Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 1312:c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
I batch edited these files, so please let me know if I've accidentally removed anybody's
credit here.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 01 Feb 2006 06:32:25 +0000 |
parents | f9794ee91dfc |
children | 450721ad5436 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 /* Allow access to a raw mixing buffer */ | |
24 #include <stdlib.h> | |
25 #include <stdio.h> | |
26 #include <string.h> | |
27 | |
28 #include "SDL.h" | |
29 #include "SDL_audio.h" | |
30 #include "SDL_timer.h" | |
31 #include "SDL_error.h" | |
32 #include "SDL_audio_c.h" | |
33 #include "SDL_audiomem.h" | |
34 #include "SDL_sysaudio.h" | |
35 | |
1190 | 36 #ifdef __OS2__ |
37 // We'll need the DosSetPriority() API! | |
38 #define INCL_DOSPROCESS | |
39 #include <os2.h> | |
40 #endif | |
41 | |
0 | 42 /* Available audio drivers */ |
43 static AudioBootStrap *bootstrap[] = { | |
121
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44 #ifdef OPENBSD_AUDIO_SUPPORT |
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45 &OPENBSD_AUDIO_bootstrap, |
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46 #endif |
0 | 47 #ifdef OSS_SUPPORT |
48 &DSP_bootstrap, | |
49 &DMA_bootstrap, | |
50 #endif | |
51 #ifdef ALSA_SUPPORT | |
52 &ALSA_bootstrap, | |
53 #endif | |
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54 #ifdef QNXNTOAUDIO_SUPPORT |
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55 &QNXNTOAUDIO_bootstrap, |
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56 #endif |
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57 #ifdef SUNAUDIO_SUPPORT |
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58 &SUNAUDIO_bootstrap, |
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59 #endif |
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60 #ifdef DMEDIA_SUPPORT |
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61 &DMEDIA_bootstrap, |
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62 #endif |
0 | 63 #ifdef ARTSC_SUPPORT |
64 &ARTSC_bootstrap, | |
65 #endif | |
66 #ifdef ESD_SUPPORT | |
67 &ESD_bootstrap, | |
68 #endif | |
69 #ifdef NAS_SUPPORT | |
70 &NAS_bootstrap, | |
71 #endif | |
72 #ifdef ENABLE_DIRECTX | |
73 &DSOUND_bootstrap, | |
74 #endif | |
75 #ifdef ENABLE_WINDIB | |
76 &WAVEOUT_bootstrap, | |
77 #endif | |
78 #ifdef __BEOS__ | |
79 &BAUDIO_bootstrap, | |
80 #endif | |
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81 #ifdef MACOSX |
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82 &COREAUDIO_bootstrap, |
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83 #endif |
0 | 84 #if defined(macintosh) || TARGET_API_MAC_CARBON |
85 &SNDMGR_bootstrap, | |
86 #endif | |
87 #ifdef _AIX | |
88 &Paud_bootstrap, | |
89 #endif | |
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90 #ifdef ENABLE_AHI |
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91 &AHI_bootstrap, |
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92 #endif |
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93 #ifdef MMEAUDIO_SUPPORT |
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94 &MMEAUDIO_bootstrap, |
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95 #endif |
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96 #ifdef MINTAUDIO_SUPPORT |
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97 &MINTAUDIO_GSXB_bootstrap, |
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98 &MINTAUDIO_MCSN_bootstrap, |
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99 &MINTAUDIO_STFA_bootstrap, |
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100 &MINTAUDIO_XBIOS_bootstrap, |
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101 &MINTAUDIO_DMA8_bootstrap, |
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102 #endif |
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103 #ifdef DISKAUD_SUPPORT |
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104 &DISKAUD_bootstrap, |
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105 #endif |
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106 #ifdef ENABLE_DC |
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107 &DCAUD_bootstrap, |
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108 #endif |
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109 #ifdef DRENDERER_SUPPORT |
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110 &DRENDERER_bootstrap, |
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111 #endif |
1190 | 112 #ifdef __OS2__ |
113 &DART_bootstrap, | |
114 #endif | |
0 | 115 NULL |
116 }; | |
117 SDL_AudioDevice *current_audio = NULL; | |
118 | |
