Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsevents.c @ 1312:c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
I batch edited these files, so please let me know if I've accidentally removed anybody's
credit here.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 01 Feb 2006 06:32:25 +0000 |
parents | b8d311d90021 |
children | 3692456e7b0f |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /* Handle the event stream, converting console events into SDL events */ |
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24 |
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25 #include <sys/types.h> |
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26 #include <sys/time.h> |
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27 #include <sys/ioctl.h> |
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28 #include <stdlib.h> |
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29 #include <stdio.h> |
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30 #include <unistd.h> |
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31 #include <fcntl.h> |
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32 #include <string.h> |
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33 #include <errno.h> |
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34 #include <limits.h> |
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35 |
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36 /* For parsing /proc */ |
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37 #include <dirent.h> |
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38 #include <ctype.h> |
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39 |
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40 #include <linux/vt.h> |
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41 #include <linux/kd.h> |
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42 #include <linux/keyboard.h> |
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43 |
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44 #include "SDL.h" |
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45 #include "SDL_mutex.h" |
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46 #include "SDL_sysevents.h" |
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47 #include "SDL_sysvideo.h" |
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48 #include "SDL_events_c.h" |
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49 #include "SDL_gsvideo.h" |
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50 #include "SDL_gsevents_c.h" |
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51 #include "SDL_gskeys.h" |
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52 |
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53 #ifndef GPM_NODE_FIFO |
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54 #define GPM_NODE_FIFO "/dev/gpmdata" |
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55 #endif |
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56 |
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57 /* The translation tables from a console scancode to a SDL keysym */ |
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58 #define NUM_VGAKEYMAPS (1<<KG_CAPSSHIFT) |
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59 static Uint16 vga_keymap[NUM_VGAKEYMAPS][NR_KEYS]; |
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60 static SDLKey keymap[128]; |
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61 static Uint16 keymap_temp[128]; /* only used at startup */ |
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62 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym); |
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63 |
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64 /* Ugh, we have to duplicate the kernel's keysym mapping code... |
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65 Oh, it's not so bad. :-) |
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66 |
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67 FIXME: Add keyboard LED handling code |
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68 */ |
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69 static void GS_vgainitkeymaps(int fd) |
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70 { |
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71 struct kbentry entry; |
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72 int map, i; |
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73 |
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74 /* Don't do anything if we are passed a closed keyboard */ |
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75 if ( fd < 0 ) { |
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76 return; |
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77 } |
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78 |
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79 /* Load all the keysym mappings */ |
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80 for ( map=0; map<NUM_VGAKEYMAPS; ++map ) { |
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81 memset(vga_keymap[map], 0, NR_KEYS*sizeof(Uint16)); |
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82 for ( i=0; i<NR_KEYS; ++i ) { |
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83 entry.kb_table = map; |
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84 entry.kb_index = i; |
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85 if ( ioctl(fd, KDGKBENT, &entry) == 0 ) { |
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86 /* fill keytemp. This replaces SDL_fbkeys.h */ |
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87 if ( (map == 0) && (i<128) ) { |
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88 keymap_temp[i] = entry.kb_value; |
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89 } |
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90 /* The "Enter" key is a special case */ |
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91 if ( entry.kb_value == K_ENTER ) { |
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92 entry.kb_value = K(KT_ASCII,13); |
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93 } |
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94 /* Handle numpad specially as well */ |
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95 if ( KTYP(entry.kb_value) == KT_PAD ) { |
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96 switch ( entry.kb_value ) { |
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97 case K_P0: |
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98 case K_P1: |
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99 case K_P2: |
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100 case K_P3: |
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101 case K_P4: |
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102 case K_P5: |
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103 case K_P6: |
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104 case K_P7: |
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105 case K_P8: |
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106 case K_P9: |
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107 vga_keymap[map][i]=entry.kb_value; |
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108 vga_keymap[map][i]+= '0'; |
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109 break; |
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110 case K_PPLUS: |
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111 vga_keymap[map][i]=K(KT_ASCII,'+'); |
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112 break; |
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113 case K_PMINUS: |
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114 vga_keymap[map][i]=K(KT_ASCII,'-'); |
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115 break; |
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116 case K_PSTAR: |
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117 vga_keymap[map][i]=K(KT_ASCII,'*'); |
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118 break; |
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119 case K_PSLASH: |
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120 vga_keymap[map][i]=K(KT_ASCII,'/'); |
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121 break; |
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|
122 case K_PENTER: |
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|
123 vga_keymap[map][i]=K(KT_ASCII,'\r'); |
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124 break; |
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125 case K_PCOMMA: |
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|
126 vga_keymap[map][i]=K(KT_ASCII,','); |
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127 break; |
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128 case K_PDOT: |
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129 vga_keymap[map][i]=K(KT_ASCII,'.'); |
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130 break; |
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131 default: |
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132 break; |
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133 } |
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134 } |
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|
135 /* Do the normal key translation */ |
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|
136 if ( (KTYP(entry.kb_value) == KT_LATIN) || |
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|
137 (KTYP(entry.kb_value) == KT_ASCII) || |
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138 (KTYP(entry.kb_value) == KT_LETTER) ) { |
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|
139 vga_keymap[map][i] = entry.kb_value; |
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140 } |
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141 } |
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142 } |
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parents:
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143 } |
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144 } |
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145 |
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|
