Mercurial > sdl-ios-xcode
annotate README.BeOS @ 3409:c8f580ebc96a
Adam Strzelecki to SDL
Sending a patch for fullscreen Mac OS X SDL 1.3 (SVN) Cocoa mouse position handling. In fullscreen mouse coordinates should be relative to SCREEN not to the window, which doesn't really occupy fullscreen.
Without this patch mouse position (especially Y) was totally incorrect (shifted) in fullscreen.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 22 Oct 2009 04:46:11 +0000 |
parents | e2641c13bf33 |
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1371
e2641c13bf33
Added a reminder on where to put libSDL.so
Sam Lantinga <slouken@libsdl.org>
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1 |
e2641c13bf33
Added a reminder on where to put libSDL.so
Sam Lantinga <slouken@libsdl.org>
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2 SDL on BeOS R5 |
e2641c13bf33
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3 ============== |
e2641c13bf33
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4 |
e2641c13bf33
Added a reminder on where to put libSDL.so
Sam Lantinga <slouken@libsdl.org>
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5 You can build SDL on BeOS like any other GNU style package. |
e2641c13bf33
Added a reminder on where to put libSDL.so
Sam Lantinga <slouken@libsdl.org>
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6 e.g. ./configure && make && make install |
e2641c13bf33
Added a reminder on where to put libSDL.so
Sam Lantinga <slouken@libsdl.org>
parents:
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7 By default it is installed in /boot/develop/tools/gnupro/{bin,lib,etc.} |
e2641c13bf33
Added a reminder on where to put libSDL.so
Sam Lantinga <slouken@libsdl.org>
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8 |
e2641c13bf33
Added a reminder on where to put libSDL.so
Sam Lantinga <slouken@libsdl.org>
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9 Once you install SDL, you need to copy libSDL.so to /boot/home/config/lib, |
e2641c13bf33
Added a reminder on where to put libSDL.so
Sam Lantinga <slouken@libsdl.org>
parents:
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10 so it can be found by the dynamic linker. |
e2641c13bf33
Added a reminder on where to put libSDL.so
Sam Lantinga <slouken@libsdl.org>
parents:
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11 |
e2641c13bf33
Added a reminder on where to put libSDL.so
Sam Lantinga <slouken@libsdl.org>
parents:
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12 Enjoy! |
e2641c13bf33
Added a reminder on where to put libSDL.so
Sam Lantinga <slouken@libsdl.org>
parents:
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13 Sam Lantinga (slouken@libsdl.org) |