annotate src/video/ggi/SDL_ggivideo.h @ 3936:c5c3c772f5aa SDL-1.2

Let app set SDL_VIDEO_ALLOW_SCREENSAVER environment variable to override SDL's attempt to disable screen savers. Works for Quartz (Mac OS X) and X11. Need a formal API for this in 1.3, still. Fixes Bugzilla #415.
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 06 Apr 2007 20:30:41 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb a1b03ba2fcd0
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 #ifndef _SDL_ggivideo_h
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25 #define _SDL_ggivideo_h
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26
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27 #include <ggi/ggi.h>
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28
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29 #include "SDL_mouse.h"
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30 #include "../SDL_sysvideo.h"
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31
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32 #define _THIS SDL_VideoDevice *this
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33
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34 /* Private display data */
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35
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36 struct SDL_PrivateVideoData
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37 {
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38 ggi_visual_t *ggivis;
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39 };
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40
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41 extern ggi_visual_t VIS; /* FIXME: use the private data struct */
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42
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43 extern int SDL_OpenKeyboard(void);
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44 extern void SDL_CloseKeyboard(void);
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45 extern int SDL_OpenMouse(void);
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46 extern void SDL_CloseMouse(void);
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47
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48 #endif /* _SDL_ggivideo_h */