Mercurial > sdl-ios-xcode
annotate src/thread/SDL_thread.c @ 1312:c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
I batch edited these files, so please let me know if I've accidentally removed anybody's
credit here.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 01 Feb 2006 06:32:25 +0000 |
parents | 173c063d4f55 |
children | 450721ad5436 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 /* System independent thread management routines for SDL */ | |
24 | |
25 #include <stdio.h> | |
26 #include <stdlib.h> | |
27 #include <string.h> | |
28 | |
29 #include "SDL_error.h" | |
30 #include "SDL_mutex.h" | |
31 #include "SDL_thread.h" | |
32 #include "SDL_thread_c.h" | |
33 #include "SDL_systhread.h" | |
34 | |
35 #define ARRAY_CHUNKSIZE 32 | |
36 /* The array of threads currently active in the application | |
37 (except the main thread) | |
38 The manipulation of an array here is safer than using a linked list. | |
39 */ | |
40 static int SDL_maxthreads = 0; | |
41 static int SDL_numthreads = 0; | |
42 static SDL_Thread **SDL_Threads = NULL; | |
43 static SDL_mutex *thread_lock = NULL; | |
44 int _creating_thread_lock = 0; | |
45 | |
46 int SDL_ThreadsInit(void) | |
47 { | |
48 int retval; | |
49 | |
50 retval = 0; | |
51 /* Set the thread lock creation flag so that we can reuse an | |
52 existing lock on the system - since this mutex never gets | |
53 destroyed (see SDL_ThreadsQuit()), we want to reuse it. | |
54 */ | |
55 _creating_thread_lock = 1; | |
56 thread_lock = SDL_CreateMutex(); | |
57 _creating_thread_lock = 0; | |
58 if ( thread_lock == NULL ) { | |
59 retval = -1; | |
60 } | |
61 return(retval); | |
62 } | |
63 | |
64 /* This should never be called... | |
65 If this is called by SDL_Quit(), we don't know whether or not we should | |
66 clean up threads here. If any threads are still running after this call, | |
67 they will no longer have access to any per-thread data. | |
68 */ | |
69 void SDL_ThreadsQuit() | |
70 { | |
71 SDL_mutex *mutex; | |
72 | |
73 mutex = thread_lock; | |
74 thread_lock = NULL; | |
75 if ( mutex != NULL ) { | |
76 SDL_DestroyMutex(mutex); | |
77 } | |
78 } | |
79 | |
80 /* Routines for manipulating the thread list */ | |
81 static void SDL_AddThread(SDL_Thread *thread) | |
82 { | |
83 SDL_Thread **threads; | |
84 | |
85 /* WARNING: | |
86 If the very first threads are created simultaneously, then | |
87 there could be a race condition causing memory corruption. | |
88 In practice, this isn't a problem because by definition there | |
89 is only one thread running the first time this is called. | |
90 */ | |
91 if ( thread_lock == NULL ) { | |
92 if ( SDL_ThreadsInit() < 0 ) { | |
93 return; | |
94 } | |
95 } | |
96 SDL_mutexP(thread_lock); | |
97 | |
98 /* Expand the list of threads, if necessary */ | |
99 #ifdef DEBUG_THREADS | |
100 printf("Adding thread (%d already - %d max)\n", | |
101 SDL_numthreads, SDL_maxthreads); | |
102 #endif | |
103 if ( SDL_numthreads == SDL_maxthreads ) { | |
104 threads=(SDL_Thread **)malloc((SDL_maxthreads+ARRAY_CHUNKSIZE)* | |
105 (sizeof *threads)); | |
106 if ( threads == NULL ) { | |
107 SDL_OutOfMemory(); | |
108 goto done; | |
109 } | |
110 memcpy(threads, SDL_Threads, SDL_numthreads*(sizeof *threads)); | |
111 SDL_maxthreads += ARRAY_CHUNKSIZE; | |
112 if ( SDL_Threads ) { | |
113 free(SDL_Threads); | |
114 } | |
115 SDL_Threads = threads; | |
116 } | |
117 SDL_Threads[SDL_numthreads++] = thread; | |
118 done: | |
119 SDL_mutexV(thread_lock); | |
120 } | |
121 | |
122 static void SDL_DelThread(SDL_Thread *thread) | |
123 { | |
124 int i; | |
125 | |
126 if ( thread_lock ) { | |
127 SDL_mutexP(thread_lock); | |
128 for ( i=0; i<SDL_numthreads; ++i ) { | |
129 if ( thread == SDL_Threads[i] ) { | |
130 break; | |
131 } | |
132 } | |
133 if ( i < SDL_numthreads ) { | |
340
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134 if ( --SDL_numthreads > 0 ) { |
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135 while ( i < SDL_numthreads ) { |
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136 SDL_Threads[i] = SDL_Threads[i+1]; |
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137 ++i; |
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138 } |
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139 } else { |
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140 SDL_maxthreads = 0; |
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141 free(SDL_Threads); |
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142 SDL_Threads = NULL; |
