Mercurial > sdl-ios-xcode
annotate src/thread/dc/SDL_syscond.c @ 1358:c71e05b4dc2e
More header massaging... works great on Windows. ;-)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 10 Feb 2006 06:48:43 +0000 |
parents | 604d73db6802 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 /* An implementation of condition variables using semaphores and mutexes */ |
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24 /* |
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25 This implementation borrows heavily from the BeOS condition variable |
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26 implementation, written by Christopher Tate and Owen Smith. Thanks! |
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27 */ |
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28 |
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29 #include "SDL_thread.h" |
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30 |
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31 struct SDL_cond |
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32 { |
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33 SDL_mutex *lock; |
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34 int waiting; |
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35 int signals; |
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36 SDL_sem *wait_sem; |
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37 SDL_sem *wait_done; |
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38 }; |
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39 |
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40 /* Create a condition variable */ |
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41 SDL_cond * SDL_CreateCond(void) |
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42 { |
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43 SDL_cond *cond; |
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44 |
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45 cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond)); |
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46 if ( cond ) { |
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47 cond->lock = SDL_CreateMutex(); |
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48 cond->wait_sem = SDL_CreateSemaphore(0); |
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49 cond->wait_done = SDL_CreateSemaphore(0); |
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50 cond->waiting = cond->signals = 0; |
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51 if ( ! cond->lock || ! cond->wait_sem || ! cond->wait_done ) { |
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52 SDL_DestroyCond(cond); |
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53 cond = NULL; |
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54 } |
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55 } else { |
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56 SDL_OutOfMemory(); |
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57 } |
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58 return(cond); |
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59 } |
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60 |
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61 /* Destroy a condition variable */ |
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62 void SDL_DestroyCond(SDL_cond *cond) |
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63 { |
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64 if ( cond ) { |
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65 if ( cond->wait_sem ) { |
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66 SDL_DestroySemaphore(cond->wait_sem); |
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67 } |
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68 if ( cond->wait_done ) { |
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69 SDL_DestroySemaphore(cond->wait_done); |
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70 } |
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71 if ( cond->lock ) { |
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72 SDL_DestroyMutex(cond->lock); |
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73 } |
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74 SDL_free(cond); |
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75 } |
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76 } |
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77 |
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78 /* Restart one of the threads that are waiting on the condition variable */ |
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79 int SDL_CondSignal(SDL_cond *cond) |
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80 { |
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81 if ( ! cond ) { |
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82 SDL_SetError("Passed a NULL condition variable"); |
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83 return -1; |
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84 } |
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85 |
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86 /* If there are waiting threads not already signalled, then |
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87 signal the condition and wait for the thread to respond. |
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88 */ |
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89 SDL_LockMutex(cond->lock); |
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90 if ( cond->waiting > cond->signals ) { |
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91 ++cond->signals; |
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92 SDL_SemPost(cond->wait_sem); |
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93 SDL_UnlockMutex(cond->lock); |
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94 SDL_SemWait(cond->wait_done); |
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95 } else { |
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96 SDL_UnlockMutex(cond->lock); |
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97 } |
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98 |
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99 return 0; |
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100 } |
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101 |
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102 /* Restart all threads that are waiting on the condition variable */ |
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103 int SDL_CondBroadcast(SDL_cond *cond) |
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104 { |
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105 if ( ! cond ) { |
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106 SDL_SetError("Passed a NULL condition variable"); |
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107 return -1; |
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108 } |
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109 |
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110 /* If there are waiting threads not already signalled, then |
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111 signal the condition and wait for the thread to respond. |
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112 */ |
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113 SDL_LockMutex(cond->lock); |
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114 if ( cond->waiting > cond->signals ) { |
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115 int i, num_waiting; |
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116 |
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117 num_waiting = (cond->waiting - cond->signals); |
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118 cond->signals = cond->waiting; |
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119 for ( i=0; i<num_waiting; ++i ) { |
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120 SDL_SemPost(cond->wait_sem); |
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121 } |
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122 /* Now all released threads are blocked here, waiting for us. |
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123 Collect them all (and win fabulous prizes!) :-) |
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124 */ |
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125 SDL_UnlockMutex(cond->lock); |
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126 for ( i=0; i<num_waiting; ++i ) { |
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127 SDL_SemWait(cond->wait_done); |
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128 } |
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129 } else { |
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130 SDL_UnlockMutex(cond->lock); |
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131 } |
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132 |
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133 return 0; |
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134 } |
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135 |
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136 /* Wait on the condition variable for at most 'ms' milliseconds. |
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137 The mutex must be locked before entering this function! |
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138 The mutex is unlocked during the wait, and locked again after the wait. |
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139 |
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140 Typical use: |
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141 |
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142 Thread A: |
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143 SDL_LockMutex(lock); |
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144 while ( ! condition ) { |
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145 SDL_CondWait(cond); |
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146 } |
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147 SDL_UnlockMutex(lock); |
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148 |
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149 Thread B: |
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150 SDL_LockMutex(lock); |
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151 ... |
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152 condition = true; |
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153 ... |
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154 SDL_UnlockMutex(lock); |
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155 */ |
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156 int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms) |
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157 { |
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158 int retval; |
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159 |
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160 if ( ! cond ) { |
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161 SDL_SetError("Passed a NULL condition variable"); |
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162 return -1; |
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163 } |
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164 |
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165 /* Obtain the protection mutex, and increment the number of waiters. |
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166 This allows the signal mechanism to only perform a signal if there |
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167 are waiting threads. |
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168 */ |
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169 SDL_LockMutex(cond->lock); |
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170 ++cond->waiting; |
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171 SDL_UnlockMutex(cond->lock); |
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172 |
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173 /* Unlock the mutex, as is required by condition variable semantics */ |
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174 SDL_UnlockMutex(mutex); |
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175 |
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176 /* Wait for a signal */ |
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177 if ( ms == SDL_MUTEX_MAXWAIT ) { |
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178 retval = SDL_SemWait(cond->wait_sem); |
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179 } else { |
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180 retval = SDL_SemWaitTimeout(cond->wait_sem, ms); |
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181 } |
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182 |
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183 /* Let the signaler know we have completed the wait, otherwise |
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184 the signaler can race ahead and get the condition semaphore |
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185 if we are stopped between the mutex unlock and semaphore wait, |
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186 giving a deadlock. See the following URL for details: |
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187 http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html |
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188 */ |
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189 SDL_LockMutex(cond->lock); |
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190 if ( cond->signals > 0 ) { |
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191 /* If we timed out, we need to eat a condition signal */ |
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192 if ( retval > 0 ) { |
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193 SDL_SemWait(cond->wait_sem); |
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194 } |
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195 /* We always notify the signal thread that we are done */ |
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196 SDL_SemPost(cond->wait_done); |
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197 |
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198 /* Signal handshake complete */ |
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199 --cond->signals; |
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200 } |
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201 --cond->waiting; |
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202 SDL_UnlockMutex(cond->lock); |
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203 |
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204 /* Lock the mutex, as is required by condition variable semantics */ |
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205 SDL_LockMutex(mutex); |
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206 |
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207 return retval; |
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208 } |
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209 |
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210 /* Wait on the condition variable forever */ |
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211 int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex) |
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212 { |
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213 return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT); |
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214 } |