annotate src/SDL_getenv.c @ 1:cf2af46e9e2a

Changes since SDL 1.2.0 release
author Sam Lantinga <slouken@lokigames.com>
date Thu, 26 Apr 2001 16:50:19 +0000
parents 74212992fb08
children e3d0d44f6f2e
rev   line source
0
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1
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2 /* Not all environments have a working getenv()/putenv() */
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3
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4 #ifdef TEST_MAIN
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5 #define NEED_SDL_GETENV
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6 #endif
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7
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8 #include "SDL_getenv.h"
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9
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10 #ifdef NEED_SDL_GETENV
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11
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12 #include <stdlib.h>
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13 #include <string.h>
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14
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15 static char **SDL_env = (char **)0;
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16
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17 /* Put a variable of the form "name=value" into the environment */
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18 int SDL_putenv(const char *variable)
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19 {
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20 const char *name, *value;
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21 int added;
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22 int len, i;
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23 char **new_env;
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24 char *new_variable;
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25
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26 /* A little error checking */
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27 if ( ! variable ) {
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28 return(-1);
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29 }
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30 name = variable;
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31 for ( value=variable; *value && (*value != '='); ++value ) {
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32 /* Keep looking for '=' */ ;
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33 }
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34 if ( *value ) {
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35 ++value;
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36 } else {
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37 return(-1);
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38 }
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39
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40 /* Allocate memory for the variable */
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41 new_variable = (char *)malloc(strlen(variable)+1);
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42 if ( ! new_variable ) {
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43 return(-1);
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44 }
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45 strcpy(new_variable, variable);
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46
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47 /* Actually put it into the environment */
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48 added = 0;
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49 i = 0;
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50 if ( SDL_env ) {
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51 /* Check to see if it's already there... */
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52 len = (value - name);
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53 for ( ; SDL_env[i]; ++i ) {
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54 if ( strncmp(SDL_env[i], name, len) == 0 ) {
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55 break;
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56 }
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57 }
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58 /* If we found it, just replace the entry */
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59 if ( SDL_env[i] ) {
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60 free(SDL_env[i]);
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61 SDL_env[i] = new_variable;
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62 added = 1;
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63 }
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64 }
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65
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66 /* Didn't find it in the environment, expand and add */
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67 if ( ! added ) {
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68 new_env = realloc(SDL_env, (i+2)*sizeof(char *));
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69 if ( new_env ) {
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70 SDL_env = new_env;
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71 SDL_env[i++] = new_variable;
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72 SDL_env[i++] = (char *)0;
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73 added = 1;
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74 } else {
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75 free(new_variable);
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76 }
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77 }
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78 return (added ? 0 : -1);
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79 }
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80
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81 /* Retrieve a variable named "name" from the environment */
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82 char *SDL_getenv(const char *name)
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83 {
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84 int len, i;
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85 char *value;
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86
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87 value = (char *)0;
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88 if ( SDL_env ) {
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89 len = strlen(name);
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90 for ( i=0; SDL_env[i] && !value; ++i ) {
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91 if ( (strncmp(SDL_env[i], name, len) == 0) &&
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92 (SDL_env[i][len] == '=') ) {
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93 value = &SDL_env[i][len+1];
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94 }
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95 }
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96 }
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97 return value;
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98 }
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99
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100 #endif /* NEED_GETENV */
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101
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102 #ifdef TEST_MAIN
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103 #include <stdio.h>
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104
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105 int main(int argc, char *argv[])
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106 {
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107 char *value;
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108
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109 printf("Checking for non-existent variable... ");
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110 fflush(stdout);
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111 if ( ! getenv("EXISTS") ) {
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112 printf("okay\n");
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113 } else {
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114 printf("failed\n");
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115 }
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116 printf("Setting FIRST=VALUE1 in the environment... ");
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117 fflush(stdout);
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118 if ( putenv("FIRST=VALUE1") == 0 ) {
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119 printf("okay\n");
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120 } else {
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121 printf("failed\n");
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122 }
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123 printf("Getting FIRST from the environment... ");
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124 fflush(stdout);
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125 value = getenv("FIRST");
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126 if ( value && (strcmp(value, "VALUE1") == 0) ) {
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127 printf("okay\n");
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128 } else {
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129 printf("failed\n");
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130 }
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131 printf("Setting SECOND=VALUE2 in the environment... ");
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132 fflush(stdout);
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133 if ( putenv("SECOND=VALUE2") == 0 ) {
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134 printf("okay\n");
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135 } else {
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136 printf("failed\n");
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137 }
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138 printf("Getting SECOND from the environment... ");
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139 fflush(stdout);
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140 value = getenv("SECOND");
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141 if ( value && (strcmp(value, "VALUE2") == 0) ) {
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142 printf("okay\n");
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143 } else {
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144 printf("failed\n");
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145 }
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146 printf("Setting FIRST=NOVALUE in the environment... ");
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147 fflush(stdout);
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148 if ( putenv("FIRST=NOVALUE") == 0 ) {
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149 printf("okay\n");
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150 } else {
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151 printf("failed\n");
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152 }
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153 printf("Getting FIRST from the environment... ");
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154 fflush(stdout);
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155 value = getenv("FIRST");
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156 if ( value && (strcmp(value, "NOVALUE") == 0) ) {
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157 printf("okay\n");
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158 } else {
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159 printf("failed\n");
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160 }
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161 printf("Checking for non-existent variable... ");
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162 fflush(stdout);
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163 if ( ! getenv("EXISTS") ) {
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164 printf("okay\n");
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165 } else {
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166 printf("failed\n");
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167 }
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168 return(0);
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169 }
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170 #endif /* TEST_MAIN */
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171