annotate test/testerror.c @ 967:cda407d627a3

Date: Tue, 5 Oct 2004 11:04:02 -0400 From: Bob Ippolito Subject: [SDL] PATCH: Fix for release count bug in SDL_QuartzWM SDL_QuartzWM incorrectly does [window close]; [window release]; The semantics for -[NSWindow close] are as follows: Removes the receiver from the screen. If the receiver is set to be released when closed, a release message is sent to the object after the current event is completed. For an NSWindow object, the default is to be released on closing, while for an NSPanel object, the default is not to be released. You can use the setReleasedWhenClosed: method to change the default behavior. This patch simply removes the incorrect release.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 12 Nov 2004 21:29:52 +0000
parents 74212992fb08
children be9c9c8f6d53
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1
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2 /* Simple test of the SDL threading code and error handling */
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3
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4 #include <stdio.h>
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5 #include <stdlib.h>
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6 #include <signal.h>
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7
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8 #include "SDL.h"
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9 #include "SDL_thread.h"
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10
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11 static int alive = 0;
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12
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13 int ThreadFunc(void *data)
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14 {
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15 /* Set the child thread error string */
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16 SDL_SetError("Thread %s (%d) had a problem: %s",
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17 (char *)data, SDL_ThreadID(), "nevermind");
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18 while ( alive ) {
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19 printf("Thread '%s' is alive!\n", (char *)data);
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20 SDL_Delay(1*1000);
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21 }
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22 printf("Child thread error string: %s\n", SDL_GetError());
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23 return(0);
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24 }
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25
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26 int main(int argc, char *argv[])
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27 {
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28 SDL_Thread *thread;
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29
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30 /* Load the SDL library */
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31 if ( SDL_Init(0) < 0 ) {
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32 fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
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33 exit(1);
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34 }
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35 atexit(SDL_Quit);
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36
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37 /* Set the error value for the main thread */
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38 SDL_SetError("No worries");
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39
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40 alive = 1;
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41 thread = SDL_CreateThread(ThreadFunc, "#1");
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42 if ( thread == NULL ) {
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43 fprintf(stderr, "Couldn't create thread: %s\n", SDL_GetError());
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44 exit(1);
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45 }
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46 SDL_Delay(5*1000);
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47 printf("Waiting for thread #1\n");
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48 alive = 0;
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49 SDL_WaitThread(thread, NULL);
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50
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51 printf("Main thread error string: %s\n", SDL_GetError());
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52
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53 return(0);
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54 }