Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_ThreadID.3 @ 481:c96e2137f9eb
Date: Sat, 31 Aug 2002 15:42:45 +0200
From: Alexandre Courbot
Subject: [SDL] Qtopia port fixes/improvments
-Whenever the screen is rotated, the pad is rotated as well,
-Fixed a mouse bug: when tapping on the screen, the click event was
often sent at the previous position of the stylus (resulting in strange
behavior in Scummvm for instance)
-Added the SDL_QT_INVERT_ROTATION environment variable which, when set,
rotates the screen (and the mouse, and the pad) the other way. This can
be useful for left-handed people.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 01 Sep 2002 00:37:24 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
1 .TH "SDL_ThreadID" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_ThreadID\- Get the 32-bit thread identifier for the current thread\&. | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 #include "SDL_thread\&.h" | |
8 .sp | |
9 \fBUint32 \fBSDL_ThreadID\fP\fR(\fBvoid\fR) | |
10 .SH "DESCRIPTION" | |
11 .PP | |
12 Get the 32-bit thread identifier for the current thread\&. | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
13 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |