annotate src/video/macdsp/SDL_dspvideo.h @ 3992:c75679dce60c SDL-1.2

Fixed bug #335 Use SetSystemPaletteUse() to get better access to the system palette. We can still do better palette matching in the case where we aren't using fullscreen mode or a hardware palette, but that can wait for another day. :)
author Sam Lantinga <slouken@libsdl.org>
date Tue, 03 Jul 2007 09:05:51 +0000
parents 7a610f25c12f
children 782fd950bd46 a1b03ba2fcd0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_dspvideo_h
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25 #define _SDL_dspvideo_h
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26
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27 #if TARGET_API_MAC_OSX
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28 # include <DrawSprocket/DrawSprocket.h> /* Drawsprocket.framework */
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29 #else
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30 #include <DrawSprocket.h>
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31 #endif
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32
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33 #include "../maccommon/SDL_lowvideo.h"
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34
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35 /* DrawSprocket specific information */
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36 struct DSpInfo {
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37 DSpContextReference dsp_context;
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38 CGrafPtr dsp_back_buffer;
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39 int dsp_old_depth;
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40
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41 /* Flags for hw acceleration */
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42 int dsp_vram_available;
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43 int dsp_agp_available;
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44
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45
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46 };
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47 /* Old variable names */
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48 #define dsp_context (this->hidden->dspinfo->dsp_context)
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49 #define dsp_back_buffer (this->hidden->dspinfo->dsp_back_buffer)
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50 #define dsp_old_depth (this->hidden->dspinfo->dsp_old_depth)
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51 #define dsp_vram_available (this->hidden->dspinfo->dsp_vram_available)
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52 #define dsp_agp_available (this->hidden->dspinfo->dsp_agp_available)
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53
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54 #endif /* _SDL_dspvideo_h */