Mercurial > sdl-ios-xcode
annotate docs/html/sdlunlocksurface.html @ 3069:caefe2344f65
Date: Thu, 27 Dec 2007 07:38:25 +0000
From: John Bartholomew
Subject: [SDL] SDL Semaphore implementation broken on Windows?
Hi,
Over the past couple of days, I've been battling with SDL, SDL_Mixer and SMPEG to try to find an audio hang bug. I believe I've found the problem, which I think is a race condition inside SDL's semaphore implementation (at least the Windows implementation). The semaphore code uses Windows' built in semaphore functions, but it also maintains a separate count value. This count value is updated with bare increment and decrement operations in SemPost and SemWaitTimeout - no locking primitives to protect them.
In tracking down the apparent audio bug, I found that at some point a semaphore's count value was being decremented to -1, which is clearly not a valid value for it to take.
I'm still not certain exactly what sequence of operations is occuring for this to happen, but I believe that overall it's a race condition between a thread calling SemPost (which increments the count) and the thread on the other end calling SemWait (which decrements it).
I will try to make a test case to verify this, but I'm not sure if I'll be able to (threading errors being difficult to reproduce even in the best circumstances).
However, assuming this is the cause of my problems, there is a very
simple fix:
Windows provides InterlockedIncrement() and InterlockedDecrement()
functions to perform increments and decrements which are guaranteed to be atomic. So the fix is in thread/win32/SDL_syssem.c: replace occurrences of --sem->count with InterlockedDecrement(&sem->count); and replace occurrences of ++sem->count with InterlockedIncrement(&sem->count);
This is using SDL v1.2.12, built with VC++ 2008 Express, running on a
Core 2 duo processor.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 17 Feb 2009 05:39:18 +0000 |
parents | 355632dca928 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_UnlockSurface</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_LockSurface" | |
17 HREF="sdllocksurface.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_LoadBMP" | |
20 HREF="sdlloadbmp.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdllocksurface.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlloadbmp.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLUNLOCKSURFACE" | |
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74 ></A |
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75 >SDL_UnlockSurface</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN1962" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_UnlockSurface -- Unlocks a previously locked surface.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN1965" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN1966" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >void <B | |
106 CLASS="FSFUNC" | |
107 >SDL_UnlockSurface</B | |
108 ></CODE | |
109 >(SDL_Surface *surface);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN1972" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Surfaces that were previously locked using <TT | |
124 CLASS="FUNCTION" | |
125 >SDL_LockSurface</TT | |
126 > must be unlocked with <TT | |
127 CLASS="FUNCTION" | |
128 >SDL_UnlockSurface</TT | |
129 >. Surfaces should be unlocked as soon as possible.</P | |
130 ><P | |
131 >It should be noted that since 1.1.8, surface locks are recursive. See <A | |
132 HREF="sdllocksurface.html" | |
133 ><TT | |
134 CLASS="FUNCTION" | |
135 >SDL_LockSurface</TT | |
136 ></A | |
137 >.</P | |
138 ></DIV | |
139 ><DIV | |
140 CLASS="REFSECT1" | |
141 ><A | |
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142 NAME="AEN1980" |
0 | 143 ></A |
144 ><H2 | |
145 >See Also</H2 | |
146 ><P | |
147 ><A | |
148 HREF="sdllocksurface.html" | |
149 ><TT | |
150 CLASS="FUNCTION" | |
151 >SDL_LockSurface</TT | |
152 ></A | |
153 ></P | |
154 ></DIV | |
155 ><DIV | |
156 CLASS="NAVFOOTER" | |
157 ><HR | |
158 ALIGN="LEFT" | |
159 WIDTH="100%"><TABLE | |
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160 SUMMARY="Footer navigation table" |
0 | 161 WIDTH="100%" |
162 BORDER="0" | |
163 CELLPADDING="0" | |
164 CELLSPACING="0" | |
165 ><TR | |
166 ><TD | |
167 WIDTH="33%" | |
168 ALIGN="left" | |
169 VALIGN="top" | |
170 ><A | |
171 HREF="sdllocksurface.html" | |
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172 ACCESSKEY="P" |
0 | 173 >Prev</A |
174 ></TD | |
175 ><TD | |
176 WIDTH="34%" | |
177 ALIGN="center" | |
178 VALIGN="top" | |
179 ><A | |
180 HREF="index.html" | |
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181 ACCESSKEY="H" |
0 | 182 >Home</A |
183 ></TD | |
184 ><TD | |
185 WIDTH="33%" | |
186 ALIGN="right" | |
187 VALIGN="top" | |
188 ><A | |
189 HREF="sdlloadbmp.html" | |
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190 ACCESSKEY="N" |
0 | 191 >Next</A |
192 ></TD | |
193 ></TR | |
194 ><TR | |
195 ><TD | |
196 WIDTH="33%" | |
197 ALIGN="left" | |
198 VALIGN="top" | |
199 >SDL_LockSurface</TD | |
200 ><TD | |
201 WIDTH="34%" | |
202 ALIGN="center" | |
203 VALIGN="top" | |
204 ><A | |
205 HREF="video.html" | |
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206 ACCESSKEY="U" |
0 | 207 >Up</A |
208 ></TD | |
209 ><TD | |
210 WIDTH="33%" | |
211 ALIGN="right" | |
212 VALIGN="top" | |
213 >SDL_LoadBMP</TD | |
214 ></TR | |
215 ></TABLE | |
216 ></DIV | |
217 ></BODY | |
218 ></HTML | |
219 > |