annotate src/video/SDL_blit.c @ 857:ce05e92d909b

Attempt to get FSAA compiling on all versions of MacOS X.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 26 Feb 2004 08:57:32 +0000
parents b8d311d90021
children 9ef41050100c
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #include <stdio.h>
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29 #include <stdlib.h>
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30 #include <string.h>
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31
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32 #include "SDL_error.h"
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33 #include "SDL_video.h"
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34 #include "SDL_sysvideo.h"
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35 #include "SDL_blit.h"
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36 #include "SDL_RLEaccel_c.h"
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37 #include "SDL_pixels_c.h"
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38 #include "SDL_memops.h"
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39
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40 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
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41 #include "SDL_cpuinfo.h"
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42 #include "mmx.h"
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43 #endif
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44
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45 /* The general purpose software blit routine */
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46 static int SDL_SoftBlit(SDL_Surface *src, SDL_Rect *srcrect,
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47 SDL_Surface *dst, SDL_Rect *dstrect)
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48 {
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49 int okay;
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50 int src_locked;
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51 int dst_locked;
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52
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53 /* Everything is okay at the beginning... */
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54 okay = 1;
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55
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56 /* Lock the destination if it's in hardware */
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57 dst_locked = 0;
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58 if ( SDL_MUSTLOCK(dst) ) {
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59 if ( SDL_LockSurface(dst) < 0 ) {
0
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60 okay = 0;
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61 } else {
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62 dst_locked = 1;
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63 }
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64 }
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65 /* Lock the source if it's in hardware */
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66 src_locked = 0;
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67 if ( SDL_MUSTLOCK(src) ) {
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68 if ( SDL_LockSurface(src) < 0 ) {
0
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69 okay = 0;
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70 } else {
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71 src_locked = 1;
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72 }
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73 }
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74
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75 /* Set up source and destination buffer pointers, and BLIT! */
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76 if ( okay && srcrect->w && srcrect->h ) {
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77 SDL_BlitInfo info;
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78 SDL_loblit RunBlit;
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79
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80 /* Set up the blit information */
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81 info.s_pixels = (Uint8 *)src->pixels +
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82 (Uint16)srcrect->y*src->pitch +
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83 (Uint16)srcrect->x*src->format->BytesPerPixel;
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84 info.s_width = srcrect->w;
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85 info.s_height = srcrect->h;
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86 info.s_skip=src->pitch-info.s_width*src->format->BytesPerPixel;
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87 info.d_pixels = (Uint8 *)dst->pixels +
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88 (Uint16)dstrect->y*dst->pitch +
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89 (Uint16)dstrect->x*dst->format->BytesPerPixel;
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90 info.d_width = dstrect->w;
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91 info.d_height = dstrect->h;
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92 info.d_skip=dst->pitch-info.d_width*dst->format->BytesPerPixel;
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93 info.aux_data = src->map->sw_data->aux_data;
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94 info.src = src->format;
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95 info.table = src->map->table;
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96 info.dst = dst->format;
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97 RunBlit = src->map->sw_data->blit;
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98
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99 /* Run the actual software blit */
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100 RunBlit(&info);
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101 }
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102
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103 /* We need to unlock the surfaces if they're locked */
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104 if ( dst_locked ) {
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105 SDL_UnlockSurface(dst);
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106 }
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107 if ( src_locked ) {
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108 SDL_UnlockSurface(src);
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109 }
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110 /* Blit is done! */
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111 return(okay ? 0 : -1);
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112 }
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113
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114 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
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115 void SDL_memcpyMMX(char* to,char* from,int len)
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116 {
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117 int i;
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118
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119 for(i=0; i<len/8; i++) {
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120 __asm__ __volatile__ (
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121 " movq (%0), %%mm0\n"
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122 " movq %%mm0, (%1)\n"
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123 : : "r" (from), "r" (to) : "memory");
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124 from+=8;
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125 to+=8;
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126 }
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127 if (len&7)
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128 SDL_memcpy(to, from, len&7);
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129 }
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130
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131 void SDL_memcpySSE(char* to,char* from,int len)