146 int GS_InGraphicsMode(_THIS) |
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147 { |
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148 return((keyboard_fd >= 0) && (saved_kbd_mode >= 0)); |
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149 } |
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150 |
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|
151 int GS_EnterGraphicsMode(_THIS) |
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152 { |
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153 struct termios keyboard_termios; |
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154 |
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|
155 /* Set medium-raw keyboard mode */ |
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156 if ( (keyboard_fd >= 0) && !GS_InGraphicsMode(this) ) { |
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|
157 |
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158 /* Switch to the correct virtual terminal */ |
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|
159 if ( current_vt > 0 ) { |
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|
160 struct vt_stat vtstate; |
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161 |
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162 if ( ioctl(keyboard_fd, VT_GETSTATE, &vtstate) == 0 ) { |
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163 saved_vt = vtstate.v_active; |
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164 } |
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|
165 if ( ioctl(keyboard_fd, VT_ACTIVATE, current_vt) == 0 ) { |
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|
166 ioctl(keyboard_fd, VT_WAITACTIVE, current_vt); |
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167 } |
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|
168 } |
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169 |
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|
170 /* Set the terminal input mode */ |
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|
171 if ( tcgetattr(keyboard_fd, &saved_kbd_termios) < 0 ) { |
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|
172 SDL_SetError("Unable to get terminal attributes"); |
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|
173 if ( keyboard_fd > 0 ) { |
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|
174 close(keyboard_fd); |
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|
175 } |
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|
176 keyboard_fd = -1; |
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|
177 return(-1); |
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|
178 } |
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|
179 if ( ioctl(keyboard_fd, KDGKBMODE, &saved_kbd_mode) < 0 ) { |
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|
180 SDL_SetError("Unable to get current keyboard mode"); |
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|
181 if ( keyboard_fd > 0 ) { |
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|
182 close(keyboard_fd); |
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diff
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|
183 } |
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|
184 keyboard_fd = -1; |
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|
185 return(-1); |
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parents:
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|
186 } |
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parents:
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|
187 keyboard_termios = saved_kbd_termios; |
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|
188 keyboard_termios.c_lflag &= ~(ICANON | ECHO | ISIG); |
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|
189 keyboard_termios.c_iflag &= ~(ISTRIP | IGNCR | ICRNL | INLCR | IXOFF | IXON); |
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|
190 keyboard_termios.c_cc[VMIN] = 0; |
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|
191 keyboard_termios.c_cc[VTIME] = 0; |
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|
192 if (tcsetattr(keyboard_fd, TCSAFLUSH, &keyboard_termios) < 0) { |
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parents:
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|
193 GS_CloseKeyboard(this); |
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diff
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|
194 SDL_SetError("Unable to set terminal attributes"); |
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|
195 return(-1); |
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parents:
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|
196 } |
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|
197 /* This will fail if we aren't root or this isn't our tty */ |
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|
198 if ( ioctl(keyboard_fd, KDSKBMODE, K_MEDIUMRAW) < 0 ) { |
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|
199 GS_CloseKeyboard(this); |
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|
200 SDL_SetError("Unable to set keyboard in raw mode"); |
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|
201 return(-1); |
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parents:
diff
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|
202 } |
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parents:
diff
changeset
|
203 if ( ioctl(keyboard_fd, KDSETMODE, KD_GRAPHICS) < 0 ) { |
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|
204 GS_CloseKeyboard(this); |
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diff
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|
205 SDL_SetError("Unable to set keyboard in graphics mode"); |
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|
206 return(-1); |
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|
207 } |
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parents:
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changeset
|
208 } |
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parents:
diff
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|
209 return(keyboard_fd); |
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parents:
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|
210 } |
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parents:
diff
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|
211 |
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parents:
diff
changeset
|
212 void GS_LeaveGraphicsMode(_THIS) |
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|
213 { |
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parents:
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|
214 if ( GS_InGraphicsMode(this) ) { |
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|
215 ioctl(keyboard_fd, KDSETMODE, KD_TEXT); |
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|
216 ioctl(keyboard_fd, KDSKBMODE, saved_kbd_mode); |
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|
217 tcsetattr(keyboard_fd, TCSAFLUSH, &saved_kbd_termios); |
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parents:
diff
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|
218 saved_kbd_mode = -1; |
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|
219 |
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diff
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|
220 /* Head back over to the original virtual terminal */ |
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|
221 if ( saved_vt > 0 ) { |
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|
222 ioctl(keyboard_fd, VT_ACTIVATE, saved_vt); |
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|
223 } |
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parents:
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|
224 } |
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parents:
diff
changeset
|
225 } |
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|
226 |
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|
227 void GS_CloseKeyboard(_THIS) |
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|
228 { |
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|
229 if ( keyboard_fd >= 0 ) { |
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|
230 GS_LeaveGraphicsMode(this); |
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|
231 if ( keyboard_fd > 0 ) { |
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|
232 close(keyboard_fd); |
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|
233 } |
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|
234 } |
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|
235 keyboard_fd = -1; |
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|
236 } |
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|
237 |
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|
238 int GS_OpenKeyboard(_THIS) |
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|
239 { |
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|
240 /* Open only if not already opened */ |
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|
241 if ( keyboard_fd < 0 ) { |
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|
242 char *tty0[] = { "/dev/tty0", "/dev/vc/0", NULL }; |
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|
243 char *vcs[] = { "/dev/vc/%d", "/dev/tty%d", NULL }; |
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parents:
diff
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244 int i, tty0_fd; |
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245 |
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246 /* Try to query for a free virtual terminal */ |
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247 tty0_fd = -1; |
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248 for ( i=0; tty0[i] && (tty0_fd < 0); ++i ) { |
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249 tty0_fd = open(tty0[i], O_WRONLY, 0); |
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250 } |
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251 if ( tty0_fd < 0 ) { |
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252 tty0_fd = dup(0); /* Maybe stdin is a VT? */ |
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253 } |
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254 ioctl(tty0_fd, VT_OPENQRY, ¤t_vt); |
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255 close(tty0_fd); |
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256 if ( (geteuid() == 0) && (current_vt > 0) ) { |
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257 for ( i=0; vcs[i] && (keyboard_fd < 0); ++i ) { |
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258 char vtpath[12]; |
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259 |
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260 sprintf(vtpath, vcs[i], current_vt); |
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261 keyboard_fd = open(vtpath, O_RDWR, 0); |
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262 #ifdef DEBUG_KEYBOARD |
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263 fprintf(stderr, "vtpath = %s, fd = %d\n", |
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264 vtpath, keyboard_fd); |
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265 #endif /* DEBUG_KEYBOARD */ |
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266 |
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267 /* This needs to be our controlling tty |
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268 so that the kernel ioctl() calls work |
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269 */ |
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270 if ( keyboard_fd >= 0 ) { |
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271 tty0_fd = open("/dev/tty", O_RDWR, 0); |
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272 if ( tty0_fd >= 0 ) { |
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273 ioctl(tty0_fd, TIOCNOTTY, 0); |
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274 close(tty0_fd); |
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275 } |
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276 } |
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277 } |
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278 } |
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279 if ( keyboard_fd < 0 ) { |
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280 /* Last resort, maybe our tty is a usable VT */ |
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281 current_vt = 0; |
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282 keyboard_fd = open("/dev/tty", O_RDWR); |
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283 } |
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284 #ifdef DEBUG_KEYBOARD |
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285 fprintf(stderr, "Current VT: %d\n", current_vt); |
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286 #endif |
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287 saved_kbd_mode = -1; |
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288 |
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289 /* Make sure that our input is a console terminal */ |
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290 { int dummy; |
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291 if ( ioctl(keyboard_fd, KDGKBMODE, &dummy) < 0 ) { |
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292 close(keyboard_fd); |
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293 keyboard_fd = -1; |
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294 SDL_SetError("Unable to open a console terminal"); |
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295 } |
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296 } |
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297 |
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298 /* Set up keymap */ |
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299 GS_vgainitkeymaps(keyboard_fd); |
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300 } |
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301 return(keyboard_fd); |
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302 } |
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303 |
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304 static enum { |
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305 MOUSE_NONE = -1, |
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306 MOUSE_GPM, /* Note: GPM uses the MSC protocol */ |
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307 MOUSE_PS2, |
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308 MOUSE_IMPS2, |
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309 MOUSE_MS, |
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310 MOUSE_BM, |
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311 NUM_MOUSE_DRVS |
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312 } mouse_drv = MOUSE_NONE; |
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313 |
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314 void GS_CloseMouse(_THIS) |
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315 { |
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316 if ( mouse_fd > 0 ) { |
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317 close(mouse_fd); |
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318 } |
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319 mouse_fd = -1; |
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320 } |
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321 |
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322 /* Returns processes listed in /proc with the desired name */ |
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323 static int find_pid(DIR *proc, const char *wanted_name) |
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324 { |
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325 struct dirent *entry; |
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326 int pid; |
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|
327 |
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328 /* First scan proc for the gpm process */ |
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329 pid = 0; |
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330 while ( (pid == 0) && ((entry=readdir(proc)) != NULL) ) { |
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331 if ( isdigit(entry->d_name[0]) ) { |
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332 FILE *status; |
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333 char path[PATH_MAX]; |
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334 char name[PATH_MAX]; |
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|
335 |
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336 sprintf(path, "/proc/%s/status", entry->d_name); |
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337 status=fopen(path, "r"); |
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338 if ( status ) { |
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|
339 name[0] = '\0'; |
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340 fscanf(status, "Name: %s", name); |
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341 if ( strcmp(name, wanted_name) == 0 ) { |
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342 pid = atoi(entry->d_name); |
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343 } |
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344 fclose(status); |
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345 } |
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|
346 } |
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|
347 } |
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348 return pid; |
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|
349 } |
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|
350 |
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351 /* Returns true if /dev/gpmdata is being written to by gpm */ |
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352 static int gpm_available(void) |
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|
353 { |
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|
354 int available; |
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355 DIR *proc; |
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356 int pid; |
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357 int cmdline, len, arglen; |
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358 char path[PATH_MAX]; |
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359 char args[PATH_MAX], *arg; |
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360 |
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361 /* Don't bother looking if the fifo isn't there */ |
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362 if ( access(GPM_NODE_FIFO, F_OK) < 0 ) { |
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|
363 return(0); |
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|
364 } |
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|
365 |
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366 available = 0; |
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367 proc = opendir("/proc"); |
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368 if ( proc ) { |
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369 while ( (pid=find_pid(proc, "gpm")) > 0 ) { |
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370 sprintf(path, "/proc/%d/cmdline", pid); |
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parents:
diff
changeset
|
371 cmdline = open(path, O_RDONLY, 0); |
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parents:
diff
changeset
|
372 if ( cmdline >= 0 ) { |
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parents:
diff
changeset
|
373 len = read(cmdline, args, sizeof(args)); |
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parents:
diff
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|
374 arg = args; |
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parents:
diff
changeset
|
375 while ( len > 0 ) { |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
376 if ( strcmp(arg, "-R") == 0 ) { |
f590dd383b5d
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parents:
diff
changeset
|
377 available = 1; |
f590dd383b5d
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parents:
diff
changeset
|
378 } |
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parents:
diff
changeset
|
