annotate src/joystick/macos/SDL_sysjoystick.c @ 4389:c6c3a6e7db46 SDL-1.2

Fixed bug #899 Jeremiah Morris 2009-12-09 16:23:50 PST Re-enable mouseLocation workaround on 10.4, 10.5 OS X systems before 10.6 have a bug with [NSEvent mouseLocation] if the screen resolution changes. SDL_QuartzVideo.m contains a workaround for this bug, but it was placed inside an #ifdef in revision 4762. The comment reads, "I'm gambling they fixed this by 10.4." After seeing this bug on several Tiger and Leopard systems (both PPC and Intel), I can confirm that it's not fixed until 10.6. The workaround doesn't compile for x86_64/10.6, so I can understand why it was segregated, but it needs to remain in place for the i386 and ppc versions. The workaround causes no problems under 10.6, even though it's not necessary there. Patch is attached with one method of keeping the workaround active on the systems that need it.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 11 Dec 2009 15:11:49 +0000
parents a1b03ba2fcd0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifdef SDL_JOYSTICK_MACOS
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25
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26 /* SDL stuff -- "SDL_sysjoystick.c"
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27 MacOS joystick functions by Frederick Reitberger
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28
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29 The code that follows is meant for SDL. Use at your own risk.
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30 */
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31
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32 #include <InputSprocket.h>
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33
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34 #include "SDL_joystick.h"
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35 #include "../SDL_sysjoystick.h"
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36 #include "../SDL_joystick_c.h"
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37
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38
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39 /* The max number of joysticks we will detect */
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40 #define MAX_JOYSTICKS 16
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41 /* Limit ourselves to 32 elements per device */
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42 #define kMaxReferences 32
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43
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44 #define ISpSymmetricAxisToFloat(axis) ((((float) axis) - kISpAxisMiddle) / (kISpAxisMaximum-kISpAxisMiddle))
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45 #define ISpAsymmetricAxisToFloat(axis) (((float) axis) / (kISpAxisMaximum))
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46
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47
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48 static ISpDeviceReference SYS_Joysticks[MAX_JOYSTICKS];
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49 static ISpElementListReference SYS_Elements[MAX_JOYSTICKS];
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50 static ISpDeviceDefinition SYS_DevDef[MAX_JOYSTICKS];
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51
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52 struct joystick_hwdata
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53 {
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54 char name[64];
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55 /* Uint8 id;*/
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56 ISpElementReference refs[kMaxReferences];
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57 /* gonna need some sort of mapping info */
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58 };
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59
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60
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61 /* Function to scan the system for joysticks.
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62 * Joystick 0 should be the system default joystick.
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63 * This function should return the number of available joysticks, or -1
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64 * on an unrecoverable fatal error.
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65 */
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66 int SDL_SYS_JoystickInit(void)
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67 {
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68 static ISpDeviceClass classes[4] = {
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69 kISpDeviceClass_Joystick,
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70 #if kISpDeviceClass_Gamepad
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71 kISpDeviceClass_Gamepad,
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72 #endif
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73 kISpDeviceClass_Wheel,
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74 0
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75 };
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76 OSErr err;
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77 int i;
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78 UInt32 count, numJoysticks;
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79
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80 if ( (Ptr)0 == (Ptr)ISpStartup ) {
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81 SDL_SetError("InputSprocket not installed");
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82 return -1; // InputSprocket not installed
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83 }
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84
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85 if( (Ptr)0 == (Ptr)ISpGetVersion ) {
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86 SDL_SetError("InputSprocket not version 1.1 or newer");
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87 return -1; // old version of ISp (not at least 1.1)
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88 }
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89
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90 ISpStartup();
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91
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92 /* Get all the joysticks */
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93 numJoysticks = 0;
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94 for ( i=0; classes[i]; ++i ) {
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95 count = 0;
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96 err = ISpDevices_ExtractByClass(
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97 classes[i],
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98 MAX_JOYSTICKS-numJoysticks,
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99 &count,
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100 &SYS_Joysticks[numJoysticks]);
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101 numJoysticks += count;
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102 }
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103
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104 for(i = 0; i < numJoysticks; i++)
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105 {
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106 ISpDevice_GetDefinition(
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107 SYS_Joysticks[i], sizeof(ISpDeviceDefinition),
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108 &SYS_DevDef[i]);
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109
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110 err = ISpElementList_New(
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111 0, NULL,
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112 &SYS_Elements[i], 0);
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113
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114 if (err) {
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115 SDL_OutOfMemory();
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116 return -1;
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117 }
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118
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119 ISpDevice_GetElementList(
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120 SYS_Joysticks[i],
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121 &SYS_Elements[i]);
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122 }
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123
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124 ISpDevices_Deactivate(numJoysticks, SYS_Joysticks);
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125
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126 return numJoysticks;
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127 }
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128
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129 /* Function to get the device-dependent name of a joystick */
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130 const char *SDL_SYS_JoystickName(int index)
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131 {
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132 static char name[64];
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133 int len;
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134
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135 /* convert pascal string to c-string */
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136 len = SYS_DevDef[index].deviceName[0];
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137 if ( len >= sizeof(name) ) {
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138 len = (sizeof(name) - 1);
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139 }
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140 SDL_memcpy(name, &SYS_DevDef[index].deviceName[1], len);
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141 name[len] = '\0';
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142
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143 return name;
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144 }
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145
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146 /* Function to open a joystick for use.
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147 The joystick to open is specified by the index field of the joystick.
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148 This should fill the nbuttons and naxes fields of the joystick structure.
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149 It returns 0, or -1 if there is an error.
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150 */
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151 int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
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152 {
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153 int index;
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154 UInt32 count, gotCount, count2;
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155 long numAxis, numButtons, numHats, numBalls;
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156
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157 count = kMaxReferences;
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158 count2 = 0;
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159 numAxis = numButtons = numHats = numBalls = 0;
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160
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161 index = joystick->index;
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diff changeset
162
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163 /* allocate memory for system specific hardware data */
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
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diff changeset
164 joystick->hwdata = (struct joystick_hwdata *) SDL_malloc(sizeof(*joystick->hwdata));
0
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165 if (joystick->hwdata == NULL)
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diff changeset
166 {
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diff changeset
167 SDL_OutOfMemory();
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diff changeset
168 return(-1);
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diff changeset
169 }
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diff changeset
170 SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
1379
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parents: 1361
diff changeset
171 SDL_strlcpy(joystick->hwdata->name, SDL_SYS_JoystickName(index), SDL_arraysize(joystick->hwdata->name));
0
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172 joystick->name = joystick->hwdata->name;
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diff changeset
173
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parents:
diff changeset
174 ISpElementList_ExtractByKind(
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diff changeset
175 SYS_Elements[index],
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diff changeset
176 kISpElementKind_Axis,
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diff changeset
177 count,
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parents:
diff changeset
178 &gotCount,
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179 joystick->hwdata->refs);
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diff changeset
180
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diff changeset
181 numAxis = gotCount;
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diff changeset
182 count -= gotCount;
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diff changeset
183 count2 += gotCount;
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diff changeset
184
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diff changeset
185 ISpElementList_ExtractByKind(
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diff changeset
186 SYS_Elements[index],
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diff changeset
187 kISpElementKind_DPad,
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diff changeset
188 count,
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diff changeset
189 &gotCount,
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diff changeset
190 &(joystick->hwdata->refs[count2]));
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diff changeset
191
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diff changeset
192 numHats = gotCount;
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193 count -= gotCount;
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194 count2 += gotCount;
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diff changeset
195
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diff changeset
196 ISpElementList_ExtractByKind(
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197 SYS_Elements[index],
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198 kISpElementKind_Button,
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199 count,
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diff changeset
200 &gotCount,
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diff changeset
201 &(joystick->hwdata->refs[count2]));
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diff changeset
202
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diff changeset
203 numButtons = gotCount;
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parents:
diff changeset
204 count -= gotCount;
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diff changeset
205 count2 += gotCount;
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diff changeset
206
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207 joystick->naxes = numAxis;
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diff changeset
208 joystick->nhats = numHats;
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diff changeset
209 joystick->nballs = numBalls;
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diff changeset
210 joystick->nbuttons = numButtons;
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parents:
diff changeset
211
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diff changeset
212 ISpDevices_Activate(
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diff changeset
213 1,
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diff changeset
214 &SYS_Joysticks[index]);
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diff changeset
215
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diff changeset
216 return 0;
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parents:
diff changeset
217 }
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diff changeset
218
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diff changeset
219 /* Function to update the state of a joystick - called as a device poll.
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parents:
diff changeset
220 * This function shouldn't update the joystick structure directly,
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parents:
diff changeset
221 * but instead should call SDL_PrivateJoystick*() to deliver events
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parents:
diff changeset
222 * and update joystick device state.
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parents:
diff changeset
223 */
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parents:
diff changeset
224 void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
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parents:
diff changeset
225 {
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parents:
diff changeset
226 int i, j;
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parents:
diff changeset
227 ISpAxisData a;
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parents:
diff changeset
228 ISpDPadData b;
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parents:
diff changeset
229 //ISpDeltaData c;
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parents:
diff changeset
230 ISpButtonData d;
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parents:
diff changeset
231
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parents:
diff changeset
232 for(i = 0, j = 0; i < joystick->naxes; i++, j++)
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parents:
diff changeset
233 {
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diff changeset
234 Sint16 value;
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parents:
diff changeset
235
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parents:
diff changeset
236 ISpElement_GetSimpleState(
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parents:
diff changeset
237 joystick->hwdata->refs[j],
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parents:
diff changeset
238 &a);
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parents:
diff changeset
239 value = (ISpSymmetricAxisToFloat(a)* 32767.0);
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parents:
diff changeset
240 if ( value != joystick->axes[i] ) {
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parents:
diff changeset
241 SDL_PrivateJoystickAxis(joystick, i, value);
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parents:
diff changeset
242 }
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parents:
diff changeset
243 }
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parents:
diff changeset
244
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parents:
diff changeset
245 for(i = 0; i < joystick->nhats; i++, j++)
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parents:
diff changeset
246 {
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parents:
diff changeset
247 Uint8 pos;
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parents:
diff changeset
248
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parents:
diff changeset
249 ISpElement_GetSimpleState(
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parents:
diff changeset
250 joystick->hwdata->refs[j],
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parents:
diff changeset
251 &b);
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parents:
diff changeset
252 switch(b) {
74212992fb08 Initial revision
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parents:
diff changeset
253 case kISpPadIdle:
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parents:
diff changeset
254 pos = SDL_HAT_CENTERED;
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parents:
diff changeset
255 break;
74212992fb08 Initial revision
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parents:
diff changeset
256 case kISpPadLeft:
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parents:
diff changeset
257 pos = SDL_HAT_LEFT;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 case kISpPadUpLeft:
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parents:
diff changeset
260 pos = SDL_HAT_LEFTUP;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 break;
74212992fb08 Initial revision
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parents:
diff changeset
262 case kISpPadUp:
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parents:
diff changeset
263 pos = SDL_HAT_UP;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 break;
74212992fb08 Initial revision
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parents:
diff changeset
265 case kISpPadUpRight:
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parents:
diff changeset
266 pos = SDL_HAT_RIGHTUP;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 case kISpPadRight:
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parents:
diff changeset
269 pos = SDL_HAT_RIGHT;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 break;
74212992fb08 Initial revision
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parents:
diff changeset
271 case kISpPadDownRight:
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parents:
diff changeset
272 pos = SDL_HAT_RIGHTDOWN;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 break;
74212992fb08 Initial revision
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parents:
diff changeset
274 case kISpPadDown:
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parents:
diff changeset
275 pos = SDL_HAT_DOWN;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 case kISpPadDownLeft:
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parents:
diff changeset
278 pos = SDL_HAT_LEFTDOWN;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 if ( pos != joystick->hats[i] ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 SDL_PrivateJoystickHat(joystick, i, pos);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 for(i = 0; i < joystick->nballs; i++, j++)
74212992fb08 Initial revision
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parents:
diff changeset
287 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 /* ignore balls right now */
74212992fb08 Initial revision
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parents:
diff changeset
289 }
74212992fb08 Initial revision
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parents:
diff changeset
290
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 for(i = 0; i < joystick->nbuttons; i++, j++)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 ISpElement_GetSimpleState(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294 joystick->hwdata->refs[j],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 &d);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 if ( d != joystick->buttons[i] ) {
74212992fb08 Initial revision
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parents:
diff changeset
297 SDL_PrivateJoystickButton(joystick, i, d);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 /* Function to close a joystick after use */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 int index;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306
74212992fb08 Initial revision
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parents:
diff changeset
307 index = joystick->index;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 ISpDevices_Deactivate(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 1,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 &SYS_Joysticks[index]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313
74212992fb08 Initial revision
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parents:
diff changeset
314 /* Function to perform any system-specific joystick related cleanup */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 void SDL_SYS_JoystickQuit(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 ISpShutdown();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319
1635
92947e3a18db Make sure code is only compiled if the appropriate subsystem is enabled
Sam Lantinga <slouken@libsdl.org>
parents: 1402
diff changeset
320 #endif /* SDL_JOYSTICK_MACOS */