Mercurial > sdl-ios-xcode
annotate src/audio/windx5/directx.h @ 4389:c6c3a6e7db46 SDL-1.2
Fixed bug #899
Jeremiah Morris 2009-12-09 16:23:50 PST
Re-enable mouseLocation workaround on 10.4, 10.5
OS X systems before 10.6 have a bug with [NSEvent mouseLocation] if the screen
resolution changes. SDL_QuartzVideo.m contains a workaround for this bug, but
it was placed inside an #ifdef in revision 4762. The comment reads, "I'm
gambling they fixed this by 10.4."
After seeing this bug on several Tiger and Leopard systems (both PPC and
Intel), I can confirm that it's not fixed until 10.6. The workaround doesn't
compile for x86_64/10.6, so I can understand why it was segregated, but it
needs to remain in place for the i386 and ppc versions. The workaround causes
no problems under 10.6, even though it's not necessary there.
Patch is attached with one method of keeping the workaround active on the
systems that need it.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 11 Dec 2009 15:11:49 +0000 |
parents | bb6839704ed6 |
children | 782fd950bd46 eada7e321df6 |
rev | line source |
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1 |
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2 #ifndef _directx_h |
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3 #define _directx_h |
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4 |
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5 /* Include all of the DirectX 5.0 headers and adds any necessary tweaks */ |
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6 |
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7 #define WIN32_LEAN_AND_MEAN |
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8 #include <windows.h> |
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9 #include <mmsystem.h> |
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10 #ifndef WIN32 |
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11 #define WIN32 |
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12 #endif |
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13 #undef WINNT |
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14 |
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15 /* Far pointers don't exist in 32-bit code */ |
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16 #ifndef FAR |
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17 #define FAR |
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18 #endif |
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19 |
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20 /* Error codes not yet included in Win32 API header files */ |
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21 #ifndef MAKE_HRESULT |
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22 #define MAKE_HRESULT(sev,fac,code) \ |
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23 ((HRESULT)(((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) | ((unsigned long)(code)))) |
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24 #endif |
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25 |
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26 #ifndef S_OK |
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27 #define S_OK (HRESULT)0x00000000L |
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28 #endif |
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29 |
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30 #ifndef SUCCEEDED |
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31 #define SUCCEEDED(x) ((HRESULT)(x) >= 0) |
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32 #endif |
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33 #ifndef FAILED |
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34 #define FAILED(x) ((HRESULT)(x)<0) |
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35 #endif |
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36 |
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37 #ifndef E_FAIL |
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38 #define E_FAIL (HRESULT)0x80000008L |
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39 #endif |
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40 #ifndef E_NOINTERFACE |
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41 #define E_NOINTERFACE (HRESULT)0x80004002L |
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42 #endif |
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43 #ifndef E_OUTOFMEMORY |
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44 #define E_OUTOFMEMORY (HRESULT)0x8007000EL |
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45 #endif |
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46 #ifndef E_INVALIDARG |
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47 #define E_INVALIDARG (HRESULT)0x80070057L |
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48 #endif |
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49 #ifndef E_NOTIMPL |
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50 #define E_NOTIMPL (HRESULT)0x80004001L |
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51 #endif |
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52 #ifndef REGDB_E_CLASSNOTREG |
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53 #define REGDB_E_CLASSNOTREG (HRESULT)0x80040154L |
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54 #endif |
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55 |
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56 /* Severity codes */ |
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57 #ifndef SEVERITY_ERROR |
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58 #define SEVERITY_ERROR 1 |
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59 #endif |
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60 |
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61 /* Error facility codes */ |
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62 #ifndef FACILITY_WIN32 |
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63 #define FACILITY_WIN32 7 |
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64 #endif |
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65 |
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66 #ifndef FIELD_OFFSET |
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67 #define FIELD_OFFSET(type, field) ((LONG)&(((type *)0)->field)) |
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68 #endif |
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69 |
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70 /* DirectX headers (if it isn't included, I haven't tested it yet) |
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71 */ |
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72 /* We need these defines to mark what version of DirectX API we use */ |
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73 #define DIRECTDRAW_VERSION 0x0700 |
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74 #define DIRECTSOUND_VERSION 0x0500 |
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75 #define DIRECTINPUT_VERSION 0x0500 |
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76 |
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77 #ifdef __GNUC__ |
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78 #define NONAMELESSUNION |
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79 #endif |
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80 #include <ddraw.h> |
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81 #include <dsound.h> |
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82 #include <dinput.h> |
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83 |
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84 #endif /* _directx_h */ |