0 | 143 } |
144 #ifdef DEBUG_THREADS | |
145 printf("Deleting thread (%d left - %d max)\n", | |
146 SDL_numthreads, SDL_maxthreads); | |
147 #endif | |
148 } | |
149 SDL_mutexV(thread_lock); | |
150 } | |
151 } | |
152 | |
153 /* The default (non-thread-safe) global error variable */ | |
154 static SDL_error SDL_global_error; | |
155 | |
156 /* Routine to get the thread-specific error variable */ | |
157 SDL_error *SDL_GetErrBuf(void) | |
158 { | |
159 SDL_error *errbuf; | |
160 | |
161 errbuf = &SDL_global_error; | |
162 if ( SDL_Threads ) { | |
163 int i; | |
164 Uint32 this_thread; | |
165 | |
166 this_thread = SDL_ThreadID(); | |
167 SDL_mutexP(thread_lock); | |
168 for ( i=0; i<SDL_numthreads; ++i ) { | |
169 if ( this_thread == SDL_Threads[i]->threadid ) { | |
170 errbuf = &SDL_Threads[i]->errbuf; | |
171 break; | |
172 } | |
173 } | |
174 SDL_mutexV(thread_lock); | |
175 } | |
176 return(errbuf); | |
177 } | |
178 | |
179 | |
180 /* Arguments and callback to setup and run the user thread function */ | |
181 typedef struct { | |
182 int (*func)(void *); | |
183 void *data; | |
184 SDL_Thread *info; | |
185 SDL_sem *wait; | |
186 } thread_args; | |
187 | |
188 void SDL_RunThread(void *data) | |
189 { | |
190 thread_args *args; | |
191 int (*userfunc)(void *); | |
192 void *userdata; | |
193 int *statusloc; | |
194 | |
195 /* Perform any system-dependent setup | |
196 - this function cannot fail, and cannot use SDL_SetError() | |
197 */ | |
198 SDL_SYS_SetupThread(); | |
199 | |
200 /* Get the thread id */ | |
201 args = (thread_args *)data; | |
202 args->info->threadid = SDL_ThreadID(); | |
203 | |
204 /* Figure out what function to run */ | |
205 userfunc = args->func; | |
206 userdata = args->data; | |
207 statusloc = &args->info->status; | |
208 | |
209 /* Wake up the parent thread */ | |
210 SDL_SemPost(args->wait); | |
211 | |
212 /* Run the function */ | |
213 *statusloc = userfunc(userdata); | |
214 } | |
215 | |
1190 | 216 #ifdef __OS2__ |
217 DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread_Core(int (*fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread) | |
218 #else | |
219 DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (*fn)(void *), void *data) | |
220 #endif | |
0 | 221 { |
222 SDL_Thread *thread; | |
223 thread_args *args; | |
224 int ret; | |
225 | |
226 /* Allocate memory for the thread info structure */ | |
227 thread = (SDL_Thread *)malloc(sizeof(*thread)); | |
228 if ( thread == NULL ) { | |
229 SDL_OutOfMemory(); | |
230 return(NULL); | |
231 } | |
232 memset(thread, 0, (sizeof *thread)); | |
233 thread->status = -1; | |
234 | |
235 /* Set up the arguments for the thread */ | |
236 args = (thread_args *)malloc(sizeof(*args)); | |
237 if ( args == NULL ) { | |
238 SDL_OutOfMemory(); | |
239 free(thread); | |
240 return(NULL); | |
241 } | |
242 args->func = fn; | |
243 args->data = data; | |
244 args->info = thread; | |
245 args->wait = SDL_CreateSemaphore(0); | |
246 if ( args->wait == NULL ) { | |
247 free(thread); | |
248 free(args); | |
249 return(NULL); | |
250 } | |
251 | |
252 /* Add the thread to the list of available threads */ | |
253 SDL_AddThread(thread); | |
254 | |
255 /* Create the thread and go! */ | |
1190 | 256 #ifdef __OS2__ |
257 ret = SDL_SYS_CreateThread(thread, args, pfnBeginThread, pfnEndThread); | |
258 #else | |
0 | 259 ret = SDL_SYS_CreateThread(thread, args); |
1190 | 260 #endif |
0 | 261 if ( ret >= 0 ) { |
262 /* Wait for the thread function to use arguments */ | |
263 SDL_SemWait(args->wait); | |
264 } else { | |
265 /* Oops, failed. Gotta free everything */ | |
266 SDL_DelThread(thread); | |
267 free(thread); | |
268 thread = NULL; | |
269 } | |
270 SDL_DestroySemaphore(args->wait); | |
271 free(args); | |
272 | |
273 /* Everything is running now */ | |
274 return(thread); | |
275 } | |
276 | |
277 void SDL_WaitThread(SDL_Thread *thread, int *status) | |
278 { | |
279 if ( thread ) { | |
280 SDL_SYS_WaitThread(thread); | |
281 if ( status ) { | |
282 *status = thread->status; | |
283 } | |
284 SDL_DelThread(thread); | |
285 free(thread); | |
286 } | |
287 } | |
288 | |
289 Uint32 SDL_GetThreadID(SDL_Thread *thread) | |
290 { | |
291 Uint32 id; | |
292 | |
293 if ( thread ) { | |
294 id = thread->threadid; | |
295 } else { | |
296 id = SDL_ThreadID(); | |
297 } | |
298 return(id); | |
299 } | |
300 | |
301 void SDL_KillThread(SDL_Thread *thread) | |
302 { | |
303 if ( thread ) { | |
304 SDL_SYS_KillThread(thread); | |
305 SDL_WaitThread(thread, NULL); | |
306 } | |
307 } | |
308 |