Mercurial > sdl-ios-xcode
annotate src/video/SDL_RLEaccel.c @ 4220:cf958451fd8d SDL-1.2
Fixed bug #795
Andrey 2009-09-14 21:16:53 PDT
WinCE GetCursorPos fixed
I'm using iPAQ HP rx5919, with Windows Mobile 5.
And I also use mingw32ce 0.59.1 toolchain.
I fixed this, see attachment patch.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 21 Sep 2009 09:58:43 +0000 |
parents | a1b03ba2fcd0 |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* | |
25 * RLE encoding for software colorkey and alpha-channel acceleration | |
26 * | |
27 * Original version by Sam Lantinga | |
28 * | |
29 * Mattias Engdegård (Yorick): Rewrite. New encoding format, encoder and | |
30 * decoder. Added per-surface alpha blitter. Added per-pixel alpha | |
31 * format, encoder and blitter. | |
32 * | |
33 * Many thanks to Xark and johns for hints, benchmarks and useful comments | |
34 * leading to this code. | |
35 * | |
36 * Welcome to Macro Mayhem. | |
37 */ | |
38 | |
39 /* | |
40 * The encoding translates the image data to a stream of segments of the form | |
41 * | |
42 * <skip> <run> <data> | |
43 * | |
44 * where <skip> is the number of transparent pixels to skip, | |
45 * <run> is the number of opaque pixels to blit, | |
46 * and <data> are the pixels themselves. | |
47 * | |
48 * This basic structure is used both for colorkeyed surfaces, used for simple | |
49 * binary transparency and for per-surface alpha blending, and for surfaces | |
50 * with per-pixel alpha. The details differ, however: | |
51 * | |
52 * Encoding of colorkeyed surfaces: | |
53 * | |
54 * Encoded pixels always have the same format as the target surface. | |
55 * <skip> and <run> are unsigned 8 bit integers, except for 32 bit depth | |
56 * where they are 16 bit. This makes the pixel data aligned at all times. | |
57 * Segments never wrap around from one scan line to the next. | |
58 * | |
59 * The end of the sequence is marked by a zero <skip>,<run> pair at the * | |
60 * beginning of a line. | |
61 * | |
62 * Encoding of surfaces with per-pixel alpha: | |
63 * | |
64 * The sequence begins with a struct RLEDestFormat describing the target | |
65 * pixel format, to provide reliable un-encoding. | |
66 * | |
67 * Each scan line is encoded twice: First all completely opaque pixels, | |
68 * encoded in the target format as described above, and then all | |
69 * partially transparent (translucent) pixels (where 1 <= alpha <= 254), | |
70 * in the following 32-bit format: | |
71 * | |
72 * For 32-bit targets, each pixel has the target RGB format but with | |
73 * the alpha value occupying the highest 8 bits. The <skip> and <run> | |
74 * counts are 16 bit. | |
75 * | |
76 * For 16-bit targets, each pixel has the target RGB format, but with | |
77 * the middle component (usually green) shifted 16 steps to the left, | |
78 * and the hole filled with the 5 most significant bits of the alpha value. | |
79 * i.e. if the target has the format rrrrrggggggbbbbb, | |
80 * the encoded pixel will be 00000gggggg00000rrrrr0aaaaabbbbb. | |
81 * The <skip> and <run> counts are 8 bit for the opaque lines, 16 bit | |
82 * for the translucent lines. Two padding bytes may be inserted | |
83 * before each translucent line to keep them 32-bit aligned. | |
84 * | |
85 * The end of the sequence is marked by a zero <skip>,<run> pair at the | |
86 * beginning of an opaque line. | |
87 */ | |
88 | |
89 #include "SDL_video.h" | |
90 #include "SDL_sysvideo.h" | |
91 #include "SDL_blit.h" | |
92 #include "SDL_RLEaccel_c.h" | |
93 | |
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94 #if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) && SDL_ASSEMBLY_ROUTINES |
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95 #define MMX_ASMBLIT |
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96 #endif |
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97 |
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98 #ifdef MMX_ASMBLIT |
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99 #include "mmx.h" |
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100 #include "SDL_cpuinfo.h" |
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101 #endif |
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102 |
0 | 103 #ifndef MAX |
104 #define MAX(a, b) ((a) > (b) ? (a) : (b)) | |
105 #endif | |
106 #ifndef MIN | |
107 #define MIN(a, b) ((a) < (b) ? (a) : (b)) | |
108 #endif | |
109 | |
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110 #define PIXEL_COPY(to, from, len, bpp) \ |
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111 do { \ |
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112 if(bpp == 4) { \ |
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113 SDL_memcpy4(to, from, (size_t)(len)); \ |
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114 } else { \ |
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115 SDL_memcpy(to, from, (size_t)(len) * (bpp)); \ |
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116 } \ |
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117 } while(0) |
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118 |
0 | 119 /* |
120 * Various colorkey blit methods, for opaque and per-surface alpha | |
121 */ | |
122 | |
123 #define OPAQUE_BLIT(to, from, length, bpp, alpha) \ | |
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124 PIXEL_COPY(to, from, length, bpp) |
0 | 125 |
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126 #ifdef MMX_ASMBLIT |
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127 |
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128 #define ALPHA_BLIT32_888MMX(to, from, length, bpp, alpha) \ |
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129 do { \ |
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130 Uint32 *srcp = (Uint32 *)(from); \ |
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131 Uint32 *dstp = (Uint32 *)(to); \ |
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132 int i = 0x00FF00FF; \ |
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133 movd_m2r(*(&i), mm3); \ |
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134 punpckldq_r2r(mm3, mm3); \ |
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135 i = 0xFF000000; \ |
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136 movd_m2r(*(&i), mm7); \ |
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137 punpckldq_r2r(mm7, mm7); \ |
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138 i = alpha | alpha << 16; \ |
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139 movd_m2r(*(&i), mm4); \ |
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140 punpckldq_r2r(mm4, mm4); \ |
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141 pcmpeqd_r2r(mm5,mm5); /* set mm5 to "1" */ \ |
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142 pxor_r2r(mm7, mm5); /* make clear alpha mask */ \ |
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143 i = length; \ |
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144 if(i & 1) { \ |
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145 movd_m2r((*srcp), mm1); /* src -> mm1 */ \ |
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146 punpcklbw_r2r(mm1, mm1); \ |
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147 pand_r2r(mm3, mm1); \ |
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148 movd_m2r((*dstp), mm2); /* dst -> mm2 */ \ |
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149 punpcklbw_r2r(mm2, mm2); \ |
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150 pand_r2r(mm3, mm2); \ |
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151 psubw_r2r(mm2, mm1); \ |
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152 pmullw_r2r(mm4, mm1); \ |
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153 psrlw_i2r(8, mm1); \ |
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154 paddw_r2r(mm1, mm2); \ |
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155 pand_r2r(mm3, mm2); \ |
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156 packuswb_r2r(mm2, mm2); \ |
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157 pand_r2r(mm5, mm2); /* 00000RGB -> mm2 */ \ |
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158 movd_r2m(mm2, *dstp); \ |
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159 ++srcp; \ |
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160 ++dstp; \ |
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161 i--; \ |
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162 } \ |
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163 for(; i > 0; --i) { \ |
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164 movq_m2r((*srcp), mm0); \ |
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165 movq_r2r(mm0, mm1); \ |
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166 punpcklbw_r2r(mm0, mm0); \ |
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167 movq_m2r((*dstp), mm2); \ |
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168 punpckhbw_r2r(mm1, mm1); \ |
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169 movq_r2r(mm2, mm6); \ |
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170 pand_r2r(mm3, mm0); \ |
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171 punpcklbw_r2r(mm2, mm2); \ |
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172 pand_r2r(mm3, mm1); \ |
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173 punpckhbw_r2r(mm6, mm6); \ |
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174 pand_r2r(mm3, mm2); \ |
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175 psubw_r2r(mm2, mm0); \ |
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176 pmullw_r2r(mm4, mm0); \ |
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177 pand_r2r(mm3, mm6); \ |
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178 psubw_r2r(mm6, mm1); \ |
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179 pmullw_r2r(mm4, mm1); \ |
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180 psrlw_i2r(8, mm0); \ |
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181 paddw_r2r(mm0, mm2); \ |
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182 psrlw_i2r(8, mm1); \ |
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183 paddw_r2r(mm1, mm6); \ |
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184 pand_r2r(mm3, mm2); \ |
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185 pand_r2r(mm3, mm6); \ |
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186 packuswb_r2r(mm2, mm2); \ |
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187 packuswb_r2r(mm6, mm6); \ |
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188 psrlq_i2r(32, mm2); \ |
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189 psllq_i2r(32, mm6); \ |
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190 por_r2r(mm6, mm2); \ |
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191 pand_r2r(mm5, mm2); /* 00000RGB -> mm2 */ \ |
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192 movq_r2m(mm2, *dstp); \ |
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193 srcp += 2; \ |
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194 dstp += 2; \ |
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195 i--; \ |
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196 } \ |
