Mercurial > sdl-ios-xcode
annotate src/audio/sun/SDL_sunaudio.h @ 761:c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
From: Max Horn
Subject: SDL: video/quartz cleanup
while doing some experimental changes in the quartz code, I was annoyed
by having to recompile that one big .o file over and over again. So I
decided to finally realize one TODO: properly splitting the code over
multiple files :-).
With two exceptions, I didn't make code changes, only rearranged files
and added new headers. Since there are several new files, making a
patch didn't work out so well, so I decided to just send you all the
new & modified files.
The one source change I made is related to showing/hiding the mouse. I
renamed cursor_visible to cursor_should_be_visible and cursor_hidden to
cursor_visible; I think that makes reading the code easier.
Then I added two new functions: QZ_ShowMouse and QZ_HideMouse. They
help manage cursor_visible (the former 'cursor_hidden'). Finally I
replaced the Carbon ShowCursor/HiderCuror calls by [NSCursor hide] and
[NSCursor unhide]. The API docs are not conclusive, but it might be
that with those the "cursor_visible" (former 'cursor_hidden') hack may
not be necessary anymore; however so far I didn't test this hypothesis,
so I left that in.
The other change was to remove in_foreground and use [NSApp isActive]
instead: Manually keeping track of whether we are in the foreground is
error prone. This should work better in some corner cases.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Jan 2004 14:55:35 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
297
f6ffac90895c
Updated copyright information for 2002
Sam Lantinga <slouken@libsdl.org>
parents:
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
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Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #ifndef _SDL_lowaudio_h | |
29 #define _SDL_lowaudio_h | |
30 | |
31 #include "SDL_sysaudio.h" | |
32 | |
33 /* Hidden "this" pointer for the video functions */ | |
34 #define _THIS SDL_AudioDevice *this | |
35 | |
36 struct SDL_PrivateAudioData { | |
37 /* The file descriptor for the audio device */ | |
38 int audio_fd; | |
39 | |
40 Uint16 audio_fmt; /* The app audio format */ | |
41 Uint8 *mixbuf; /* The app mixing buffer */ | |
42 int ulaw_only; /* Flag -- does hardware only output U-law? */ | |
43 Uint8 *ulaw_buf; /* The U-law mixing buffer */ | |
44 Sint32 written; /* The number of samples written */ | |
45 int fragsize; /* The audio fragment size in samples */ | |
46 int frequency; /* The audio frequency in KHz */ | |
47 }; | |
48 | |
49 /* Old variable names */ | |
50 #define audio_fd (this->hidden->audio_fd) | |
51 #define audio_fmt (this->hidden->audio_fmt) | |
52 #define mixbuf (this->hidden->mixbuf) | |
53 #define ulaw_only (this->hidden->ulaw_only) | |
54 #define ulaw_buf (this->hidden->ulaw_buf) | |
55 #define written (this->hidden->written) | |
56 #define fragsize (this->hidden->fragsize) | |
57 #define frequency (this->hidden->frequency) | |
58 | |
59 #endif /* _SDL_lowaudio_h */ |