixel format: %d", vinfo.psm);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 vformat->Rmask = GS_pixelmasks[vinfo.psm].r;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 vformat->Gmask = GS_pixelmasks[vinfo.psm].g;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 vformat->Bmask = GS_pixelmasks[vinfo.psm].b;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 saved_vinfo = vinfo;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 /* Enable mouse and keyboard support */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 if ( GS_OpenKeyboard(this) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 GS_VideoQuit(this);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 SDL_SetError("Unable to open keyboard");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 if ( GS_OpenMouse(this) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 const char *sdl_nomouse;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 sdl_nomouse = getenv("SDL_NOMOUSE");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 if ( ! sdl_nomouse ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 GS_VideoQuit(this);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 SDL_SetError("Unable to open mouse");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 /* We're done! */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 return(0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 {
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
352 static SDL_Rect GS_vesa_mode_list[] = {
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 { 0, 0, 1280, 1024 },
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 { 0, 0, 1024, 768 },
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 { 0, 0, 800, 600 },
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 { 0, 0, 640, 480 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 };
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
358 static SDL_Rect *GS_vesa_modes[] = {
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
359 &GS_vesa_mode_list[0],
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
360 &GS_vesa_mode_list[1],
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
361 &GS_vesa_mode_list[2],
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
362 &GS_vesa_mode_list[3],
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 NULL
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
364 };
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
365 static SDL_Rect GS_tvout_stretch;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
366 static SDL_Rect GS_tvout_mode;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
367 static SDL_Rect *GS_tvout_modes[3];
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
368 SDL_Rect **modes = NULL;
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
369
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
370 switch (format->BitsPerPixel) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
371 case 16:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
372 case 24:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
373 case 32:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
374 if ( saved_vinfo.mode == PS2_GS_VESA ) {
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
375 modes = GS_vesa_modes;
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
376 } else {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
377 int i, j = 0;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
378
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
379 // FIXME - what's wrong with the stretch code at 16 bpp?
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
380 if ( format->BitsPerPixel != 32 ) break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
381 /* Add a mode that we could possibly stretch to */
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
382 for ( i=0; GS_vesa_modes[i]; ++i ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
383 if ( (GS_vesa_modes[i]->w == saved_vinfo.w) &&
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
384 (GS_vesa_modes[i]->h != saved_vinfo.h) ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
385 GS_tvout_stretch.w=GS_vesa_modes[i]->w;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
386 GS_tvout_stretch.h=GS_vesa_modes[i]->h;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
387 GS_tvout_modes[j++] = &GS_tvout_stretch;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
388 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
389 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
390 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
391 /* Add the current TV video mode */
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
392 GS_tvout_mode.w = saved_vinfo.w;
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
393 GS_tvout_mode.h = saved_vinfo.h;
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
394 GS_tvout_modes[j++] = &GS_tvout_mode;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
395 GS_tvout_modes[j++] = NULL;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
396
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
397 /* Return the created list of modes */
135
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
398 modes = GS_tvout_modes;
0bfcf0d2b874 Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents: 70
diff changeset
399 }
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
400 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
401 default:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
402 break;
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 return(modes);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 /* Various screen update functions available */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 int width, int height, int bpp, Uint32 flags)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 struct ps2_screeninfo vinfo;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 /* Set the terminal into graphics mode */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 if ( GS_EnterGraphicsMode(this) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 /* Set the video mode and get the final screen format */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 SDL_SetError("Couldn't get console screen info");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 if ( (vinfo.w != width) || (vinfo.h != height) ||
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 (GS_pixelmasks[vinfo.psm].bpp != bpp) ) {
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
427 /* If we're not in VESA mode, we have to scale resolution */
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
428 if ( saved_vinfo.mode == PS2_GS_VESA ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
429 switch (width) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
430 case 640:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
431 vinfo.res = PS2_GS_640x480;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
432 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
433 case 800:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
434 vinfo.res = PS2_GS_800x600;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
435 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
436 case 1024:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
437 vinfo.res = PS2_GS_1024x768;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
438 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
439 case 1280:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
440 vinfo.res = PS2_GS_1280x1024;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
441 break;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
442 default:
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
443 SDL_SetError("Unsupported resolution: %dx%d\n",
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
444 width, height);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
445 return(NULL);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
446 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
447 vinfo.res |= (PS2_GS_75Hz << 8);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
448 vinfo.w = width;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
449 vinfo.h = height;
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
450 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 vinfo.fbp = 0;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 vinfo.psm = GS_formatmap[bpp/8];
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 if ( vinfo.psm < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 SDL_SetError("Unsupported depth: %d bpp\n", bpp);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 if ( ioctl(console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 SDL_SetError("Couldn't set console screen info");
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462 /* Unmap the previous DMA buffer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 if ( mapped_mem ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 munmap(mapped_mem, mapped_len);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 mapped_mem = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 if ( ! SDL_ReallocFormat(current, GS_pixelmasks[vinfo.psm].bpp,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 GS_pixelmasks[vinfo.psm].r,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 GS_pixelmasks[vinfo.psm].g,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 GS_pixelmasks[vinfo.psm].b, 0) ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 /* Set up the new mode framebuffer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 current->flags = SDL_FULLSCREEN;
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
477 current->w = width;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
478 current->h = height;
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 current->pitch = SDL_CalculatePitch(current);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 /* Memory map the DMA area for block memory transfer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 if ( ! mapped_mem ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 pixels_len = height * current->pitch;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 mapped_len = pixels_len +
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 /* Screen update DMA command area */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
486 sizeof(head_tags) + ((2 * MAXTAGS) * 16);
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
487 if ( saved_vinfo.mode != PS2_GS_VESA ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
488 mapped_len += sizeof(tex_tags) + sizeof(scale_tags);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
489 }
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 mapped_mem = mmap(0, mapped_len, PROT_READ|PROT_WRITE,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 MAP_SHARED, memory_fd, 0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 if ( mapped_mem == MAP_FAILED ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 SDL_SetError("Unable to map %d bytes for DMA",
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494 mapped_len);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 mapped_mem = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 return(NULL);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 /* Set up the entire screen for DMA transfer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 screen_image.ptr = mapped_mem;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
501 screen_image.fbp = 0;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
502 screen_image.fbw = (vinfo.w + 63) / 64;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
503 screen_image.psm = vinfo.psm;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
504 screen_image.x = 0;
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
505 if ( vinfo.h == height ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
506 screen_image.y = 0;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
507 } else {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
508 /* Put image offscreen and scale to screen height */
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
509 screen_image.y = vinfo.h;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
510 }
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
511 screen_image.w = current->w;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
512 screen_image.h = current->h;
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514 /* get screen image data size (qword aligned) */
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
515 screen_image_size = (screen_image.w * screen_image.h);
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 switch (screen_image.psm) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 case PS2_GS_PSMCT32:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 screen_image_size *= 4;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
519 break;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 case PS2_GS_PSMCT24:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 screen_image_size *= 3;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 break;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 case PS2_GS_PSMCT16:
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 screen_image_size *= 2;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525 break;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 screen_image_size = (screen_image_size + 15) & ~15;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 /* Set up the memory for screen update DMA commands */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 head_tags_mem = (unsigned long long *)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 (mapped_mem + pixels_len);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 image_tags_mem = (unsigned long long *)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 ((caddr_t)head_tags_mem + sizeof(head_tags));
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 memcpy(head_tags_mem, head_tags, sizeof(head_tags));
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
535 if ( saved_vinfo.mode != PS2_GS_VESA ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
536 tex_tags_mem = (unsigned long long *)
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
537 ((caddr_t)image_tags_mem + ((2*MAXTAGS)*16));
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
538 scale_tags_mem = (unsigned long long *)
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
539 ((caddr_t)tex_tags_mem + sizeof(tex_tags));
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
540 memcpy(tex_tags_mem, tex_tags, sizeof(tex_tags));
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
541 tex_tags_mem[2] =
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
542 (vinfo.h * vinfo.w) / 64 +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
543 ((unsigned long long)screen_image.fbw << 14) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
544 ((unsigned long long)screen_image.psm << 20) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
545 ((unsigned long long)power_of_2(screen_image.w) << 26) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
546 ((unsigned long long)power_of_2(screen_image.h) << 30) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
547 ((unsigned long long)1 << 34) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
548 ((unsigned long long)1 << 35);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
549 memcpy(scale_tags_mem, scale_tags, sizeof(scale_tags));
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
550 scale_tags_mem[8] =
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
551 ((unsigned long long)screen_image.w * 16) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
552 (((unsigned long long)screen_image.h * 16) << 16);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
553 scale_tags_mem[10] =
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
554 ((unsigned long long)vinfo.w * 16) +
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
555 (((unsigned long long)vinfo.h * 16) << 16);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
556 }
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 current->pixels = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 if ( getenv("SDL_FULLSCREEN_UPDATE") ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 /* Correct semantics */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561 current->flags |= SDL_ASYNCBLIT;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 } else {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 /* We lie here - the screen memory isn't really the visible
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 display memory and still requires an update, but this
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 has the desired effect for most applications.
