Mercurial > sdl-ios-xcode
annotate docs/html/sdlsavebmp.html @ 3069:caefe2344f65
Date: Thu, 27 Dec 2007 07:38:25 +0000
From: John Bartholomew
Subject: [SDL] SDL Semaphore implementation broken on Windows?
Hi,
Over the past couple of days, I've been battling with SDL, SDL_Mixer and SMPEG to try to find an audio hang bug. I believe I've found the problem, which I think is a race condition inside SDL's semaphore implementation (at least the Windows implementation). The semaphore code uses Windows' built in semaphore functions, but it also maintains a separate count value. This count value is updated with bare increment and decrement operations in SemPost and SemWaitTimeout - no locking primitives to protect them.
In tracking down the apparent audio bug, I found that at some point a semaphore's count value was being decremented to -1, which is clearly not a valid value for it to take.
I'm still not certain exactly what sequence of operations is occuring for this to happen, but I believe that overall it's a race condition between a thread calling SemPost (which increments the count) and the thread on the other end calling SemWait (which decrements it).
I will try to make a test case to verify this, but I'm not sure if I'll be able to (threading errors being difficult to reproduce even in the best circumstances).
However, assuming this is the cause of my problems, there is a very
simple fix:
Windows provides InterlockedIncrement() and InterlockedDecrement()
functions to perform increments and decrements which are guaranteed to be atomic. So the fix is in thread/win32/SDL_syssem.c: replace occurrences of --sem->count with InterlockedDecrement(&sem->count); and replace occurrences of ++sem->count with InterlockedIncrement(&sem->count);
This is using SDL v1.2.12, built with VC++ 2008 Express, running on a
Core 2 duo processor.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 17 Feb 2009 05:39:18 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_SaveBMP</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_LoadBMP" | |
17 HREF="sdlloadbmp.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_SetColorKey" | |
20 HREF="sdlsetcolorkey.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlloadbmp.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlsetcolorkey.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLSAVEBMP" | |
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74 ></A |
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75 >SDL_SaveBMP</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN2015" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_SaveBMP -- Save an SDL_Surface as a Windows BMP file.</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN2018" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN2019" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_SaveBMP</B | |
108 ></CODE | |
109 >(SDL_Surface *surface, const char *file);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN2025" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Saves the <SPAN | |
124 CLASS="STRUCTNAME" | |
125 >SDL_Surface</SPAN | |
126 > <TT | |
127 CLASS="PARAMETER" | |
128 ><I | |
129 >surface</I | |
130 ></TT | |
131 > as a Windows BMP file named <TT | |
132 CLASS="PARAMETER" | |
133 ><I | |
134 >file</I | |
135 ></TT | |
136 >.</P | |
137 ></DIV | |
138 ><DIV | |
139 CLASS="REFSECT1" | |
140 ><A | |
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141 NAME="AEN2031" |
0 | 142 ></A |
143 ><H2 | |
144 >Return Value</H2 | |
145 ><P | |
146 >Returns <SPAN | |
147 CLASS="RETURNVALUE" | |
148 >0</SPAN | |
149 > if successful or | |
150 <SPAN | |
151 CLASS="RETURNVALUE" | |
152 >-1</SPAN | |
153 > | |
154 if there was an error.</P | |
155 ></DIV | |
156 ><DIV | |
157 CLASS="REFSECT1" | |
158 ><A | |
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159 NAME="AEN2036" |
0 | 160 ></A |
161 ><H2 | |
162 >See Also</H2 | |
163 ><P | |
164 ><A | |
165 HREF="sdlloadbmp.html" | |
166 ><TT | |
167 CLASS="FUNCTION" | |
168 >SDL_LoadBMP</TT | |
169 ></A | |
170 ></P | |
171 ></DIV | |
172 ><DIV | |
173 CLASS="NAVFOOTER" | |
174 ><HR | |
175 ALIGN="LEFT" | |
176 WIDTH="100%"><TABLE | |
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177 SUMMARY="Footer navigation table" |
0 | 178 WIDTH="100%" |
179 BORDER="0" | |
180 CELLPADDING="0" | |
181 CELLSPACING="0" | |
182 ><TR | |
183 ><TD | |
184 WIDTH="33%" | |
185 ALIGN="left" | |
186 VALIGN="top" | |
187 ><A | |
188 HREF="sdlloadbmp.html" | |
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189 ACCESSKEY="P" |
0 | 190 >Prev</A |
191 ></TD | |
192 ><TD | |
193 WIDTH="34%" | |
194 ALIGN="center" | |
195 VALIGN="top" | |
196 ><A | |
197 HREF="index.html" | |
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198 ACCESSKEY="H" |
0 | 199 >Home</A |
200 ></TD | |
201 ><TD | |
202 WIDTH="33%" | |
203 ALIGN="right" | |
204 VALIGN="top" | |
205 ><A | |
206 HREF="sdlsetcolorkey.html" | |
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207 ACCESSKEY="N" |
0 | 208 >Next</A |
209 ></TD | |
210 ></TR | |
211 ><TR | |
212 ><TD | |
213 WIDTH="33%" | |
214 ALIGN="left" | |
215 VALIGN="top" | |
216 >SDL_LoadBMP</TD | |
217 ><TD | |
218 WIDTH="34%" | |
219 ALIGN="center" | |
220 VALIGN="top" | |
221 ><A | |
222 HREF="video.html" | |
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223 ACCESSKEY="U" |
0 | 224 >Up</A |
225 ></TD | |
226 ><TD | |
227 WIDTH="33%" | |
228 ALIGN="right" | |
229 VALIGN="top" | |
230 >SDL_SetColorKey</TD | |
231 ></TR | |
232 ></TABLE | |
233 ></DIV | |
234 ></BODY | |
235 ></HTML | |
236 > |