Mercurial > sdl-ios-xcode
annotate src/video/SDL_yuv_sw.c @ 366:c94b390687d2
Avoid a conflict in the definition of int32
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 18 May 2002 11:30:38 +0000 |
parents | f6ffac90895c |
children | 22dbf364c017 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
297
f6ffac90895c
Updated copyright information for 2002
Sam Lantinga <slouken@libsdl.org>
parents:
292
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changeset
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
9
diff
changeset
|
20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* This is the software implementation of the YUV video overlay support */ | |
29 | |
30 /* This code was derived from code carrying the following copyright notices: | |
31 | |
32 * Copyright (c) 1995 The Regents of the University of California. | |
33 * All rights reserved. | |
34 * | |
35 * Permission to use, copy, modify, and distribute this software and its | |
36 * documentation for any purpose, without fee, and without written agreement is | |
37 * hereby granted, provided that the above copyright notice and the following | |
38 * two paragraphs appear in all copies of this software. | |
39 * | |
40 * IN NO EVENT SHALL THE UNIVERSITY OF CALIFORNIA BE LIABLE TO ANY PARTY FOR | |
41 * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT | |
42 * OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF | |
43 * CALIFORNIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
44 * | |
45 * THE UNIVERSITY OF CALIFORNIA SPECIFICALLY DISCLAIMS ANY WARRANTIES, | |
46 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY | |
47 * AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS | |
48 * ON AN "AS IS" BASIS, AND THE UNIVERSITY OF CALIFORNIA HAS NO OBLIGATION TO | |
49 * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. | |
50 | |
51 * Copyright (c) 1995 Erik Corry | |
52 * All rights reserved. | |
53 * | |
54 * Permission to use, copy, modify, and distribute this software and its | |
55 * documentation for any purpose, without fee, and without written agreement is | |
56 * hereby granted, provided that the above copyright notice and the following | |
57 * two paragraphs appear in all copies of this software. | |
58 * | |
59 * IN NO EVENT SHALL ERIK CORRY BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, | |
60 * SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OF | |
61 * THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF ERIK CORRY HAS BEEN ADVISED | |
62 * OF THE POSSIBILITY OF SUCH DAMAGE. | |
63 * | |
64 * ERIK CORRY SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT | |
65 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A | |
66 * PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS" | |
67 * BASIS, AND ERIK CORRY HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, | |
68 * UPDATES, ENHANCEMENTS, OR MODIFICATIONS. | |
69 | |
70 * Portions of this software Copyright (c) 1995 Brown University. | |
71 * All rights reserved. | |
72 * | |
73 * Permission to use, copy, modify, and distribute this software and its | |
74 * documentation for any purpose, without fee, and without written agreement | |
75 * is hereby granted, provided that the above copyright notice and the | |
76 * following two paragraphs appear in all copies of this software. | |
77 * | |
78 * IN NO EVENT SHALL BROWN UNIVERSITY BE LIABLE TO ANY PARTY FOR | |
79 * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT | |
80 * OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF BROWN | |
81 * UNIVERSITY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
82 * | |
83 * BROWN UNIVERSITY SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT | |
84 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A | |
85 * PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS" | |
86 * BASIS, AND BROWN UNIVERSITY HAS NO OBLIGATION TO PROVIDE MAINTENANCE, | |
87 * SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. | |
88 */ | |
89 | |
90 #include <stdlib.h> | |
91 #include <string.h> | |
92 | |
93 #include "SDL_error.h" | |
94 #include "SDL_video.h" | |
95 #include "SDL_stretch_c.h" | |
96 #include "SDL_yuvfuncs.h" | |
97 #include "SDL_yuv_sw_c.h" | |
98 | |
99 /* Function to check the CPU flags */ | |
100 #define MMX_CPU 0x800000 | |
101 #ifdef USE_ASMBLIT | |
102 #define CPU_Flags() Hermes_X86_CPU() | |
103 #else | |
104 #define CPU_Flags() 0L | |
105 #endif | |
106 | |
107 #ifdef USE_ASMBLIT | |
108 #define X86_ASSEMBLER | |
109 #define HermesConverterInterface void | |
110 #define HermesClearInterface void | |
111 #define STACKCALL | |
112 | |
113 #include "HeadX86.h" | |
114 #endif | |
115 | |
116 /* The functions used to manipulate software video overlays */ | |
117 static struct private_yuvhwfuncs sw_yuvfuncs = { | |
118 SDL_LockYUV_SW, | |
119 SDL_UnlockYUV_SW, | |
120 SDL_DisplayYUV_SW, | |
121 SDL_FreeYUV_SW | |
122 }; | |
123 | |
124 /* RGB conversion lookup tables */ | |
125 struct private_yuvhwdata { | |
126 SDL_Surface *stretch; | |
127 SDL_Surface *display; | |
128 Uint8 *pixels; | |
129 int *colortab; | |
130 Uint32 *rgb_2_pix; | |
131 void (*Display1X)(int *colortab, Uint32 *rgb_2_pix, | |
