Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_Overlay.3 @ 3092:cad1aefa2ed9
Date: Thu, 12 Mar 2009 15:14:38 +0200
From: "Mike Gorchak"
Subject: New QNX patches
In photon.tar.gz there are new files to be placed into ./src/video/photon/
directory.
qnx3.diff - new patches for QNX support. Since I've found a lot of bugs in
the new GF QNX Graphics Framework and I'm suspended development for GF
driver until already found bugs will be fixed and switched to Photon driver
implementation.
sdl.diff - I've found that renderer creation result has not been checked and
SDL shows error like: "there is no current renderer", now SDL will show
correct error which was set be renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 17 Mar 2009 03:24:22 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
rev | line source |
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
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1 .TH "SDL_Overlay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
2283
546f7c1eb755
Merged revision 3472 from SDL 1.2, fixing bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
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3 SDL_Overlay \- YUV video overlay |
0 | 4 .SH "STRUCTURE DEFINITION" |
5 .PP | |
6 .nf | |
7 \f(CWtypedef struct{ | |
8 Uint32 format; | |
9 int w, h; | |
10 int planes; | |
11 Uint16 *pitches; | |
12 Uint8 **pixels; | |
13 Uint32 hw_overlay:1; | |
14 } SDL_Overlay;\fR | |
15 .fi | |
16 .PP | |
17 .SH "STRUCTURE DATA" | |
18 .TP 20 | |
19 \fBformat\fR | |
20 Overlay format (see below) | |
21 .TP 20 | |
22 \fBw, h\fR | |
23 Width and height of overlay | |
24 .TP 20 | |
25 \fBplanes\fR | |
26 Number of planes in the overlay\&. Usually either 1 or 3 | |
27 .TP 20 | |
28 \fBpitches\fR | |
29 An array of pitches, one for each plane\&. Pitch is the length of a row in bytes\&. | |
30 .TP 20 | |
31 \fBpixels\fR | |
32 An array of pointers to teh data of each plane\&. The overlay should be locked before these pointers are used\&. | |
33 .TP 20 | |
34 \fBhw_overlay\fR | |
35 This will be set to 1 if the overlay is hardware accelerated\&. | |
36 .SH "DESCRIPTION" | |
37 .PP | |
38 A \fBSDL_Overlay\fR is similar to a \fI\fBSDL_Surface\fR\fR except it stores a YUV overlay\&. All the fields are read only, except for \fBpixels\fR which should be \fIlocked\fR before use\&. The \fBformat\fR field stores the format of the overlay which is one of the following: | |
39 .PP | |
40 .nf | |
41 \f(CW#define SDL_YV12_OVERLAY 0x32315659 /* Planar mode: Y + V + U */ | |
42 #define SDL_IYUV_OVERLAY 0x56555949 /* Planar mode: Y + U + V */ | |
43 #define SDL_YUY2_OVERLAY 0x32595559 /* Packed mode: Y0+U0+Y1+V0 */ | |
44 #define SDL_UYVY_OVERLAY 0x59565955 /* Packed mode: U0+Y0+V0+Y1 */ | |
45 #define SDL_YVYU_OVERLAY 0x55595659 /* Packed mode: Y0+V0+Y1+U0 */\fR | |
46 .fi | |
47 .PP | |
48 More information on YUV formats can be found at \fIhttp://www\&.webartz\&.com/fourcc/indexyuv\&.htm (link to URL http://www.webartz.com/fourcc/indexyuv.htm) \fR\&. | |
49 .SH "SEE ALSO" | |
50 .PP | |
51 \fI\fBSDL_CreateYUVOverlay\fP\fR, \fI\fBSDL_LockYUVOverlay\fP\fR, \fI\fBSDL_UnlockYUVOverlay\fP\fR, \fI\fBSDL_FreeYUVOverlay\fP\fR | |
181
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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52 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |