annotate test/testtimer.c @ 4844:c4f5bcaf7572

Switched over to poly-polygon region building and shape-tree traversal for Win32.
author egottlieb
date Tue, 10 Aug 2010 15:39:46 -0400
parents c121d94672cb
children
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0
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1
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2 /* Test program to check the resolution of the SDL timer on the current
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3 platform
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4 */
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5
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6 #include <stdlib.h>
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7 #include <stdio.h>
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8
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9 #include "SDL.h"
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10
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11 #define DEFAULT_RESOLUTION 1
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12
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13 static int ticks = 0;
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14
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15 static Uint32 SDLCALL
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16 ticktock(Uint32 interval)
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17 {
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18 ++ticks;
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19 return (interval);
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20 }
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21
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22 static Uint32 SDLCALL
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23 callback(Uint32 interval, void *param)
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24 {
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25 printf("Timer %d : param = %d\n", interval, (int) (uintptr_t) param);
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26 return interval;
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27 }
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28
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29 int
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30 main(int argc, char *argv[])
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31 {
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32 int desired;
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33 SDL_TimerID t1, t2, t3;
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34
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35 if (SDL_Init(SDL_INIT_TIMER) < 0) {
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36 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
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37 return (1);
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38 }
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39
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40 /* Start the timer */
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41 desired = 0;
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42 if (argv[1]) {
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43 desired = atoi(argv[1]);
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44 }
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45 if (desired == 0) {
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46 desired = DEFAULT_RESOLUTION;
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47 }
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48 SDL_SetTimer(desired, ticktock);
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49
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50 /* Wait 10 seconds */
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51 printf("Waiting 10 seconds\n");
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52 SDL_Delay(10 * 1000);
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53
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54 /* Stop the timer */
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55 SDL_SetTimer(0, NULL);
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56
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57 /* Print the results */
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58 if (ticks) {
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59 fprintf(stderr,
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60 "Timer resolution: desired = %d ms, actual = %f ms\n",
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61 desired, (double) (10 * 1000) / ticks);
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62 }
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63
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64 /* Test multiple timers */
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65 printf("Testing multiple timers...\n");
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66 t1 = SDL_AddTimer(100, callback, (void *) 1);
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67 if (!t1)
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68 fprintf(stderr, "Could not create timer 1: %s\n", SDL_GetError());
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69 t2 = SDL_AddTimer(50, callback, (void *) 2);
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70 if (!t2)
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71 fprintf(stderr, "Could not create timer 2: %s\n", SDL_GetError());
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72 t3 = SDL_AddTimer(233, callback, (void *) 3);
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73 if (!t3)
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74 fprintf(stderr, "Could not create timer 3: %s\n", SDL_GetError());
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75
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76 /* Wait 10 seconds */
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77 printf("Waiting 10 seconds\n");
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78 SDL_Delay(10 * 1000);
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79
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80 printf("Removing timer 1 and waiting 5 more seconds\n");
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81 SDL_RemoveTimer(t1);
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82
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83 SDL_Delay(5 * 1000);
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84
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85 SDL_RemoveTimer(t2);
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86 SDL_RemoveTimer(t3);
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87
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88 SDL_Quit();
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89 return (0);
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90 }