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197 emms(); \ |
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198 } while(0) |
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199 |
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200 #define ALPHA_BLIT16_565MMX(to, from, length, bpp, alpha) \ |
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201 do { \ |
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202 int i, n = 0; \ |
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203 Uint16 *srcp = (Uint16 *)(from); \ |
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204 Uint16 *dstp = (Uint16 *)(to); \ |
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205 Uint32 ALPHA = 0xF800; \ |
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206 movd_m2r(*(&ALPHA), mm1); \ |
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207 punpcklwd_r2r(mm1, mm1); \ |
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208 punpcklwd_r2r(mm1, mm1); \ |
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209 ALPHA = 0x07E0; \ |
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210 movd_m2r(*(&ALPHA), mm4); \ |
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211 punpcklwd_r2r(mm4, mm4); \ |
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212 punpcklwd_r2r(mm4, mm4); \ |
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213 ALPHA = 0x001F; \ |
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214 movd_m2r(*(&ALPHA), mm7); \ |
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215 punpcklwd_r2r(mm7, mm7); \ |
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216 punpcklwd_r2r(mm7, mm7); \ |
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217 alpha &= ~(1+2+4); \ |
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218 i = (Uint32)alpha | (Uint32)alpha << 16; \ |
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219 movd_m2r(*(&i), mm0); \ |
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220 punpckldq_r2r(mm0, mm0); \ |
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221 ALPHA = alpha >> 3; \ |
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222 i = ((int)(length) & 3); \ |
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223 for(; i > 0; --i) { \ |
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224 Uint32 s = *srcp++; \ |
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225 Uint32 d = *dstp; \ |
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226 s = (s | s << 16) & 0x07e0f81f; \ |
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227 d = (d | d << 16) & 0x07e0f81f; \ |
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228 d += (s - d) * ALPHA >> 5; \ |
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229 d &= 0x07e0f81f; \ |
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230 *dstp++ = d | d >> 16; \ |
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231 n++; \ |
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232 } \ |
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233 i = (int)(length) - n; \ |
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234 for(; i > 0; --i) { \ |
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235 movq_m2r((*dstp), mm3); \ |
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236 movq_m2r((*srcp), mm2); \ |
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237 movq_r2r(mm2, mm5); \ |
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238 pand_r2r(mm1 , mm5); \ |
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239 psrlq_i2r(11, mm5); \ |
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240 movq_r2r(mm3, mm6); \ |
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241 pand_r2r(mm1 , mm6); \ |
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242 psrlq_i2r(11, mm6); \ |
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243 psubw_r2r(mm6, mm5); \ |
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244 pmullw_r2r(mm0, mm5); \ |
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245 psrlw_i2r(8, mm5); \ |
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246 paddw_r2r(mm5, mm6); \ |
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247 psllq_i2r(11, mm6); \ |
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248 pand_r2r(mm1, mm6); \ |
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249 movq_r2r(mm4, mm5); \ |
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250 por_r2r(mm7, mm5); \ |
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251 pand_r2r(mm5, mm3); \ |
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252 por_r2r(mm6, mm3); \ |
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253 movq_r2r(mm2, mm5); \ |
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254 pand_r2r(mm4 , mm5); \ |
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255 psrlq_i2r(5, mm5); \ |
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256 movq_r2r(mm3, mm6); \ |
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257 pand_r2r(mm4 , mm6); \ |
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258 psrlq_i2r(5, mm6); \ |
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259 psubw_r2r(mm6, mm5); \ |
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260 pmullw_r2r(mm0, mm5); \ |
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261 psrlw_i2r(8, mm5); \ |
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262 paddw_r2r(mm5, mm6); \ |
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263 psllq_i2r(5, mm6); \ |
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264 pand_r2r(mm4, mm6); \ |
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265 movq_r2r(mm1, mm5); \ |
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266 por_r2r(mm7, mm5); \ |
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267 pand_r2r(mm5, mm3); \ |
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268 por_r2r(mm6, mm3); \ |
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269 movq_r2r(mm2, mm5); \ |
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270 pand_r2r(mm7 , mm5); \ |
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271 movq_r2r(mm3, mm6); \ |
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272 pand_r2r(mm7 , mm6); \ |
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273 psubw_r2r(mm6, mm5); \ |
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274 pmullw_r2r(mm0, mm5); \ |
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275 psrlw_i2r(8, mm5); \ |
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276 paddw_r2r(mm5, mm6); \ |
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277 pand_r2r(mm7, mm6); \ |
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278 movq_r2r(mm1, mm5); \ |
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279 por_r2r(mm4, mm5); \ |
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280 pand_r2r(mm5, mm3); \ |
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281 por_r2r(mm6, mm3); \ |
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282 movq_r2m(mm3, *dstp); \ |
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283 srcp += 4; \ |
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284 dstp += 4; \ |
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285 i -= 3; \ |
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286 } \ |
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287 emms(); \ |
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288 } while(0) |
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289 |
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290 #define ALPHA_BLIT16_555MMX(to, from, length, bpp, alpha) \ |
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291 do { \ |
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292 int i, n = 0; \ |
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293 Uint16 *srcp = (Uint16 *)(from); \ |
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294 Uint16 *dstp = (Uint16 *)(to); \ |
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295 Uint32 ALPHA = 0x7C00; \ |
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296 movd_m2r(*(&ALPHA), mm1); \ |
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297 punpcklwd_r2r(mm1, mm1); \ |
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298 punpcklwd_r2r(mm1, mm1); \ |
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299 ALPHA = 0x03E0; \ |
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300 movd_m2r(*(&ALPHA), mm4); \ |
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301 punpcklwd_r2r(mm4, mm4); \ |
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302 punpcklwd_r2r(mm4, mm4); \ |
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303 ALPHA = 0x001F; \ |
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304 movd_m2r(*(&ALPHA), mm7); \ |
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305 punpcklwd_r2r(mm7, mm7); \ |
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306 punpcklwd_r2r(mm7, mm7); \ |
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307 alpha &= ~(1+2+4); \ |
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308 i = (Uint32)alpha | (Uint32)alpha << 16; \ |
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309 movd_m2r(*(&i), mm0); \ |
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310 punpckldq_r2r(mm0, mm0); \ |
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311 i = ((int)(length) & 3); \ |
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312 ALPHA = alpha >> 3; \ |
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313 for(; i > 0; --i) { \ |
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314 Uint32 s = *srcp++; \ |
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315 Uint32 d = *dstp; \ |
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316 s = (s | s << 16) & 0x03e07c1f; \ |
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317 d = (d | d << 16) & 0x03e07c1f; \ |
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318 d += (s - d) * ALPHA >> 5; \ |
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319 d &= 0x03e07c1f; \ |
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320 *dstp++ = d | d >> 16; \ |
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321 n++; \ |
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322 } \ |
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323 i = (int)(length) - n; \ |
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324 for(; i > 0; --i) { \ |
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325 movq_m2r((*dstp), mm3); \ |
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326 movq_m2r((*srcp), mm2); \ |
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327 movq_r2r(mm2, mm5); \ |
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328 pand_r2r(mm1 , mm5); \ |
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329 psrlq_i2r(10, mm5); \ |
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330 movq_r2r(mm3, mm6); \ |
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331 pand_r2r(mm1 , mm6); \ |
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332 psrlq_i2r(10, mm6); \ |
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333 psubw_r2r(mm6, mm5); \ |
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334 pmullw_r2r(mm0, mm5); \ |