379 arglen = strlen(arg)+1; |
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parents:
diff
changeset
|
380 len -= arglen; |
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parents:
diff
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|
381 arg += arglen; |
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parents:
diff
changeset
|
382 } |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
383 close(cmdline); |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
384 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
385 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
386 closedir(proc); |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
387 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
388 return available; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
389 } |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
390 |
f590dd383b5d
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parents:
diff
changeset
|
391 |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
392 /* rcg06112001 Set up IMPS/2 mode, if possible. This gives |
f590dd383b5d
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parents:
diff
changeset
|
393 * us access to the mousewheel, etc. Returns zero if |
f590dd383b5d
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parents:
diff
changeset
|
394 * writes to device failed, but you still need to query the |
f590dd383b5d
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parents:
diff
changeset
|
395 * device to see which mode it's actually in. |
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parents:
diff
changeset
|
396 */ |
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parents:
diff
changeset
|
397 static int set_imps2_mode(int fd) |
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parents:
diff
changeset
|
398 { |
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parents:
diff
changeset
|
399 /* If you wanted to control the mouse mode (and we do :) ) ... |
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parents:
diff
changeset
|
400 Set IMPS/2 protocol: |
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parents:
diff
changeset
|
401 {0xf3,200,0xf3,100,0xf3,80} |
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Sam Lantinga <slouken@lokigames.com>
parents:
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changeset
|
402 Reset mouse device: |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
403 {0xFF} |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
404 */ |
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parents:
diff
changeset
|
405 Uint8 set_imps2[] = {0xf3, 200, 0xf3, 100, 0xf3, 80}; |
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parents:
diff
changeset
|
406 Uint8 reset = 0xff; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
407 fd_set fdset; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
408 struct timeval tv; |
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parents:
diff
changeset
|
409 int retval = 0; |
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parents:
diff
changeset
|
410 |
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parents:
diff
changeset
|
411 if ( write(fd, &set_imps2, sizeof(set_imps2)) == sizeof(set_imps2) ) { |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
412 if (write(fd, &reset, sizeof (reset)) == sizeof (reset) ) { |
f590dd383b5d
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parents:
diff
changeset
|
413 retval = 1; |
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parents:
diff
changeset
|
414 } |
f590dd383b5d
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parents:
diff
changeset
|
415 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
416 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
417 /* Get rid of any chatter from the above */ |
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parents:
diff
changeset
|
418 FD_ZERO(&fdset); |
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parents:
diff
changeset
|
419 FD_SET(fd, &fdset); |
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parents:
diff
changeset
|
420 tv.tv_sec = 0; |
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parents:
diff
changeset
|
421 tv.tv_usec = 0; |
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parents:
diff
changeset
|
422 while ( select(fd+1, &fdset, 0, 0, &tv) > 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
423 char temp[32]; |
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parents:
diff
changeset
|
424 read(fd, temp, sizeof(temp)); |
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parents:
diff
changeset
|
425 } |
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parents:
diff
changeset
|
426 |
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parents:
diff
changeset
|
427 return retval; |
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parents:
diff
changeset
|
428 } |
f590dd383b5d
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parents:
diff
changeset
|
429 |
f590dd383b5d
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parents:
diff
changeset
|
430 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
431 /* Returns true if the mouse uses the IMPS/2 protocol */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
432 static int detect_imps2(int fd) |
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parents:
diff
changeset
|
433 { |
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parents:
diff
changeset
|
434 int imps2; |
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parents:
diff
changeset
|
435 |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
436 imps2 = 0; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
437 |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
438 if ( getenv("SDL_MOUSEDEV_IMPS2") ) { |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
439 imps2 = 1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
440 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
441 if ( ! imps2 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
442 Uint8 query_ps2 = 0xF2; |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
443 fd_set fdset; |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
444 struct timeval tv; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
445 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
446 /* Get rid of any mouse motion noise */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
447 FD_ZERO(&fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
448 FD_SET(fd, &fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
449 tv.tv_sec = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
450 tv.tv_usec = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
451 while ( select(fd+1, &fdset, 0, 0, &tv) > 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
452 char temp[32]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
453 read(fd, temp, sizeof(temp)); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
454 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
455 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
456 /* Query for the type of mouse protocol */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
457 if ( write(fd, &query_ps2, sizeof (query_ps2)) == sizeof (query_ps2)) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
458 Uint8 ch = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
459 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
460 /* Get the mouse protocol response */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
461 do { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
462 FD_ZERO(&fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
463 FD_SET(fd, &fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
464 tv.tv_sec = 1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
465 tv.tv_usec = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
466 if ( select(fd+1, &fdset, 0, 0, &tv) < 1 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
467 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
468 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
469 } while ( (read(fd, &ch, sizeof (ch)) == sizeof (ch)) && |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
470 ((ch == 0xFA) || (ch == 0xAA)) ); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
471 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
472 /* Experimental values (Logitech wheelmouse) */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
473 #ifdef DEBUG_MOUSE |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
474 fprintf(stderr, "Last mouse mode: 0x%x\n", ch); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
475 #endif |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
476 if ( ch == 3 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
477 imps2 = 1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
478 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
479 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
480 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
481 return imps2; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
482 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
483 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
484 int GS_OpenMouse(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
485 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
486 int i; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
487 const char *mousedev; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
488 const char *mousedrv; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
489 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
490 mousedrv = getenv("SDL_MOUSEDRV"); |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
491 mousedev = getenv("SDL_MOUSEDEV"); |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
492 mouse_fd = -1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
493 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
494 /* STD MICE */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
495 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
496 if ( mousedev == NULL ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
497 /* FIXME someday... allow multiple mice in this driver */ |
f590dd383b5d
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|
498 char *ps2mice[] = { |
