annotate src/video/maccommon/SDL_macgl_c.h @ 967:cda407d627a3

Date: Tue, 5 Oct 2004 11:04:02 -0400 From: Bob Ippolito Subject: [SDL] PATCH: Fix for release count bug in SDL_QuartzWM SDL_QuartzWM incorrectly does [window close]; [window release]; The semantics for -[NSWindow close] are as follows: Removes the receiver from the screen. If the receiver is set to be released when closed, a release message is sent to the object after the current event is completed. For an NSWindow object, the default is to be released on closing, while for an NSPanel object, the default is not to be released. You can use the setReleasedWhenClosed: method to change the default behavior. This patch simply removes the incorrect release.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 12 Nov 2004 21:29:52 +0000
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children c9b51268668f
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* AGL implementation of SDL OpenGL support */
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29
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30 #ifdef HAVE_OPENGL
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31 #ifdef MACOSX
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32 #include <OpenGL/gl.h> /* OpenGL.framework */
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33 #include <AGL/agl.h> /* AGL.framework */
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34 #else
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35 #include <GL/gl.h>
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36 #include <agl.h>
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37 #endif /* MACOSX */
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38 #endif /* HAVE_OPENGL */
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39
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40 /* OpenGL functions */
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41 extern int Mac_GL_Init(_THIS);
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42 extern void Mac_GL_Quit(_THIS);
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43 #ifdef HAVE_OPENGL
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44 extern int Mac_GL_MakeCurrent(_THIS);
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45 extern int Mac_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
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46 extern void Mac_GL_SwapBuffers(_THIS);
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47 extern int Mac_GL_LoadLibrary(_THIS, const char *location);
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48 extern void Mac_GL_UnloadLibrary(_THIS);
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49 extern void* Mac_GL_GetProcAddress(_THIS, const char *proc);
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50 #endif
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