Mercurial > sdl-ios-xcode
annotate src/thread/pth/SDL_syscond.c @ 1207:c9ec00d3e8bc
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Wed, 21 Dec 2005 13:39:39 +0100
Subject: [SDL] Another mouse bug patch for Mac OS X
Oh my, yet another change in the quartz mouse handling code! :)
The attached patch fixes the following bug:
Calling SDL_WarpMouse() while the cursor is invisible and grabbed should
only update SDL's internal mouse location, not try to warp the system
cursor (which is not at that location, but fixed in the middle of the
window). Otherwise, the next mouse motion event is wrong.
Please apply.
Thanks
Christian
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 21 Dec 2005 18:02:36 +0000 |
parents | 1d74ddc90cb2 |
children | 3692456e7b0f |
rev | line source |
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329
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1 /* |
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2 * GNU pth conditions variables |
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3 * |
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4 * Patrice Mandin |
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5 */ |
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6 |
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7 #include <stdio.h> |
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8 #include <stdlib.h> |
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9 #include <pth.h> |
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10 |
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11 #include "SDL_error.h" |
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12 #include "SDL_thread.h" |
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13 #include "SDL_syscond_c.h" |
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14 #include "SDL_sysmutex_c.h" |
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15 |
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16 /* Create a condition variable */ |
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17 SDL_cond * SDL_CreateCond(void) |
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18 { |
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19 SDL_cond *cond; |
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20 |
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21 cond = (SDL_cond *) malloc(sizeof(SDL_cond)); |
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22 if ( cond ) { |
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23 if ( pth_cond_init(&(cond->condpth_p)) < 0 ) { |
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24 SDL_SetError("pthread_cond_init() failed"); |
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25 free(cond); |
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26 cond = NULL; |
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27 } |
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28 } else { |
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29 SDL_OutOfMemory(); |
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30 } |
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31 return(cond); |
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32 } |
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33 |
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34 /* Destroy a condition variable */ |
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35 void SDL_DestroyCond(SDL_cond *cond) |
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36 { |
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37 if ( cond ) { |
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38 free(cond); |
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39 } |
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40 } |
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41 |
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42 /* Restart one of the threads that are waiting on the condition variable */ |
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43 int SDL_CondSignal(SDL_cond *cond) |
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44 { |
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45 int retval; |
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46 |
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47 if ( ! cond ) { |
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48 SDL_SetError("Passed a NULL condition variable"); |
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49 return -1; |
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50 } |
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51 |
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52 retval = 0; |
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53 if ( pth_cond_notify(&(cond->condpth_p), FALSE) != 0 ) { |
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54 SDL_SetError("pth_cond_notify() failed"); |
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55 retval = -1; |
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56 } |
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57 return retval; |
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58 } |
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59 |
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60 /* Restart all threads that are waiting on the condition variable */ |
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61 int SDL_CondBroadcast(SDL_cond *cond) |
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62 { |
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63 int retval; |
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64 |
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65 if ( ! cond ) { |
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66 SDL_SetError("Passed a NULL condition variable"); |
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67 return -1; |
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68 } |
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69 |
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70 retval = 0; |
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71 if ( pth_cond_notify(&(cond->condpth_p), TRUE) != 0 ) { |
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72 SDL_SetError("pth_cond_notify() failed"); |
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73 retval = -1; |
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74 } |
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75 return retval; |
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76 } |
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77 |
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78 /* Wait on the condition variable for at most 'ms' milliseconds. |
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79 The mutex must be locked before entering this function! |
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80 The mutex is unlocked during the wait, and locked again after the wait. |
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81 |
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82 Typical use: |
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83 |
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84 Thread A: |
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85 SDL_LockMutex(lock); |
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86 while ( ! condition ) { |
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87 SDL_CondWait(cond); |
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88 } |
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89 SDL_UnlockMutex(lock); |
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90 |
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91 Thread B: |
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92 SDL_LockMutex(lock); |
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93 ... |
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94 condition = true; |
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95 ... |
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96 SDL_UnlockMutex(lock); |
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97 */ |
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98 int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms) |
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99 { |
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100 int retval; |
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101 pth_event_t ev; |
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102 int sec; |
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103 |
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104 if ( ! cond ) { |
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105 SDL_SetError("Passed a NULL condition variable"); |
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106 return -1; |
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107 } |
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108 |
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109 retval = 0; |
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110 |
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111 sec = ms/1000; |
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112 ev = pth_event(PTH_EVENT_TIME, pth_timeout(sec,(ms-sec*1000)*1000)); |
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113 |
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114 if ( pth_cond_await(&(cond->condpth_p), &(mutex->mutexpth_p), ev) != 0 ) { |
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115 SDL_SetError("pth_cond_await() failed"); |
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116 retval = -1; |
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117 } |
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118 |
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119 pth_event_free(ev, PTH_FREE_ALL); |
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120 |
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121 return retval; |
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122 } |
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123 |
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124 /* Wait on the condition variable forever */ |
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125 int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex) |
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126 { |
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127 int retval; |
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128 |
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129 if ( ! cond ) { |
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130 SDL_SetError("Passed a NULL condition variable"); |
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131 return -1; |
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132 } |
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133 |
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134 retval = 0; |
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135 if ( pth_cond_await(&(cond->condpth_p), &(mutex->mutexpth_p), NULL) != 0 ) { |
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136 SDL_SetError("pth_cond_await() failed"); |
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137 retval = -1; |
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138 } |
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139 return retval; |
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140 } |