Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_SetClipRect.3 @ 481:c96e2137f9eb
Date: Sat, 31 Aug 2002 15:42:45 +0200
From: Alexandre Courbot
Subject: [SDL] Qtopia port fixes/improvments
-Whenever the screen is rotated, the pad is rotated as well,
-Fixed a mouse bug: when tapping on the screen, the click event was
often sent at the previous position of the stylus (resulting in strange
behavior in Scummvm for instance)
-Added the SDL_QT_INVERT_ROTATION environment variable which, when set,
rotates the screen (and the mouse, and the pad) the other way. This can
be useful for left-handed people.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 01 Sep 2002 00:37:24 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
---|---|
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
1 .TH "SDL_SetClipRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_SetClipRect\- Sets the clipping rectangle for a surface\&. | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBvoid \fBSDL_SetClipRect\fP\fR(\fBSDL_Surface *surface, SDL_Rect *rect\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Sets the clipping rectangle for a surface\&. When this surface is the destination of a blit, only the area within the clip rectangle will be drawn into\&. | |
12 .PP | |
13 The rectangle pointed to by \fBrect\fR will be clipped to the edges of the surface so that the clip rectangle for a surface can never fall outside the edges of the surface\&. | |
14 .PP | |
15 If \fBrect\fR is \fBNULL\fP the clipping rectangle will be set to the full size of the surface\&. | |
16 .SH "SEE ALSO" | |
17 .PP | |
18 \fI\fBSDL_GetClipRect\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Surface\fR\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
19 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |