annotate src/audio/disk/Makefile.am @ 1037:c5dedfdb4e42

Date: Tue, 01 Feb 2005 17:53:07 -0800 From: Bill May Subject: [SDL] Diffs for dsp audio in case of failures. The rewrite recently done for 1.2.8 forgot to handle error cases by closing the audio. Here is a patch that does.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2005 19:39:08 +0000
parents ac6645260d31
children
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ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
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ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
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2 ## Makefile.am for SDL audio "driver" that writes to a file.
ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
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ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
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4 noinst_LTLIBRARIES = libaudio_disk.la
ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
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5 libaudio_disk_la_SOURCES = $(SRCS)
ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
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ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
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7 # The SDL audio driver sources
ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
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8 SRCS = SDL_diskaudio.c \
ac6645260d31 Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
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9 SDL_diskaudio.h