132 unsigned char *lum, unsigned char *cr, | |
133 unsigned char *cb, unsigned char *out, | |
134 int rows, int cols, int mod ); | |
135 void (*Display2X)(int *colortab, Uint32 *rgb_2_pix, | |
136 unsigned char *lum, unsigned char *cr, | |
137 unsigned char *cb, unsigned char *out, | |
138 int rows, int cols, int mod ); | |
139 | |
140 /* These are just so we don't have to allocate them separately */ | |
141 Uint16 pitches[3]; | |
142 Uint8 *planes[3]; | |
143 }; | |
144 | |
145 | |
146 /* The colorspace conversion functions */ | |
147 | |
148 extern void Color565DitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix, | |
149 unsigned char *lum, unsigned char *cr, | |
150 unsigned char *cb, unsigned char *out, | |
151 int rows, int cols, int mod ); | |
152 extern void ColorRGBDitherYV12MMX1X( int *colortab, Uint32 *rgb_2_pix, | |
153 unsigned char *lum, unsigned char *cr, | |
154 unsigned char *cb, unsigned char *out, | |
155 int rows, int cols, int mod ); | |
156 | |
157 static void Color16DitherYV12Mod1X( int *colortab, Uint32 *rgb_2_pix, | |
158 unsigned char *lum, unsigned char *cr, | |
159 unsigned char *cb, unsigned char *out, | |
160 int rows, int cols, int mod ) | |
161 { | |
162 unsigned short* row1; | |
163 unsigned short* row2; | |
164 unsigned char* lum2; | |
165 int x, y; | |
166 int cr_r; | |
167 int crb_g; | |
168 int cb_b; | |
169 int cols_2 = cols / 2; | |
170 | |
171 row1 = (unsigned short*) out; | |
172 row2 = row1 + cols + mod; | |
173 lum2 = lum + cols; | |
174 | |
175 mod += cols + mod; | |
176 | |
177 y = rows / 2; | |
178 while( y-- ) | |
179 { | |
180 x = cols_2; | |
181 while( x-- ) | |
182 { | |
183 register int L; | |
184 | |
185 cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; | |
186 crb_g = 1*768+256 + colortab[ *cr + 1*256 ] | |
187 + colortab[ *cb + 2*256 ]; | |
188 cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; | |
189 ++cr; ++cb; | |
190 | |
191 L = *lum++; | |
192 *row1++ = (rgb_2_pix[ L + cr_r ] | | |
193 rgb_2_pix[ L + crb_g ] | | |
194 rgb_2_pix[ L + cb_b ]); | |
195 | |
196 L = *lum++; | |
197 *row1++ = (rgb_2_pix[ L + cr_r ] | | |
198 rgb_2_pix[ L + crb_g ] | | |
199 rgb_2_pix[ L + cb_b ]); | |
200 | |
201 | |
202 /* Now, do second row. */ | |
203 | |
204 L = *lum2++; | |
205 *row2++ = (rgb_2_pix[ L + cr_r ] | | |
206 rgb_2_pix[ L + crb_g ] | | |
207 rgb_2_pix[ L + cb_b ]); | |
208 | |
209 L = *lum2++; | |
210 *row2++ = (rgb_2_pix[ L + cr_r ] | | |
211 rgb_2_pix[ L + crb_g ] | | |
212 rgb_2_pix[ L + cb_b ]); | |
213 } | |
214 | |
215 /* | |
216 * These values are at the start of the next line, (due | |
217 * to the ++'s above),but they need to be at the start | |
218 * of the line after that. | |
219 */ | |
220 lum += cols; | |
221 lum2 += cols; | |
222 row1 += mod; | |
223 row2 += mod; | |
224 } | |
225 } | |
226 | |
227 static void Color24DitherYV12Mod1X( int *colortab, Uint32 *rgb_2_pix, | |
228 unsigned char *lum, unsigned char *cr, | |
229 unsigned char *cb, unsigned char *out, | |
230 int rows, int cols, int mod ) | |
231 { | |
232 unsigned int value; | |
233 unsigned char* row1; | |
234 unsigned char* row2; | |
235 unsigned char* lum2; | |
236 int x, y; | |
237 int cr_r; | |
238 int crb_g; | |
239 int cb_b; | |
240 int cols_2 = cols / 2; | |
241 | |
242 row1 = out; | |
243 row2 = row1 + cols*3 + mod*3; | |
244 lum2 = lum + cols; | |
245 | |
246 mod += cols + mod; | |
247 mod *= 3; | |
248 | |
249 y = rows / 2; | |
250 while( y-- ) | |
251 { | |
252 x = cols_2; | |
253 while( x-- ) | |
254 { | |
255 register int L; | |
256 | |
257 cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; | |
258 crb_g = 1*768+256 + colortab[ *cr + 1*256 ] | |
259 + colortab[ *cb + 2*256 ]; | |
260 cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; | |
261 ++cr; ++cb; | |
262 | |
263 L = *lum++; | |
264 value = (rgb_2_pix[ L + cr_r ] | | |
265 rgb_2_pix[ L + crb_g ] | | |
266 rgb_2_pix[ L + cb_b ]); | |
267 *row1++ = (value ) & 0xFF; | |
268 *row1++ = (value >> 8) & 0xFF; | |
269 *row1++ = (value >> 16) & 0xFF; | |
270 | |
271 L = *lum++; | |
272 value = (rgb_2_pix[ L + cr_r ] | | |
273 rgb_2_pix[ L + crb_g ] | | |
274 rgb_2_pix[ L + cb_b ]); | |
275 *row1++ = (value ) & 0xFF; | |
276 *row1++ = (value >> 8) & 0xFF; | |
277 *row1++ = (value >> 16) & 0xFF; | |
278 | |
279 | |
280 /* Now, do second row. */ | |
281 | |
282 L = *lum2++; | |
283 value = (rgb_2_pix[ L + cr_r ] | | |
284 rgb_2_pix[ L + crb_g ] | | |
285 rgb_2_pix[ L + cb_b ]); | |
286 *row2++ = (value ) & 0xFF; | |
287 *row2++ = (value >> 8) & 0xFF; | |
288 *row2++ = (value >> 16) & 0xFF; | |
289 | |
290 L = *lum2++; | |
291 value = (rgb_2_pix[ L + cr_r ] | | |
292 rgb_2_pix[ L + crb_g ] | | |
293 rgb_2_pix[ L + cb_b ]); | |
294 *row2++ = (value ) & 0xFF; | |
295 *row2++ = (value >> 8) & 0xFF; | |
296 *row2++ = (value >> 16) & 0xFF; | |
297 } | |
298 | |
299 /* | |
300 * These values are at the start of the next line, (due | |
301 * to the ++'s above),but they need to be at the start | |
302 * of the line after that. | |
303 */ | |
304 lum += cols; | |
305 lum2 += cols; | |
306 row1 += mod; | |
307 row2 += mod; | |
308 } | |
309 } | |
310 | |
311 static void Color32DitherYV12Mod1X( int *colortab, Uint32 *rgb_2_pix, | |
312 unsigned char *lum, unsigned char *cr, | |
313 unsigned char *cb, unsigned char *out, | |
314 int rows, int cols, int mod ) | |
315 { | |
316 unsigned int* row1; | |
317 unsigned int* row2; | |
318 unsigned char* lum2; | |
319 int x, y; | |
320 int cr_r; | |
321 int crb_g; | |
322 int cb_b; | |
323 int cols_2 = cols / 2; | |
324 | |
325 row1 = (unsigned int*) out; | |
326 row2 = row1 + cols + mod; | |
327 lum2 = lum + cols; | |
328 | |
329 mod += cols + mod; | |
330 | |
331 y = rows / 2; | |
332 while( y-- ) | |
333 { | |
334 x = cols_2; | |
335 while( x-- ) | |
336 { | |
337 register int L; | |
338 | |
339 cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; | |
340 crb_g = 1*768+256 + colortab[ *cr + 1*256 ] | |
341 + colortab[ *cb + 2*256 ]; | |
342 cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; | |
343 ++cr; ++cb; | |
344 | |
345 L = *lum++; | |
346 *row1++ = (rgb_2_pix[ L + cr_r ] | | |
347 rgb_2_pix[ L + crb_g ] | | |
348 rgb_2_pix[ L + cb_b ]); | |
349 | |
350 L = *lum++; | |
351 *row1++ = (rgb_2_pix[ L + cr_r ] | | |
352 rgb_2_pix[ L + crb_g ] | | |
353 rgb_2_pix[ L + cb_b ]); | |
354 | |
355 | |
356 /* Now, do second row. */ | |
357 | |
358 L = *lum2++; | |
359 *row2++ = (rgb_2_pix[ L + cr_r ] | | |
360 rgb_2_pix[ L + crb_g ] | | |
361 rgb_2_pix[ L + cb_b ]); | |
362 | |
363 L = *lum2++; | |
364 *row2++ = (rgb_2_pix[ L + cr_r ] | | |
365 rgb_2_pix[ L + crb_g ] | | |
366 rgb_2_pix[ L + cb_b ]); | |
367 } | |
368 | |
369 /* | |
370 * These values are at the start of the next line, (due | |
371 * to the ++'s above),but they need to be at the start | |
372 * of the line after that. | |
373 */ | |
374 lum += cols; | |
375 lum2 += cols; | |
376 row1 += mod; | |
377 row2 += mod; | |
378 } | |
379 } | |
380 | |
381 /* | |
382 * In this function I make use of a nasty trick. The tables have the lower | |
383 * 16 bits replicated in the upper 16. This means I can write ints and get | |
384 * the horisontal doubling for free (almost). | |
385 */ | |
386 static void Color16DitherYV12Mod2X( int *colortab, Uint32 *rgb_2_pix, | |
387 unsigned char *lum, unsigned char *cr, | |
388 unsigned char *cb, unsigned char *out, | |
389 int rows, int cols, int mod ) | |
390 { | |
391 unsigned int* row1 = (unsigned int*) out; | |
392 const int next_row = cols+(mod/2); | |
393 unsigned int* row2 = row1 + 2*next_row; | |
394 unsigned char* lum2; | |
395 int x, y; | |
396 int cr_r; | |
397 int crb_g; | |
398 int cb_b; | |
399 int cols_2 = cols / 2; | |
400 | |
401 lum2 = lum + cols; | |
402 | |
403 mod = (next_row * 3) + (mod/2); | |
404 | |
405 y = rows / 2; | |
406 while( y-- ) | |
407 { | |
408 x = cols_2; | |
409 while( x-- ) | |
410 { | |
411 register int L; | |
412 | |
413 cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; | |
414 crb_g = 1*768+256 + colortab[ *cr + 1*256 ] | |
415 + colortab[ *cb + 2*256 ]; | |
416 cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; | |
417 ++cr; ++cb; | |
418 | |
419 L = *lum++; | |
420 row1[0] = row1[next_row] = (rgb_2_pix[ L + cr_r ] | | |
421 rgb_2_pix[ L + crb_g ] | | |
422 rgb_2_pix[ L + cb_b ]); | |
423 row1++; | |
424 | |
425 L = *lum++; | |
426 row1[0] = row1[next_row] = (rgb_2_pix[ L + cr_r ] | | |
427 rgb_2_pix[ L + crb_g ] | | |
428 rgb_2_pix[ L + cb_b ]); | |
429 row1++; | |
430 | |
431 | |
432 /* Now, do second row. */ | |
433 | |
434 L = *lum2++; | |
435 row2[0] = row2[next_row] = (rgb_2_pix[ L + cr_r ] | | |
436 rgb_2_pix[ L + crb_g ] | | |
437 rgb_2_pix[ L + cb_b ]); | |
438 row2++; | |
439 | |
440 L = *lum2++; | |
441 row2[0] = row2[next_row] = (rgb_2_pix[ L + cr_r ] | | |
442 rgb_2_pix[ L + crb_g ] | | |
443 rgb_2_pix[ L + cb_b ]); | |
444 row2++; | |
445 } | |
446 | |
447 /* | |
448 * These values are at the start of the next line, (due | |
449 * to the ++'s above),but they need to be at the start | |
450 * of the line after that. | |
451 */ | |
452 lum += cols; | |
453 lum2 += cols; | |
454 row1 += mod; | |
455 row2 += mod; | |
456 } | |
457 } | |
458 | |
459 static void Color24DitherYV12Mod2X( int *colortab, Uint32 *rgb_2_pix, | |
460 unsigned char *lum, unsigned char *cr, | |
461 unsigned char *cb, unsigned char *out, | |
462 int rows, int cols, int mod ) | |
463 { | |
464 unsigned int value; | |
465 unsigned char* row1 = out; | |
466 const int next_row = (cols*2 + mod) * 3; | |
467 unsigned char* row2 = row1 + 2*next_row; | |
468 unsigned char* lum2; | |
469 int x, y; | |
470 int cr_r; | |
471 int crb_g; | |
472 int cb_b; | |
473 int cols_2 = cols / 2; | |
474 | |
475 lum2 = lum + cols; | |
476 | |
477 mod = next_row*3 + mod*3; | |
478 | |
479 y = rows / 2; | |
480 while( y-- ) | |
481 { | |
482 x = cols_2; | |
483 while( x-- ) | |
484 { | |
485 register int L; | |
486 | |
487 cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; | |
488 crb_g = 1*768+256 + colortab[ *cr + 1*256 ] | |
489 + colortab[ *cb + 2*256 ]; | |
490 cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; | |
491 ++cr; ++cb; | |
492 | |
493 L = *lum++; | |
494 value = (rgb_2_pix[ L + cr_r ] | | |
495 rgb_2_pix[ L + crb_g ] | | |
496 rgb_2_pix[ L + cb_b ]); | |
497 row1[0+0] = row1[3+0] = row1[next_row+0] = row1[next_row+3+0] = | |
498 (value ) & 0xFF; | |
499 row1[0+1] = row1[3+1] = row1[next_row+1] = row1[next_row+3+1] = | |
500 (value >> 8) & 0xFF; | |
501 row1[0+2] = row1[3+2] = row1[next_row+2] = row1[next_row+3+2] = | |
502 (value >> 16) & 0xFF; | |
503 row1 += 2*3; | |
504 | |
505 L = *lum++; | |
506 value = (rgb_2_pix[ L + cr_r ] | | |
507 rgb_2_pix[ L + crb_g ] | | |
508 rgb_2_pix[ L + cb_b ]); | |
509 row1[0+0] = row1[3+0] = row1[next_row+0] = row1[next_row+3+0] = | |
510 (value ) & 0xFF; | |
511 row1[0+1] = row1[3+1] = row1[next_row+1] = row1[next_row+3+1] = | |
512 (value >> 8) & 0xFF; | |
513 row1[0+2] = row1[3+2] = row1[next_row+2] = row1[next_row+3+2] = | |
514 (value >> 16) & 0xFF; | |
515 row1 += 2*3; | |
516 | |
517 | |
518 /* Now, do second row. */ | |
519 | |
520 L = *lum2++; | |
521 value = (rgb_2_pix[ L + cr_r ] | | |
522 rgb_2_pix[ L + crb_g ] | | |
523 rgb_2_pix[ L + cb_b ]); | |
524 row2[0+0] = row2[3+0] = row2[next_row+0] = row2[next_row+3+0] = | |
525 (value ) & 0xFF; | |
526 row2[0+1] = row2[3+1] = row2[next_row+1] = row2[next_row+3+1] = | |
527 (value >> 8) & 0xFF; | |
528 row2[0+2] = row2[3+2] = row2[next_row+2] = row2[next_row+3+2] = | |
529 (value >> 16) & 0xFF; | |
530 row2 += 2*3; | |
531 | |
532 L = *lum2++; | |
533 value = (rgb_2_pix[ L + cr_r ] | | |
534 rgb_2_pix[ L + crb_g ] | | |
535 rgb_2_pix[ L + cb_b ]); | |
536 row2[0+0] = row2[3+0] = row2[next_row+0] = row2[next_row+3+0] = | |
537 (value ) & 0xFF; | |
538 row2[0+1] = row2[3+1] = row2[next_row+1] = row2[next_row+3+1] = | |
539 (value >> 8) & 0xFF; | |
540 row2[0+2] = row2[3+2] = row2[next_row+2] = row2[next_row+3+2] = | |
541 (value >> 16) & 0xFF; | |
542 row2 += 2*3; | |
543 } | |
544 | |
545 /* | |
546 * These values are at the start of the next line, (due | |
547 * to the ++'s above),but they need to be at the start | |
548 * of the line after that. | |
549 */ | |
550 lum += cols; | |
551 lum2 += cols; | |
552 row1 += mod; | |
553 row2 += mod; | |
554 } | |
555 } | |
556 | |
557 static void Color32DitherYV12Mod2X( int *colortab, Uint32 *rgb_2_pix, | |
558 unsigned char *lum, unsigned char *cr, | |
559 unsigned char *cb, unsigned char *out, | |
560 int rows, int cols, int mod ) | |
561 { | |
562 unsigned int* row1 = (unsigned int*) out; | |
563 const int next_row = cols*2+mod; | |
564 unsigned int* row2 = row1 + 2*next_row; | |
565 unsigned char* lum2; | |
566 int x, y; | |
567 int cr_r; | |
568 int crb_g; | |
569 int cb_b; | |
570 int cols_2 = cols / 2; | |
571 | |
572 lum2 = lum + cols; | |
573 | |
574 mod = (next_row * 3) + mod; | |
575 | |
576 y = rows / 2; | |
577 while( y-- ) | |
578 { | |
579 x = cols_2; | |
580 while( x-- ) | |
581 { | |
582 register int L; | |
583 | |
584 cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; | |
585 crb_g = 1*768+256 + colortab[ *cr + 1*256 ] | |
586 + colortab[ *cb + 2*256 ]; | |
587 cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; | |
588 ++cr; ++cb; | |
589 | |
590 L = *lum++; | |
591 row1[0] = row1[1] = row1[next_row] = row1[next_row+1] = | |
592 (rgb_2_pix[ L + cr_r ] | | |
593 rgb_2_pix[ L + crb_g ] | | |
594 rgb_2_pix[ L + cb_b ]); | |
595 row1 += 2; | |
596 | |
597 L = *lum++; | |
598 row1[0] = row1[1] = row1[next_row] = row1[next_row+1] = | |
599 (rgb_2_pix[ L + cr_r ] | | |
600 rgb_2_pix[ L + crb_g ] | | |
601 rgb_2_pix[ L + cb_b ]); | |
602 row1 += 2; | |
603 | |
604 | |
605 /* Now, do second row. */ | |
606 | |
607 L = *lum2++; | |
608 row2[0] = row2[1] = row2[next_row] = row2[next_row+1] = | |
609 (rgb_2_pix[ L + cr_r ] | | |
610 rgb_2_pix[ L + crb_g ] | | |
611 rgb_2_pix[ L + cb_b ]); | |
612 row2 += 2; | |
613 | |
614 L = *lum2++; | |
615 row2[0] = row2[1] = row2[next_row] = row2[next_row+1] = | |
616 (rgb_2_pix[ L + cr_r ] | | |
617 rgb_2_pix[ L + crb_g ] | | |
618 rgb_2_pix[ L + cb_b ]); | |
619 row2 += 2; | |
620 } | |
621 | |
622 /* | |
623 * These values are at the start of the next line, (due | |
624 * to the ++'s above),but they need to be at the start | |
625 * of the line after that. | |
626 */ | |
627 lum += cols; | |
628 lum2 += cols; | |
629 row1 += mod; | |
630 row2 += mod; | |
631 } | |
632 } | |
633 | |
634 static void Color16DitherYUY2Mod1X( int *colortab, Uint32 *rgb_2_pix, | |
635 unsigned char *lum, unsigned char *cr, | |
636 unsigned char *cb, unsigned char *out, | |
637 int rows, int cols, int mod ) | |
638 { | |
639 unsigned short* row; | |
640 int x, y; | |
641 int cr_r; | |
642 int crb_g; | |
643 int cb_b; | |
644 int cols_2 = cols / 2; | |
645 | |
646 row = (unsigned short*) out; | |
647 | |
648 y = rows; | |
649 while( y-- ) | |
650 { | |
651 x = cols_2; | |
652 while( x-- ) | |
653 { | |
654 register int L; | |
655 | |
656 cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; | |
657 crb_g = 1*768+256 + colortab[ *cr + 1*256 ] | |
658 + colortab[ *cb + 2*256 ]; | |
659 cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; | |
660 cr += 4; cb += 4; | |
661 | |
662 L = *lum; lum += 2; | |
663 *row++ = (rgb_2_pix[ L + cr_r ] | | |
664 rgb_2_pix[ L + crb_g ] | | |
665 rgb_2_pix[ L + cb_b ]); | |
666 | |
667 L = *lum; lum += 2; | |
668 *row++ = (rgb_2_pix[ L + cr_r ] | | |
669 rgb_2_pix[ L + crb_g ] | | |
670 rgb_2_pix[ L + cb_b ]); | |
