annotate src/main/win32/exports/SDL.def @ 969:cfb9518670f4

Date: Wed, 13 Oct 2004 17:00:58 -0500 From: Jonathan Atkins Subject: [Fwd: Re: SDL_image on Solaris x86 help please] apparently __i386__ is insufficient for Suns C Workshop compilers... so a sun x86 user told me about this...and tested his own solution. I think it wouldn't be a bad idea to add __i386 to the SDL_byteorder.h so that it works for that compiler.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 12 Nov 2004 22:09:17 +0000
parents ab0d977f91f8
children 9c55b00f8251
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0
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1 SDL_Init
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2 SDL_InitSubSystem
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3 SDL_QuitSubSystem
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4 SDL_WasInit
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5 SDL_Quit
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6 SDL_GetAppState
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7 SDL_AudioInit
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8 SDL_AudioQuit
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9 SDL_AudioDriverName
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10 SDL_OpenAudio
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11 SDL_GetAudioStatus
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12 SDL_PauseAudio
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13 SDL_LoadWAV_RW
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14 SDL_FreeWAV
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15 SDL_BuildAudioCVT
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16 SDL_ConvertAudio
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17 SDL_MixAudio
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18 SDL_LockAudio
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19 SDL_UnlockAudio
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20 SDL_CloseAudio
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21 SDL_CDNumDrives
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22 SDL_CDName
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23 SDL_CDOpen
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24 SDL_CDStatus
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25 SDL_CDPlayTracks
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26 SDL_CDPlay
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27 SDL_CDPause
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28 SDL_CDResume
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29 SDL_CDStop
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30 SDL_CDEject
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31 SDL_CDClose
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32 SDL_HasRDTSC
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33 SDL_HasMMX
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34 SDL_HasMMXExt
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35 SDL_Has3DNow
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36 SDL_Has3DNowExt
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37 SDL_HasSSE
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38 SDL_HasSSE2
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39 SDL_HasAltiVec
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40 SDL_ReadLE16
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41 SDL_ReadBE16
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42 SDL_ReadLE32
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43 SDL_ReadBE32
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44 SDL_ReadLE64
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45 SDL_ReadBE64
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46 SDL_WriteLE16
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47 SDL_WriteBE16
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48 SDL_WriteLE32
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49 SDL_WriteBE32
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50 SDL_WriteLE64
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51 SDL_WriteBE64
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52 SDL_SetError
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53 SDL_GetError
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54 SDL_ClearError
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55 SDL_PumpEvents
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56 SDL_PeepEvents
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57 SDL_PollEvent
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58 SDL_WaitEvent
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59 SDL_PushEvent
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60 SDL_SetEventFilter
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61 SDL_GetEventFilter
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62 SDL_EventState
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63 SDL_NumJoysticks
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64 SDL_JoystickName
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65 SDL_JoystickOpen
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66 SDL_JoystickOpened
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67 SDL_JoystickIndex
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68 SDL_JoystickNumAxes
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69 SDL_JoystickNumBalls
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70 SDL_JoystickNumHats
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71 SDL_JoystickNumButtons
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72 SDL_JoystickUpdate
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73 SDL_JoystickEventState
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74 SDL_JoystickGetAxis
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75 SDL_JoystickGetHat
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76 SDL_JoystickGetBall
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77 SDL_JoystickGetButton
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78 SDL_JoystickClose
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79 SDL_EnableUNICODE
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80 SDL_EnableKeyRepeat
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81 SDL_GetKeyState
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82 SDL_GetModState
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83 SDL_SetModState
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84 SDL_GetKeyName
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85 SDL_LoadObject
12a21d82a060 Exposed SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject() APIs
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86 SDL_LoadFunction
12a21d82a060 Exposed SDL_LoadObject(), SDL_LoadFunction(), and SDL_UnloadObject() APIs
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87 SDL_UnloadObject
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88 SDL_SetModuleHandle
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89 SDL_RegisterApp
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90 SDL_InitQuickDraw
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91 SDL_GetMouseState
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92 SDL_GetRelativeMouseState
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93 SDL_WarpMouse
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94 SDL_CreateCursor
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95 SDL_SetCursor
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96 SDL_GetCursor
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97 SDL_FreeCursor
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98 SDL_ShowCursor
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99 SDL_CreateMutex
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100 SDL_mutexP
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101 SDL_mutexV
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102 SDL_DestroyMutex
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103 SDL_CreateSemaphore
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104 SDL_DestroySemaphore
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105 SDL_SemWait
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106 SDL_SemTryWait
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107 SDL_SemWaitTimeout
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108 SDL_SemPost
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109 SDL_SemValue
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110 SDL_CreateCond
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111 SDL_DestroyCond
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112 SDL_CondSignal
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113 SDL_CondBroadcast
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114 SDL_CondWait
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115 SDL_CondWaitTimeout
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116 SDL_RWFromFile
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117 SDL_RWFromFP
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118 SDL_RWFromMem
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119 SDL_RWFromConstMem
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120 SDL_AllocRW
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121 SDL_FreeRW
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122 SDL_GetWMInfo
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123 SDL_CreateThread
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124 SDL_ThreadID
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125 SDL_GetThreadID
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126 SDL_WaitThread
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127 SDL_KillThread
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128 SDL_GetTicks
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129 SDL_Delay
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130 SDL_SetTimer
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131 SDL_AddTimer
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132 SDL_RemoveTimer
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133 SDL_Linked_Version
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134 SDL_VideoInit
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135 SDL_VideoQuit
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136 SDL_VideoDriverName
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137 SDL_GetVideoSurface
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138 SDL_GetVideoInfo
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139 SDL_VideoModeOK
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140 SDL_ListModes
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141 SDL_SetVideoMode
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142 SDL_UpdateRects
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143 SDL_UpdateRect
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144 SDL_Flip
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145 SDL_SetGamma
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146 SDL_SetGammaRamp
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147 SDL_GetGammaRamp
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148 SDL_SetColors
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149 SDL_SetPalette
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150 SDL_MapRGB
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151 SDL_MapRGBA
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152 SDL_GetRGB
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153 SDL_GetRGBA
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154 SDL_CreateRGBSurface
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155 SDL_CreateRGBSurfaceFrom
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156 SDL_FreeSurface
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157 SDL_LockSurface
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158 SDL_UnlockSurface
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159 SDL_LoadBMP_RW
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160 SDL_SaveBMP_RW
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161 SDL_SetColorKey
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162 SDL_SetAlpha
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163 SDL_SetClipRect
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164 SDL_GetClipRect
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165 SDL_ConvertSurface
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166 SDL_UpperBlit
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167 SDL_LowerBlit
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168 SDL_FillRect
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169 SDL_DisplayFormat
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170 SDL_DisplayFormatAlpha
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171 SDL_CreateYUVOverlay
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172 SDL_LockYUVOverlay
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173 SDL_UnlockYUVOverlay
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174 SDL_DisplayYUVOverlay
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Sam Lantinga <slouken@lokigames.com>
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175 SDL_FreeYUVOverlay
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Sam Lantinga <slouken@lokigames.com>
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176 SDL_GL_LoadLibrary
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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177 SDL_GL_GetProcAddress
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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178 SDL_GL_SetAttribute
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Sam Lantinga <slouken@lokigames.com>
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179 SDL_GL_GetAttribute
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Sam Lantinga <slouken@lokigames.com>
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180 SDL_GL_SwapBuffers
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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181 SDL_GL_UpdateRects
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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182 SDL_GL_Lock
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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183 SDL_GL_Unlock
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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184 SDL_WM_SetCaption
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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185 SDL_WM_GetCaption
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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186 SDL_WM_SetIcon
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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187 SDL_WM_IconifyWindow
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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188 SDL_WM_ToggleFullScreen
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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189 SDL_WM_GrabInput
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
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190 SDL_SoftStretch
0
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Sam Lantinga <slouken@lokigames.com>
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191 SDL_RegisterApp
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
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192 SDL_SetModuleHandle