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335 psrlw_i2r(8, mm5); \ |
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336 paddw_r2r(mm5, mm6); \ |
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337 psllq_i2r(10, mm6); \ |
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338 pand_r2r(mm1, mm6); \ |
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339 movq_r2r(mm4, mm5); \ |
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340 por_r2r(mm7, mm5); \ |
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341 pand_r2r(mm5, mm3); \ |
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342 por_r2r(mm6, mm3); \ |
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343 movq_r2r(mm2, mm5); \ |
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344 pand_r2r(mm4 , mm5); \ |
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345 psrlq_i2r(5, mm5); \ |
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346 movq_r2r(mm3, mm6); \ |
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347 pand_r2r(mm4 , mm6); \ |
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348 psrlq_i2r(5, mm6); \ |
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349 psubw_r2r(mm6, mm5); \ |
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350 pmullw_r2r(mm0, mm5); \ |
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351 psrlw_i2r(8, mm5); \ |
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352 paddw_r2r(mm5, mm6); \ |
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353 psllq_i2r(5, mm6); \ |
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354 pand_r2r(mm4, mm6); \ |
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355 movq_r2r(mm1, mm5); \ |
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356 por_r2r(mm7, mm5); \ |
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357 pand_r2r(mm5, mm3); \ |
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358 por_r2r(mm6, mm3); \ |
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359 movq_r2r(mm2, mm5); \ |
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360 pand_r2r(mm7 , mm5); \ |
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361 movq_r2r(mm3, mm6); \ |
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362 pand_r2r(mm7 , mm6); \ |
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363 psubw_r2r(mm6, mm5); \ |
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364 pmullw_r2r(mm0, mm5); \ |
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365 psrlw_i2r(8, mm5); \ |
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366 paddw_r2r(mm5, mm6); \ |
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367 pand_r2r(mm7, mm6); \ |
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368 movq_r2r(mm1, mm5); \ |
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369 por_r2r(mm4, mm5); \ |
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370 pand_r2r(mm5, mm3); \ |
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371 por_r2r(mm6, mm3); \ |
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372 movq_r2m(mm3, *dstp); \ |
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373 srcp += 4; \ |
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374 dstp += 4; \ |
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375 i -= 3; \ |
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376 } \ |
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377 emms(); \ |
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378 } while(0) |
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379 |
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380 #endif |
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381 |
0 | 382 /* |
383 * For 32bpp pixels on the form 0x00rrggbb: | |
384 * If we treat the middle component separately, we can process the two | |
385 * remaining in parallel. This is safe to do because of the gap to the left | |
386 * of each component, so the bits from the multiplication don't collide. | |
387 * This can be used for any RGB permutation of course. | |
388 */ | |
389 #define ALPHA_BLIT32_888(to, from, length, bpp, alpha) \ | |
390 do { \ | |
391 int i; \ | |
392 Uint32 *src = (Uint32 *)(from); \ | |
393 Uint32 *dst = (Uint32 *)(to); \ | |
394 for(i = 0; i < (int)(length); i++) { \ | |
395 Uint32 s = *src++; \ | |
396 Uint32 d = *dst; \ | |
397 Uint32 s1 = s & 0xff00ff; \ | |
398 Uint32 d1 = d & 0xff00ff; \ | |
399 d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff; \ | |
400 s &= 0xff00; \ | |
401 d &= 0xff00; \ | |
402 d = (d + ((s - d) * alpha >> 8)) & 0xff00; \ | |
403 *dst++ = d1 | d; \ | |
404 } \ | |
405 } while(0) | |
406 | |
407 /* | |
408 * For 16bpp pixels we can go a step further: put the middle component | |
409 * in the high 16 bits of a 32 bit word, and process all three RGB | |
410 * components at the same time. Since the smallest gap is here just | |
411 * 5 bits, we have to scale alpha down to 5 bits as well. | |
412 */ | |
413 #define ALPHA_BLIT16_565(to, from, length, bpp, alpha) \ | |
414 do { \ | |
415 int i; \ | |
416 Uint16 *src = (Uint16 *)(from); \ | |
417 Uint16 *dst = (Uint16 *)(to); \ | |
689
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418 Uint32 ALPHA = alpha >> 3; \ |
0 | 419 for(i = 0; i < (int)(length); i++) { \ |
420 Uint32 s = *src++; \ | |
421 Uint32 d = *dst; \ | |
422 s = (s | s << 16) & 0x07e0f81f; \ | |
423 d = (d | d << 16) & 0x07e0f81f; \ | |
689
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424 d += (s - d) * ALPHA >> 5; \ |
0 | 425 d &= 0x07e0f81f; \ |
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426 *dst++ = (Uint16)(d | d >> 16); \ |
0 | 427 } \ |
428 } while(0) | |
429 | |
430 #define ALPHA_BLIT16_555(to, from, length, bpp, alpha) \ | |
431 do { \ | |
432 int i; \ | |
433 Uint16 *src = (Uint16 *)(from); \ | |
434 Uint16 *dst = (Uint16 *)(to); \ | |
689
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435 Uint32 ALPHA = alpha >> 3; \ |
0 | 436 for(i = 0; i < (int)(length); i++) { \ |
437 Uint32 s = *src++; \ | |
438 Uint32 d = *dst; \ | |
439 s = (s | s << 16) & 0x03e07c1f; \ | |
440 d = (d | d << 16) & 0x03e07c1f; \ | |
689
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441 d += (s - d) * ALPHA >> 5; \ |
0 | 442 d &= 0x03e07c1f; \ |
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443 *dst++ = (Uint16)(d | d >> 16); \ |
0 | 444 } \ |
445 } while(0) | |
446 | |
447 /* | |
448 * The general slow catch-all function, for remaining depths and formats | |
449 */ | |
450 #define ALPHA_BLIT_ANY(to, from, length, bpp, alpha) \ | |
451 do { \ | |
452 int i; \ | |
453 Uint8 *src = from; \ | |
454 Uint8 *dst = to; \ | |
455 for(i = 0; i < (int)(length); i++) { \ | |
456 Uint32 s, d; \ | |
457 unsigned rs, gs, bs, rd, gd, bd; \ | |
458 switch(bpp) { \ | |
459 case 2: \ | |
460 s = *(Uint16 *)src; \ | |
461 d = *(Uint16 *)dst; \ | |
462 break; \ | |
463 case 3: \ | |
464 if(SDL_BYTEORDER == SDL_BIG_ENDIAN) { \ | |
465 s = (src[0] << 16) | (src[1] << 8) | src[2]; \ | |
466 d = (dst[0] << 16) | (dst[1] << 8) | dst[2]; \ | |
467 } else { \ | |
468 s = (src[2] << 16) | (src[1] << 8) | src[0]; \ | |
469 d = (dst[2] << 16) | (dst[1] << 8) | dst[0]; \ | |
470 } \ | |
471 break; \ | |
472 case 4: \ | |
473 s = *(Uint32 *)src; \ | |
474 d = *(Uint32 *)dst; \ | |
475 break; \ | |
476 } \ | |
477 RGB_FROM_PIXEL(s, fmt, rs, gs, bs); \ | |
478 RGB_FROM_PIXEL(d, fmt, rd, gd, bd); \ | |
479 rd += (rs - rd) * alpha >> 8; \ | |
480 gd += (gs - gd) * alpha >> 8; \ | |
481 bd += (bs - bd) * alpha >> 8; \ | |
482 PIXEL_FROM_RGB(d, fmt, rd, gd, bd); \ | |
483 switch(bpp) { \ | |
484 case 2: \ | |
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485 *(Uint16 *)dst = (Uint16)d; \ |
0 | 486 break; \ |
487 case 3: \ | |
488 if(SDL_BYTEORDER == SDL_BIG_ENDIAN) { \ | |
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489 dst[0] = (Uint8)(d >> 16); \ |
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490 dst[1] = (Uint8)(d >> 8); \ |
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491 dst[2] = (Uint8)(d); \ |
0 | 492 } else { \ |
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493 dst[0] = (Uint8)d; \ |
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494 dst[1] = (Uint8)(d >> 8); \ |
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495 dst[2] = (Uint8)(d >> 16); \ |
0 | 496 } \ |
497 break; \ | |
498 case 4: \ | |
499 *(Uint32 *)dst = d; \ | |
500 break; \ | |
501 } \ | |
502 src += bpp; \ | |
503 dst += bpp; \ | |
504 } \ | |
505 } while(0) | |
506 | |
880
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507 #ifdef MMX_ASMBLIT |
0 | 508 |
689
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509 #define ALPHA_BLIT32_888_50MMX(to, from, length, bpp, alpha) \ |
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510 do { \ |
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511 Uint32 *srcp = (Uint32 *)(from); \ |
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512 Uint32 *dstp = (Uint32 *)(to); \ |
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513 int i = 0x00fefefe; \ |
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514 movd_m2r(*(&i), mm4); \ |
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515 punpckldq_r2r(mm4, mm4); \ |
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516 i = 0x00010101; \ |
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517 movd_m2r(*(&i), mm3); \ |
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518 punpckldq_r2r(mm3, mm3); \ |
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519 i = (int)(length); \ |
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520 if( i & 1 ) { \ |
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521 Uint32 s = *srcp++; \ |
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522 Uint32 d = *dstp; \ |
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523 *dstp++ = (((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1) \ |
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524 + (s & d & 0x00010101); \ |
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525 i--; \ |
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526 } \ |
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527 for(; i > 0; --i) { \ |
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528 movq_m2r((*dstp), mm2); /* dst -> mm2 */ \ |
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529 movq_r2r(mm2, mm6); /* dst -> mm6 */ \ |
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530 movq_m2r((*srcp), mm1); /* src -> mm1 */ \ |
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531 movq_r2r(mm1, mm5); /* src -> mm5 */ \ |
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532 pand_r2r(mm4, mm6); /* dst & 0x00fefefe -> mm6 */ \ |
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533 pand_r2r(mm4, mm5); /* src & 0x00fefefe -> mm5 */ \ |
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534 paddd_r2r(mm6, mm5); /* (dst & 0x00fefefe) + (dst & 0x00fefefe) -> mm5 */ \ |
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535 psrld_i2r(1, mm5); \ |
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536 pand_r2r(mm1, mm2); /* s & d -> mm2 */ \ |
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537 pand_r2r(mm3, mm2); /* s & d & 0x00010101 -> mm2 */ \ |