671 | |
672 } | |
673 | |
674 row += mod; | |
675 } | |
676 } | |
677 | |
678 static void Color24DitherYUY2Mod1X( int *colortab, Uint32 *rgb_2_pix, | |
679 unsigned char *lum, unsigned char *cr, | |
680 unsigned char *cb, unsigned char *out, | |
681 int rows, int cols, int mod ) | |
682 { | |
683 unsigned int value; | |
684 unsigned char* row; | |
685 int x, y; | |
686 int cr_r; | |
687 int crb_g; | |
688 int cb_b; | |
689 int cols_2 = cols / 2; | |
690 | |
691 row = (unsigned char*) out; | |
692 mod *= 3; | |
693 y = rows; | |
694 while( y-- ) | |
695 { | |
696 x = cols_2; | |
697 while( x-- ) | |
698 { | |
699 register int L; | |
700 | |
701 cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; | |
702 crb_g = 1*768+256 + colortab[ *cr + 1*256 ] | |
703 + colortab[ *cb + 2*256 ]; | |
704 cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; | |
705 cr += 4; cb += 4; | |
706 | |
707 L = *lum; lum += 2; | |
708 value = (rgb_2_pix[ L + cr_r ] | | |
709 rgb_2_pix[ L + crb_g ] | | |
710 rgb_2_pix[ L + cb_b ]); | |
711 *row++ = (value ) & 0xFF; | |
712 *row++ = (value >> 8) & 0xFF; | |
713 *row++ = (value >> 16) & 0xFF; | |
714 | |
715 L = *lum; lum += 2; | |
716 value = (rgb_2_pix[ L + cr_r ] | | |
717 rgb_2_pix[ L + crb_g ] | | |
718 rgb_2_pix[ L + cb_b ]); | |
719 *row++ = (value ) & 0xFF; | |
720 *row++ = (value >> 8) & 0xFF; | |
721 *row++ = (value >> 16) & 0xFF; | |
722 | |
723 } | |
724 row += mod; | |
725 } | |
726 } | |
727 | |
728 static void Color32DitherYUY2Mod1X( int *colortab, Uint32 *rgb_2_pix, | |
729 unsigned char *lum, unsigned char *cr, | |
730 unsigned char *cb, unsigned char *out, | |
731 int rows, int cols, int mod ) | |
732 { | |
733 unsigned int* row; | |
734 int x, y; | |
735 int cr_r; | |
736 int crb_g; | |
737 int cb_b; | |
738 int cols_2 = cols / 2; | |
739 | |
740 row = (unsigned int*) out; | |
741 y = rows; | |
742 while( y-- ) | |
743 { | |
744 x = cols_2; | |
745 while( x-- ) | |
746 { | |
747 register int L; | |
748 | |
749 cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; | |
750 crb_g = 1*768+256 + colortab[ *cr + 1*256 ] | |
751 + colortab[ *cb + 2*256 ]; | |
752 cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; | |
753 cr += 4; cb += 4; | |
754 | |
755 L = *lum; lum += 2; | |
756 *row++ = (rgb_2_pix[ L + cr_r ] | | |
757 rgb_2_pix[ L + crb_g ] | | |
758 rgb_2_pix[ L + cb_b ]); | |
759 | |
760 L = *lum; lum += 2; | |
761 *row++ = (rgb_2_pix[ L + cr_r ] | | |
762 rgb_2_pix[ L + crb_g ] | | |
763 rgb_2_pix[ L + cb_b ]); | |
764 | |
765 | |
766 } | |
767 row += mod; | |
768 } | |
769 } | |
770 | |
771 /* | |
772 * In this function I make use of a nasty trick. The tables have the lower | |
773 * 16 bits replicated in the upper 16. This means I can write ints and get | |
774 * the horisontal doubling for free (almost). | |
775 */ | |
776 static void Color16DitherYUY2Mod2X( int *colortab, Uint32 *rgb_2_pix, | |
777 unsigned char *lum, unsigned char *cr, | |
778 unsigned char *cb, unsigned char *out, | |
779 int rows, int cols, int mod ) | |
780 { | |
781 unsigned int* row = (unsigned int*) out; | |
782 const int next_row = cols+(mod/2); | |
783 int x, y; | |
784 int cr_r; | |
785 int crb_g; | |
786 int cb_b; | |
787 int cols_2 = cols / 2; | |
788 | |
789 y = rows; | |
790 while( y-- ) | |
791 { | |
792 x = cols_2; | |
793 while( x-- ) | |
794 { | |
795 register int L; | |
796 | |
797 cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; | |
798 crb_g = 1*768+256 + colortab[ *cr + 1*256 ] | |
799 + colortab[ *cb + 2*256 ]; | |
800 cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; | |
801 cr += 4; cb += 4; | |
802 | |
803 L = *lum; lum += 2; | |
804 row[0] = row[next_row] = (rgb_2_pix[ L + cr_r ] | | |
805 rgb_2_pix[ L + crb_g ] | | |
806 rgb_2_pix[ L + cb_b ]); | |
807 row++; | |
808 | |
809 L = *lum; lum += 2; | |
810 row[0] = row[next_row] = (rgb_2_pix[ L + cr_r ] | | |
811 rgb_2_pix[ L + crb_g ] | | |
812 rgb_2_pix[ L + cb_b ]); | |
813 row++; | |
814 | |
815 } | |
816 row += next_row; | |
817 } | |
818 } | |
819 | |
820 static void Color24DitherYUY2Mod2X( int *colortab, Uint32 *rgb_2_pix, | |
821 unsigned char *lum, unsigned char *cr, | |
822 unsigned char *cb, unsigned char *out, | |
823 int rows, int cols, int mod ) | |
824 { | |
825 unsigned int value; | |
826 unsigned char* row = out; | |
827 const int next_row = (cols*2 + mod) * 3; | |
828 int x, y; | |
829 int cr_r; | |
830 int crb_g; | |
831 int cb_b; | |
832 int cols_2 = cols / 2; | |
833 y = rows; | |
834 while( y-- ) | |
835 { | |
836 x = cols_2; | |
837 while( x-- ) | |
838 { | |
839 register int L; | |
840 | |
841 cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; | |
842 crb_g = 1*768+256 + colortab[ *cr + 1*256 ] | |
843 + colortab[ *cb + 2*256 ]; | |
844 cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; | |
845 cr += 4; cb += 4; | |
846 | |
847 L = *lum; lum += 2; | |
848 value = (rgb_2_pix[ L + cr_r ] | | |
849 rgb_2_pix[ L + crb_g ] | | |
850 rgb_2_pix[ L + cb_b ]); | |
851 row[0+0] = row[3+0] = row[next_row+0] = row[next_row+3+0] = | |
852 (value ) & 0xFF; | |
853 row[0+1] = row[3+1] = row[next_row+1] = row[next_row+3+1] = | |
854 (value >> 8) & 0xFF; | |
