annotate src/video/cybergfx/SDL_cgxwm.c @ 1:cf2af46e9e2a

Changes since SDL 1.2.0 release
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:50:19 +0000
parents 74212992fb08
children e8157fcb3114
rev   line source
0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@devolution.com
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #include "SDL_version.h"
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29 #include "SDL_error.h"
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30 #include "SDL_timer.h"
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31 #include "SDL_video.h"
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32 #include "SDL_syswm.h"
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33 #include "SDL_events_c.h"
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34 #include "SDL_pixels_c.h"
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35 #include "SDL_cgxmodes_c.h"
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36 #include "SDL_cgxwm_c.h"
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37
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38 /* This is necessary for working properly with Enlightenment, etc. */
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39 #define USE_ICON_WINDOW
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40
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41 void CGX_SetIcon(_THIS, SDL_Surface *icon, Uint8 *mask)
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42 {
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43 #if 0
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44 SDL_Surface *sicon;
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45 XWMHints *wmhints;
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46 XImage *icon_image;
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47 Pixmap icon_pixmap;
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48 Pixmap mask_pixmap;
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49 #ifdef USE_ICON_WINDOW
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50 Window icon_window;
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51 #endif
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52 GC GC;
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53 XGCValues GCvalues;
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54 int i, b, dbpp;
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55 SDL_Rect bounds;
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56 Uint8 *LSBmask, *color_tried;
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57 Visual *dvis;
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58
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59 /* Lock the event thread, in multi-threading environments */
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60 SDL_Lock_EventThread();
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61
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62 /* The icon must use the default visual, depth and colormap of the
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63 screen, so it might need a conversion */
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64 dbpp = DefaultDepth(SDL_Display, SDL_Screen);
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65 switch(dbpp) {
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66 case 15:
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67 dbpp = 16; break;
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68 case 24:
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69 dbpp = 32; break;
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70 }
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71 dvis = DefaultVisual(SDL_Display, SDL_Screen);
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72
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73 /* The Visual struct is supposed to be opaque but we cheat a little */
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74 sicon = SDL_CreateRGBSurface(SDL_SWSURFACE, icon->w, icon->h,
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75 dbpp,
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76 dvis->red_mask, dvis->green_mask,
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77 dvis->blue_mask, 0);
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78
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79 if ( sicon == NULL ) {
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80 goto done;
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81 }
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82 /* If we already have allocated colours from the default colormap,
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83 copy them */
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84 if(SDL_Visual == dvis && SDL_XColorMap == SDL_DisplayColormap
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85 && this->screen->format->palette && sicon->format->palette) {
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86 memcpy(sicon->format->palette->colors,
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87 this->screen->format->palette->colors,
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88 this->screen->format->palette->ncolors * sizeof(SDL_Color));
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89 }
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90
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91 bounds.x = 0;
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92 bounds.y = 0;
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93 bounds.w = icon->w;
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94 bounds.h = icon->h;
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95 if ( SDL_LowerBlit(icon, &bounds, sicon, &bounds) < 0 )
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96 goto done;
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97
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98 /* Lock down the colors used in the colormap */
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99 color_tried = NULL;
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100 if ( sicon->format->BitsPerPixel == 8 ) {
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101 SDL_Palette *palette;
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102 Uint8 *p;
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103 XColor wanted;
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104
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105 palette = sicon->format->palette;
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106 color_tried = malloc(palette->ncolors);
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107 if ( color_tried == NULL ) {
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108 goto done;
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109 }
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110 if ( SDL_iconcolors != NULL ) {
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111 free(SDL_iconcolors);
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112 }
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113 SDL_iconcolors = malloc(palette->ncolors
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114 * sizeof(*SDL_iconcolors));
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115 if ( SDL_iconcolors == NULL ) {
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116 free(color_tried);
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117 goto done;
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118 }
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119 memset(color_tried, 0, palette->ncolors);
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120 memset(SDL_iconcolors, 0,
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121 palette->ncolors * sizeof(*SDL_iconcolors));
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122
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123 p = (Uint8 *)sicon->pixels;
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124 for ( i = sicon->w*sicon->h; i > 0; --i, ++p ) {
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125 if ( ! color_tried[*p] ) {
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126 wanted.pixel = *p;