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538 paddd_r2r(mm5, mm2); \ |
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539 movq_r2m(mm2, (*dstp)); \ |
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540 dstp += 2; \ |
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|
541 srcp += 2; \ |
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542 i--; \ |
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543 } \ |
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544 emms(); \ |
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545 } while(0) |
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546 |
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547 #endif |
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548 |
0 | 549 /* |
550 * Special case: 50% alpha (alpha=128) | |
551 * This is treated specially because it can be optimized very well, and | |
552 * since it is good for many cases of semi-translucency. | |
553 * The theory is to do all three components at the same time: | |
554 * First zero the lowest bit of each component, which gives us room to | |
555 * add them. Then shift right and add the sum of the lowest bits. | |
556 */ | |
557 #define ALPHA_BLIT32_888_50(to, from, length, bpp, alpha) \ | |
558 do { \ | |
559 int i; \ | |
560 Uint32 *src = (Uint32 *)(from); \ | |
561 Uint32 *dst = (Uint32 *)(to); \ | |
562 for(i = 0; i < (int)(length); i++) { \ | |
563 Uint32 s = *src++; \ | |
564 Uint32 d = *dst; \ | |
565 *dst++ = (((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1) \ | |
566 + (s & d & 0x00010101); \ | |
567 } \ | |
568 } while(0) | |
569 | |
570 /* | |
571 * For 16bpp, we can actually blend two pixels in parallel, if we take | |
572 * care to shift before we add, not after. | |
573 */ | |
574 | |
575 /* helper: blend a single 16 bit pixel at 50% */ | |
576 #define BLEND16_50(dst, src, mask) \ | |
577 do { \ | |
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578 Uint32 s = *src++; \ |
0 | 579 Uint32 d = *dst; \ |
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580 *dst++ = (Uint16)((((s & mask) + (d & mask)) >> 1) + \ |
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581 (s & d & (~mask & 0xffff))); \ |
0 | 582 } while(0) |
583 | |
584 /* basic 16bpp blender. mask is the pixels to keep when adding. */ | |
585 #define ALPHA_BLIT16_50(to, from, length, bpp, alpha, mask) \ | |
586 do { \ | |
587 unsigned n = (length); \ | |
588 Uint16 *src = (Uint16 *)(from); \ | |
589 Uint16 *dst = (Uint16 *)(to); \ | |
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84de7511f79f
Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
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590 if(((uintptr_t)src ^ (uintptr_t)dst) & 3) { \ |
0 | 591 /* source and destination not in phase, blit one by one */ \ |
592 while(n--) \ | |
593 BLEND16_50(dst, src, mask); \ | |
594 } else { \ | |
1456
84de7511f79f
Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
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|
595 if((uintptr_t)src & 3) { \ |
0 | 596 /* first odd pixel */ \ |
597 BLEND16_50(dst, src, mask); \ | |
598 n--; \ | |
599 } \ | |
600 for(; n > 1; n -= 2) { \ | |
601 Uint32 s = *(Uint32 *)src; \ | |
602 Uint32 d = *(Uint32 *)dst; \ | |
603 *(Uint32 *)dst = ((s & (mask | mask << 16)) >> 1) \ | |
604 + ((d & (mask | mask << 16)) >> 1) \ | |
605 + (s & d & (~(mask | mask << 16))); \ | |
606 src += 2; \ | |
607 dst += 2; \ | |
608 } \ | |
609 if(n) \ | |
610 BLEND16_50(dst, src, mask); /* last odd pixel */ \ | |
611 } \ | |
612 } while(0) | |
613 | |
614 #define ALPHA_BLIT16_565_50(to, from, length, bpp, alpha) \ | |
615 ALPHA_BLIT16_50(to, from, length, bpp, alpha, 0xf7de) | |
616 | |
617 #define ALPHA_BLIT16_555_50(to, from, length, bpp, alpha) \ | |
618 ALPHA_BLIT16_50(to, from, length, bpp, alpha, 0xfbde) | |
619 | |
880
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620 #ifdef MMX_ASMBLIT |
0 | 621 |
622 #define CHOOSE_BLIT(blitter, alpha, fmt) \ | |
623 do { \ | |
624 if(alpha == 255) { \ | |
625 switch(fmt->BytesPerPixel) { \ | |
626 case 1: blitter(1, Uint8, OPAQUE_BLIT); break; \ | |
627 case 2: blitter(2, Uint8, OPAQUE_BLIT); break; \ | |
628 case 3: blitter(3, Uint8, OPAQUE_BLIT); break; \ | |
629 case 4: blitter(4, Uint16, OPAQUE_BLIT); break; \ | |
630 } \ | |
631 } else { \ | |
632 switch(fmt->BytesPerPixel) { \ | |
633 case 1: \ | |
634 /* No 8bpp alpha blitting */ \ | |
635 break; \ | |
636 \ | |
637 case 2: \ | |
638 switch(fmt->Rmask | fmt->Gmask | fmt->Bmask) { \ | |
639 case 0xffff: \ | |
640 if(fmt->Gmask == 0x07e0 \ | |
641 || fmt->Rmask == 0x07e0 \ | |
642 || fmt->Bmask == 0x07e0) { \ | |
643 if(alpha == 128) \ | |
644 blitter(2, Uint8, ALPHA_BLIT16_565_50); \ | |
645 else { \ | |
739
22dbf364c017
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sam Lantinga <slouken@libsdl.org>
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|
646 if(SDL_HasMMX()) \ |
689
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647 blitter(2, Uint8, ALPHA_BLIT16_565MMX); \ |
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648 else \ |
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649 blitter(2, Uint8, ALPHA_BLIT16_565); \ |
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650 } \ |
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651 } else \ |
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652 goto general16; \ |
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653 break; \ |
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changeset
|
654 \ |
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655 case 0x7fff: \ |
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656 if(fmt->Gmask == 0x03e0 \ |
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657 || fmt->Rmask == 0x03e0 \ |
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658 || fmt->Bmask == 0x03e0) { \ |
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659 if(alpha == 128) \ |
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660 blitter(2, Uint8, ALPHA_BLIT16_555_50); \ |
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661 else { \ |
739
22dbf364c017
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
Sam Lantinga <slouken@libsdl.org>
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689
diff
changeset
|
662 if(SDL_HasMMX()) \ |
689
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663 blitter(2, Uint8, ALPHA_BLIT16_555MMX); \ |
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664 else \ |
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665 blitter(2, Uint8, ALPHA_BLIT16_555); \ |
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666 } \ |
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|
667 break; \ |
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|
668 } \ |
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|
669 /* fallthrough */ \ |
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670 \ |
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671 default: \ |
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672 general16: \ |
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673 blitter(2, Uint8, ALPHA_BLIT_ANY); \ |
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674 } \ |
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675 break; \ |
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|
676 \ |
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677 case 3: \ |
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678 blitter(3, Uint8, ALPHA_BLIT_ANY); \ |
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679 break; \ |
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|
680 \ |
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681 case 4: \ |
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682 if((fmt->Rmask | fmt->Gmask | fmt->Bmask) == 0x00ffffff \ |
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683 && (fmt->Gmask == 0xff00 || fmt->Rmask == 0xff00 \ |
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684 || fmt->Bmask == 0xff00)) { \ |
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685 if(alpha == 128) \ |
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686 { \ |
739
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Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
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687 if(SDL_HasMMX()) \ |
689
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688 blitter(4, Uint16, ALPHA_BLIT32_888_50MMX);\ |
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689 else \ |
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690 blitter(4, Uint16, ALPHA_BLIT32_888_50);\ |
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691 } \ |
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692 else \ |
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693 { \ |
739
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Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
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694 if(SDL_HasMMX()) \ |
689
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695 blitter(4, Uint16, ALPHA_BLIT32_888MMX);\ |
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696 else \ |
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697 blitter(4, Uint16, ALPHA_BLIT32_888); \ |
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698 } \ |
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699 } else \ |
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700 blitter(4, Uint16, ALPHA_BLIT_ANY); \ |
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701 break; \ |
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702 } \ |
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703 } \ |
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704 } while(0) |
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705 |
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706 #else |
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707 |
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708 #define CHOOSE_BLIT(blitter, alpha, fmt) \ |
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709 do { \ |
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710 if(alpha == 255) { \ |
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711 switch(fmt->BytesPerPixel) { \ |
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712 case 1: blitter(1, Uint8, OPAQUE_BLIT); break; \ |
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713 case 2: blitter(2, Uint8, OPAQUE_BLIT); break; \ |
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714 case 3: blitter(3, Uint8, OPAQUE_BLIT); break; \ |
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715 case 4: blitter(4, Uint16, OPAQUE_BLIT); break; \ |
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716 } \ |
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717 } else { \ |
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718 switch(fmt->BytesPerPixel) { \ |
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719 case 1: \ |
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720 /* No 8bpp alpha blitting */ \ |
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721 break; \ |
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Date: Tue, 19 Aug 2003 17:57:00 +0200
