annotate src/video/SDL_pixels_c.h @ 4389:c6c3a6e7db46 SDL-1.2

Fixed bug #899 Jeremiah Morris 2009-12-09 16:23:50 PST Re-enable mouseLocation workaround on 10.4, 10.5 OS X systems before 10.6 have a bug with [NSEvent mouseLocation] if the screen resolution changes. SDL_QuartzVideo.m contains a workaround for this bug, but it was placed inside an #ifdef in revision 4762. The comment reads, "I'm gambling they fixed this by 10.4." After seeing this bug on several Tiger and Leopard systems (both PPC and Intel), I can confirm that it's not fixed until 10.6. The workaround doesn't compile for x86_64/10.6, so I can understand why it was segregated, but it needs to remain in place for the i386 and ppc versions. The workaround causes no problems under 10.6, even though it's not necessary there. Patch is attached with one method of keeping the workaround active on the systems that need it.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 11 Dec 2009 15:11:49 +0000
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Useful functions and variables from SDL_pixel.c */
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25
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26 #include "SDL_blit.h"
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27
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28 /* Pixel format functions */
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29 extern SDL_PixelFormat *SDL_AllocFormat(int bpp,
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30 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
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31 extern SDL_PixelFormat *SDL_ReallocFormat(SDL_Surface *surface, int bpp,
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32 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
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33 extern void SDL_FormatChanged(SDL_Surface *surface);
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34 extern void SDL_FreeFormat(SDL_PixelFormat *format);
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35
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36 /* Blit mapping functions */
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37 extern SDL_BlitMap *SDL_AllocBlitMap(void);
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38 extern void SDL_InvalidateMap(SDL_BlitMap *map);
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39 extern int SDL_MapSurface (SDL_Surface *src, SDL_Surface *dst);
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40 extern void SDL_FreeBlitMap(SDL_BlitMap *map);
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42 /* Miscellaneous functions */
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43 extern Uint16 SDL_CalculatePitch(SDL_Surface *surface);
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44 extern void SDL_DitherColors(SDL_Color *colors, int bpp);
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45 extern Uint8 SDL_FindColor(SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b);
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46 extern void SDL_ApplyGamma(Uint16 *gamma, SDL_Color *colors, SDL_Color *output, int ncolors);