119 /* Various local functions */ | |
120 int SDL_AudioInit(const char *driver_name); | |
121 void SDL_AudioQuit(void); | |
122 | |
21
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123 #ifdef ENABLE_AHI |
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124 static int audio_configured = 0; |
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125 #endif |
0 | 126 |
127 /* The general mixing thread function */ | |
128 int SDL_RunAudio(void *audiop) | |
129 { | |
130 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop; | |
131 Uint8 *stream; | |
132 int stream_len; | |
133 void *udata; | |
134 void (*fill)(void *userdata,Uint8 *stream, int len); | |
135 int silence; | |
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136 #ifdef ENABLE_AHI |
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137 int started = 0; |
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138 |
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139 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */ |
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140 |
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141 D(bug("Task audio started audio struct:<%lx>...\n",audiop)); |
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142 |
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143 D(bug("Before Openaudio...")); |
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144 if(audio->OpenAudio(audio, &audio->spec)==-1) |
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145 { |
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146 D(bug("Open audio failed...\n")); |
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147 return(-1); |
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148 } |
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149 D(bug("OpenAudio...OK\n")); |
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150 #endif |
0 | 151 |
152 /* Perform any thread setup */ | |
153 if ( audio->ThreadInit ) { | |
154 audio->ThreadInit(audio); | |
155 } | |
156 audio->threadid = SDL_ThreadID(); | |
157 | |
158 /* Set up the mixing function */ | |
159 fill = audio->spec.callback; | |
160 udata = audio->spec.userdata; | |
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161 |
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162 #ifdef ENABLE_AHI |
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163 audio_configured = 1; |
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164 |
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165 D(bug("Audio configured... Checking for conversion\n")); |
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166 SDL_mutexP(audio->mixer_lock); |
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167 D(bug("Semaphore obtained...\n")); |
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168 #endif |
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169 |
0 | 170 if ( audio->convert.needed ) { |
171 if ( audio->convert.src_format == AUDIO_U8 ) { | |
172 silence = 0x80; | |
173 } else { | |
174 silence = 0; | |
175 } | |
176 stream_len = audio->convert.len; | |
177 } else { | |
178 silence = audio->spec.silence; | |
179 stream_len = audio->spec.size; | |
180 } | |
181 stream = audio->fake_stream; | |
182 | |
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183 #ifdef ENABLE_AHI |
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184 SDL_mutexV(audio->mixer_lock); |
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185 D(bug("Entering audio loop...\n")); |
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186 #endif |
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187 |
1190 | 188 #ifdef __OS2__ |
189 // Increase the priority of this thread to make sure that | |
190 // the audio will be continuous all the time! | |
191 #ifdef USE_DOSSETPRIORITY | |
192 #ifdef DEBUG_BUILD | |
193 printf("[SDL_RunAudio] : Setting priority to ForegroundServer+0! (TID%d)\n", SDL_ThreadID()); | |
194 #endif | |
195 DosSetPriority(PRTYS_THREAD, PRTYC_FOREGROUNDSERVER, 0, 0); | |
196 #endif | |
197 #endif | |
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198 |
0 | 199 /* Loop, filling the audio buffers */ |
200 while ( audio->enabled ) { | |
201 | |
202 /* Wait for new current buffer to finish playing */ | |
203 if ( stream == audio->fake_stream ) { | |
204 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq); | |
205 } else { | |
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206 #ifdef ENABLE_AHI |
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207 if ( started > 1 ) |
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208 #endif |
0 | 209 audio->WaitAudio(audio); |
210 } | |
