annotate src/thread/win32/SDL_syssem.c @ 3069:caefe2344f65

Date: Thu, 27 Dec 2007 07:38:25 +0000 From: John Bartholomew Subject: [SDL] SDL Semaphore implementation broken on Windows? Hi, Over the past couple of days, I've been battling with SDL, SDL_Mixer and SMPEG to try to find an audio hang bug. I believe I've found the problem, which I think is a race condition inside SDL's semaphore implementation (at least the Windows implementation). The semaphore code uses Windows' built in semaphore functions, but it also maintains a separate count value. This count value is updated with bare increment and decrement operations in SemPost and SemWaitTimeout - no locking primitives to protect them. In tracking down the apparent audio bug, I found that at some point a semaphore's count value was being decremented to -1, which is clearly not a valid value for it to take. I'm still not certain exactly what sequence of operations is occuring for this to happen, but I believe that overall it's a race condition between a thread calling SemPost (which increments the count) and the thread on the other end calling SemWait (which decrements it). I will try to make a test case to verify this, but I'm not sure if I'll be able to (threading errors being difficult to reproduce even in the best circumstances). However, assuming this is the cause of my problems, there is a very simple fix: Windows provides InterlockedIncrement() and InterlockedDecrement() functions to perform increments and decrements which are guaranteed to be atomic. So the fix is in thread/win32/SDL_syssem.c: replace occurrences of --sem->count with InterlockedDecrement(&sem->count); and replace occurrences of ++sem->count with InterlockedIncrement(&sem->count); This is using SDL v1.2.12, built with VC++ 2008 Express, running on a Core 2 duo processor.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 17 Feb 2009 05:39:18 +0000
parents 99210400e8b9
children 6f3308d4b6cd
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Semaphore functions using the Win32 API */
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25
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26 #define WIN32_LEAN_AND_MEAN
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27 #include <windows.h>
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28
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29 #include "SDL_thread.h"
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30 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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31 #include "win_ce_semaphore.h"
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32 #endif
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33
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34
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35 struct SDL_semaphore
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36 {
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37 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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38 SYNCHHANDLE id;
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39 #else
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40 HANDLE id;
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41 #endif
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42 Uint32 volatile count;
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43 };
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44
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45
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46 /* Create a semaphore */
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47 SDL_sem *
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48 SDL_CreateSemaphore(Uint32 initial_value)
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49 {
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50 SDL_sem *sem;
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51
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52 /* Allocate sem memory */
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53 sem = (SDL_sem *) SDL_malloc(sizeof(*sem));
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54 if (sem) {
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55 /* Create the semaphore, with max value 32K */
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56 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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57 sem->id = CreateSemaphoreCE(NULL, initial_value, 32 * 1024, NULL);
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58 #else
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59 sem->id = CreateSemaphore(NULL, initial_value, 32 * 1024, NULL);
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60 #endif
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61 sem->count = initial_value;
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62 if (!sem->id) {
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63 SDL_SetError("Couldn't create semaphore");
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64 SDL_free(sem);
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65 sem = NULL;
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66 }
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67 } else {
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68 SDL_OutOfMemory();
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69 }
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70 return (sem);
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71 }
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72
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73 /* Free the semaphore */
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74 void
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75 SDL_DestroySemaphore(SDL_sem * sem)
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76 {
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77 if (sem) {
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78 if (sem->id) {
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79 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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80 CloseSynchHandle(sem->id);
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81 #else
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82 CloseHandle(sem->id);
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83 #endif
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84 sem->id = 0;
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85 }
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86 SDL_free(sem);
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87 }
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88 }
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89
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90 int
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91 SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
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92 {
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93 int retval;
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94 DWORD dwMilliseconds;
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95
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96 if (!sem) {
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97 SDL_SetError("Passed a NULL sem");
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98 return -1;
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99 }
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100
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101 if (timeout == SDL_MUTEX_MAXWAIT) {
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102 dwMilliseconds = INFINITE;
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103 } else {
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104 dwMilliseconds = (DWORD) timeout;
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105 }
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106 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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107 switch (WaitForSemaphoreCE(sem->id, dwMilliseconds)) {
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108 #else
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109 switch (WaitForSingleObject(sem->id, dwMilliseconds)) {
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110 #endif
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111 case WAIT_OBJECT_0:
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112 InterlockedDecrement(&sem->count);
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113 retval = 0;
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114 break;
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115 case WAIT_TIMEOUT:
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116 retval = SDL_MUTEX_TIMEDOUT;
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117 break;
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118 default:
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119 SDL_SetError("WaitForSingleObject() failed");
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120 retval = -1;
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121 break;
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122 }
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123 return retval;
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124 }
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125
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126 int
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127 SDL_SemTryWait(SDL_sem * sem)
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128 {
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129 return SDL_SemWaitTimeout(sem, 0);
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130 }
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131
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132 int
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133 SDL_SemWait(SDL_sem * sem)
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134 {
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135 return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
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136 }
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137
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138 /* Returns the current count of the semaphore */
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139 Uint32
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140 SDL_SemValue(SDL_sem * sem)
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141 {
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142 if (!sem) {
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143 SDL_SetError("Passed a NULL sem");
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144 return 0;
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145 }
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146 return sem->count;
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147 }
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148
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149 int
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150 SDL_SemPost(SDL_sem * sem)
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151 {
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152 if (!sem) {
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153 SDL_SetError("Passed a NULL sem");
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154 return -1;
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155 }
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156 /* Increase the counter in the first place, because
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157 * after a successful release the semaphore may
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158 * immediately get destroyed by another thread which
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159 * is waiting for this semaphore.
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160 */
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161 InterlockedIncrement(&sem->count);
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162 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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163 if (ReleaseSemaphoreCE(sem->id, 1, NULL) == FALSE) {
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164 #else
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165 if (ReleaseSemaphore(sem->id, 1, NULL) == FALSE) {
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166 #endif
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167 InterlockedDecrement(&sem->count); /* restore */
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168 SDL_SetError("ReleaseSemaphore() failed");
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169 return -1;
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170 }
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171 return 0;
0
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172 }
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173
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174 /* vi: set ts=4 sw=4 expandtab: */