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|
499 "/dev/input/mice", "/dev/usbmouse", "/dev/psaux", NULL |
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parents:
diff
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|
500 }; |
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parents:
diff
changeset
|
501 /* First try to use GPM in repeater mode */ |
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diff
changeset
|
502 if ( mouse_fd < 0 ) { |
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parents:
diff
changeset
|
503 if ( gpm_available() ) { |
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parents:
diff
changeset
|
504 mouse_fd = open(GPM_NODE_FIFO, O_RDONLY, 0); |
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parents:
diff
changeset
|
505 if ( mouse_fd >= 0 ) { |
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parents:
diff
changeset
|
506 #ifdef DEBUG_MOUSE |
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parents:
diff
changeset
|
507 fprintf(stderr, "Using GPM mouse\n"); |
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parents:
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|
508 #endif |
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parents:
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changeset
|
509 mouse_drv = MOUSE_GPM; |
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parents:
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changeset
|
510 } |
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parents:
diff
changeset
|
511 } |
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parents:
diff
changeset
|
512 } |
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parents:
diff
changeset
|
513 /* Now try to use a modern PS/2 mouse */ |
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parents:
diff
changeset
|
514 for ( i=0; (mouse_fd < 0) && ps2mice[i]; ++i ) { |
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parents:
diff
changeset
|
515 mouse_fd = open(ps2mice[i], O_RDWR, 0); |
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parents:
diff
changeset
|
516 if (mouse_fd < 0) { |
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parents:
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changeset
|
517 mouse_fd = open(ps2mice[i], O_RDONLY, 0); |
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parents:
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|
518 } |
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parents:
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changeset
|
519 if (mouse_fd >= 0) { |
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parents:
diff
changeset
|
520 /* rcg06112001 Attempt to set IMPS/2 mode */ |
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parents:
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changeset
|
521 if ( i == 0 ) { |
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parents:
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changeset
|
522 set_imps2_mode(mouse_fd); |
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parents:
diff
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|
523 } |
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parents:
diff
changeset
|
524 if (detect_imps2(mouse_fd)) { |
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parents:
diff
changeset
|
525 #ifdef DEBUG_MOUSE |
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parents:
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changeset
|
526 fprintf(stderr, "Using IMPS2 mouse\n"); |
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parents:
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|
527 #endif |
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|
528 mouse_drv = MOUSE_IMPS2; |
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|
529 } else { |
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parents:
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|
530 mouse_drv = MOUSE_PS2; |
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parents:
diff
changeset
|
531 #ifdef DEBUG_MOUSE |
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parents:
diff
changeset
|
532 fprintf(stderr, "Using PS2 mouse\n"); |
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parents:
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changeset
|
533 #endif |
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parents:
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changeset
|
534 } |
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parents:
diff
changeset
|
535 } |
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parents:
diff
changeset
|
536 } |
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parents:
diff
changeset
|
537 /* Next try to use a PPC ADB port mouse */ |
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parents:
diff
changeset
|
538 if ( mouse_fd < 0 ) { |
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parents:
diff
changeset
|
539 mouse_fd = open("/dev/adbmouse", O_RDONLY, 0); |
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parents:
diff
changeset
|
540 if ( mouse_fd >= 0 ) { |
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parents:
diff
changeset
|
541 #ifdef DEBUG_MOUSE |
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parents:
diff
changeset
|
542 fprintf(stderr, "Using ADB mouse\n"); |
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parents:
diff
changeset
|
543 #endif |
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parents:
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changeset
|
544 mouse_drv = MOUSE_BM; |
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parents:
diff
changeset
|
545 } |
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parents:
diff
changeset
|
546 } |
f590dd383b5d
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parents:
diff
changeset
|
547 } |
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parents:
diff
changeset
|
548 /* Default to a serial Microsoft mouse */ |
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parents:
diff
changeset
|
549 if ( mouse_fd < 0 ) { |
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parents:
diff
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|
550 if ( mousedev == NULL ) { |
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parents:
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|
551 mousedev = "/dev/mouse"; |
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parents:
diff
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|
552 } |
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parents:
diff
changeset
|
553 mouse_fd = open(mousedev, O_RDONLY, 0); |
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parents:
diff
changeset
|
554 if ( mouse_fd >= 0 ) { |
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parents:
diff
changeset
|
555 struct termios mouse_termios; |
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parents:
diff
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|
556 |
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parents:
diff
changeset
|
557 /* Set the sampling speed to 1200 baud */ |
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parents:
diff
changeset
|
558 tcgetattr(mouse_fd, &mouse_termios); |
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parents:
diff
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|
559 mouse_termios.c_iflag = IGNBRK | IGNPAR; |
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parents:
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changeset
|
560 mouse_termios.c_oflag = 0; |
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parents:
diff
changeset
|
561 mouse_termios.c_lflag = 0; |
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parents:
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changeset
|
562 mouse_termios.c_line = 0; |
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parents:
diff
changeset
|
563 mouse_termios.c_cc[VTIME] = 0; |
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parents:
diff
changeset
|
564 mouse_termios.c_cc[VMIN] = 1; |
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parents:
diff
changeset
|
565 mouse_termios.c_cflag = CREAD | CLOCAL | HUPCL; |
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parents:
diff
changeset
|
566 mouse_termios.c_cflag |= CS8; |
f590dd383b5d
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parents:
diff
changeset
|
567 mouse_termios.c_cflag |= B1200; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
568 tcsetattr(mouse_fd, TCSAFLUSH, &mouse_termios); |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
569 #ifdef DEBUG_MOUSE |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
570 fprintf(stderr, "Using Microsoft mouse on %s\n", mousedev); |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
571 #endif |
f590dd383b5d
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parents:
diff
changeset
|
572 mouse_drv = MOUSE_MS; |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
573 } |
f590dd383b5d
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parents:
diff
changeset
|
574 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
575 if ( mouse_fd < 0 ) { |
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parents:
diff
changeset
|
576 mouse_drv = MOUSE_NONE; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
577 } |
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parents:
diff
changeset
|
578 return(mouse_fd); |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
579 } |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
580 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
581 static int posted = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
582 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
583 void GS_vgamousecallback(int button, int dx, int dy) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
584 { |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
585 int button_1, button_3; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
586 int button_state; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
587 int state_changed; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
588 int i; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
589 Uint8 state; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