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722 \ |
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723 case 2: \ |
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724 switch(fmt->Rmask | fmt->Gmask | fmt->Bmask) { \ |
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725 case 0xffff: \ |
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diff
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726 if(fmt->Gmask == 0x07e0 \ |
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727 || fmt->Rmask == 0x07e0 \ |
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728 || fmt->Bmask == 0x07e0) { \ |
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729 if(alpha == 128) \ |
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730 blitter(2, Uint8, ALPHA_BLIT16_565_50); \ |
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731 else { \ |
0 | 732 blitter(2, Uint8, ALPHA_BLIT16_565); \ |
733 } \ | |
734 } else \ | |
735 goto general16; \ | |
736 break; \ | |
737 \ | |
738 case 0x7fff: \ | |
739 if(fmt->Gmask == 0x03e0 \ | |
740 || fmt->Rmask == 0x03e0 \ | |
741 || fmt->Bmask == 0x03e0) { \ | |
742 if(alpha == 128) \ | |
743 blitter(2, Uint8, ALPHA_BLIT16_555_50); \ | |
744 else { \ | |
745 blitter(2, Uint8, ALPHA_BLIT16_555); \ | |
746 } \ | |
747 break; \ | |
748 } \ | |
749 /* fallthrough */ \ | |
750 \ | |
751 default: \ | |
752 general16: \ | |
753 blitter(2, Uint8, ALPHA_BLIT_ANY); \ | |
754 } \ | |
755 break; \ | |
756 \ | |
757 case 3: \ | |
758 blitter(3, Uint8, ALPHA_BLIT_ANY); \ | |
759 break; \ | |
760 \ | |
761 case 4: \ | |
762 if((fmt->Rmask | fmt->Gmask | fmt->Bmask) == 0x00ffffff \ | |
763 && (fmt->Gmask == 0xff00 || fmt->Rmask == 0xff00 \ | |
764 || fmt->Bmask == 0xff00)) { \ | |
765 if(alpha == 128) \ | |
766 blitter(4, Uint16, ALPHA_BLIT32_888_50); \ | |
767 else \ | |
768 blitter(4, Uint16, ALPHA_BLIT32_888); \ | |
769 } else \ | |
770 blitter(4, Uint16, ALPHA_BLIT_ANY); \ | |
771 break; \ | |
772 } \ | |
773 } \ | |
774 } while(0) | |
775 | |
689
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776 #endif |
0 | 777 |
778 /* | |
779 * This takes care of the case when the surface is clipped on the left and/or | |
780 * right. Top clipping has already been taken care of. | |
781 */ | |
782 static void RLEClipBlit(int w, Uint8 *srcbuf, SDL_Surface *dst, | |
783 Uint8 *dstbuf, SDL_Rect *srcrect, unsigned alpha) | |
784 { | |
785 SDL_PixelFormat *fmt = dst->format; | |
786 | |
787 #define RLECLIPBLIT(bpp, Type, do_blit) \ | |
788 do { \ | |
789 int linecount = srcrect->h; \ | |
790 int ofs = 0; \ | |
791 int left = srcrect->x; \ | |
792 int right = left + srcrect->w; \ | |
793 dstbuf -= left * bpp; \ | |
794 for(;;) { \ | |
795 int run; \ | |
796 ofs += *(Type *)srcbuf; \ | |
797 run = ((Type *)srcbuf)[1]; \ | |
798 srcbuf += 2 * sizeof(Type); \ | |
799 if(run) { \ | |
800 /* clip to left and right borders */ \ | |
801 if(ofs < right) { \ | |
802 int start = 0; \ | |
803 int len = run; \ | |
804 int startcol; \ | |
805 if(left - ofs > 0) { \ | |
806 start = left - ofs; \ | |
807 len -= start; \ | |
808 if(len <= 0) \ | |
809 goto nocopy ## bpp ## do_blit; \ | |
810 } \ | |
811 startcol = ofs + start; \ | |
812 if(len > right - startcol) \ | |
813 len = right - startcol; \ | |
814 do_blit(dstbuf + startcol * bpp, srcbuf + start * bpp, \ | |
815 len, bpp, alpha); \ | |
816 } \ | |
817 nocopy ## bpp ## do_blit: \ | |
818 srcbuf += run * bpp; \ | |
819 ofs += run; \ | |
820 } else if(!ofs) \ | |
821 break; \ | |
822 if(ofs == w) { \ | |
823 ofs = 0; \ | |
824 dstbuf += dst->pitch; \ | |
825 if(!--linecount) \ | |
826 break; \ | |
827 } \ | |
828 } \ | |
829 } while(0) | |
830 | |
831 CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt); | |
832 | |
833 #undef RLECLIPBLIT | |
834 | |
835 } | |
836 | |
837 | |
838 /* blit a colorkeyed RLE surface */ | |
839 int SDL_RLEBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
840 SDL_Surface *dst, SDL_Rect *dstrect) | |
841 { | |
842 Uint8 *dstbuf; | |
843 Uint8 *srcbuf; | |
844 int x, y; | |
845 int w = src->w; | |
846 unsigned alpha; | |
847 | |
848 /* Lock the destination if necessary */ | |
526
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diff
changeset
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849 if ( SDL_MUSTLOCK(dst) ) { |
4314a501d7be
Fixed a crash blitting RLE surfaces to RLE surfaces
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850 if ( SDL_LockSurface(dst) < 0 ) { |
0 | 851 return(-1); |
852 } | |
853 } | |
854 | |
855 /* Set up the source and destination pointers */ | |
856 x = dstrect->x; | |
857 y = dstrect->y; | |
526
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diff
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|
858 dstbuf = (Uint8 *)dst->pixels |
0 | 859 + y * dst->pitch + x * src->format->BytesPerPixel; |
860 srcbuf = (Uint8 *)src->map->sw_data->aux_data; | |
861 | |
862 { | |
863 /* skip lines at the top if neccessary */ | |
864 int vskip = srcrect->y; | |
865 int ofs = 0; | |
866 if(vskip) { | |
867 | |
868 #define RLESKIP(bpp, Type) \ | |
869 for(;;) { \ | |
870 int run; \ | |
871 ofs += *(Type *)srcbuf; \ | |
872 run = ((Type *)srcbuf)[1]; \ | |
873 srcbuf += sizeof(Type) * 2; \ | |
874 if(run) { \ | |
875 srcbuf += run * bpp; \ | |
876 ofs += run; \ | |
877 } else if(!ofs) \ | |
878 goto done; \ | |
879 if(ofs == w) { \ | |
880 ofs = 0; \ | |
881 if(!--vskip) \ | |
882 break; \ | |
883 } \ | |
884 } | |
885 | |
886 switch(src->format->BytesPerPixel) { | |
887 case 1: RLESKIP(1, Uint8); break; | |
888 case 2: RLESKIP(2, Uint8); break; | |
889 case 3: RLESKIP(3, Uint8); break; | |
890 case 4: RLESKIP(4, Uint16); break; | |
891 } | |
892 | |
893 #undef RLESKIP | |
894 | |
895 } | |
896 } | |
897 | |
898 alpha = (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA | |
899 ? src->format->alpha : 255; | |
900 /* if left or right edge clipping needed, call clip blit */ | |
901 if ( srcrect->x || srcrect->w != src->w ) { | |
902 RLEClipBlit(w, srcbuf, dst, dstbuf, srcrect, alpha); | |
903 } else { | |
904 SDL_PixelFormat *fmt = src->format; | |
905 | |
906 #define RLEBLIT(bpp, Type, do_blit) \ | |
907 do { \ | |
908 int linecount = srcrect->h; \ | |
909 int ofs = 0; \ | |
910 for(;;) { \ | |
911 unsigned run; \ | |
912 ofs += *(Type *)srcbuf; \ | |
913 run = ((Type *)srcbuf)[1]; \ | |
914 srcbuf += 2 * sizeof(Type); \ | |
915 if(run) { \ | |
916 do_blit(dstbuf + ofs * bpp, srcbuf, run, bpp, alpha); \ | |
917 srcbuf += run * bpp; \ | |
918 ofs += run; \ | |
919 } else if(!ofs) \ | |
920 break; \ | |
921 if(ofs == w) { \ | |
922 ofs = 0; \ | |
923 dstbuf += dst->pitch; \ | |
924 if(!--linecount) \ | |
925 break; \ | |
926 } \ | |
927 } \ | |
928 } while(0) | |
929 | |
930 CHOOSE_BLIT(RLEBLIT, alpha, fmt); | |
931 | |
932 #undef RLEBLIT | |
933 } | |
934 | |
935 done: | |
936 /* Unlock the destination if necessary */ | |
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937 if ( SDL_MUSTLOCK(dst) ) { |
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938 SDL_UnlockSurface(dst); |
0 | 939 } |
940 return(0); | |
941 } | |
942 | |
943 #undef OPAQUE_BLIT | |
944 | |
945 /* | |
946 * Per-pixel blitting macros for translucent pixels: | |
947 * These use the same techniques as the per-surface blitting macros | |
948 */ | |
949 | |
950 /* | |
951 * For 32bpp pixels, we have made sure the alpha is stored in the top | |
952 * 8 bits, so proceed as usual | |
953 */ | |
954 #define BLIT_TRANSL_888(src, dst) \ | |
955 do { \ | |
956 Uint32 s = src; \ | |
957 Uint32 d = dst; \ | |
958 unsigned alpha = s >> 24; \ | |
959 Uint32 s1 = s & 0xff00ff; \ | |
960 Uint32 d1 = d & 0xff00ff; \ | |
961 d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff; \ | |
962 s &= 0xff00; \ | |
963 d &= 0xff00; \ | |
964 d = (d + ((s - d) * alpha >> 8)) & 0xff00; \ | |
965 dst = d1 | d; \ | |
966 } while(0) | |
967 | |
968 /* | |
969 * For 16bpp pixels, we have stored the 5 most significant alpha bits in | |
970 * bits 5-10. As before, we can process all 3 RGB components at the same time. | |
971 */ | |
972 #define BLIT_TRANSL_565(src, dst) \ | |
973 do { \ | |
1428
5f52867ba65c
Update for Visual C++ 6.0
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1402
diff
changeset
|
974 Uint32 s = src; \ |
0 | 975 Uint32 d = dst; \ |
976 unsigned alpha = (s & 0x3e0) >> 5; \ | |
977 s &= 0x07e0f81f; \ | |
978 d = (d | d << 16) & 0x07e0f81f; \ | |
979 d += (s - d) * alpha >> 5; \ | |
980 d &= 0x07e0f81f; \ | |
1428
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Update for Visual C++ 6.0
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1402
diff
changeset
|
981 dst = (Uint16)(d | d >> 16); \ |
0 | 982 } while(0) |
983 | |
984 #define BLIT_TRANSL_555(src, dst) \ | |
985 do { \ | |
1428
5f52867ba65c
Update for Visual C++ 6.0
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1402
diff
changeset
|
986 Uint32 s = src; \ |
0 | 987 Uint32 d = dst; \ |
988 unsigned alpha = (s & 0x3e0) >> 5; \ | |
989 s &= 0x03e07c1f; \ | |
990 d = (d | d << 16) & 0x03e07c1f; \ | |
991 d += (s - d) * alpha >> 5; \ | |
992 d &= 0x03e07c1f; \ | |
1428
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Update for Visual C++ 6.0
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1402
diff
changeset
|
993 dst = (Uint16)(d | d >> 16); \ |
0 | 994 } while(0) |
995 | |
996 /* used to save the destination format in the encoding. Designed to be | |
997 macro-compatible with SDL_PixelFormat but without the unneeded fields */ | |
998 typedef struct { | |
1428
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Update for Visual C++ 6.0
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diff
changeset
|
999 Uint8 BytesPerPixel; |
0 | 1000 Uint8 Rloss; |
1001 Uint8 Gloss; | |
1002 Uint8 Bloss; | |
1003 Uint8 Rshift; | |
1004 Uint8 Gshift; | |
1005 Uint8 Bshift; | |
1006 Uint8 Ashift; | |
1007 Uint32 Rmask; | |
1008 Uint32 Gmask; | |
1009 Uint32 Bmask; | |
1010 Uint32 Amask; | |
1011 } RLEDestFormat; | |
1012 | |
1013 /* blit a pixel-alpha RLE surface clipped at the right and/or left edges */ | |
1014 static void RLEAlphaClipBlit(int w, Uint8 *srcbuf, SDL_Surface *dst, | |
1015 Uint8 *dstbuf, SDL_Rect *srcrect) | |
1016 { | |
1017 SDL_PixelFormat *df = dst->format; | |
1018 /* | |
1019 * clipped blitter: Ptype is the destination pixel type, | |
1020 * Ctype the translucent count type, and do_blend the macro | |
1021 * to blend one pixel. | |
1022 */ | |
1023 #define RLEALPHACLIPBLIT(Ptype, Ctype, do_blend) \ | |
1024 do { \ | |
1025 int linecount = srcrect->h; \ | |
1026 int left = srcrect->x; \ | |
1027 int right = left + srcrect->w; \ | |
1028 dstbuf -= left * sizeof(Ptype); \ | |
1029 do { \ | |
1030 int ofs = 0; \ | |
1031 /* blit opaque pixels on one line */ \ | |
1032 do { \ | |
1033 unsigned run; \ | |
1034 ofs += ((Ctype *)srcbuf)[0]; \ | |
1035 run = ((Ctype *)srcbuf)[1]; \ | |
1036 srcbuf += 2 * sizeof(Ctype); \ | |
1037 if(run) { \ | |
1038 /* clip to left and right borders */ \ | |
1039 int cofs = ofs; \ | |
1040 int crun = run; \ | |
1041 if(left - cofs > 0) { \ | |
1042 crun -= left - cofs; \ | |
1043 cofs = left; \ | |
1044 } \ | |
1045 if(crun > right - cofs) \ | |
1046 crun = right - cofs; \ | |
