annotate src/video/vgl/SDL_vglmouse.c @ 3992:c75679dce60c SDL-1.2

Fixed bug #335 Use SetSystemPaletteUse() to get better access to the system palette. We can still do better palette matching in the case where we aren't using fullscreen mode or a hardware palette, but that can wait for another day. :)
author Sam Lantinga <slouken@libsdl.org>
date Tue, 03 Jul 2007 09:05:51 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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24 #include "SDL_mouse.h"
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25 #include "../../events/SDL_events_c.h"
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26 #include "SDL_vglvideo.h"
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27 #include "SDL_vglmouse_c.h"
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30 /* The implementation dependent data for the window manager cursor */
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31 struct WMcursor {
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32 int unused;
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33 };
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36 void VGL_FreeWMCursor(_THIS, WMcursor *cursor)
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37 {
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38 return;
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39 }
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40
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41 WMcursor *VGL_CreateWMCursor(_THIS,
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42 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
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43 {
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44 return(NULL);
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45 }
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46
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47 int VGL_ShowWMCursor(_THIS, WMcursor *cursor)
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48 {
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49 return(0);
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50 }
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52 void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
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53 {
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54 SDL_PrivateMouseMotion(0, 0, x, y);
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55 }
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56