Mercurial > sdl-ios-xcode
annotate docs/html/sdlcreatergbsurfacefrom.html @ 3069:caefe2344f65
Date: Thu, 27 Dec 2007 07:38:25 +0000
From: John Bartholomew
Subject: [SDL] SDL Semaphore implementation broken on Windows?
Hi,
Over the past couple of days, I've been battling with SDL, SDL_Mixer and SMPEG to try to find an audio hang bug. I believe I've found the problem, which I think is a race condition inside SDL's semaphore implementation (at least the Windows implementation). The semaphore code uses Windows' built in semaphore functions, but it also maintains a separate count value. This count value is updated with bare increment and decrement operations in SemPost and SemWaitTimeout - no locking primitives to protect them.
In tracking down the apparent audio bug, I found that at some point a semaphore's count value was being decremented to -1, which is clearly not a valid value for it to take.
I'm still not certain exactly what sequence of operations is occuring for this to happen, but I believe that overall it's a race condition between a thread calling SemPost (which increments the count) and the thread on the other end calling SemWait (which decrements it).
I will try to make a test case to verify this, but I'm not sure if I'll be able to (threading errors being difficult to reproduce even in the best circumstances).
However, assuming this is the cause of my problems, there is a very
simple fix:
Windows provides InterlockedIncrement() and InterlockedDecrement()
functions to perform increments and decrements which are guaranteed to be atomic. So the fix is in thread/win32/SDL_syssem.c: replace occurrences of --sem->count with InterlockedDecrement(&sem->count); and replace occurrences of ++sem->count with InterlockedIncrement(&sem->count);
This is using SDL v1.2.12, built with VC++ 2008 Express, running on a
Core 2 duo processor.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 17 Feb 2009 05:39:18 +0000 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_CreateRGBSurfaceFrom</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_CreateRGBSurface" | |
17 HREF="sdlcreatergbsurface.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_FreeSurface" | |
20 HREF="sdlfreesurface.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlcreatergbsurface.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlfreesurface.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLCREATERGBSURFACEFROM" | |
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74 ></A |
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75 >SDL_CreateRGBSurfaceFrom</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN1856" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_CreateRGBSurfaceFrom -- Create an SDL_Surface from pixel data</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN1859" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN1860" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >SDL_Surface *<B | |
106 CLASS="FSFUNC" | |
107 >SDL_CreateRGBSurfaceFrom</B | |
108 ></CODE | |
109 >(void *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN1866" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >Creates an SDL_Surface from the provided pixel data.</P | |
124 ><P | |
125 >The data stored in <TT | |
126 CLASS="PARAMETER" | |
127 ><I | |
128 >pixels</I | |
129 ></TT | |
130 > is assumed to be of the <TT | |
131 CLASS="PARAMETER" | |
132 ><I | |
133 >depth</I | |
134 ></TT | |
135 > specified in the parameter list. The pixel data is not copied into the <SPAN | |
136 CLASS="STRUCTNAME" | |
137 >SDL_Surface</SPAN | |
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138 > structure so it should not be freed until the surface has been freed with a called to <A |
0 | 139 HREF="sdlfreesurface.html" |
140 >SDL_FreeSurface</A | |
141 >. <TT | |
142 CLASS="PARAMETER" | |
143 ><I | |
144 >pitch</I | |
145 ></TT | |
146 > is the length of each scanline in bytes. </P | |
147 ><P | |
148 >See <A | |
149 HREF="sdlcreatergbsurface.html" | |
150 ><TT | |
151 CLASS="FUNCTION" | |
152 >SDL_CreateRGBSurface</TT | |
153 ></A | |
154 > for a more detailed description of the other parameters.</P | |
155 ></DIV | |
156 ><DIV | |
157 CLASS="REFSECT1" | |
158 ><A | |
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159 NAME="AEN1878" |
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160 ></A |
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161 ><H2 |
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162 >Return Value</H2 |
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163 ><P |
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164 >Returns the created surface, or <SPAN |
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165 CLASS="RETURNVALUE" |
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166 >NULL</SPAN |
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167 > upon error.</P |
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168 ></DIV |
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169 ><DIV |
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170 CLASS="REFSECT1" |
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171 ><A |
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172 NAME="AEN1882" |
0 | 173 ></A |
174 ><H2 | |
175 >See Also</H2 | |
176 ><P | |
177 ><A | |
178 HREF="sdlcreatergbsurface.html" | |
179 ><TT | |
180 CLASS="FUNCTION" | |
181 >SDL_CreateRGBSurface</TT | |
182 ></A | |
183 >, | |
184 <A | |
185 HREF="sdlfreesurface.html" | |
186 ><TT | |
187 CLASS="FUNCTION" | |
188 >SDL_FreeSurface</TT | |
189 ></A | |
190 ></P | |
191 ></DIV | |
192 ><DIV | |
193 CLASS="NAVFOOTER" | |
194 ><HR | |
195 ALIGN="LEFT" | |
196 WIDTH="100%"><TABLE | |
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197 SUMMARY="Footer navigation table" |
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199 BORDER="0" | |
200 CELLPADDING="0" | |
201 CELLSPACING="0" | |
202 ><TR | |
203 ><TD | |
204 WIDTH="33%" | |
205 ALIGN="left" | |
206 VALIGN="top" | |
207 ><A | |
208 HREF="sdlcreatergbsurface.html" | |
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209 ACCESSKEY="P" |
0 | 210 >Prev</A |
211 ></TD | |
212 ><TD | |
213 WIDTH="34%" | |
214 ALIGN="center" | |
215 VALIGN="top" | |
216 ><A | |
217 HREF="index.html" | |
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218 ACCESSKEY="H" |
0 | 219 >Home</A |
220 ></TD | |
221 ><TD | |
222 WIDTH="33%" | |
223 ALIGN="right" | |
224 VALIGN="top" | |
225 ><A | |
226 HREF="sdlfreesurface.html" | |
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227 ACCESSKEY="N" |
0 | 228 >Next</A |
229 ></TD | |
230 ></TR | |
231 ><TR | |
232 ><TD | |
233 WIDTH="33%" | |
234 ALIGN="left" | |
235 VALIGN="top" | |
236 >SDL_CreateRGBSurface</TD | |
237 ><TD | |
238 WIDTH="34%" | |
239 ALIGN="center" | |
240 VALIGN="top" | |
241 ><A | |
242 HREF="video.html" | |
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243 ACCESSKEY="U" |
0 | 244 >Up</A |
245 ></TD | |
246 ><TD | |
247 WIDTH="33%" | |
248 ALIGN="right" | |
249 VALIGN="top" | |
250 >SDL_FreeSurface</TD | |
251 ></TR | |
252 ></TABLE | |
253 ></DIV | |
254 ></BODY | |
255 ></HTML | |
256 > |