211 | |
212 /* Fill the current buffer with sound */ | |
213 if ( audio->convert.needed ) { | |
214 if ( audio->convert.buf ) { | |
215 stream = audio->convert.buf; | |
216 } else { | |
217 continue; | |
218 } | |
219 } else { | |
220 stream = audio->GetAudioBuf(audio); | |
221 if ( stream == NULL ) { | |
222 stream = audio->fake_stream; | |
223 } | |
224 } | |
225 memset(stream, silence, stream_len); | |
226 | |
227 if ( ! audio->paused ) { | |
228 SDL_mutexP(audio->mixer_lock); | |
229 (*fill)(udata, stream, stream_len); | |
230 SDL_mutexV(audio->mixer_lock); | |
231 } | |
232 | |
233 /* Convert the audio if necessary */ | |
234 if ( audio->convert.needed ) { | |
235 SDL_ConvertAudio(&audio->convert); | |
236 stream = audio->GetAudioBuf(audio); | |
237 if ( stream == NULL ) { | |
238 stream = audio->fake_stream; | |
239 } | |
240 memcpy(stream, audio->convert.buf, | |
241 audio->convert.len_cvt); | |
242 } | |
243 | |
244 /* Ready current buffer for play and change current buffer */ | |
245 if ( stream != audio->fake_stream ) { | |
246 audio->PlayAudio(audio); | |
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247 #ifdef ENABLE_AHI |
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248 /* AmigaOS don't have to wait the first time audio is played! */ |
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249 started++; |
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250 #endif |
0 | 251 } |
252 } | |
253 /* Wait for the audio to drain.. */ | |
254 if ( audio->WaitDone ) { | |
255 audio->WaitDone(audio); | |
256 } | |
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257 |
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258 #ifdef ENABLE_AHI |
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259 D(bug("WaitAudio...Done\n")); |
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260 |
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261 audio->CloseAudio(audio); |
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262 |
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263 D(bug("CloseAudio..Done, subtask exiting...\n")); |
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264 audio_configured = 0; |
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265 #endif |
1190 | 266 #ifdef __OS2__ |
267 #ifdef DEBUG_BUILD | |
268 printf("[SDL_RunAudio] : Task exiting. (TID%d)\n", SDL_ThreadID()); | |
269 #endif | |
270 #endif | |
0 | 271 return(0); |
272 } | |
273 | |
322
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274 static void SDL_LockAudio_Default(SDL_AudioDevice *audio) |
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275 { |
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276 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { |
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277 return; |
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278 } |
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279 SDL_mutexP(audio->mixer_lock); |
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280 } |
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281 |
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282 static void SDL_UnlockAudio_Default(SDL_AudioDevice *audio) |
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283 { |
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284 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { |
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285 return; |
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286 } |
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287 SDL_mutexV(audio->mixer_lock); |
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288 } |
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289 |
0 | 290 int SDL_AudioInit(const char *driver_name) |
291 { | |
292 SDL_AudioDevice *audio; | |
293 int i = 0, idx; | |
294 | |
295 /* Check to make sure we don't overwrite 'current_audio' */ | |
296 if ( current_audio != NULL ) { | |
297 SDL_AudioQuit(); | |
298 } | |
299 | |
300 /* Select the proper audio driver */ | |
301 audio = NULL; | |
302 idx = 0; | |
303 #ifdef unix | |
304 if ( (driver_name == NULL) && (getenv("ESPEAKER") != NULL) ) { | |
305 /* Ahem, we know that if ESPEAKER is set, user probably wants | |
306 to use ESD, but don't start it if it's not already running. | |
307 This probably isn't the place to do this, but... Shh! :) | |
308 */ | |
309 for ( i=0; bootstrap[i]; ++i ) { | |
310 if ( strcmp(bootstrap[i]->name, "esd") == 0 ) { | |
311 const char *esd_no_spawn; | |
312 | |
313 /* Don't start ESD if it's not running */ | |
314 esd_no_spawn = getenv("ESD_NO_SPAWN"); | |
315 if ( esd_no_spawn == NULL ) { | |
316 putenv("ESD_NO_SPAWN=1"); | |