1047 if(crun > 0) \ | |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1048 PIXEL_COPY(dstbuf + cofs * sizeof(Ptype), \ |
0 | 1049 srcbuf + (cofs - ofs) * sizeof(Ptype), \ |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1050 (unsigned)crun, sizeof(Ptype)); \ |
0 | 1051 srcbuf += run * sizeof(Ptype); \ |
1052 ofs += run; \ | |
1053 } else if(!ofs) \ | |
1054 return; \ | |
1055 } while(ofs < w); \ | |
1056 /* skip padding if necessary */ \ | |
1057 if(sizeof(Ptype) == 2) \ | |
1456
84de7511f79f
Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1058 srcbuf += (uintptr_t)srcbuf & 2; \ |
0 | 1059 /* blit translucent pixels on the same line */ \ |
1060 ofs = 0; \ | |
1061 do { \ | |
1062 unsigned run; \ | |
1063 ofs += ((Uint16 *)srcbuf)[0]; \ | |
1064 run = ((Uint16 *)srcbuf)[1]; \ | |
1065 srcbuf += 4; \ | |
1066 if(run) { \ | |
1067 /* clip to left and right borders */ \ | |
1068 int cofs = ofs; \ | |
1069 int crun = run; \ | |
1070 if(left - cofs > 0) { \ | |
1071 crun -= left - cofs; \ | |
1072 cofs = left; \ | |
1073 } \ | |
1074 if(crun > right - cofs) \ | |
1075 crun = right - cofs; \ | |
1076 if(crun > 0) { \ | |
1077 Ptype *dst = (Ptype *)dstbuf + cofs; \ | |
1078 Uint32 *src = (Uint32 *)srcbuf + (cofs - ofs); \ | |
1079 int i; \ | |
1080 for(i = 0; i < crun; i++) \ | |
1081 do_blend(src[i], dst[i]); \ | |
1082 } \ | |
1083 srcbuf += run * 4; \ | |
1084 ofs += run; \ | |
1085 } \ | |
1086 } while(ofs < w); \ | |
1087 dstbuf += dst->pitch; \ | |
1088 } while(--linecount); \ | |
1089 } while(0) | |
1090 | |
1091 switch(df->BytesPerPixel) { | |
1092 case 2: | |
1093 if(df->Gmask == 0x07e0 || df->Rmask == 0x07e0 | |
1094 || df->Bmask == 0x07e0) | |
1095 RLEALPHACLIPBLIT(Uint16, Uint8, BLIT_TRANSL_565); | |
1096 else | |
1097 RLEALPHACLIPBLIT(Uint16, Uint8, BLIT_TRANSL_555); | |
1098 break; | |
1099 case 4: | |
1100 RLEALPHACLIPBLIT(Uint32, Uint16, BLIT_TRANSL_888); | |
1101 break; | |
1102 } | |
1103 } | |
1104 | |
1105 /* blit a pixel-alpha RLE surface */ | |
1106 int SDL_RLEAlphaBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
1107 SDL_Surface *dst, SDL_Rect *dstrect) | |
1108 { | |
1109 int x, y; | |
1110 int w = src->w; | |
1111 Uint8 *srcbuf, *dstbuf; | |
1112 SDL_PixelFormat *df = dst->format; | |
1113 | |
1114 /* Lock the destination if necessary */ | |
526
4314a501d7be
Fixed a crash blitting RLE surfaces to RLE surfaces
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1115 if ( SDL_MUSTLOCK(dst) ) { |
4314a501d7be
Fixed a crash blitting RLE surfaces to RLE surfaces
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1116 if ( SDL_LockSurface(dst) < 0 ) { |
0 | 1117 return -1; |
1118 } | |
1119 } | |
1120 | |
1121 x = dstrect->x; | |
1122 y = dstrect->y; | |
526
4314a501d7be
Fixed a crash blitting RLE surfaces to RLE surfaces
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1123 dstbuf = (Uint8 *)dst->pixels |
0 | 1124 + y * dst->pitch + x * df->BytesPerPixel; |
1125 srcbuf = (Uint8 *)src->map->sw_data->aux_data + sizeof(RLEDestFormat); | |
1126 | |
1127 { | |
1128 /* skip lines at the top if necessary */ | |
1129 int vskip = srcrect->y; | |
1130 if(vskip) { | |
1131 int ofs; | |
1132 if(df->BytesPerPixel == 2) { | |
1133 /* the 16/32 interleaved format */ | |
1134 do { | |
1135 /* skip opaque line */ | |
1136 ofs = 0; | |
1137 do { | |
1138 int run; | |
1139 ofs += srcbuf[0]; | |
1140 run = srcbuf[1]; | |
1141 srcbuf += 2; | |
1142 if(run) { | |
1143 srcbuf += 2 * run; | |
1144 ofs += run; | |
1145 } else if(!ofs) | |
1146 goto done; | |
1147 } while(ofs < w); | |
1148 | |
1149 /* skip padding */ | |
1456
84de7511f79f
Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1150 srcbuf += (uintptr_t)srcbuf & 2; |
0 | 1151 |
1152 /* skip translucent line */ | |
1153 ofs = 0; | |
1154 do { | |
1155 int run; | |
1156 ofs += ((Uint16 *)srcbuf)[0]; | |
1157 run = ((Uint16 *)srcbuf)[1]; | |
1158 srcbuf += 4 * (run + 1); | |
1159 ofs += run; | |
1160 } while(ofs < w); | |
1161 } while(--vskip); | |
1162 } else { | |
1163 /* the 32/32 interleaved format */ | |
1164 vskip <<= 1; /* opaque and translucent have same format */ | |
1165 do { | |
1166 ofs = 0; | |
1167 do { | |
1168 int run; | |
1169 ofs += ((Uint16 *)srcbuf)[0]; | |
1170 run = ((Uint16 *)srcbuf)[1]; | |
1171 srcbuf += 4; | |
1172 if(run) { | |
1173 srcbuf += 4 * run; | |
1174 ofs += run; | |
1175 } else if(!ofs) | |
1176 goto done; | |
1177 } while(ofs < w); | |
1178 } while(--vskip); | |
1179 } | |
1180 } | |
1181 } | |
1182 | |
1183 /* if left or right edge clipping needed, call clip blit */ | |
1184 if(srcrect->x || srcrect->w != src->w) { | |
1185 RLEAlphaClipBlit(w, srcbuf, dst, dstbuf, srcrect); | |
1186 } else { | |
1187 | |
1188 /* | |
1189 * non-clipped blitter. Ptype is the destination pixel type, | |
1190 * Ctype the translucent count type, and do_blend the | |
1191 * macro to blend one pixel. | |
1192 */ | |
1193 #define RLEALPHABLIT(Ptype, Ctype, do_blend) \ | |
1194 do { \ | |
1195 int linecount = srcrect->h; \ | |
1196 do { \ | |
1197 int ofs = 0; \ | |
1198 /* blit opaque pixels on one line */ \ | |
1199 do { \ | |
1200 unsigned run; \ | |
1201 ofs += ((Ctype *)srcbuf)[0]; \ | |
1202 run = ((Ctype *)srcbuf)[1]; \ | |
1203 srcbuf += 2 * sizeof(Ctype); \ | |
1204 if(run) { \ | |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1205 PIXEL_COPY(dstbuf + ofs * sizeof(Ptype), srcbuf, \ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1206 run, sizeof(Ptype)); \ |
0 | 1207 srcbuf += run * sizeof(Ptype); \ |
1208 ofs += run; \ | |
1209 } else if(!ofs) \ | |
1210 goto done; \ | |
1211 } while(ofs < w); \ | |
1212 /* skip padding if necessary */ \ | |
1213 if(sizeof(Ptype) == 2) \ | |
1456
84de7511f79f
Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1214 srcbuf += (uintptr_t)srcbuf & 2; \ |
0 | 1215 /* blit translucent pixels on the same line */ \ |
1216 ofs = 0; \ | |
1217 do { \ | |
1218 unsigned run; \ | |
1219 ofs += ((Uint16 *)srcbuf)[0]; \ | |
1220 run = ((Uint16 *)srcbuf)[1]; \ | |
1221 srcbuf += 4; \ | |
1222 if(run) { \ | |
1223 Ptype *dst = (Ptype *)dstbuf + ofs; \ | |
1224 unsigned i; \ | |
1225 for(i = 0; i < run; i++) { \ | |
1226 Uint32 src = *(Uint32 *)srcbuf; \ | |
1227 do_blend(src, *dst); \ | |
1228 srcbuf += 4; \ | |
1229 dst++; \ | |
1230 } \ | |
1231 ofs += run; \ | |
1232 } \ | |
1233 } while(ofs < w); \ | |
1234 dstbuf += dst->pitch; \ | |
1235 } while(--linecount); \ | |
1236 } while(0) | |
1237 | |
1238 switch(df->BytesPerPixel) { | |
1239 case 2: | |
1240 if(df->Gmask == 0x07e0 || df->Rmask == 0x07e0 | |
1241 || df->Bmask == 0x07e0) | |
1242 RLEALPHABLIT(Uint16, Uint8, BLIT_TRANSL_565); | |
1243 else | |
1244 RLEALPHABLIT(Uint16, Uint8, BLIT_TRANSL_555); | |
1245 break; | |
1246 case 4: | |
1247 RLEALPHABLIT(Uint32, Uint16, BLIT_TRANSL_888); | |
1248 break; | |
1249 } | |
1250 } | |
1251 | |
1252 done: | |
1253 /* Unlock the destination if necessary */ | |
526
4314a501d7be
Fixed a crash blitting RLE surfaces to RLE surfaces
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1254 if ( SDL_MUSTLOCK(dst) ) { |
4314a501d7be
Fixed a crash blitting RLE surfaces to RLE surfaces
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1255 SDL_UnlockSurface(dst); |
0 | 1256 } |
1257 return 0; | |
1258 } | |
1259 | |
1260 /* | |
1261 * Auxiliary functions: | |
1262 * The encoding functions take 32bpp rgb + a, and | |
1263 * return the number of bytes copied to the destination. | |
1264 * The decoding functions copy to 32bpp rgb + a, and | |
1265 * return the number of bytes copied from the source. | |
1266 * These are only used in the encoder and un-RLE code and are therefore not | |
1267 * highly optimised. | |
1268 */ | |
1269 | |
1270 /* encode 32bpp rgb + a into 16bpp rgb, losing alpha */ | |
1271 static int copy_opaque_16(void *dst, Uint32 *src, int n, | |
1272 SDL_PixelFormat *sfmt, SDL_PixelFormat *dfmt) | |
1273 { | |
1274 int i; | |
1275 Uint16 *d = dst; | |
1276 for(i = 0; i < n; i++) { | |
1277 unsigned r, g, b; | |
1278 RGB_FROM_PIXEL(*src, sfmt, r, g, b); | |
1279 PIXEL_FROM_RGB(*d, dfmt, r, g, b); | |
1280 src++; | |
1281 d++; | |
1282 } | |
1283 return n * 2; | |
1284 } | |
1285 | |
1286 /* decode opaque pixels from 16bpp to 32bpp rgb + a */ | |
1287 static int uncopy_opaque_16(Uint32 *dst, void *src, int n, | |
1288 RLEDestFormat *sfmt, SDL_PixelFormat *dfmt) | |
1289 { | |
1290 int i; | |
1291 Uint16 *s = src; | |
1292 unsigned alpha = dfmt->Amask ? 255 : 0; | |
1293 for(i = 0; i < n; i++) { | |
1294 unsigned r, g, b; | |
1295 RGB_FROM_PIXEL(*s, sfmt, r, g, b); | |
1296 PIXEL_FROM_RGBA(*dst, dfmt, r, g, b, alpha); | |
1297 s++; | |
1298 dst++; | |
1299 } | |
1300 return n * 2; | |
1301 } | |
1302 | |
1303 | |
1304 | |
1305 /* encode 32bpp rgb + a into 32bpp G0RAB format for blitting into 565 */ | |
1306 static int copy_transl_565(void *dst, Uint32 *src, int n, | |
1307 SDL_PixelFormat *sfmt, SDL_PixelFormat *dfmt) | |
1308 { | |
1309 int i; | |
1310 Uint32 *d = dst; | |
1311 for(i = 0; i < n; i++) { | |
1312 unsigned r, g, b, a; | |
1313 Uint16 pix; | |
1314 RGBA_FROM_8888(*src, sfmt, r, g, b, a); | |
1315 PIXEL_FROM_RGB(pix, dfmt, r, g, b); | |
1316 *d = ((pix & 0x7e0) << 16) | (pix & 0xf81f) | ((a << 2) & 0x7e0); | |
1317 src++; | |
1318 d++; | |
1319 } | |
1320 return n * 4; | |
1321 } | |
1322 | |
1323 /* encode 32bpp rgb + a into 32bpp G0RAB format for blitting into 555 */ | |
1324 static int copy_transl_555(void *dst, Uint32 *src, int n, | |
1325 SDL_PixelFormat *sfmt, SDL_PixelFormat *dfmt) | |
1326 { | |
1327 int i; | |
1328 Uint32 *d = dst; | |
1329 for(i = 0; i < n; i++) { | |
1330 unsigned r, g, b, a; | |
1331 Uint16 pix; | |
1332 RGBA_FROM_8888(*src, sfmt, r, g, b, a); | |
1333 PIXEL_FROM_RGB(pix, dfmt, r, g, b); | |
1334 *d = ((pix & 0x3e0) << 16) | (pix & 0xfc1f) | ((a << 2) & 0x3e0); | |
1335 src++; | |
1336 d++; | |
1337 } | |
1338 return n * 4; | |
1339 } | |
1340 | |
1341 /* decode translucent pixels from 32bpp GORAB to 32bpp rgb + a */ | |
1342 static int uncopy_transl_16(Uint32 *dst, void *src, int n, | |
1343 RLEDestFormat *sfmt, SDL_PixelFormat *dfmt) | |
1344 { | |
1345 int i; | |
1346 Uint32 *s = src; | |
1347 for(i = 0; i < n; i++) { | |
1348 unsigned r, g, b, a; | |
1349 Uint32 pix = *s++; | |
1350 a = (pix & 0x3e0) >> 2; | |
1351 pix = (pix & ~0x3e0) | pix >> 16; | |
1352 RGB_FROM_PIXEL(pix, sfmt, r, g, b); | |
1353 PIXEL_FROM_RGBA(*dst, dfmt, r, g, b, a); | |
1354 dst++; | |
1355 } | |
1356 return n * 4; | |
1357 } | |
1358 | |
1359 /* encode 32bpp rgba into 32bpp rgba, keeping alpha (dual purpose) */ | |
1360 static int copy_32(void *dst, Uint32 *src, int n, | |
1361 SDL_PixelFormat *sfmt, SDL_PixelFormat *dfmt) | |
1362 { | |
1363 int i; | |
1364 Uint32 *d = dst; | |
1365 for(i = 0; i < n; i++) { | |
1366 unsigned r, g, b, a; | |
1367 Uint32 pixel; | |
1368 RGBA_FROM_8888(*src, sfmt, r, g, b, a); | |
1369 PIXEL_FROM_RGB(pixel, dfmt, r, g, b); | |
1370 *d++ = pixel | a << 24; | |
1371 src++; | |
1372 } | |
1373 return n * 4; | |
1374 } | |
1375 | |
1376 /* decode 32bpp rgba into 32bpp rgba, keeping alpha (dual purpose) */ | |
1377 static int uncopy_32(Uint32 *dst, void *src, int n, | |
1378 RLEDestFormat *sfmt, SDL_PixelFormat *dfmt) | |
1379 { | |
1380 int i; | |
1381 Uint32 *s = src; | |
1382 for(i = 0; i < n; i++) { | |
1383 unsigned r, g, b, a; | |
1384 Uint32 pixel = *s++; | |
1385 RGB_FROM_PIXEL(pixel, sfmt, r, g, b); | |
1386 a = pixel >> 24; | |
1387 PIXEL_FROM_RGBA(*dst, dfmt, r, g, b, a); | |
1388 dst++; | |
1389 } | |
1390 return n * 4; | |
1391 } | |
1392 | |
1393 #define ISOPAQUE(pixel, fmt) ((((pixel) & fmt->Amask) >> fmt->Ashift) == 255) | |
1394 | |
1395 #define ISTRANSL(pixel, fmt) \ | |
1396 ((unsigned)((((pixel) & fmt->Amask) >> fmt->Ashift) - 1U) < 254U) | |
1397 | |
1398 /* convert surface to be quickly alpha-blittable onto dest, if possible */ | |
1399 static int RLEAlphaSurface(SDL_Surface *surface) | |
1400 { | |
1401 SDL_Surface *dest; | |
1402 SDL_PixelFormat *df; | |
1403 int maxsize = 0; | |
1404 int max_opaque_run; | |
1405 int max_transl_run = 65535; | |
1406 unsigned masksum; | |
1407 Uint8 *rlebuf, *dst; | |
1408 int (*copy_opaque)(void *, Uint32 *, int, | |
1409 SDL_PixelFormat *, SDL_PixelFormat *); | |
1410 int (*copy_transl)(void *, Uint32 *, int, | |
1411 SDL_PixelFormat *, SDL_PixelFormat *); | |
1412 | |
1413 dest = surface->map->dst; | |
1414 if(!dest) | |
1415 return -1; | |
1416 df = dest->format; | |
1417 if(surface->format->BitsPerPixel != 32) | |
1418 return -1; /* only 32bpp source supported */ | |
1419 | |
1420 /* find out whether the destination is one we support, | |
1421 and determine the max size of the encoded result */ | |
1422 masksum = df->Rmask | df->Gmask | df->Bmask; | |
1423 switch(df->BytesPerPixel) { | |
1424 case 2: | |
1425 /* 16bpp: only support 565 and 555 formats */ | |
1426 switch(masksum) { | |
1427 case 0xffff: | |
1428 if(df->Gmask == 0x07e0 | |
1429 || df->Rmask == 0x07e0 || df->Bmask == 0x07e0) { | |
1430 copy_opaque = copy_opaque_16; | |
1431 copy_transl = copy_transl_565; | |
1432 } else | |
1433 return -1; | |
1434 break; | |
1435 case 0x7fff: | |
1436 if(df->Gmask == 0x03e0 | |
1437 || df->Rmask == 0x03e0 || df->Bmask == 0x03e0) { | |
1438 copy_opaque = copy_opaque_16; | |
1439 copy_transl = copy_transl_555; | |
1440 } else | |
1441 return -1; | |
1442 break; | |
1443 default: | |
1444 return -1; | |
1445 } | |
1446 max_opaque_run = 255; /* runs stored as bytes */ | |
1447 | |
1448 /* worst case is alternating opaque and translucent pixels, | |
1449 with room for alignment padding between lines */ | |
1450 maxsize = surface->h * (2 + (4 + 2) * (surface->w + 1)) + 2; | |
1451 break; | |
1452 case 4: | |
1453 if(masksum != 0x00ffffff) | |
1454 return -1; /* requires unused high byte */ | |
1455 copy_opaque = copy_32; | |
1456 copy_transl = copy_32; | |
1457 max_opaque_run = 255; /* runs stored as short ints */ | |
1458 | |
1459 /* worst case is alternating opaque and translucent pixels */ | |
1460 maxsize = surface->h * 2 * 4 * (surface->w + 1) + 4; | |
1461 break; | |
1462 default: | |
1463 return -1; /* anything else unsupported right now */ | |
1464 } | |
1465 | |
1466 maxsize += sizeof(RLEDestFormat); | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1467 rlebuf = (Uint8 *)SDL_malloc(maxsize); |
0 | 1468 if(!rlebuf) { |
1469 SDL_OutOfMemory(); | |
1470 return -1; | |
1471 } | |
1472 { | |
1473 /* save the destination format so we can undo the encoding later */ | |
1474 RLEDestFormat *r = (RLEDestFormat *)rlebuf; | |
1475 r->BytesPerPixel = df->BytesPerPixel; | |
1476 r->Rloss = df->Rloss; | |
1477 r->Gloss = df->Gloss; | |
1478 r->Bloss = df->Bloss; | |
1479 r->Rshift = df->Rshift; | |
1480 r->Gshift = df->Gshift; | |
1481 r->Bshift = df->Bshift; | |
1482 r->Ashift = df->Ashift; | |
1483 r->Rmask = df->Rmask; | |
1484 r->Gmask = df->Gmask; | |
1485 r->Bmask = df->Bmask; | |
1486 r->Amask = df->Amask; | |
1487 } | |
1488 dst = rlebuf + sizeof(RLEDestFormat); | |
1489 | |
1490 /* Do the actual encoding */ | |
1491 { | |
1492 int x, y; | |
1493 int h = surface->h, w = surface->w; | |
1494 SDL_PixelFormat *sf = surface->format; | |
526
4314a501d7be
Fixed a crash blitting RLE surfaces to RLE surfaces
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1495 Uint32 *src = (Uint32 *)surface->pixels; |
0 | 1496 Uint8 *lastline = dst; /* end of last non-blank line */ |
1497 | |
1498 /* opaque counts are 8 or 16 bits, depending on target depth */ | |
1499 #define ADD_OPAQUE_COUNTS(n, m) \ | |
1500 if(df->BytesPerPixel == 4) { \ | |
1501 ((Uint16 *)dst)[0] = n; \ | |
1502 ((Uint16 *)dst)[1] = m; \ | |
1503 dst += 4; \ | |
1504 } else { \ | |
1505 dst[0] = n; \ | |
1506 dst[1] = m; \ | |
1507 dst += 2; \ | |
1508 } | |
1509 | |
1510 /* translucent counts are always 16 bit */ | |
1511 #define ADD_TRANSL_COUNTS(n, m) \ | |
1512 (((Uint16 *)dst)[0] = n, ((Uint16 *)dst)[1] = m, dst += 4) | |
1513 | |
1514 for(y = 0; y < h; y++) { | |
1515 int runstart, skipstart; | |
1516 int blankline = 0; | |
1517 /* First encode all opaque pixels of a scan line */ | |
1518 x = 0; | |
1519 do { | |
1520 int run, skip, len; | |
1521 skipstart = x; | |
1522 while(x < w && !ISOPAQUE(src[x], sf)) | |
1523 x++; | |
1524 runstart = x; | |
1525 while(x < w && ISOPAQUE(src[x], sf)) | |
1526 x++; | |
1527 skip = runstart - skipstart; | |
1528 if(skip == w) | |
1529 blankline = 1; | |
1530 run = x - runstart; | |
1531 while(skip > max_opaque_run) { | |
1532 ADD_OPAQUE_COUNTS(max_opaque_run, 0); | |
1533 skip -= max_opaque_run; | |
1534 } | |
1535 len = MIN(run, max_opaque_run); | |
1536 ADD_OPAQUE_COUNTS(skip, len); | |
1537 dst += copy_opaque(dst, src + runstart, len, sf, df); | |
1538 runstart += len; | |
1539 run -= len; | |
1540 while(run) { | |
1541 len = MIN(run, max_opaque_run); | |
1542 ADD_OPAQUE_COUNTS(0, len); | |
1543 dst += copy_opaque(dst, src + runstart, len, sf, df); | |
1544 runstart += len; | |
1545 run -= len; | |
1546 } | |
1547 } while(x < w); | |
1548 | |
1549 /* Make sure the next output address is 32-bit aligned */ | |
1456
84de7511f79f
Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1550 dst += (uintptr_t)dst & 2; |
0 | 1551 |
1552 /* Next, encode all translucent pixels of the same scan line */ | |
1553 x = 0; | |
1554 do { | |
1555 int run, skip, len; | |
1556 skipstart = x; | |
1557 while(x < w && !ISTRANSL(src[x], sf)) | |
1558 x++; | |
1559 runstart = x; | |
1560 while(x < w && ISTRANSL(src[x], sf)) | |
1561 x++; | |
1562 skip = runstart - skipstart; | |
1563 blankline &= (skip == w); | |
1564 run = x - runstart; | |
1565 while(skip > max_transl_run) { | |
1566 ADD_TRANSL_COUNTS(max_transl_run, 0); | |
1567 skip -= max_transl_run; | |
1568 } | |
1569 len = MIN(run, max_transl_run); | |
1570 ADD_TRANSL_COUNTS(skip, len); | |
1571 dst += copy_transl(dst, src + runstart, len, sf, df); | |
1572 runstart += len; | |
1573 run -= len; | |
1574 while(run) { | |
1575 len = MIN(run, max_transl_run); | |
1576 ADD_TRANSL_COUNTS(0, len); | |
1577 dst += copy_transl(dst, src + runstart, len, sf, df); | |
1578 runstart += len; | |
1579 run -= len; | |
1580 } | |
1581 if(!blankline) | |
1582 lastline = dst; | |
1583 } while(x < w); | |
1584 | |
1585 src += surface->pitch >> 2; | |
1586 } | |
1587 dst = lastline; /* back up past trailing blank lines */ | |
1588 ADD_OPAQUE_COUNTS(0, 0); | |
1589 } | |
1590 | |
1591 #undef ADD_OPAQUE_COUNTS | |
1592 #undef ADD_TRANSL_COUNTS | |
1593 | |
1594 /* Now that we have it encoded, release the original pixels */ | |
1595 if((surface->flags & SDL_PREALLOC) != SDL_PREALLOC | |
1596 && (surface->flags & SDL_HWSURFACE) != SDL_HWSURFACE) { | |
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Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1597 SDL_free( surface->pixels ); |
0 | 1598 surface->pixels = NULL; |
1599 } | |
1600 | |
1601 /* realloc the buffer to release unused memory */ | |
1602 { | |
1336
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Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1603 Uint8 *p = SDL_realloc(rlebuf, dst - rlebuf); |
0 | 1604 if(!p) |
1605 p = rlebuf; | |
1606 surface->map->sw_data->aux_data = p; | |
1607 } | |
1608 | |
1609 return 0; | |
1610 } | |
1611 | |
1612 static Uint32 getpix_8(Uint8 *srcbuf) | |
1613 { | |
1614 return *srcbuf; | |
1615 } | |
1616 | |
1617 static Uint32 getpix_16(Uint8 *srcbuf) | |
1618 { | |
1619 return *(Uint16 *)srcbuf; | |
1620 } | |
1621 | |
1622 static Uint32 getpix_24(Uint8 *srcbuf) | |
1623 { | |
1155
91569ec25acd
Fixed some compiler warnings about "unreachable code" on Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
944
diff
changeset
|
1624 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
91569ec25acd
Fixed some compiler warnings about "unreachable code" on Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
944
diff
changeset
|
1625 return srcbuf[0] + (srcbuf[1] << 8) + (srcbuf[2] << 16); |
91569ec25acd
Fixed some compiler warnings about "unreachable code" on Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
944
diff
changeset
|
1626 #else |
91569ec25acd
Fixed some compiler warnings about "unreachable code" on Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
944
diff
changeset
|
1627 return (srcbuf[0] << 16) + (srcbuf[1] << 8) + srcbuf[2]; |
91569ec25acd
Fixed some compiler warnings about "unreachable code" on Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
944
diff
changeset
|
1628 #endif |
0 | 1629 } |
1630 | |
1631 static Uint32 getpix_32(Uint8 *srcbuf) | |
1632 { | |
1633 return *(Uint32 *)srcbuf; | |
1634 } | |
1635 | |
1636 typedef Uint32 (*getpix_func)(Uint8 *); | |
1637 | |
1638 static getpix_func getpixes[4] = { | |
1639 getpix_8, getpix_16, getpix_24, getpix_32 | |
1640 }; | |
1641 | |
1642 static int RLEColorkeySurface(SDL_Surface *surface) | |
1643 { | |
1644 Uint8 *rlebuf, *dst; | |
1645 int maxn; | |
1646 int y; | |
1647 Uint8 *srcbuf, *curbuf, *lastline; | |
1648 int maxsize = 0; | |
1649 int skip, run; | |
1650 int bpp = surface->format->BytesPerPixel; | |
1651 getpix_func getpix; | |
1652 Uint32 ckey, rgbmask; | |
1653 int w, h; | |
1654 | |
1655 /* calculate the worst case size for the compressed surface */ | |
1656 switch(bpp) { | |
1657 case 1: | |
1658 /* worst case is alternating opaque and transparent pixels, | |
1659 starting with an opaque pixel */ | |
1660 maxsize = surface->h * 3 * (surface->w / 2 + 1) + 2; | |
1661 break; | |
1662 case 2: | |
1663 case 3: | |
1664 /* worst case is solid runs, at most 255 pixels wide */ | |
1665 maxsize = surface->h * (2 * (surface->w / 255 + 1) | |
1666 + surface->w * bpp) + 2; | |
1667 break; | |
1668 case 4: | |
1669 /* worst case is solid runs, at most 65535 pixels wide */ | |
1670 maxsize = surface->h * (4 * (surface->w / 65535 + 1) | |
1671 + surface->w * 4) + 4; | |
1672 break; | |
1673 } | |
1674 | |
1336
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Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1675 rlebuf = (Uint8 *)SDL_malloc(maxsize); |
0 | 1676 if ( rlebuf == NULL ) { |
1677 SDL_OutOfMemory(); | |
1678 return(-1); | |
1679 } | |
1680 | |
1681 /* Set up the conversion */ | |
526
4314a501d7be
Fixed a crash blitting RLE surfaces to RLE surfaces
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1682 srcbuf = (Uint8 *)surface->pixels; |
0 | 1683 curbuf = srcbuf; |
1684 maxn = bpp == 4 ? 65535 : 255; | |
1685 skip = run = 0; | |
1686 dst = rlebuf; | |
1687 rgbmask = ~surface->format->Amask; | |
1688 ckey = surface->format->colorkey & rgbmask; | |
1689 lastline = dst; | |
