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annotate docs/html/guidetimeexamples.html @ 1207:c9ec00d3e8bc
To: sdl@libsdl.org
From: Christian Walther <cwalther@gmx.ch>
Date: Wed, 21 Dec 2005 13:39:39 +0100
Subject: [SDL] Another mouse bug patch for Mac OS X
Oh my, yet another change in the quartz mouse handling code! :)
The attached patch fixes the following bug:
Calling SDL_WarpMouse() while the cursor is invisible and grabbed should
only update SDL's internal mouse location, not try to warp the system
cursor (which is not at that location, but fixed in the middle of the
window). Otherwise, the next mouse motion event is wrong.
Please apply.
Thanks
Christian
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 21 Dec 2005 18:02:36 +0000 |
parents | 355632dca928 |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >Time Examples</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Examples" | |
14 HREF="guideexamples.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="CDROM Examples" | |
17 HREF="guidecdromexamples.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL Reference" | |
20 HREF="reference.html"></HEAD | |
21 ><BODY | |
22 CLASS="SECT1" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="guidecdromexamples.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 >Chapter 4. Examples</TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="reference.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><DIV | |
72 CLASS="SECT1" | |
73 ><H1 | |
74 CLASS="SECT1" | |
75 ><A | |
76 NAME="GUIDETIMEEXAMPLES" | |
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77 ></A |
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78 >Time Examples</H1 |
0 | 79 ><P |
80 ></P | |
81 ><DIV | |
82 CLASS="SECT2" | |
83 ><H2 | |
84 CLASS="SECT2" | |
85 ><A | |
55
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86 NAME="AEN412" |
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87 ></A |
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88 >Time based game loop</H2 |
0 | 89 ><P |
90 ><PRE | |
91 CLASS="PROGRAMLISTING" | |
92 >#define TICK_INTERVAL 30 | |
93 | |
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94 static Uint32 next_time; |
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95 |
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96 Uint32 time_left(void) |
0 | 97 { |
98 Uint32 now; | |
99 | |
100 now = SDL_GetTicks(); | |
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101 if(next_time <= now) |
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102 return 0; |
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103 else |
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104 return next_time - now; |
0 | 105 } |
106 | |
107 | |
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108 /* main game loop */ |
0 | 109 |
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110 next_time = SDL_GetTicks() + TICK_INTERVAL; |
0 | 111 while ( game_running ) { |
181
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112 update_game_state(); |
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113 SDL_Delay(time_left()); |
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114 next_time += TICK_INTERVAL; |
0 | 115 } </PRE |
116 ></P | |
117 ></DIV | |
118 ></DIV | |
119 ><DIV | |
120 CLASS="NAVFOOTER" | |
121 ><HR | |
122 ALIGN="LEFT" | |
123 WIDTH="100%"><TABLE | |
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124 SUMMARY="Footer navigation table" |
0 | 125 WIDTH="100%" |
126 BORDER="0" | |
127 CELLPADDING="0" | |
128 CELLSPACING="0" | |
129 ><TR | |
130 ><TD | |
131 WIDTH="33%" | |
132 ALIGN="left" | |
133 VALIGN="top" | |
134 ><A | |
135 HREF="guidecdromexamples.html" | |
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136 ACCESSKEY="P" |
0 | 137 >Prev</A |
138 ></TD | |
139 ><TD | |
140 WIDTH="34%" | |
141 ALIGN="center" | |
142 VALIGN="top" | |
143 ><A | |
144 HREF="index.html" | |
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145 ACCESSKEY="H" |
0 | 146 >Home</A |
147 ></TD | |
148 ><TD | |
149 WIDTH="33%" | |
150 ALIGN="right" | |
151 VALIGN="top" | |
152 ><A | |
153 HREF="reference.html" | |
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154 ACCESSKEY="N" |
0 | 155 >Next</A |
156 ></TD | |
157 ></TR | |
158 ><TR | |
159 ><TD | |
160 WIDTH="33%" | |
161 ALIGN="left" | |
162 VALIGN="top" | |
163 >CDROM Examples</TD | |
164 ><TD | |
165 WIDTH="34%" | |
166 ALIGN="center" | |
167 VALIGN="top" | |
168 ><A | |
169 HREF="guideexamples.html" | |
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170 ACCESSKEY="U" |
0 | 171 >Up</A |
172 ></TD | |
173 ><TD | |
174 WIDTH="33%" | |
175 ALIGN="right" | |
176 VALIGN="top" | |
177 >SDL Reference</TD | |
178 ></TR | |
179 ></TABLE | |
180 ></DIV | |
181 ></BODY | |
182 ></HTML | |
183 > |