annotate src/video/cybergfx/SDL_cgxmodes_c.h @ 1754:c67921b517c3

Date: Sun, 30 Apr 2006 14:20:05 +1000 From: Rob Subject: [SDL] SDL pre-release OpenGL fails on the zipped pre-release source accessible from http://www.libsdl.org/svn.php. Appears to be following lines in sdl_wing.c (lines 341-345): wglext = (const char *)this->glGetString(GL_EXTENSIONS); if ( !SDL_strstr(wglext, "WGL_EXT_swap_control") ) { this->gl_data->wglSwapIntervalEXT = NULL; this->gl_data->wglGetSwapIntervalEXT = NULL; } glGetString is a null pointer, as are other gl function pointers, so call fails. Never looked at sdl source before, so no further than that as yet.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 01 May 2006 07:15:35 +0000
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children 782fd950bd46 c121d94672cb
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Utilities for getting and setting the X display mode */
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25
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26 #include "SDL_cgxvideo.h"
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27
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28 /* Define this if you want to grab the keyboard in fullscreen mode.
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29 If you do not define this, SDL will return from SDL_SetVideoMode()
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30 immediately, but will not actually go fullscreen until the window
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31 manager is idle.
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32 */
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33 #define GRAB_FULLSCREEN
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34
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35 extern int CGX_GetVideoModes(_THIS);
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36 extern SDL_Rect **CGX_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
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37 extern void CGX_FreeVideoModes(_THIS);
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38 extern int CGX_ResizeFullScreen(_THIS);
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39 /*
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40 extern void CGX_WaitMapped(_THIS, Window win);
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41 extern void CGX_WaitUnmapped(_THIS, Window win);
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42 extern void CGX_QueueEnterFullScreen(_THIS);
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43 */
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44 extern int CGX_EnterFullScreen(_THIS);
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45 extern int CGX_LeaveFullScreen(_THIS);