1690 getpix = getpixes[bpp - 1]; | |
1691 w = surface->w; | |
1692 h = surface->h; | |
1693 | |
1694 #define ADD_COUNTS(n, m) \ | |
1695 if(bpp == 4) { \ | |
1696 ((Uint16 *)dst)[0] = n; \ | |
1697 ((Uint16 *)dst)[1] = m; \ | |
1698 dst += 4; \ | |
1699 } else { \ | |
1700 dst[0] = n; \ | |
1701 dst[1] = m; \ | |
1702 dst += 2; \ | |
1703 } | |
1704 | |
1705 for(y = 0; y < h; y++) { | |
1706 int x = 0; | |
1707 int blankline = 0; | |
1708 do { | |
1709 int run, skip, len; | |
1710 int runstart; | |
1711 int skipstart = x; | |
1712 | |
1713 /* find run of transparent, then opaque pixels */ | |
1714 while(x < w && (getpix(srcbuf + x * bpp) & rgbmask) == ckey) | |
1715 x++; | |
1716 runstart = x; | |
1717 while(x < w && (getpix(srcbuf + x * bpp) & rgbmask) != ckey) | |
1718 x++; | |
1719 skip = runstart - skipstart; | |
1720 if(skip == w) | |
1721 blankline = 1; | |
1722 run = x - runstart; | |
1723 | |
1724 /* encode segment */ | |
1725 while(skip > maxn) { | |
1726 ADD_COUNTS(maxn, 0); | |
1727 skip -= maxn; | |
1728 } | |
1729 len = MIN(run, maxn); | |
1730 ADD_COUNTS(skip, len); | |
1336
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Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1731 SDL_memcpy(dst, srcbuf + runstart * bpp, len * bpp); |
0 | 1732 dst += len * bpp; |
1733 run -= len; | |
1734 runstart += len; | |
1735 while(run) { | |
1736 len = MIN(run, maxn); | |
1737 ADD_COUNTS(0, len); | |
1336
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Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1738 SDL_memcpy(dst, srcbuf + runstart * bpp, len * bpp); |
0 | 1739 dst += len * bpp; |
1740 runstart += len; | |
1741 run -= len; | |
1742 } | |
1743 if(!blankline) | |
1744 lastline = dst; | |
1745 } while(x < w); | |
1746 | |
1747 srcbuf += surface->pitch; | |
1748 } | |
1749 dst = lastline; /* back up bast trailing blank lines */ | |
1750 ADD_COUNTS(0, 0); | |
1751 | |
1752 #undef ADD_COUNTS | |
1753 | |
1754 /* Now that we have it encoded, release the original pixels */ | |
1755 if((surface->flags & SDL_PREALLOC) != SDL_PREALLOC | |
1756 && (surface->flags & SDL_HWSURFACE) != SDL_HWSURFACE) { | |
1336
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1757 SDL_free( surface->pixels ); |
0 | 1758 surface->pixels = NULL; |
1759 } | |
1760 | |
1761 /* realloc the buffer to release unused memory */ | |
1762 { | |
1763 /* If realloc returns NULL, the original block is left intact */ | |
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Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1764 Uint8 *p = SDL_realloc(rlebuf, dst - rlebuf); |
0 | 1765 if(!p) |
1766 p = rlebuf; | |
1767 surface->map->sw_data->aux_data = p; | |
1768 } | |
1769 | |
1770 return(0); | |
1771 } | |
1772 | |
1773 int SDL_RLESurface(SDL_Surface *surface) | |
1774 { | |
1775 int retcode; | |
1776 | |
1777 /* Clear any previous RLE conversion */ | |
1778 if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) { | |
1779 SDL_UnRLESurface(surface, 1); | |
1780 } | |
1781 | |
1782 /* We don't support RLE encoding of bitmaps */ | |
1783 if ( surface->format->BitsPerPixel < 8 ) { | |
1784 return(-1); | |
1785 } | |
1786 | |
1787 /* Lock the surface if it's in hardware */ | |
526
4314a501d7be
Fixed a crash blitting RLE surfaces to RLE surfaces
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1788 if ( SDL_MUSTLOCK(surface) ) { |
4314a501d7be
Fixed a crash blitting RLE surfaces to RLE surfaces
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1789 if ( SDL_LockSurface(surface) < 0 ) { |
0 | 1790 return(-1); |
1791 } | |
1792 } | |
1793 | |
1794 /* Encode */ | |
1795 if((surface->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { | |
1796 retcode = RLEColorkeySurface(surface); | |
1797 } else { | |
1798 if((surface->flags & SDL_SRCALPHA) == SDL_SRCALPHA | |
1799 && surface->format->Amask != 0) | |
1800 retcode = RLEAlphaSurface(surface); | |
1801 else | |
1802 retcode = -1; /* no RLE for per-surface alpha sans ckey */ | |
1803 } | |
1804 | |
1805 /* Unlock the surface if it's in hardware */ | |
526
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Fixed a crash blitting RLE surfaces to RLE surfaces
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1806 if ( SDL_MUSTLOCK(surface) ) { |
4314a501d7be
Fixed a crash blitting RLE surfaces to RLE surfaces
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1807 SDL_UnlockSurface(surface); |
0 | 1808 } |
1809 | |
1810 if(retcode < 0) | |
1811 return -1; | |
1812 | |
1813 /* The surface is now accelerated */ | |
1814 surface->flags |= SDL_RLEACCEL; | |
1815 | |
1816 return(0); | |
1817 } | |
1818 | |
1819 /* | |
1820 * Un-RLE a surface with pixel alpha | |
1821 * This may not give back exactly the image before RLE-encoding; all | |
1822 * completely transparent pixels will be lost, and colour and alpha depth | |
1823 * may have been reduced (when encoding for 16bpp targets). | |
1824 */ | |
944
cdea7cbc3e23
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parents:
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diff
changeset
|
1825 static SDL_bool UnRLEAlpha(SDL_Surface *surface) |
0 | 1826 { |
1827 Uint8 *srcbuf; | |
1828 Uint32 *dst; | |
1829 SDL_PixelFormat *sf = surface->format; | |
1830 RLEDestFormat *df = surface->map->sw_data->aux_data; | |
1831 int (*uncopy_opaque)(Uint32 *, void *, int, | |
1832 RLEDestFormat *, SDL_PixelFormat *); | |
1833 int (*uncopy_transl)(Uint32 *, void *, int, | |
1834 RLEDestFormat *, SDL_PixelFormat *); | |
1835 int w = surface->w; | |
1836 int bpp = df->BytesPerPixel; | |
1837 | |
1838 if(bpp == 2) { | |
1839 uncopy_opaque = uncopy_opaque_16; | |
1840 uncopy_transl = uncopy_transl_16; | |
1841 } else { | |
1842 uncopy_opaque = uncopy_transl = uncopy_32; | |
1843 } | |
1844 | |
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|
1845 surface->pixels = SDL_malloc(surface->h * surface->pitch); |
944
cdea7cbc3e23
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parents:
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diff
changeset
|
1846 if ( !surface->pixels ) { |
cdea7cbc3e23
Date: Wed, 28 Jul 2004 14:56:57 +0800
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diff
changeset
|
1847 return(SDL_FALSE); |
cdea7cbc3e23
Date: Wed, 28 Jul 2004 14:56:57 +0800
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diff
changeset
|
1848 } |
0 | 1849 /* fill background with transparent pixels */ |
1336
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Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
|
1850 SDL_memset(surface->pixels, 0, surface->h * surface->pitch); |
0 | 1851 |
1852 dst = surface->pixels; | |
1853 srcbuf = (Uint8 *)(df + 1); | |
1854 for(;;) { | |
1855 /* copy opaque pixels */ | |
1856 int ofs = 0; | |
1857 do { | |
1858 unsigned run; | |
1859 if(bpp == 2) { | |
1860 ofs += srcbuf[0]; | |
1861 run = srcbuf[1]; | |
1862 srcbuf += 2; | |
1863 } else { | |
1864 ofs += ((Uint16 *)srcbuf)[0]; | |
1865 run = ((Uint16 *)srcbuf)[1]; | |
1866 srcbuf += 4; | |
1867 } | |
1868 if(run) { | |
1869 srcbuf += uncopy_opaque(dst + ofs, srcbuf, run, df, sf); | |
1870 ofs += run; | |
1871 } else if(!ofs) | |
944
cdea7cbc3e23
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diff
changeset
|
1872 return(SDL_TRUE); |
0 | 1873 } while(ofs < w); |
1874 | |
1875 /* skip padding if needed */ | |
1876 if(bpp == 2) | |
1456
84de7511f79f
Fixed a bunch of 64-bit compatibility problems
Sam Lantinga <slouken@libsdl.org>
parents:
1428
diff
changeset
|
1877 srcbuf += (uintptr_t)srcbuf & 2; |
0 | 1878 |
1879 /* copy translucent pixels */ | |
1880 ofs = 0; | |
1881 do { | |
1882 unsigned run; | |
1883 ofs += ((Uint16 *)srcbuf)[0]; | |
1884 run = ((Uint16 *)srcbuf)[1]; | |
1885 srcbuf += 4; | |
1886 if(run) { | |
1887 srcbuf += uncopy_transl(dst + ofs, srcbuf, run, df, sf); | |
1888 ofs += run; | |
1889 } | |
1890 } while(ofs < w); | |
1891 dst += surface->pitch >> 2; | |
1892 } | |
944
cdea7cbc3e23
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diff
changeset
|
1893 /* Make the compiler happy */ |
cdea7cbc3e23
Date: Wed, 28 Jul 2004 14:56:57 +0800
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changeset
|
1894 return(SDL_TRUE); |
0 | 1895 } |
1896 | |
1897 void SDL_UnRLESurface(SDL_Surface *surface, int recode) | |
1898 { | |
1899 if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) { | |
1900 surface->flags &= ~SDL_RLEACCEL; | |
1901 | |
1902 if(recode && (surface->flags & SDL_PREALLOC) != SDL_PREALLOC | |
1903 && (surface->flags & SDL_HWSURFACE) != SDL_HWSURFACE) { | |
1904 if((surface->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { | |
1905 SDL_Rect full; | |
1906 unsigned alpha_flag; | |
1907 | |
1908 /* re-create the original surface */ | |
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1909 surface->pixels = SDL_malloc(surface->h * surface->pitch); |
944
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diff
changeset
|
1910 if ( !surface->pixels ) { |
cdea7cbc3e23
Date: Wed, 28 Jul 2004 14:56:57 +0800
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diff
changeset
|
1911 /* Oh crap... */ |
cdea7cbc3e23
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|
1912 surface->flags |= SDL_RLEACCEL; |
cdea7cbc3e23
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diff
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|
1913 return; |
cdea7cbc3e23
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diff
changeset
|
1914 } |
0 | 1915 |
1916 /* fill it with the background colour */ | |
1917 SDL_FillRect(surface, NULL, surface->format->colorkey); | |
1918 | |
1919 /* now render the encoded surface */ | |
1920 full.x = full.y = 0; | |
1921 full.w = surface->w; | |
1922 full.h = surface->h; | |
1923 alpha_flag = surface->flags & SDL_SRCALPHA; | |
1924 surface->flags &= ~SDL_SRCALPHA; /* opaque blit */ | |
1925 SDL_RLEBlit(surface, &full, surface, &full); | |
1926 surface->flags |= alpha_flag; | |
944
cdea7cbc3e23
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diff
changeset
|
1927 } else { |
cdea7cbc3e23
Date: Wed, 28 Jul 2004 14:56:57 +0800
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880
diff
changeset
|
1928 if ( !UnRLEAlpha(surface) ) { |
cdea7cbc3e23
Date: Wed, 28 Jul 2004 14:56:57 +0800
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diff
changeset
|
1929 /* Oh crap... */ |
cdea7cbc3e23
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diff
changeset
|
1930 surface->flags |= SDL_RLEACCEL; |
cdea7cbc3e23
Date: Wed, 28 Jul 2004 14:56:57 +0800
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diff
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|
1931 return; |
cdea7cbc3e23
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diff
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|
1932 } |
cdea7cbc3e23
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diff
changeset
|
1933 } |
0 | 1934 } |
1935 | |
1936 if ( surface->map && surface->map->sw_data->aux_data ) { | |
1336
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Sam Lantinga <slouken@libsdl.org>
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1330
diff
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|
1937 SDL_free(surface->map->sw_data->aux_data); |
0 | 1938 surface->map->sw_data->aux_data = NULL; |
1939 } | |
1940 } | |
1941 } | |
1942 | |
1943 |