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 current->flags |= SDL_HWSURFACE;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 /* Set the update rectangle function */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 this->UpdateRects = GS_DMAFullUpdate;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 /* We're done */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 return(current);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 /* We don't support hardware surfaces yet */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
578 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 return(-1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 return;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 static int GS_LockHWSurface(_THIS, SDL_Surface *surface)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 if ( surface == this->screen ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 /* Since mouse motion affects 'pixels', lock it */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 SDL_LockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 /* Make sure any pending DMA has completed */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 if ( dma_pending ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 ioctl(console_fd, PS2IOC_SENDQCT, 1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 dma_pending = 0;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598 /* If the cursor is drawn on the DMA area, remove it */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
599 if ( cursor_drawn ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
600 surface->pixels = mapped_mem + surface->offset;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
601 SDL_EraseCursorNoLock(this->screen);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
602 cursor_drawn = 0;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
603 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
604
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
605 /* Set the surface pixels to the base of the DMA area */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
606 surface->pixels = mapped_mem;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
607
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
608 /* We're finished! */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
609 SDL_UnlockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
610 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
611 return(0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
612 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
613 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
614 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
615 if ( surface == this->screen ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
616 /* Since mouse motion affects 'pixels', lock it */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
617 SDL_LockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
618 surface->pixels = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
619 SDL_UnlockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
620 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
621 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
622
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
623 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
624 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
625 /* Lock so we aren't interrupted by a mouse update */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
626 SDL_LockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
627
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
628 /* Make sure any pending DMA has completed */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 if ( dma_pending ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 ioctl(console_fd, PS2IOC_SENDQCT, 1);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 dma_pending = 0;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
632 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 /* If the mouse is visible, draw it on the DMA area */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 if ( (SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636 this->screen->pixels = mapped_mem + this->screen->offset;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 SDL_DrawCursorNoLock(this->screen);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 this->screen->pixels = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
639 cursor_drawn = 1;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
640 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
641
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
642 /* Put the image onto the screen */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
643 loadimage_nonblock(console_fd,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
644 &screen_image, screen_image_size,
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 head_tags_mem, image_tags_mem);
136
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
646 if ( screen_image.y > 0 ) {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
647 /* Need to scale offscreen image to TV output */
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
648 ioctl(console_fd, PS2IOC_SENDQCT, 1);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
649 dma_pending = 0;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
650 scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem);
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
651 } else {
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
652 dma_pending = 1;
717f739d6ec1 Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents: 135
diff changeset
653 }
70
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655 /* We're finished! */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 SDL_UnlockCursor();
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 return(0);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 static void GS_VideoQuit(_THIS)
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 /* Close console and input file descriptors */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 if ( console_fd > 0 ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 /* Unmap the video framebuffer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 if ( mapped_mem ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 /* Unmap the video framebuffer */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 munmap(mapped_mem, mapped_len);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 mapped_mem = NULL;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 close(memory_fd);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 /* Restore the original video mode */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 if ( GS_InGraphicsMode(this) ) {
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 /* We're all done with the graphics device */
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 close(console_fd);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683 console_fd = -1;
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 }
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 GS_CloseMouse(this);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 GS_CloseKeyboard(this);
f590dd383b5d Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 }