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132 {
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133 int i;
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134
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135 __asm__ __volatile__ (
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136 " prefetchnta (%0)\n"
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137 " prefetchnta 64(%0)\n"
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138 " prefetchnta 128(%0)\n"
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139 " prefetchnta 192(%0)\n"
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140 : : "r" (from) );
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141
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142 for(i=0; i<len/8; i++) {
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143 __asm__ __volatile__ (
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144 " prefetchnta 256(%0)\n"
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145 " movq (%0), %%mm0\n"
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146 " movntq %%mm0, (%1)\n"
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147 : : "r" (from), "r" (to) : "memory");
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148 from+=8;
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149 to+=8;
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150 }
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151 if (len&7)
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152 SDL_memcpy(to, from, len&7);
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153 }
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154 #endif
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155
0
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156 static void SDL_BlitCopy(SDL_BlitInfo *info)
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157 {
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158 Uint8 *src, *dst;
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159 int w, h;
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diff changeset
160 int srcskip, dstskip;
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parents:
diff changeset
161
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162 w = info->d_width*info->dst->BytesPerPixel;
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163 h = info->d_height;
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164 src = info->s_pixels;
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165 dst = info->d_pixels;
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166 srcskip = w+info->s_skip;
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167 dstskip = w+info->d_skip;
689
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168 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
739
22dbf364c017 Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
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diff changeset
169 if(SDL_HasSSE())
689
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diff changeset
170 {
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diff changeset
171 while ( h-- ) {
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diff changeset
172 SDL_memcpySSE(dst, src, w);
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173 src += srcskip;
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diff changeset
174 dst += dstskip;
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diff changeset
175 }
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diff changeset
176 __asm__ __volatile__ (
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diff changeset
177 " emms\n"
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diff changeset
178 ::);
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diff changeset
179 }
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diff changeset
180 else
739
22dbf364c017 Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
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diff changeset
181 if(SDL_HasMMX())
689
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diff changeset
182 {
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parents: 526
diff changeset
183 while ( h-- ) {
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diff changeset
184 SDL_memcpyMMX(dst, src, w);
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185 src += srcskip;
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diff changeset
186 dst += dstskip;
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diff changeset
187 }
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188 __asm__ __volatile__ (
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189 " emms\n"
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diff changeset
190 ::);
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diff changeset
191 }
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diff changeset
192 else
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diff changeset
193 #endif
0
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194 while ( h-- ) {
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195 SDL_memcpy(dst, src, w);
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196 src += srcskip;
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diff changeset
197 dst += dstskip;
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198 }
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199 }
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diff changeset
200
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diff changeset
201 static void SDL_BlitCopyOverlap(SDL_BlitInfo *info)
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diff changeset
202 {
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parents:
diff changeset
203 Uint8 *src, *dst;
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204 int w, h;
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parents:
diff changeset
205 int srcskip, dstskip;
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parents:
diff changeset
206
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207 w = info->d_width*info->dst->BytesPerPixel;
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208 h = info->d_height;
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parents:
diff changeset
209 src = info->s_pixels;
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parents:
diff changeset
210 dst = info->d_pixels;
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211 srcskip = w+info->s_skip;
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parents:
diff changeset
212 dstskip = w+info->d_skip;
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parents:
diff changeset
213 if ( dst < src ) {
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parents:
diff changeset
214 while ( h-- ) {
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parents:
diff changeset
215 SDL_memcpy(dst, src, w);
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parents:
diff changeset
216 src += srcskip;
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parents:
diff changeset
217 dst += dstskip;
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parents:
diff changeset
218 }
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parents:
diff changeset
219 } else {
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diff changeset
220 src += ((h-1) * srcskip);
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diff changeset
221 dst += ((h-1) * dstskip);
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parents:
diff changeset
222 while ( h-- ) {
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diff changeset
223 SDL_revcpy(dst, src, w);
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parents:
diff changeset
224 src -= srcskip;
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diff changeset
225 dst -= dstskip;
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parents:
diff changeset
226 }
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parents:
diff changeset
227 }
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parents:
diff changeset
228 }
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parents:
diff changeset
229
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parents:
diff changeset
230 /* Figure out which of many blit routines to set up on a surface */
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parents:
