Mercurial > sdl-ios-xcode
annotate docs/html/sdlgetmousestate.html @ 967:cda407d627a3
Date: Tue, 5 Oct 2004 11:04:02 -0400
From: Bob Ippolito
Subject: [SDL] PATCH: Fix for release count bug in SDL_QuartzWM
SDL_QuartzWM incorrectly does [window close]; [window release];
The semantics for -[NSWindow close] are as follows:
Removes the receiver from the screen. If the receiver is set to be
released when closed, a release message is sent to the object after the
current event is completed. For an NSWindow object, the default is to
be released on closing, while for an NSPanel object, the default is not
to be released. You can use the setReleasedWhenClosed: method to change
the default behavior.
This patch simply removes the incorrect release.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 12 Nov 2004 21:29:52 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_GetMouseState</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Event Functions." | |
14 HREF="eventfunctions.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_EnableKeyRepeat" | |
17 HREF="sdlenablekeyrepeat.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GetRelativeMouseState" | |
20 HREF="sdlgetrelativemousestate.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlenablekeyrepeat.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlgetrelativemousestate.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLGETMOUSESTATE" | |
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74 ></A |
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75 >SDL_GetMouseState</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN5869" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_GetMouseState -- Retrieve the current state of the mouse</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN5872" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN5873" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >Uint8 <B | |
106 CLASS="FSFUNC" | |
107 >SDL_GetMouseState</B | |
108 ></CODE | |
109 >(int *x, int *y);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN5879" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >The current button state is returned as a button bitmask, which can | |
124 be tested using the <TT | |
125 CLASS="LITERAL" | |
126 >SDL_BUTTON(X)</TT | |
127 > macros, and <TT | |
128 CLASS="PARAMETER" | |
129 ><I | |
130 >x</I | |
131 ></TT | |
132 > and <TT | |
133 CLASS="PARAMETER" | |
134 ><I | |
135 >y</I | |
136 ></TT | |
137 > are set to the | |
138 current mouse cursor position. You can pass <TT | |
139 CLASS="LITERAL" | |
140 >NULL</TT | |
141 > for either <TT | |
142 CLASS="PARAMETER" | |
143 ><I | |
144 >x</I | |
145 ></TT | |
146 > or <TT | |
147 CLASS="PARAMETER" | |
148 ><I | |
149 >y</I | |
150 ></TT | |
151 >.</P | |
152 ></DIV | |
153 ><DIV | |
154 CLASS="REFSECT1" | |
155 ><A | |
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156 NAME="AEN5888" |
0 | 157 ></A |
158 ><H2 | |
159 >Example</H2 | |
160 ><PRE | |
161 CLASS="PROGRAMLISTING" | |
162 >SDL_PumpEvents(); | |
163 if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1)) | |
164 printf("Mouse Button 1(left) is pressed.\n");</PRE | |
165 ></DIV | |
166 ><DIV | |
167 CLASS="REFSECT1" | |
168 ><A | |
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169 NAME="AEN5891" |
0 | 170 ></A |
171 ><H2 | |
172 >See Also</H2 | |
173 ><P | |
174 ><A | |
175 HREF="sdlgetrelativemousestate.html" | |
176 ><TT | |
177 CLASS="FUNCTION" | |
178 >SDL_GetRelativeMouseState</TT | |
179 ></A | |
180 >, | |
181 <A | |
182 HREF="sdlpumpevents.html" | |
183 ><TT | |
184 CLASS="FUNCTION" | |
185 >SDL_PumpEvents</TT | |
186 ></A | |
187 ></P | |
188 ></DIV | |
189 ><DIV | |
190 CLASS="NAVFOOTER" | |
191 ><HR | |
192 ALIGN="LEFT" | |
193 WIDTH="100%"><TABLE | |
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194 SUMMARY="Footer navigation table" |
0 | 195 WIDTH="100%" |
196 BORDER="0" | |
197 CELLPADDING="0" | |
198 CELLSPACING="0" | |
199 ><TR | |
200 ><TD | |
201 WIDTH="33%" | |
202 ALIGN="left" | |
203 VALIGN="top" | |
204 ><A | |
205 HREF="sdlenablekeyrepeat.html" | |
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206 ACCESSKEY="P" |
0 | 207 >Prev</A |
208 ></TD | |
209 ><TD | |
210 WIDTH="34%" | |
211 ALIGN="center" | |
212 VALIGN="top" | |
213 ><A | |
214 HREF="index.html" | |
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215 ACCESSKEY="H" |
0 | 216 >Home</A |
217 ></TD | |
218 ><TD | |
219 WIDTH="33%" | |
220 ALIGN="right" | |
221 VALIGN="top" | |
222 ><A | |
223 HREF="sdlgetrelativemousestate.html" | |
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224 ACCESSKEY="N" |
0 | 225 >Next</A |
226 ></TD | |
227 ></TR | |
228 ><TR | |
229 ><TD | |
230 WIDTH="33%" | |
231 ALIGN="left" | |
232 VALIGN="top" | |
233 >SDL_EnableKeyRepeat</TD | |
234 ><TD | |
235 WIDTH="34%" | |
236 ALIGN="center" | |
237 VALIGN="top" | |
238 ><A | |
239 HREF="eventfunctions.html" | |
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240 ACCESSKEY="U" |
0 | 241 >Up</A |
242 ></TD | |
243 ><TD | |
244 WIDTH="33%" | |
245 ALIGN="right" | |
246 VALIGN="top" | |
247 >SDL_GetRelativeMouseState</TD | |
248 ></TR | |
249 ></TABLE | |
250 ></DIV | |
251 ></BODY | |
252 ></HTML | |
253 > |