317 } | |
318 if ( bootstrap[i]->available() ) { | |
319 audio = bootstrap[i]->create(0); | |
320 break; | |
321 } | |
322 #ifdef linux /* No unsetenv() on most platforms */ | |
323 if ( esd_no_spawn == NULL ) { | |
324 unsetenv("ESD_NO_SPAWN"); | |
325 } | |
326 #endif | |
327 } | |
328 } | |
329 } | |
330 #endif /* unix */ | |
331 if ( audio == NULL ) { | |
332 if ( driver_name != NULL ) { | |
333 #if 0 /* This will be replaced with a better driver selection API */ | |
334 if ( strrchr(driver_name, ':') != NULL ) { | |
335 idx = atoi(strrchr(driver_name, ':')+1); | |
336 } | |
337 #endif | |
338 for ( i=0; bootstrap[i]; ++i ) { | |
339 if (strncmp(bootstrap[i]->name, driver_name, | |
340 strlen(bootstrap[i]->name)) == 0) { | |
341 if ( bootstrap[i]->available() ) { | |
342 audio=bootstrap[i]->create(idx); | |
343 break; | |
344 } | |
345 } | |
346 } | |
347 } else { | |
348 for ( i=0; bootstrap[i]; ++i ) { | |
349 if ( bootstrap[i]->available() ) { | |
350 audio = bootstrap[i]->create(idx); | |
351 if ( audio != NULL ) { | |
352 break; | |
353 } | |
354 } | |
355 } | |
356 } | |
357 if ( audio == NULL ) { | |
358 SDL_SetError("No available audio device"); | |
359 #if 0 /* Don't fail SDL_Init() if audio isn't available. | |
360 SDL_OpenAudio() will handle it at that point. *sigh* | |
361 */ | |
362 return(-1); | |
363 #endif | |
364 } | |
365 } | |
366 current_audio = audio; | |
367 if ( current_audio ) { | |
368 current_audio->name = bootstrap[i]->name; | |
322
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369 if ( !current_audio->LockAudio && !current_audio->UnlockAudio ) { |
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370 current_audio->LockAudio = SDL_LockAudio_Default; |
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371 current_audio->UnlockAudio = SDL_UnlockAudio_Default; |
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372 } |
0 | 373 } |
374 return(0); | |
375 } | |
376 | |
377 char *SDL_AudioDriverName(char *namebuf, int maxlen) | |
378 { | |
379 if ( current_audio != NULL ) { | |
380 strncpy(namebuf, current_audio->name, maxlen-1); | |
381 namebuf[maxlen-1] = '\0'; | |
382 return(namebuf); | |
383 } | |
384 return(NULL); | |
385 } | |
386 | |
387 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained) | |
388 { | |
389 SDL_AudioDevice *audio; | |
390 | |
391 /* Start up the audio driver, if necessary */ | |
392 if ( ! current_audio ) { | |
393 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) || | |
394 (current_audio == NULL) ) { | |
395 return(-1); | |
396 } | |
397 } | |
398 audio = current_audio; | |
399 | |
262
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400 if (audio->opened) { |
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401 SDL_SetError("Audio device is already opened"); |
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402 return(-1); |
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403 } |
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404 |
0 | 405 /* Verify some parameters */ |
406 if ( desired->callback == NULL ) { | |
407 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); | |
408 return(-1); | |
409 } | |
410 switch ( desired->channels ) { | |
411 case 1: /* Mono */ | |
412 case 2: /* Stereo */ | |
942
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413 case 4: /* surround */ |
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414 case 6: /* surround with center and lfe */ |
0 | 415 break; |
416 default: | |
417 SDL_SetError("1 (mono) and 2 (stereo) channels supported"); | |
418 return(-1); | |
419 } | |
420 | |
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421 #if defined(macintosh) || (defined(__riscos__) && defined(DISABLE_THREADS)) |
0 | 422 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */ |
423 #else | |
398
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424 #if defined(__MINT__) && !defined(ENABLE_THREADS) |
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425 /* Uses interrupt driven audio, without thread */ |
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426 #else |
0 | 427 /* Create a semaphore for locking the sound buffers */ |
428 audio->mixer_lock = SDL_CreateMutex(); | |
429 if ( audio->mixer_lock == NULL ) { | |
430 SDL_SetError("Couldn't create mixer lock"); | |
431 SDL_CloseAudio(); | |
432 return(-1); | |
433 } | |
398
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434 #endif /* __MINT__ */ |
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435 #endif /* macintosh */ |
0 | 436 |
437 /* Calculate the silence and size of the audio specification */ | |
438 SDL_CalculateAudioSpec(desired); | |
439 | |
440 /* Open the audio subsystem */ | |
441 memcpy(&audio->spec, desired, sizeof(audio->spec)); | |
442 audio->convert.needed = 0; | |
443 audio->enabled = 1; | |
444 audio->paused = 1; | |
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445 |
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446 #ifndef ENABLE_AHI |
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447 |
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448 /* AmigaOS opens audio inside the main loop */ |
0 | 449 audio->opened = audio->OpenAudio(audio, &audio->spec)+1; |
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450 |
0 | 451 if ( ! audio->opened ) { |
452 SDL_CloseAudio(); | |
453 return(-1); | |
454 } | |
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455 #else |
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456 D(bug("Locking semaphore...")); |
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457 SDL_mutexP(audio->mixer_lock); |
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458 |
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459 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
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460 D(bug("Created thread...\n")); |
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461 |
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462 if ( audio->thread == NULL ) { |
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463 SDL_mutexV(audio->mixer_lock); |
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464 SDL_CloseAudio(); |
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465 SDL_SetError("Couldn't create audio thread"); |
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466 return(-1); |
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467 } |
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468 |
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469 while(!audio_configured) |
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470 SDL_Delay(100); |
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471 #endif |
0 | 472 |
473 /* If the audio driver changes the buffer size, accept it */ | |
474 if ( audio->spec.samples != desired->samples ) { | |
475 desired->samples = audio->spec.samples; | |
476 SDL_CalculateAudioSpec(desired); | |
477 } | |
478 | |
479 /* Allocate a fake audio memory buffer */ | |
480 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size); | |
481 if ( audio->fake_stream == NULL ) { | |
482 SDL_CloseAudio(); | |
483 SDL_OutOfMemory(); | |
484 return(-1); | |
485 } | |
486 | |
487 /* See if we need to do any conversion */ | |
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488 if ( obtained != NULL ) { |
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489 memcpy(obtained, &audio->spec, sizeof(audio->spec)); |
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490 } else if ( desired->freq != audio->spec.freq || |
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491 desired->format != audio->spec.format || |
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492 desired->channels != audio->spec.channels ) { |
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493 /* Build an audio conversion block */ |
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494 if ( SDL_BuildAudioCVT(&audio->convert, |
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495 desired->format, desired->channels, |
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496 desired->freq, |
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497 audio->spec.format, audio->spec.channels, |
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498 audio->spec.freq) < 0 ) { |
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499 SDL_CloseAudio(); |
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500 return(-1); |
0 | 501 } |
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502 if ( audio->convert.needed ) { |
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503 audio->convert.len = desired->size; |
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504 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem( |
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505 audio->convert.len*audio->convert.len_mult); |
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506 if ( audio->convert.buf == NULL ) { |
0 | 507 SDL_CloseAudio(); |
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508 SDL_OutOfMemory(); |
0 | 509 return(-1); |
510 } | |
511 } | |
512 } | |
513 | |
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514 #ifndef ENABLE_AHI |
0 | 515 /* Start the audio thread if necessary */ |
516 switch (audio->opened) { | |
517 case 1: | |
518 /* Start the audio thread */ | |
519 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); | |
520 if ( audio->thread == NULL ) { | |
521 SDL_CloseAudio(); | |
522 SDL_SetError("Couldn't create audio thread"); | |
523 return(-1); | |
524 } | |
525 break; | |
526 | |
527 default: | |
528 /* The audio is now playing */ | |
529 break; | |
530 } | |
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531 #else |
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532 SDL_mutexV(audio->mixer_lock); |
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533 D(bug("SDL_OpenAudio USCITA...\n")); |
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534 |
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535 #endif |
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536 |
0 | 537 return(0); |
538 } | |
539 | |
540 SDL_audiostatus SDL_GetAudioStatus(void) | |
541 { | |
542 SDL_AudioDevice *audio = current_audio; | |
543 SDL_audiostatus status; | |
544 | |
545 status = SDL_AUDIO_STOPPED; | |
546 if ( audio && audio->enabled ) { | |
547 if ( audio->paused ) { | |
548 status = SDL_AUDIO_PAUSED; | |
549 } else { | |
550 status = SDL_AUDIO_PLAYING; | |
551 } | |
552 } | |
553 return(status); | |
554 } | |
555 | |
556 void SDL_PauseAudio (int pause_on) | |
557 { | |
558 SDL_AudioDevice *audio = current_audio; | |
559 | |
560 if ( audio ) { | |
561 audio->paused = pause_on; | |
562 } | |
563 } | |
564 | |
565 void SDL_LockAudio (void) | |
566 { | |
567 SDL_AudioDevice *audio = current_audio; | |
568 | |
569 /* Obtain a lock on the mixing buffers */ | |
322
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570 if ( audio && audio->LockAudio ) { |
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571 audio->LockAudio(audio); |
0 | 572 } |
573 } | |
574 | |
575 void SDL_UnlockAudio (void) | |
576 { | |
577 SDL_AudioDevice *audio = current_audio; | |
578 | |
579 /* Release lock on the mixing buffers */ | |
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580 if ( audio && audio->UnlockAudio ) { |
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581 audio->UnlockAudio(audio); |
0 | 582 } |
583 } | |
584 | |
585 void SDL_CloseAudio (void) | |
586 { | |
587 SDL_QuitSubSystem(SDL_INIT_AUDIO); | |
588 } | |
589 | |
590 void SDL_AudioQuit(void) | |
591 { | |
592 SDL_AudioDevice *audio = current_audio; | |
593 | |
594 if ( audio ) { | |
595 audio->enabled = 0; | |
596 if ( audio->thread != NULL ) { | |
597 SDL_WaitThread(audio->thread, NULL); | |
598 } | |
599 if ( audio->mixer_lock != NULL ) { | |
600 SDL_DestroyMutex(audio->mixer_lock); | |
601 } | |
602 if ( audio->fake_stream != NULL ) { | |
603 SDL_FreeAudioMem(audio->fake_stream); | |
604 } | |
605 if ( audio->convert.needed ) { | |
606 SDL_FreeAudioMem(audio->convert.buf); | |
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607 |
0 | 608 } |
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609 #ifndef ENABLE_AHI |
0 | 610 if ( audio->opened ) { |
611 audio->CloseAudio(audio); | |
612 audio->opened = 0; | |
613 } | |
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614 #endif |
0 | 615 /* Free the driver data */ |
616 audio->free(audio); | |
617 current_audio = NULL; | |
618 } | |
619 } | |
620 | |
621 #define NUM_FORMATS 6 | |
622 static int format_idx; | |
623 static int format_idx_sub; | |
624 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = { | |
625 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
626 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
627 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 }, | |
628 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 }, | |
629 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 }, | |
630 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 }, | |
631 }; | |
632 | |
633 Uint16 SDL_FirstAudioFormat(Uint16 format) | |
634 { | |
635 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) { | |
636 if ( format_list[format_idx][0] == format ) { | |
637 break; | |
638 } | |
639 } | |
640 format_idx_sub = 0; | |
641 return(SDL_NextAudioFormat()); | |
642 } | |
643 | |
644 Uint16 SDL_NextAudioFormat(void) | |
645 { | |
646 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) { | |
647 return(0); | |
648 } | |
649 return(format_list[format_idx][format_idx_sub++]); | |
650 } | |
651 | |
652 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec) | |
653 { | |
654 switch (spec->format) { | |
655 case AUDIO_U8: | |
656 spec->silence = 0x80; | |
657 break; | |
658 default: | |
659 spec->silence = 0x00; | |
660 break; | |
661 } | |
662 spec->size = (spec->format&0xFF)/8; | |
663 spec->size *= spec->channels; | |
664 spec->size *= spec->samples; | |
665 } |