855 row[0+2] = row[3+2] = row[next_row+2] = row[next_row+3+2] = | |
856 (value >> 16) & 0xFF; | |
857 row += 2*3; | |
858 | |
859 L = *lum; lum += 2; | |
860 value = (rgb_2_pix[ L + cr_r ] | | |
861 rgb_2_pix[ L + crb_g ] | | |
862 rgb_2_pix[ L + cb_b ]); | |
863 row[0+0] = row[3+0] = row[next_row+0] = row[next_row+3+0] = | |
864 (value ) & 0xFF; | |
865 row[0+1] = row[3+1] = row[next_row+1] = row[next_row+3+1] = | |
866 (value >> 8) & 0xFF; | |
867 row[0+2] = row[3+2] = row[next_row+2] = row[next_row+3+2] = | |
868 (value >> 16) & 0xFF; | |
869 row += 2*3; | |
870 | |
871 } | |
872 row += next_row; | |
873 } | |
874 } | |
875 | |
876 static void Color32DitherYUY2Mod2X( int *colortab, Uint32 *rgb_2_pix, | |
877 unsigned char *lum, unsigned char *cr, | |
878 unsigned char *cb, unsigned char *out, | |
879 int rows, int cols, int mod ) | |
880 { | |
881 unsigned int* row = (unsigned int*) out; | |
882 const int next_row = cols*2+mod; | |
883 int x, y; | |
884 int cr_r; | |
885 int crb_g; | |
886 int cb_b; | |
887 int cols_2 = cols / 2; | |
888 mod+=mod; | |
889 y = rows; | |
890 while( y-- ) | |
891 { | |
892 x = cols_2; | |
893 while( x-- ) | |
894 { | |
895 register int L; | |
896 | |
897 cr_r = 0*768+256 + colortab[ *cr + 0*256 ]; | |
898 crb_g = 1*768+256 + colortab[ *cr + 1*256 ] | |
899 + colortab[ *cb + 2*256 ]; | |
900 cb_b = 2*768+256 + colortab[ *cb + 3*256 ]; | |
901 cr += 4; cb += 4; | |
902 | |
903 L = *lum; lum += 2; | |
904 row[0] = row[1] = row[next_row] = row[next_row+1] = | |
905 (rgb_2_pix[ L + cr_r ] | | |
906 rgb_2_pix[ L + crb_g ] | | |
907 rgb_2_pix[ L + cb_b ]); | |
908 row += 2; | |
909 | |
910 L = *lum; lum += 2; | |
911 row[0] = row[1] = row[next_row] = row[next_row+1] = | |
912 (rgb_2_pix[ L + cr_r ] | | |
913 rgb_2_pix[ L + crb_g ] | | |
914 rgb_2_pix[ L + cb_b ]); | |
915 row += 2; | |
916 | |
917 | |
918 } | |
919 | |
920 row += next_row; | |
921 } | |
922 } | |
923 | |
924 /* | |
925 * How many 1 bits are there in the Uint32. | |
926 * Low performance, do not call often. | |
927 */ | |
928 static int number_of_bits_set( Uint32 a ) | |
929 { | |
930 if(!a) return 0; | |
931 if(a & 1) return 1 + number_of_bits_set(a >> 1); | |
932 return(number_of_bits_set(a >> 1)); | |
933 } | |
934 | |
935 /* | |
936 * How many 0 bits are there at least significant end of Uint32. | |
937 * Low performance, do not call often. | |
938 */ | |
939 static int free_bits_at_bottom( Uint32 a ) | |
940 { | |
941 /* assume char is 8 bits */ | |
942 if(!a) return sizeof(Uint32) * 8; | |
943 if(((Sint32)a) & 1l) return 0; | |
944 return 1 + free_bits_at_bottom ( a >> 1); | |
945 } | |
946 | |
947 | |
948 SDL_Overlay *SDL_CreateYUV_SW(_THIS, int width, int height, Uint32 format, SDL_Surface *display) | |
949 { | |
950 SDL_Overlay *overlay; | |
951 struct private_yuvhwdata *swdata; | |
952 int *Cr_r_tab; | |
953 int *Cr_g_tab; | |
954 int *Cb_g_tab; | |
955 int *Cb_b_tab; | |
956 Uint32 *r_2_pix_alloc; | |
957 Uint32 *g_2_pix_alloc; | |
958 Uint32 *b_2_pix_alloc; | |
959 int i, cpu_mmx; | |
960 int CR, CB; | |
961 Uint32 Rmask, Gmask, Bmask; | |
962 | |
963 /* Only RGB packed pixel conversion supported */ | |
964 if ( (display->format->BytesPerPixel != 2) && | |
965 (display->format->BytesPerPixel != 3) && | |
966 (display->format->BytesPerPixel != 4) ) { | |
967 SDL_SetError("Can't use YUV data on non 16/24/32 bit surfaces"); | |
968 return(NULL); | |
969 } | |
970 | |
971 /* Verify that we support the format */ | |
972 switch (format) { | |
973 case SDL_YV12_OVERLAY: | |
974 case SDL_IYUV_OVERLAY: | |
975 case SDL_YUY2_OVERLAY: | |
976 case SDL_UYVY_OVERLAY: | |
977 case SDL_YVYU_OVERLAY: | |
978 break; | |
979 default: | |
980 SDL_SetError("Unsupported YUV format"); | |
981 return(NULL); | |
982 } | |
983 | |
984 /* Create the overlay structure */ | |
985 overlay = (SDL_Overlay *)malloc(sizeof *overlay); | |
986 if ( overlay == NULL ) { | |
987 SDL_OutOfMemory(); | |
988 return(NULL); | |
989 } | |
990 memset(overlay, 0, (sizeof *overlay)); | |
991 | |
992 /* Fill in the basic members */ | |
993 overlay->format = format; | |
994 overlay->w = width; | |
995 overlay->h = height; | |
996 | |
997 /* Set up the YUV surface function structure */ | |
998 overlay->hwfuncs = &sw_yuvfuncs; | |
999 | |
1000 /* Create the pixel data and lookup tables */ | |
1001 swdata = (struct private_yuvhwdata *)malloc(sizeof *swdata); | |
1002 overlay->hwdata = swdata; | |
1003 if ( swdata == NULL ) { | |
1004 SDL_OutOfMemory(); | |
1005 SDL_FreeYUVOverlay(overlay); | |
1006 return(NULL); | |
1007 } | |
1008 swdata->stretch = NULL; | |
1009 swdata->display = display; | |
1010 swdata->pixels = (Uint8 *) malloc(width*height*2); | |
1011 swdata->colortab = (int *)malloc(4*256*sizeof(int)); | |
1012 Cr_r_tab = &swdata->colortab[0*256]; | |
1013 Cr_g_tab = &swdata->colortab[1*256]; | |
1014 Cb_g_tab = &swdata->colortab[2*256]; | |
1015 Cb_b_tab = &swdata->colortab[3*256]; | |
1016 swdata->rgb_2_pix = (Uint32 *)malloc(3*768*sizeof(Uint32)); | |
1017 r_2_pix_alloc = &swdata->rgb_2_pix[0*768]; | |
1018 g_2_pix_alloc = &swdata->rgb_2_pix[1*768]; | |
1019 b_2_pix_alloc = &swdata->rgb_2_pix[2*768]; | |