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127 wanted.red = (palette->colors[*p].r<<8);
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128 wanted.green = (palette->colors[*p].g<<8);
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129 wanted.blue = (palette->colors[*p].b<<8);
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130 wanted.flags = (DoRed|DoGreen|DoBlue);
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131 if (XAllocColor(SDL_Display,
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132 SDL_DisplayColormap, &wanted)) {
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133 ++SDL_iconcolors[wanted.pixel];
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134 }
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135 color_tried[*p] = 1;
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136 }
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137 }
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138 }
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139 if ( color_tried != NULL ) {
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140 free(color_tried);
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141 }
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142
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143 /* Translate mask data to LSB order and set the icon mask */
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144 i = (sicon->w/8)*sicon->h;
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145 LSBmask = (Uint8 *)malloc(i);
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146 if ( LSBmask == NULL ) {
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147 goto done;
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148 }
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149 memset(LSBmask, 0, i);
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150 while ( --i >= 0 ) {
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151 for ( b=0; b<8; ++b )
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152 LSBmask[i] |= (((mask[i]>>b)&0x01)<<(7-b));
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153 }
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154 mask_pixmap = XCreatePixmapFromBitmapData(SDL_Display, WMwindow,
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155 LSBmask, sicon->w, sicon->h, 1L, 0L, 1);
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156
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157 /* Transfer the image to an X11 pixmap */
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158 icon_image = XCreateImage(SDL_Display,
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159 DefaultVisual(SDL_Display, SDL_Screen),
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160 DefaultDepth(SDL_Display, SDL_Screen),
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161 ZPixmap, 0, (char *)sicon->pixels, sicon->w, sicon->h,
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162 ((sicon->format)->BytesPerPixel == 3) ? 32 :
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163 (sicon->format)->BytesPerPixel*8, 0);
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164 icon_pixmap = XCreatePixmap(SDL_Display, SDL_Root, sicon->w, sicon->h,
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165 DefaultDepth(SDL_Display, SDL_Screen));
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166 GC = XCreateGC(SDL_Display, icon_pixmap, 0, &GCvalues);
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167 XPutImage(SDL_Display, icon_pixmap, GC, icon_image,
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diff changeset
168 0, 0, 0, 0, sicon->w, sicon->h);
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diff changeset
169 XFreeGC(SDL_Display, GC);
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diff changeset
170 XDestroyImage(icon_image);
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parents:
diff changeset
171 free(LSBmask);
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diff changeset
172 sicon->pixels = NULL;
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diff changeset
173
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diff changeset
174 #ifdef USE_ICON_WINDOW
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diff changeset
175 /* Create an icon window and set the pixmap as its background */
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diff changeset
176 icon_window = XCreateSimpleWindow(SDL_Display, SDL_Root,
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diff changeset
177 0, 0, sicon->w, sicon->h, 0,
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diff changeset
178 CopyFromParent, CopyFromParent);
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diff changeset
179 XSetWindowBackgroundPixmap(SDL_Display, icon_window, icon_pixmap);
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diff changeset
180 XClearWindow(SDL_Display, icon_window);
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diff changeset
181 #endif
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diff changeset
182
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diff changeset
183 /* Set the window icon to the icon pixmap (and icon window) */
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184 wmhints = XAllocWMHints();
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185 wmhints->flags = (IconPixmapHint | IconMaskHint);
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186 wmhints->icon_pixmap = icon_pixmap;
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187 wmhints->icon_mask = mask_pixmap;
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diff changeset
188 #ifdef USE_ICON_WINDOW
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189 wmhints->flags |= IconWindowHint;
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diff changeset
190 wmhints->icon_window = icon_window;
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diff changeset
191 #endif
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192 XSetWMHints(SDL_Display, WMwindow, wmhints);
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193 XFree(wmhints);
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194 XSync(SDL_Display, False);
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diff changeset
195
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diff changeset
196 done:
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197 SDL_Unlock_EventThread();
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diff changeset
198 if ( sicon != NULL ) {
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diff changeset
199 SDL_FreeSurface(sicon);
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diff changeset
200 }
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diff changeset
201 #endif
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diff changeset
202 return;
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parents:
diff changeset
203 }
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diff changeset
204
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diff changeset
205 void CGX_SetCaption(_THIS, const char *title, const char *icon)
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diff changeset
206 {
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diff changeset
207 if(SDL_Window)
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diff changeset
208 SetWindowTitles(SDL_Window,(char *)title,NULL);
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diff changeset
209 }
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diff changeset
210
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parents:
diff changeset
211 /* Iconify the window */
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parents:
diff changeset
212 int CGX_IconifyWindow(_THIS)
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diff changeset
213 {
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diff changeset
214 #if 0
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diff changeset
215 int result;
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parents:
diff changeset
216
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parents:
diff changeset
217 SDL_Lock_EventThread();