590 |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
591 if ( dx || dy ) { |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
592 posted += SDL_PrivateMouseMotion(0, 1, dx, dy); |
f590dd383b5d
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parents:
diff
changeset
|
593 } |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
594 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
595 /* Swap button 1 and 3 */ |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
596 button_1 = (button & 0x04) >> 2; |
f590dd383b5d
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parents:
diff
changeset
|
597 button_3 = (button & 0x01) << 2; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
598 button &= ~0x05; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
599 button |= (button_1|button_3); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
600 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
601 /* See what changed */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
602 button_state = SDL_GetMouseState(NULL, NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
603 state_changed = button_state ^ button; |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
604 for ( i=0; i<8; ++i ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
605 if ( state_changed & (1<<i) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
606 if ( button & (1<<i) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
607 state = SDL_PRESSED; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
608 } else { |
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Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
609 state = SDL_RELEASED; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
610 } |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
611 posted += SDL_PrivateMouseButton(state, i+1, 0, 0); |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
612 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
613 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
614 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
615 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
616 /* For now, use GPM, PS/2, and MS protocols |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
617 Driver adapted from the SVGAlib mouse driver code (taken from gpm, etc.) |
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parents:
diff
changeset
|
618 */ |
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parents:
diff
changeset
|
619 static void handle_mouse(_THIS) |
f590dd383b5d
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parents:
diff
changeset
|
620 { |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
621 static int start = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
622 static unsigned char mousebuf[BUFSIZ]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
623 int i, nread; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
624 int button = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
625 int dx = 0, dy = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
626 int packetsize = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
627 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
628 /* Figure out the mouse packet size */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
629 switch (mouse_drv) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
630 case MOUSE_NONE: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
631 /* Ack! */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
632 read(mouse_fd, mousebuf, BUFSIZ); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
633 return; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
634 case MOUSE_GPM: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
635 packetsize = 5; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
636 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
637 case MOUSE_IMPS2: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
638 packetsize = 4; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
639 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
640 case MOUSE_PS2: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
641 case MOUSE_MS: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
642 case MOUSE_BM: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
643 packetsize = 3; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
644 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
645 case NUM_MOUSE_DRVS: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
646 /* Uh oh.. */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
647 packetsize = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
648 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
649 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
650 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
651 /* Read as many packets as possible */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
652 nread = read(mouse_fd, &mousebuf[start], BUFSIZ-start); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
653 if ( nread < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
654 return; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
655 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
656 nread += start; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
657 #ifdef DEBUG_MOUSE |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
658 fprintf(stderr, "Read %d bytes from mouse, start = %d\n", nread, start); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
659 #endif |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
660 for ( i=0; i<(nread-(packetsize-1)); i += packetsize ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
661 switch (mouse_drv) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
662 case MOUSE_NONE: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
663 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
664 case MOUSE_GPM: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
665 /* GPM protocol has 0x80 in high byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
666 if ( (mousebuf[i] & 0xF8) != 0x80 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
667 /* Go to next byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
668 i -= (packetsize-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
669 continue; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
670 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
671 /* Get current mouse state */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
672 button = (~mousebuf[i]) & 0x07; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
673 dx = (signed char)(mousebuf[i+1]) + |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
674 (signed char)(mousebuf[i+3]); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
675 dy = -((signed char)(mousebuf[i+2]) + |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
676 (signed char)(mousebuf[i+4])); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
677 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
678 case MOUSE_PS2: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
679 /* PS/2 protocol has nothing in high byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
680 if ( (mousebuf[i] & 0xC0) != 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
681 /* Go to next byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
682 i -= (packetsize-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
683 continue; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
684 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
685 /* Get current mouse state */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
686 button = (mousebuf[i] & 0x04) >> 1 | /*Middle*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
687 (mousebuf[i] & 0x02) >> 1 | /*Right*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
688 (mousebuf[i] & 0x01) << 2; /*Left*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
689 dx = (mousebuf[i] & 0x10) ? |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
690 mousebuf[i+1] - 256 : mousebuf[i+1]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
691 dy = (mousebuf[i] & 0x20) ? |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
692 -(mousebuf[i+2] - 256) : -mousebuf[i+2]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
693 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
694 case MOUSE_IMPS2: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
695 /* Get current mouse state */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
696 button = (mousebuf[i] & 0x04) >> 1 | /*Middle*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
697 (mousebuf[i] & 0x02) >> 1 | /*Right*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
698 (mousebuf[i] & 0x01) << 2 | /*Left*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
699 (mousebuf[i] & 0x40) >> 3 | /* 4 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
700 (mousebuf[i] & 0x80) >> 3; /* 5 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
701 dx = (mousebuf[i] & 0x10) ? |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
702 mousebuf[i+1] - 256 : mousebuf[i+1]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
703 dy = (mousebuf[i] & 0x20) ? |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
704 -(mousebuf[i+2] - 256) : -mousebuf[i+2]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
705 switch (mousebuf[i+3]&0x0F) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
706 case 0x0E: /* DX = +1 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
707 case 0x02: /* DX = -1 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
708 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
709 case 0x0F: /* DY = +1 (map button 4) */ |
132
2604a7be65af
Added button-up with mouse-wheel on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
710 FB_vgamousecallback(button | (1<<3), |
2604a7be65af
Added button-up with mouse-wheel on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
711 1, 0, 0); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
712 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
713 case 0x01: /* DY = -1 (map button 5) */ |
132
2604a7be65af
Added button-up with mouse-wheel on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
714 FB_vgamousecallback(button | (1<<4), |
2604a7be65af
