annotate docs/man3/SDL_UpdateRect.3 @ 3164:c5b2884c26b4

Added an ifdef so that if you #define SDL_NO_COMPAT before you include SDL.h then SDL_compat.h will never be included in your code. This is useful for making sure that your code uses only SDL 1.3 features. It is also handy for finding things that are in SDL_compat.h that belong elsewhere.
author Bob Pendleton <bob@pendleton.com>
date Thu, 04 Jun 2009 21:00:45 +0000
parents 546f7c1eb755
children 1238da4a7112
rev   line source
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1 .TH "SDL_UpdateRect" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_UpdateRect \- Makes sure the given area is updated on the given screen\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBvoid \fBSDL_UpdateRect\fP\fR(\fBSDL_Surface *screen, Sint32 x, Sint32 y, Sint32 w, Sint32 h\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Makes sure the given area is updated on the given screen\&. The rectangle must be confined within the screen boundaries (no clipping is done)\&.
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12 .PP
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13 If \&'\fBx\fR\&', \&'\fBy\fR\&', \&'\fBw\fR\&' and \&'\fBh\fR\&' are all 0, \fBSDL_UpdateRect\fP will update the entire screen\&.
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14 .PP
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15 This function should not be called while \&'\fBscreen\fR\&' is \fIlocked\fR\&.
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16 .SH "SEE ALSO"
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17 .PP
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18 \fI\fBSDL_UpdateRects\fP\fR, \fI\fBSDL_Rect\fR\fR, \fI\fBSDL_Surface\fR\fR, \fI\fBSDL_LockSurface\fP\fR
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19 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01