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diff changeset
218 result = XIconifyWindow(SDL_Display, WMwindow, SDL_Screen);
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diff changeset
219 XSync(SDL_Display, False);
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diff changeset
220 SDL_Unlock_EventThread();
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diff changeset
221 return(result);
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parents:
diff changeset
222 #else
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diff changeset
223 return 0;
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parents:
diff changeset
224 #endif
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parents:
diff changeset
225 }
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parents:
diff changeset
226
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parents:
diff changeset
227 #if 0
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parents:
diff changeset
228 SDL_GrabMode X11_GrabInputNoLock(_THIS, SDL_GrabMode mode)
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parents:
diff changeset
229 {
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diff changeset
230 int numtries, result;
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parents:
diff changeset
231
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parents:
diff changeset
232 if ( this->screen == NULL ) {
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diff changeset
233 return(SDL_GRAB_OFF);
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parents:
diff changeset
234 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 if ( ! SDL_Window ) {
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parents:
diff changeset
236 return(mode); /* Will be set later on mode switch */
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parents:
diff changeset
237 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 if ( mode == SDL_GRAB_OFF ) {
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parents:
diff changeset
239 XUngrabPointer(SDL_Display, CurrentTime);
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parents:
diff changeset
240 if ( this->screen->flags & SDL_FULLSCREEN ) {
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parents:
diff changeset
241 /* Rebind the mouse to the fullscreen window */
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parents:
diff changeset
242 for ( numtries = 0; numtries < 10; ++numtries ) {
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parents:
diff changeset
243 result = XGrabPointer(SDL_Display, FSwindow,
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parents:
diff changeset
244 True, 0,
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parents:
diff changeset
245 GrabModeAsync, GrabModeAsync,
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parents:
diff changeset
246 FSwindow, None, CurrentTime);
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parents:
diff changeset
247 if ( result == AlreadyGrabbed ) {
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parents:
diff changeset
248 break;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 }
74212992fb08 Initial revision
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parents:
diff changeset
250 SDL_Delay(100);
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parents:
diff changeset
251 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 }
74212992fb08 Initial revision
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parents:
diff changeset
253 #ifdef GRAB_FULLSCREEN
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parents:
diff changeset
254 if ( !(this->screen->flags & SDL_FULLSCREEN) )
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parents:
diff changeset
255 #endif
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parents:
diff changeset
256 XUngrabKeyboard(SDL_Display, CurrentTime);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 } else {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 if ( this->screen->flags & SDL_FULLSCREEN ) {
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parents:
diff changeset
259 /* Unbind the mouse from the fullscreen window */
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parents:
diff changeset
260 XUngrabPointer(SDL_Display, CurrentTime);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 /* Try to grab the mouse */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 for ( numtries = 0; numtries < 10; ++numtries ) {
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parents:
diff changeset
264 result = XGrabPointer(SDL_Display, SDL_Window, True, 0,
74212992fb08 Initial revision
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parents:
diff changeset
265 GrabModeAsync, GrabModeAsync,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 SDL_Window, None, CurrentTime);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 if ( result != AlreadyGrabbed ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 break;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 SDL_Delay(100);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 #ifdef GRAB_FULLSCREEN
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parents:
diff changeset
273 if ( !(this->screen->flags & SDL_FULLSCREEN) )
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 #endif
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parents:
diff changeset
275 XGrabKeyboard(SDL_Display, WMwindow, True,
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parents:
diff changeset
276 GrabModeAsync, GrabModeAsync, CurrentTime);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 XSync(SDL_Display, False);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279
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parents:
diff changeset
280 return(mode);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 SDL_GrabMode X11_GrabInput(_THIS, SDL_GrabMode mode)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 SDL_Lock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 mode = X11_GrabInputNoLock(this, mode);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 SDL_Unlock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 return(mode);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 /* If 'info' is the right version, this function fills it and returns 1.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 Otherwise, in case of a version mismatch, it returns -1.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 static void lock_display(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 SDL_Lock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 static void unlock_display(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 /* Make sure any X11 transactions are completed */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 XSync(SDL_Display, False);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 SDL_Unlock_EventThread();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 int CGX_GetWMInfo(_THIS, SDL_SysWMinfo *info)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 if ( info->version.major <= SDL_MAJOR_VERSION ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 #if 0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 info->subsystem = SDL_SYSWM_X11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 info->info.x11.display = SDL_Display;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 info->info.x11.window = SDL_Window;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 if ( SDL_VERSIONNUM(info->version.major,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 info->version.minor,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 info->version.patch) >= 1002 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 info->info.x11.fswindow = FSwindow;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 info->info.x11.wmwindow = WMwindow;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 info->info.x11.lock_func = lock_display;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 info->info.x11.unlock_func = unlock_display;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 SDL_SetError("Application not compiled with SDL %d.%d\n",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 }