Mercurial > sdl-ios-xcode
annotate docs/html/sdlinitsubsystem.html @ 3069:caefe2344f65
Date: Thu, 27 Dec 2007 07:38:25 +0000
From: John Bartholomew
Subject: [SDL] SDL Semaphore implementation broken on Windows?
Hi,
Over the past couple of days, I've been battling with SDL, SDL_Mixer and SMPEG to try to find an audio hang bug. I believe I've found the problem, which I think is a race condition inside SDL's semaphore implementation (at least the Windows implementation). The semaphore code uses Windows' built in semaphore functions, but it also maintains a separate count value. This count value is updated with bare increment and decrement operations in SemPost and SemWaitTimeout - no locking primitives to protect them.
In tracking down the apparent audio bug, I found that at some point a semaphore's count value was being decremented to -1, which is clearly not a valid value for it to take.
I'm still not certain exactly what sequence of operations is occuring for this to happen, but I believe that overall it's a race condition between a thread calling SemPost (which increments the count) and the thread on the other end calling SemWait (which decrements it).
I will try to make a test case to verify this, but I'm not sure if I'll be able to (threading errors being difficult to reproduce even in the best circumstances).
However, assuming this is the cause of my problems, there is a very
simple fix:
Windows provides InterlockedIncrement() and InterlockedDecrement()
functions to perform increments and decrements which are guaranteed to be atomic. So the fix is in thread/win32/SDL_syssem.c: replace occurrences of --sem->count with InterlockedDecrement(&sem->count); and replace occurrences of ++sem->count with InterlockedIncrement(&sem->count);
This is using SDL v1.2.12, built with VC++ 2008 Express, running on a
Core 2 duo processor.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 17 Feb 2009 05:39:18 +0000 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_InitSubSystem</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="General" | |
14 HREF="general.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_Init" | |
17 HREF="sdlinit.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_QuitSubSystem" | |
20 HREF="sdlquitsubsystem.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlinit.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlquitsubsystem.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLINITSUBSYSTEM" | |
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74 ></A |
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75 >SDL_InitSubSystem</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN510" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_InitSubSystem -- Initialize subsystems</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN513" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN514" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_InitSubSystem</B | |
108 ></CODE | |
109 >(Uint32 flags);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN520" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >After SDL has been initialized with <A | |
124 HREF="sdlinit.html" | |
125 ><TT | |
126 CLASS="FUNCTION" | |
127 >SDL_Init</TT | |
128 ></A | |
129 > you may initialize uninitialized subsystems with <TT | |
130 CLASS="FUNCTION" | |
131 >SDL_InitSubSystem</TT | |
132 >. The <TT | |
133 CLASS="PARAMETER" | |
134 ><I | |
135 >flags</I | |
136 ></TT | |
137 > parameter is the same as that used in <A | |
138 HREF="sdlinit.html" | |
139 ><TT | |
140 CLASS="FUNCTION" | |
141 >SDL_Init</TT | |
142 ></A | |
143 >.</P | |
144 ></DIV | |
145 ><DIV | |
146 CLASS="REFSECT1" | |
147 ><A | |
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148 NAME="AEN529" |
0 | 149 ></A |
150 ><H2 | |
151 >Examples</H2 | |
152 ><PRE | |
153 CLASS="PROGRAMLISTING" | |
154 >/* Seperating Joystick and Video initialization. */ | |
155 SDL_Init(SDL_INIT_VIDEO); | |
156 . | |
157 . | |
158 SDL_SetVideoMode(640, 480, 16, SDL_DOUBLEBUF|SDL_FULLSCREEN); | |
159 . | |
160 /* Do Some Video stuff */ | |
161 . | |
162 . | |
163 /* Initialize the joystick subsystem */ | |
164 SDL_InitSubSystem(SDL_INIT_JOYSTICK); | |
165 | |
166 /* Do some stuff with video and joystick */ | |
167 . | |
168 . | |
169 . | |
170 /* Shut them both down */ | |
171 SDL_Quit();</PRE | |
172 ></DIV | |
173 ><DIV | |
174 CLASS="REFSECT1" | |
175 ><A | |
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176 NAME="AEN532" |
0 | 177 ></A |
178 ><H2 | |
179 >Return Value</H2 | |
180 ><P | |
181 >Returns <SPAN | |
182 CLASS="RETURNVALUE" | |
183 >-1</SPAN | |
184 > on an error or <SPAN | |
185 CLASS="RETURNVALUE" | |
186 >0</SPAN | |
187 > on success.</P | |
188 ></DIV | |
189 ><DIV | |
190 CLASS="REFSECT1" | |
191 ><A | |
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192 NAME="AEN537" |
0 | 193 ></A |
194 ><H2 | |
195 >See Also</H2 | |
196 ><P | |
197 ><A | |
198 HREF="sdlinit.html" | |
199 ><TT | |
200 CLASS="FUNCTION" | |
201 >SDL_Init</TT | |
202 ></A | |
203 >, | |
204 <A | |
205 HREF="sdlquit.html" | |
206 ><TT | |
207 CLASS="FUNCTION" | |
208 >SDL_Quit</TT | |
209 ></A | |
210 >, | |
211 <A | |
212 HREF="sdlquitsubsystem.html" | |
213 ><TT | |
214 CLASS="FUNCTION" | |
215 >SDL_QuitSubSystem</TT | |
216 ></A | |
217 ></P | |
218 ></DIV | |
219 ><DIV | |
220 CLASS="NAVFOOTER" | |
221 ><HR | |
222 ALIGN="LEFT" | |
223 WIDTH="100%"><TABLE | |
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224 SUMMARY="Footer navigation table" |
0 | 225 WIDTH="100%" |
226 BORDER="0" | |
227 CELLPADDING="0" | |
228 CELLSPACING="0" | |
229 ><TR | |
230 ><TD | |
231 WIDTH="33%" | |
232 ALIGN="left" | |
233 VALIGN="top" | |
234 ><A | |
235 HREF="sdlinit.html" | |
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236 ACCESSKEY="P" |
0 | 237 >Prev</A |
238 ></TD | |
239 ><TD | |
240 WIDTH="34%" | |
241 ALIGN="center" | |
242 VALIGN="top" | |
243 ><A | |
244 HREF="index.html" | |
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245 ACCESSKEY="H" |
0 | 246 >Home</A |
247 ></TD | |
248 ><TD | |
249 WIDTH="33%" | |
250 ALIGN="right" | |
251 VALIGN="top" | |
252 ><A | |
253 HREF="sdlquitsubsystem.html" | |
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254 ACCESSKEY="N" |
0 | 255 >Next</A |
256 ></TD | |
257 ></TR | |
258 ><TR | |
259 ><TD | |
260 WIDTH="33%" | |
261 ALIGN="left" | |
262 VALIGN="top" | |
263 >SDL_Init</TD | |
264 ><TD | |
265 WIDTH="34%" | |
266 ALIGN="center" | |
267 VALIGN="top" | |
268 ><A | |
269 HREF="general.html" | |
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270 ACCESSKEY="U" |
0 | 271 >Up</A |
272 ></TD | |
273 ><TD | |
274 WIDTH="33%" | |
275 ALIGN="right" | |
276 VALIGN="top" | |
277 >SDL_QuitSubSystem</TD | |
278 ></TR | |
279 ></TABLE | |
280 ></DIV | |
281 ></BODY | |
282 ></HTML | |
283 > |