Mercurial > sdl-ios-xcode
annotate docs/html/sdlthreadid.html @ 3069:caefe2344f65
Date: Thu, 27 Dec 2007 07:38:25 +0000
From: John Bartholomew
Subject: [SDL] SDL Semaphore implementation broken on Windows?
Hi,
Over the past couple of days, I've been battling with SDL, SDL_Mixer and SMPEG to try to find an audio hang bug. I believe I've found the problem, which I think is a race condition inside SDL's semaphore implementation (at least the Windows implementation). The semaphore code uses Windows' built in semaphore functions, but it also maintains a separate count value. This count value is updated with bare increment and decrement operations in SemPost and SemWaitTimeout - no locking primitives to protect them.
In tracking down the apparent audio bug, I found that at some point a semaphore's count value was being decremented to -1, which is clearly not a valid value for it to take.
I'm still not certain exactly what sequence of operations is occuring for this to happen, but I believe that overall it's a race condition between a thread calling SemPost (which increments the count) and the thread on the other end calling SemWait (which decrements it).
I will try to make a test case to verify this, but I'm not sure if I'll be able to (threading errors being difficult to reproduce even in the best circumstances).
However, assuming this is the cause of my problems, there is a very
simple fix:
Windows provides InterlockedIncrement() and InterlockedDecrement()
functions to perform increments and decrements which are guaranteed to be atomic. So the fix is in thread/win32/SDL_syssem.c: replace occurrences of --sem->count with InterlockedDecrement(&sem->count); and replace occurrences of ++sem->count with InterlockedIncrement(&sem->count);
This is using SDL v1.2.12, built with VC++ 2008 Express, running on a
Core 2 duo processor.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 17 Feb 2009 05:39:18 +0000 |
parents | 355632dca928 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_ThreadID</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Multi-threaded Programming" | |
14 HREF="thread.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_CreateThread" | |
17 HREF="sdlcreatethread.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_GetThreadID" | |
20 HREF="sdlgetthreadid.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlcreatethread.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlgetthreadid.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLTHREADID" | |
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74 ></A |
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75 >SDL_ThreadID</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN7726" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_ThreadID -- Get the 32-bit thread identifier for the current thread.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN7729" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN7730" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h" | |
101 #include "SDL_thread.h"</PRE | |
102 ><P | |
103 ><CODE | |
104 ><CODE | |
105 CLASS="FUNCDEF" | |
106 >Uint32 <B | |
107 CLASS="FSFUNC" | |
108 >SDL_ThreadID</B | |
109 ></CODE | |
110 >(void);</CODE | |
111 ></P | |
112 ><P | |
113 ></P | |
114 ></DIV | |
115 ></DIV | |
116 ><DIV | |
117 CLASS="REFSECT1" | |
118 ><A | |
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119 NAME="AEN7736" |
0 | 120 ></A |
121 ><H2 | |
122 >Description</H2 | |
123 ><P | |
124 >Get the 32-bit thread identifier for the current thread.</P | |
125 ></DIV | |
126 ><DIV | |
127 CLASS="NAVFOOTER" | |
128 ><HR | |
129 ALIGN="LEFT" | |
130 WIDTH="100%"><TABLE | |
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131 SUMMARY="Footer navigation table" |
0 | 132 WIDTH="100%" |
133 BORDER="0" | |
134 CELLPADDING="0" | |
135 CELLSPACING="0" | |
136 ><TR | |
137 ><TD | |
138 WIDTH="33%" | |
139 ALIGN="left" | |
140 VALIGN="top" | |
141 ><A | |
142 HREF="sdlcreatethread.html" | |
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143 ACCESSKEY="P" |
0 | 144 >Prev</A |
145 ></TD | |
146 ><TD | |
147 WIDTH="34%" | |
148 ALIGN="center" | |
149 VALIGN="top" | |
150 ><A | |
151 HREF="index.html" | |
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152 ACCESSKEY="H" |
0 | 153 >Home</A |
154 ></TD | |
155 ><TD | |
156 WIDTH="33%" | |
157 ALIGN="right" | |
158 VALIGN="top" | |
159 ><A | |
160 HREF="sdlgetthreadid.html" | |
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161 ACCESSKEY="N" |
0 | 162 >Next</A |
163 ></TD | |
164 ></TR | |
165 ><TR | |
166 ><TD | |
167 WIDTH="33%" | |
168 ALIGN="left" | |
169 VALIGN="top" | |
170 >SDL_CreateThread</TD | |
171 ><TD | |
172 WIDTH="34%" | |
173 ALIGN="center" | |
174 VALIGN="top" | |
175 ><A | |
176 HREF="thread.html" | |
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177 ACCESSKEY="U" |
0 | 178 >Up</A |
179 ></TD | |
180 ><TD | |
181 WIDTH="33%" | |
182 ALIGN="right" | |
183 VALIGN="top" | |
184 >SDL_GetThreadID</TD | |
185 ></TR | |
186 ></TABLE | |
187 ></DIV | |
188 ></BODY | |
189 ></HTML | |
190 > |