1020 if ( ! swdata->pixels || ! swdata->colortab || ! swdata->rgb_2_pix ) { | |
1021 SDL_OutOfMemory(); | |
1022 SDL_FreeYUVOverlay(overlay); | |
1023 return(NULL); | |
1024 } | |
1025 | |
1026 /* Generate the tables for the display surface */ | |
1027 for (i=0; i<256; i++) { | |
1028 /* Gamma correction (luminescence table) and chroma correction | |
1029 would be done here. See the Berkeley mpeg_play sources. | |
1030 */ | |
1031 CB = CR = (i-128); | |
1032 Cr_r_tab[i] = (int) ( (0.419/0.299) * CR); | |
1033 Cr_g_tab[i] = (int) (-(0.299/0.419) * CR); | |
1034 Cb_g_tab[i] = (int) (-(0.114/0.331) * CB); | |
1035 Cb_b_tab[i] = (int) ( (0.587/0.331) * CB); | |
1036 } | |
1037 | |
1038 /* | |
1039 * Set up entries 0-255 in rgb-to-pixel value tables. | |
1040 */ | |
1041 Rmask = display->format->Rmask; | |
1042 Gmask = display->format->Gmask; | |
1043 Bmask = display->format->Bmask; | |
1044 for ( i=0; i<256; ++i ) { | |
1045 r_2_pix_alloc[i+256] = i >> (8 - number_of_bits_set(Rmask)); | |
1046 r_2_pix_alloc[i+256] <<= free_bits_at_bottom(Rmask); | |
1047 g_2_pix_alloc[i+256] = i >> (8 - number_of_bits_set(Gmask)); | |
1048 g_2_pix_alloc[i+256] <<= free_bits_at_bottom(Gmask); | |
1049 b_2_pix_alloc[i+256] = i >> (8 - number_of_bits_set(Bmask)); | |
1050 b_2_pix_alloc[i+256] <<= free_bits_at_bottom(Bmask); | |
1051 } | |
1052 | |
1053 /* | |
1054 * If we have 16-bit output depth, then we double the value | |
1055 * in the top word. This means that we can write out both | |
1056 * pixels in the pixel doubling mode with one op. It is | |
1057 * harmless in the normal case as storing a 32-bit value | |
1058 * through a short pointer will lose the top bits anyway. | |
1059 */ | |
1060 if( display->format->BytesPerPixel == 2 ) { | |
1061 for ( i=0; i<256; ++i ) { | |
1062 r_2_pix_alloc[i+256] |= (r_2_pix_alloc[i+256]) << 16; | |
1063 g_2_pix_alloc[i+256] |= (g_2_pix_alloc[i+256]) << 16; | |
1064 b_2_pix_alloc[i+256] |= (b_2_pix_alloc[i+256]) << 16; | |
1065 } | |
1066 } | |
1067 | |
1068 /* | |
1069 * Spread out the values we have to the rest of the array so that | |
1070 * we do not need to check for overflow. | |
1071 */ | |
1072 for ( i=0; i<256; ++i ) { | |
1073 r_2_pix_alloc[i] = r_2_pix_alloc[256]; | |
1074 r_2_pix_alloc[i+512] = r_2_pix_alloc[511]; | |
1075 g_2_pix_alloc[i] = g_2_pix_alloc[256]; | |
1076 g_2_pix_alloc[i+512] = g_2_pix_alloc[511]; | |
1077 b_2_pix_alloc[i] = b_2_pix_alloc[256]; | |
1078 b_2_pix_alloc[i+512] = b_2_pix_alloc[511]; | |
1079 } | |
1080 | |
1081 /* You have chosen wisely... */ | |
1082 switch (format) { | |
1083 case SDL_YV12_OVERLAY: | |
1084 case SDL_IYUV_OVERLAY: | |
1085 cpu_mmx = CPU_Flags() & MMX_CPU; | |
1086 if ( display->format->BytesPerPixel == 2 ) { | |
1087 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT) | |
1088 /* inline assembly functions */ | |
1089 if ( cpu_mmx && (Rmask == 0xF800) && | |
1090 (Gmask == 0x07E0) && | |
1091 (Bmask == 0x001F) && | |
1092 (width & 15) == 0) { | |
1093 /*printf("Using MMX 16-bit 565 dither\n");*/ | |
1094 swdata->Display1X = Color565DitherYV12MMX1X; | |
1095 } else { | |
1096 /*printf("Using C 16-bit dither\n");*/ | |
1097 swdata->Display1X = Color16DitherYV12Mod1X; | |
1098 } | |
1099 #else | |
1100 swdata->Display1X = Color16DitherYV12Mod1X; | |
1101 #endif | |
1102 swdata->Display2X = Color16DitherYV12Mod2X; | |
1103 } | |
1104 if ( display->format->BytesPerPixel == 3 ) { | |
1105 swdata->Display1X = Color24DitherYV12Mod1X; | |
1106 swdata->Display2X = Color24DitherYV12Mod2X; | |
1107 } | |
1108 if ( display->format->BytesPerPixel == 4 ) { | |
1109 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT) | |
1110 /* inline assembly functions */ | |
1111 if ( cpu_mmx && (Rmask == 0x00FF0000) && | |
1112 (Gmask == 0x0000FF00) && | |
1113 (Bmask == 0x000000FF) && | |
1114 (width & 15) == 0) { | |
1115 /*printf("Using MMX 32-bit dither\n");*/ | |
1116 swdata->Display1X = ColorRGBDitherYV12MMX1X; | |
1117 } else { | |
1118 /*printf("Using C 32-bit dither\n");*/ | |
1119 swdata->Display1X = Color32DitherYV12Mod1X; | |
1120 } | |
1121 #else | |
1122 swdata->Display1X = Color32DitherYV12Mod1X; | |
1123 #endif | |
1124 swdata->Display2X = Color32DitherYV12Mod2X; | |
1125 } | |
1126 break; | |
1127 case SDL_YUY2_OVERLAY: | |
1128 case SDL_UYVY_OVERLAY: | |
1129 case SDL_YVYU_OVERLAY: | |
1130 if ( display->format->BytesPerPixel == 2 ) { | |
1131 swdata->Display1X = Color16DitherYUY2Mod1X; | |
1132 swdata->Display2X = Color16DitherYUY2Mod2X; | |
1133 } | |
1134 if ( display->format->BytesPerPixel == 3 ) { | |
1135 swdata->Display1X = Color24DitherYUY2Mod1X; | |
1136 swdata->Display2X = Color24DitherYUY2Mod2X; | |
1137 } | |
1138 if ( display->format->BytesPerPixel == 4 ) { | |
1139 swdata->Display1X = Color32DitherYUY2Mod1X; | |
1140 swdata->Display2X = Color32DitherYUY2Mod2X; | |
1141 } | |
1142 break; | |
1143 default: | |
1144 /* We should never get here (caught above) */ | |
1145 break; | |
1146 } | |
1147 | |
1148 /* Find the pitch and offset values for the overlay */ | |
1149 overlay->pitches = swdata->pitches; | |
1150 overlay->pixels = swdata->planes; | |
1151 switch (format) { | |
1152 case SDL_YV12_OVERLAY: | |
1153 case SDL_IYUV_OVERLAY: | |
