annotate Xcode-iPhoneOS/Demos/src/common.h @ 3409:c8f580ebc96a

Adam Strzelecki to SDL Sending a patch for fullscreen Mac OS X SDL 1.3 (SVN) Cocoa mouse position handling. In fullscreen mouse coordinates should be relative to SCREEN not to the window, which doesn't really occupy fullscreen. Without this patch mouse position (especially Y) was totally incorrect (shifted) in fullscreen.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 22 Oct 2009 04:46:11 +0000
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1 /*
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2 * common.h
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3 * written by Holmes Futrell
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4 * use however you want
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5 */
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6
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7 #define SCREEN_WIDTH 320
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8 #define SCREEN_HEIGHT 480
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9
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10 extern int randomInt(int min, int max);
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11 extern float randomFloat(float min, float max);
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12 extern void fatalError(const char *string);