Added button-up with mouse-wheel on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
715 1, 0, 0); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
716 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
717 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
718 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
719 case MOUSE_MS: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
720 /* Microsoft protocol has 0x40 in high byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
721 if ( (mousebuf[i] & 0x40) != 0x40 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
722 /* Go to next byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
723 i -= (packetsize-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
724 continue; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
725 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
726 /* Get current mouse state */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
727 button = ((mousebuf[i] & 0x20) >> 3) | |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
728 ((mousebuf[i] & 0x10) >> 4); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
729 dx = (signed char)(((mousebuf[i] & 0x03) << 6) | |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
730 (mousebuf[i + 1] & 0x3F)); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
731 dy = (signed char)(((mousebuf[i] & 0x0C) << 4) | |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
732 (mousebuf[i + 2] & 0x3F)); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
733 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
734 case MOUSE_BM: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
735 /* BusMouse protocol has 0xF8 in high byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
736 if ( (mousebuf[i] & 0xF8) != 0x80 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
737 /* Go to next byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
738 i -= (packetsize-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
739 continue; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
740 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
741 /* Get current mouse state */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
742 button = (~mousebuf[i]) & 0x07; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
743 dx = (signed char)mousebuf[i+1]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
744 dy = -(signed char)mousebuf[i+2]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
745 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
746 case NUM_MOUSE_DRVS: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
747 /* Uh oh.. */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
748 dx = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
749 dy = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
750 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
751 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
752 GS_vgamousecallback(button, dx, dy); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
753 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
754 if ( i < nread ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
755 memcpy(mousebuf, &mousebuf[i], (nread-i)); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
756 start = (nread-i); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
757 } else { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
758 start = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
759 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
760 return; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
761 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
762 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
763 static void handle_keyboard(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
764 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
765 unsigned char keybuf[BUFSIZ]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
766 int i, nread; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
767 int pressed; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
768 int scancode; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
769 SDL_keysym keysym; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
770 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
771 nread = read(keyboard_fd, keybuf, BUFSIZ); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
772 for ( i=0; i<nread; ++i ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
773 scancode = keybuf[i] & 0x7F; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
774 if ( keybuf[i] & 0x80 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
775 pressed = SDL_RELEASED; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
776 } else { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
777 pressed = SDL_PRESSED; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
778 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
779 TranslateKey(scancode, &keysym); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
780 posted += SDL_PrivateKeyboard(pressed, &keysym); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
781 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
782 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
783 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
784 void GS_PumpEvents(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
785 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
786 fd_set fdset; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
787 int max_fd; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
788 static struct timeval zero; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
789 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
790 do { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
791 posted = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
792 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
793 FD_ZERO(&fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
794 max_fd = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
795 if ( keyboard_fd >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
796 FD_SET(keyboard_fd, &fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
797 if ( max_fd < keyboard_fd ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
798 max_fd = keyboard_fd; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
799 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
800 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
801 if ( mouse_fd >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
802 FD_SET(mouse_fd, &fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
803 if ( max_fd < mouse_fd ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
804 max_fd = mouse_fd; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
805 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
806 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
807 if ( select(max_fd+1, &fdset, NULL, NULL, &zero) > 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
808 if ( keyboard_fd >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
809 if ( FD_ISSET(keyboard_fd, &fdset) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
810 handle_keyboard(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
811 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
812 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
813 if ( mouse_fd >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
814 if ( FD_ISSET(mouse_fd, &fdset) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
815 handle_mouse(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
816 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
817 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
818 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
819 } while ( posted ); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
820 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
821 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
822 void GS_InitOSKeymap(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
823 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
824 int i; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
825 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
826 /* Initialize the Linux key translation table */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
827 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
828 /* First get the ascii keys and others not well handled */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
829 for (i=0; i<SDL_TABLESIZE(keymap); ++i) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
830 switch(i) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
831 /* These aren't handled by the x86 kernel keymapping (?) */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
832 case SCANCODE_PRINTSCREEN: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
833 keymap[i] = SDLK_PRINT; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
834 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
835 case SCANCODE_BREAK: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
836 keymap[i] = SDLK_BREAK; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
837 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
838 case SCANCODE_BREAK_ALTERNATIVE: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
839 keymap[i] = SDLK_PAUSE; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
840 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
841 case SCANCODE_LEFTSHIFT: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
842 keymap[i] = SDLK_LSHIFT; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
843 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
844 case SCANCODE_RIGHTSHIFT: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
845 keymap[i] = SDLK_RSHIFT; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
846 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
847 case SCANCODE_LEFTCONTROL: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
848 keymap[i] = SDLK_LCTRL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
849 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
850 case SCANCODE_RIGHTCONTROL: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
851 keymap[i] = SDLK_RCTRL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
852 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
