annotate docs/man3/SDL_Delay.3 @ 481:c96e2137f9eb

Date: Sat, 31 Aug 2002 15:42:45 +0200 From: Alexandre Courbot Subject: [SDL] Qtopia port fixes/improvments -Whenever the screen is rotated, the pad is rotated as well, -Fixed a mouse bug: when tapping on the screen, the click event was often sent at the previous position of the stylus (resulting in strange behavior in Scummvm for instance) -Added the SDL_QT_INVERT_ROTATION environment variable which, when set, rotates the screen (and the mouse, and the pad) the other way. This can be useful for left-handed people.
author Sam Lantinga <slouken@libsdl.org>
date Sun, 01 Sep 2002 00:37:24 +0000
parents e5bc29de3f0a
children 546f7c1eb755
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1 .TH "SDL_Delay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_Delay\- Wait a specified number of milliseconds before returning\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBvoid \fBSDL_Delay\fP\fR(\fBUint32 ms\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Wait a specified number of milliseconds before returning\&. \fBSDL_Delay\fP will wait at \fIleast\fP the specified time, but possible longer due to OS scheduling\&.
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12 .PP
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13 .RS
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14 \fBNote:
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15 .PP
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16 Count on a delay granularity of \fIat least\fP 10 ms\&. Some platforms have shorter clock ticks but this is the most common\&.
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17 .RE
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18 .SH "SEE ALSO"
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19 .PP
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20 \fI\fBSDL_AddTimer\fP\fR
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21 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01