1154 overlay->pitches[0] = overlay->w; | |
1155 overlay->pitches[1] = overlay->pitches[0] / 2; | |
1156 overlay->pitches[2] = overlay->pitches[0] / 2; | |
1157 overlay->pixels[0] = swdata->pixels; | |
1158 overlay->pixels[1] = overlay->pixels[0] + | |
1159 overlay->pitches[0] * overlay->h; | |
1160 overlay->pixels[2] = overlay->pixels[1] + | |
1161 overlay->pitches[1] * overlay->h / 2; | |
1162 overlay->planes = 3; | |
1163 break; | |
1164 case SDL_YUY2_OVERLAY: | |
1165 case SDL_UYVY_OVERLAY: | |
1166 case SDL_YVYU_OVERLAY: | |
1167 overlay->pitches[0] = overlay->w*2; | |
1168 overlay->pixels[0] = swdata->pixels; | |
1169 overlay->planes = 1; | |
1170 break; | |
1171 default: | |
1172 /* We should never get here (caught above) */ | |
1173 break; | |
1174 } | |
1175 | |
1176 /* We're all done.. */ | |
1177 return(overlay); | |
1178 } | |
1179 | |
1180 int SDL_LockYUV_SW(_THIS, SDL_Overlay *overlay) | |
1181 { | |
1182 return(0); | |
1183 } | |
1184 | |
1185 void SDL_UnlockYUV_SW(_THIS, SDL_Overlay *overlay) | |
1186 { | |
1187 return; | |
1188 } | |
1189 | |
1190 int SDL_DisplayYUV_SW(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect) | |
1191 { | |
1192 struct private_yuvhwdata *swdata; | |
1193 SDL_Surface *stretch; | |
1194 SDL_Surface *display; | |
1195 int scale_2x; | |
1196 Uint8 *lum, *Cr, *Cb; | |
1197 Uint8 *dst; | |
1198 int mod; | |
1199 | |
1200 swdata = overlay->hwdata; | |
1201 scale_2x = 0; | |
1202 stretch = 0; | |
1203 if ( (overlay->w != dstrect->w) || (overlay->h != dstrect->h) ) { | |
1204 if ( (dstrect->w == 2*overlay->w) && | |
1205 (dstrect->h == 2*overlay->h) ) { | |
1206 scale_2x = 1; | |
1207 } else { | |
1208 if ( ! swdata->stretch ) { | |
1209 display = swdata->display; | |
1210 swdata->stretch = SDL_CreateRGBSurface( | |
1211 SDL_SWSURFACE, | |
1212 overlay->w, overlay->h, | |
1213 display->format->BitsPerPixel, | |
1214 display->format->Rmask, | |
1215 display->format->Gmask, | |
1216 display->format->Bmask, 0); | |
1217 if ( ! swdata->stretch ) { | |
1218 return(-1); | |
1219 } | |
1220 } | |
1221 stretch = swdata->stretch; | |
1222 } | |
1223 } | |
1224 | |
1225 if ( stretch ) { | |
1226 display = stretch; | |
1227 } else { | |
1228 display = swdata->display; | |
1229 } | |
1230 switch (overlay->format) { | |
1231 case SDL_YV12_OVERLAY: | |
1232 lum = overlay->pixels[0]; | |
1233 Cr = overlay->pixels[1]; | |
1234 Cb = overlay->pixels[2]; | |
1235 break; | |
1236 case SDL_IYUV_OVERLAY: | |
1237 lum = overlay->pixels[0]; | |
1238 Cr = overlay->pixels[2]; | |
1239 Cb = overlay->pixels[1]; | |
1240 break; | |
1241 case SDL_YUY2_OVERLAY: | |
1242 lum = overlay->pixels[0]; | |
1243 Cr = lum + 3; | |
1244 Cb = lum + 1; | |
1245 break; | |
1246 case SDL_UYVY_OVERLAY: | |
1247 lum = overlay->pixels[0]+1; | |
1248 Cr = lum + 1; | |
1249 Cb = lum - 1; | |
1250 break; | |
1251 case SDL_YVYU_OVERLAY: | |
1252 lum = overlay->pixels[0]; | |
1253 Cr = lum + 1; | |
1254 Cb = lum + 3; | |
1255 break; | |
1256 default: | |
292
eadc0746dfaf
Added SDL_LockRect() and SDL_UnlockRect()
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
1257 SDL_SetError("Unsupported YUV format in blit"); |
0 | 1258 return(-1); |
1259 } | |
1260 if ( SDL_MUSTLOCK(display) ) { | |
1261 if ( SDL_LockSurface(display) < 0 ) { | |
1262 return(-1); | |
1263 } | |
1264 } | |
1265 if ( stretch ) { | |
1266 dst = (Uint8 *)stretch->pixels; | |
1267 } else { | |
1268 dst = (Uint8 *)display->pixels | |
1269 + dstrect->x * display->format->BytesPerPixel | |
1270 + dstrect->y * display->pitch; | |
1271 } | |
1272 mod = (display->pitch / display->format->BytesPerPixel); | |
1273 | |
1274 if ( scale_2x ) { | |
1275 mod -= (overlay->w * 2); | |
1276 swdata->Display2X(swdata->colortab, swdata->rgb_2_pix, | |
1277 lum, Cr, Cb, dst, overlay->h, overlay->w,mod); | |
1278 } else { | |
1279 mod -= overlay->w; | |
1280 swdata->Display1X(swdata->colortab, swdata->rgb_2_pix, | |
1281 lum, Cr, Cb, dst, overlay->h, overlay->w,mod); | |
1282 } | |
1283 if ( SDL_MUSTLOCK(display) ) { | |
1284 SDL_UnlockSurface(display); | |
1285 } | |
1286 if ( stretch ) { | |
1287 display = swdata->display; | |
1288 SDL_SoftStretch(stretch, NULL, display, dstrect); | |
1289 } | |
1290 SDL_UpdateRects(display, 1, dstrect); | |
1291 | |
1292 return(0); | |
1293 } | |
1294 | |
1295 void SDL_FreeYUV_SW(_THIS, SDL_Overlay *overlay) | |
1296 { | |
1297 struct private_yuvhwdata *swdata; | |
1298 | |
1299 swdata = overlay->hwdata; | |
1300 if ( swdata ) { | |
9
a1c15fa4abb9
Fixed memory leak in software YUV stretch code
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1301 if ( swdata->stretch ) { |
a1c15fa4abb9
Fixed memory leak in software YUV stretch code
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1302 SDL_FreeSurface(swdata->stretch); |
a1c15fa4abb9
Fixed memory leak in software YUV stretch code
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1303 } |
0 | 1304 if ( swdata->pixels ) { |
1305 free(swdata->pixels); | |
1306 } | |
1307 if ( swdata->colortab ) { | |
1308 free(swdata->colortab); | |
1309 } | |
1310 if ( swdata->rgb_2_pix ) { | |
1311 free(swdata->rgb_2_pix); | |
1312 } | |
1313 free(swdata); | |
1314 } | |
1315 } |