diff changeset
231 int SDL_CalculateBlit(SDL_Surface *surface)
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parents:
diff changeset
232 {
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diff changeset
233 int blit_index;
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parents:
diff changeset
234
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parents:
diff changeset
235 /* Clean everything out to start */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) {
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parents:
diff changeset
237 SDL_UnRLESurface(surface, 1);
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parents:
diff changeset
238 }
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parents:
diff changeset
239 surface->map->sw_blit = NULL;
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parents:
diff changeset
240
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parents:
diff changeset
241 /* Figure out if an accelerated hardware blit is possible */
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parents:
diff changeset
242 surface->flags &= ~SDL_HWACCEL;
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parents:
diff changeset
243 if ( surface->map->identity ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 int hw_blit_ok;
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parents:
diff changeset
245
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 if ( (surface->flags & SDL_HWSURFACE) == SDL_HWSURFACE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 /* We only support accelerated blitting to hardware */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 if ( surface->map->dst->flags & SDL_HWSURFACE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 hw_blit_ok = current_video->info.blit_hw;
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parents:
diff changeset
250 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 hw_blit_ok = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 hw_blit_ok = current_video->info.blit_hw_CC;
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parents:
diff changeset
255 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
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parents:
diff changeset
257 hw_blit_ok = current_video->info.blit_hw_A;
74212992fb08 Initial revision
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parents:
diff changeset
258 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 /* We only support accelerated blitting to hardware */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 if ( surface->map->dst->flags & SDL_HWSURFACE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 hw_blit_ok = current_video->info.blit_sw;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 hw_blit_ok = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 if (hw_blit_ok && (surface->flags & SDL_SRCCOLORKEY)) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 hw_blit_ok = current_video->info.blit_sw_CC;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 if ( hw_blit_ok && (surface->flags & SDL_SRCALPHA) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 hw_blit_ok = current_video->info.blit_sw_A;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 if ( hw_blit_ok ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 SDL_VideoDevice *video = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 SDL_VideoDevice *this = current_video;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 video->CheckHWBlit(this, surface, surface->map->dst);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 /* Get the blit function index, based on surface mode */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 /* { 0 = nothing, 1 = colorkey, 2 = alpha, 3 = colorkey+alpha } */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 blit_index = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 blit_index |= (!!(surface->flags & SDL_SRCCOLORKEY)) << 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 if ( surface->flags & SDL_SRCALPHA
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 && (surface->format->alpha != SDL_ALPHA_OPAQUE
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 || surface->format->Amask) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 blit_index |= 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 /* Check for special "identity" case -- copy blit */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 if ( surface->map->identity && blit_index == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 surface->map->sw_data->blit = SDL_BlitCopy;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 /* Handle overlapping blits on the same surface */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 if ( surface == surface->map->dst ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 surface->map->sw_data->blit = SDL_BlitCopyOverlap;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 if ( surface->format->BitsPerPixel < 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 surface->map->sw_data->blit =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 SDL_CalculateBlit0(surface, blit_index);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 switch ( surface->format->BytesPerPixel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 case 1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 surface->map->sw_data->blit =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 SDL_CalculateBlit1(surface, blit_index);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 case 2:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 case 3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 case 4:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 surface->map->sw_data->blit =
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 SDL_CalculateBlitN(surface, blit_index);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 surface->map->sw_data->blit = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 }
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318 }
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319 }
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320 /* Make sure we have a blit function */
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321 if ( surface->map->sw_data->blit == NULL ) {
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322 SDL_InvalidateMap(surface->map);
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323 SDL_SetError("Blit combination not supported");
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324 return(-1);
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325 }
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326
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327 /* Choose software blitting function */
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328 if(surface->flags & SDL_RLEACCELOK
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329 && (surface->flags & SDL_HWACCEL) != SDL_HWACCEL) {
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330
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331 if(surface->map->identity
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332 && (blit_index == 1
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333 || (blit_index == 3 && !surface->format->Amask))) {
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334 if ( SDL_RLESurface(surface) == 0 )
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335 surface->map->sw_blit = SDL_RLEBlit;
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336 } else if(blit_index == 2 && surface->format->Amask) {
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337 if ( SDL_RLESurface(surface) == 0 )
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338 surface->map->sw_blit = SDL_RLEAlphaBlit;
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339 }
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340 }
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341
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342 if ( surface->map->sw_blit == NULL ) {
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343 surface->map->sw_blit = SDL_SoftBlit;
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344 }
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345 return(0);
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346 }
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347