853 case SCANCODE_RIGHTWIN: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
854 keymap[i] = SDLK_RSUPER; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
855 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
856 case SCANCODE_LEFTWIN: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
857 keymap[i] = SDLK_LSUPER; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
858 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
859 case 127: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
860 keymap[i] = SDLK_MENU; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
861 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
862 /* this should take care of all standard ascii keys */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
863 default: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
864 keymap[i] = KVAL(vga_keymap[0][i]); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
865 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
866 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
867 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
868 for (i=0; i<SDL_TABLESIZE(keymap); ++i) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
869 switch(keymap_temp[i]) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
870 case K_F1: keymap[i] = SDLK_F1; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
871 case K_F2: keymap[i] = SDLK_F2; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
872 case K_F3: keymap[i] = SDLK_F3; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
873 case K_F4: keymap[i] = SDLK_F4; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
874 case K_F5: keymap[i] = SDLK_F5; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
875 case K_F6: keymap[i] = SDLK_F6; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
876 case K_F7: keymap[i] = SDLK_F7; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
877 case K_F8: keymap[i] = SDLK_F8; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
878 case K_F9: keymap[i] = SDLK_F9; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
879 case K_F10: keymap[i] = SDLK_F10; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
880 case K_F11: keymap[i] = SDLK_F11; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
881 case K_F12: keymap[i] = SDLK_F12; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
882 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
883 case K_DOWN: keymap[i] = SDLK_DOWN; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
884 case K_LEFT: keymap[i] = SDLK_LEFT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
885 case K_RIGHT: keymap[i] = SDLK_RIGHT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
886 case K_UP: keymap[i] = SDLK_UP; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
887 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
888 case K_P0: keymap[i] = SDLK_KP0; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
889 case K_P1: keymap[i] = SDLK_KP1; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
890 case K_P2: keymap[i] = SDLK_KP2; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
891 case K_P3: keymap[i] = SDLK_KP3; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
892 case K_P4: keymap[i] = SDLK_KP4; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
893 case K_P5: keymap[i] = SDLK_KP5; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
894 case K_P6: keymap[i] = SDLK_KP6; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
895 case K_P7: keymap[i] = SDLK_KP7; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
896 case K_P8: keymap[i] = SDLK_KP8; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
897 case K_P9: keymap[i] = SDLK_KP9; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
898 case K_PPLUS: keymap[i] = SDLK_KP_PLUS; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
899 case K_PMINUS: keymap[i] = SDLK_KP_MINUS; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
900 case K_PSTAR: keymap[i] = SDLK_KP_MULTIPLY; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
901 case K_PSLASH: keymap[i] = SDLK_KP_DIVIDE; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
902 case K_PENTER: keymap[i] = SDLK_KP_ENTER; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
903 case K_PDOT: keymap[i] = SDLK_KP_PERIOD; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
904 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
905 case K_SHIFT: if ( keymap[i] != SDLK_RSHIFT ) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
906 keymap[i] = SDLK_LSHIFT; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
907 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
908 case K_SHIFTL: keymap[i] = SDLK_LSHIFT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
909 case K_SHIFTR: keymap[i] = SDLK_RSHIFT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
910 case K_CTRL: if ( keymap[i] != SDLK_RCTRL ) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
911 keymap[i] = SDLK_LCTRL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
912 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
913 case K_CTRLL: keymap[i] = SDLK_LCTRL; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
914 case K_CTRLR: keymap[i] = SDLK_RCTRL; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
915 case K_ALT: keymap[i] = SDLK_LALT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
916 case K_ALTGR: keymap[i] = SDLK_RALT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
917 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
918 case K_INSERT: keymap[i] = SDLK_INSERT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
919 case K_REMOVE: keymap[i] = SDLK_DELETE; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
920 case K_PGUP: keymap[i] = SDLK_PAGEUP; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
921 case K_PGDN: keymap[i] = SDLK_PAGEDOWN; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
922 case K_FIND: keymap[i] = SDLK_HOME; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
923 case K_SELECT: keymap[i] = SDLK_END; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
924 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
925 case K_NUM: keymap[i] = SDLK_NUMLOCK; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
926 case K_CAPS: keymap[i] = SDLK_CAPSLOCK; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
927 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
928 case K_F13: keymap[i] = SDLK_PRINT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
929 case K_HOLD: keymap[i] = SDLK_SCROLLOCK; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
930 case K_PAUSE: keymap[i] = SDLK_PAUSE; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
931 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
932 case 127: keymap[i] = SDLK_BACKSPACE; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
933 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
934 default: break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
935 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
936 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
937 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
938 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
939 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
940 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
941 /* Set the keysym information */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
942 keysym->scancode = scancode; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
943 keysym->sym = keymap[scancode]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
944 keysym->mod = KMOD_NONE; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
945 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
946 /* If UNICODE is on, get the UNICODE value for the key */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
947 keysym->unicode = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
948 if ( SDL_TranslateUNICODE ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
949 int map; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
950 SDLMod modstate; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
951 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
952 modstate = SDL_GetModState(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
953 map = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
954 if ( modstate & KMOD_SHIFT ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
955 map |= (1<<KG_SHIFT); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
956 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
957 if ( modstate & KMOD_CTRL ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
958 map |= (1<<KG_CTRL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
959 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
960 if ( modstate & KMOD_ALT ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
961 map |= (1<<KG_ALT); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
962 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
963 if ( modstate & KMOD_MODE ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
964 map |= (1<<KG_ALTGR); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
965 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
966 if ( KTYP(vga_keymap[map][scancode]) == KT_LETTER ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
967 if ( modstate & KMOD_CAPS ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
968 map ^= (1<<KG_SHIFT); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
969 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
970 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
971 if ( KTYP(vga_keymap[map][scancode]) == KT_PAD ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
972 if ( modstate & KMOD_NUM ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
973 keysym->unicode=KVAL(vga_keymap[map][scancode]); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
974 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
975 } else { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
976 keysym->unicode = KVAL(vga_keymap[map][scancode]); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
977 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
978 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
979 return(keysym); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
980 } |