annotate src/video/ggi/SDL_ggievents.c @ 1684:c4aa1a2f48f1 SDL-1.3

Software YUV texture support in progress...
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Jun 2006 06:35:41 +0000
parents 4da1ee79c9af
children
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Handle the event stream, converting GGI events into SDL events */
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25
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26 #include <sys/types.h>
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27 #include <sys/time.h>
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28 #include <unistd.h>
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29 #include <fcntl.h>
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30 #include <termios.h>
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31
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32 #include <ggi/keyboard.h>
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33
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34 #include "SDL_ggikeys.h"
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35
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36 #include "SDL.h"
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37 #include "../SDL_sysvideo.h"
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38 #include "../../events/SDL_sysevents.h"
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39 #include "../../events/SDL_events_c.h"
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40 #include "SDL_ggivideo.h"
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41 #include "SDL_ggievents_c.h"
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42
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43 /* The translation tables from a GGI keycode to a SDL keysym */
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44 static SDLKey keymap[128];
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45 static SDL_keysym *GGI_TranslateKey(ggi_event * ev, SDL_keysym * keysym);
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46
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47 static int posted = 0;
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48
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49 void
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50 GGI_PumpEvents(_THIS)
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51 {
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52 struct timeval *tvp, tv = { 0, 0 };
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53 ggi_event ev;
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54
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55 tvp = &tv;
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56
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57 /* ggiFlush(VIS); */
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58
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59 while (ggiEventPoll(VIS, emAll, tvp))
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60 /* while (ggiEventPoll(VIS, (emKeyboard | emPointer | emCommand), tvp)) */
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61 {
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62 int queueevent_mouse = 0, queueevent_kbd = 0;
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63 static int buttons = 0;
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64 static int mouse_x = 0, mouse_y = 0, mouse_z = 0;
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65 int x = 0, y = 0, z = 0, rx = 0, ry = 0, rz = 0;
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66 uint32 sym;
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67 int pressed_mouse, pressed_kbd;
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68 SDL_keysym keysym;
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69
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70 posted = 0;
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71
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72 /* FIXME: We do not actually want all events, only
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73 * mouse and keyboard events. Having to handle all
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74 * events will slow things down. */
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75
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76 ggiEventRead(VIS, &ev, emAll);
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77 /* ggiEventRead(VIS, &ev, (emKeyboard | emPointer | emCommand)); */
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78
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79 switch (ev.any.type) {
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80 case evPtrRelative:
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81 x = ev.pmove.x;
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82 y = ev.pmove.y;
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83 z = ev.pmove.wheel;
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84 posted += SDL_PrivateMouseMotion(0, 1, x, y);
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85 break;
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86 case evPtrAbsolute:
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87 if (mouse_x != ev.pmove.x || mouse_y != ev.pmove.y
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88 || mouse_z != ev.pmove.wheel) {
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89 x = ev.pmove.x - mouse_x;
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90 y = ev.pmove.y - mouse_y;
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91 z = ev.pmove.wheel - mouse_z;
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92 mouse_x = ev.pmove.x;
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93 mouse_y = ev.pmove.y;
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94 mouse_z = ev.pmove.wheel;
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95 posted += SDL_PrivateMouseMotion(0, 1, x, y);
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96 }
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97 break;
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98 case evPtrButtonPress:
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99 posted +=
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100 SDL_PrivateMouseButton(SDL_PRESSED, ev.pbutton.button, 0, 0);
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101 break;
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102 case evPtrButtonRelease:
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103 posted +=
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104 SDL_PrivateMouseButton(SDL_RELEASED, ev.pbutton.button, 0, 0);
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105 break;
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106 case evKeyPress:
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107 case evKeyRepeat:
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108 posted +=
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109 SDL_PrivateKeyboard(SDL_PRESSED,
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110 GGI_TranslateKey(&ev, &keysym));
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111 break;
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112 case evKeyRelease:
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113 posted +=
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114 SDL_PrivateKeyboard(SDL_RELEASED,
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115 GGI_TranslateKey(&ev, &keysym));
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116 break;
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117 case evCommand:
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118 fprintf(stderr, "Command event %x recieved\n", ev.cmd.code);
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119 break;
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120 default:
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121 fprintf(stderr, "Unhandled event type %d\n", ev.any.type);
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122 break;
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123 }
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124 }
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125
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126 }
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127
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128 void
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129 GGI_InitOSKeymap(_THIS)
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74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
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130 {
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131 int i;
782fd950bd46 Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
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132
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133 /* Initialize the GGI key translation table */
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134 for (i = 0; i < SDL_arraysize(keymap); ++i)
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135 keymap[i] = SDLK_UNKNOWN;
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136
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137 keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
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138 keymap[SCANCODE_1] = SDLK_1;
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139 keymap[SCANCODE_2] = SDLK_2;
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140 keymap[SCANCODE_3] = SDLK_3;
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141 keymap[SCANCODE_4] = SDLK_4;
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142 keymap[SCANCODE_5] = SDLK_5;
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143 keymap[SCANCODE_6] = SDLK_6;
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144 keymap[SCANCODE_7] = SDLK_7;
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145 keymap[SCANCODE_8] = SDLK_8;
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146 keymap[SCANCODE_9] = SDLK_9;
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147 keymap[SCANCODE_0] = SDLK_0;
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148 keymap[SCANCODE_MINUS] = SDLK_MINUS;
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149 keymap[SCANCODE_EQUAL] = SDLK_EQUALS;
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150 keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
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151 keymap[SCANCODE_TAB] = SDLK_TAB;
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152 keymap[SCANCODE_Q] = SDLK_q;
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153 keymap[SCANCODE_W] = SDLK_w;
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154 keymap[SCANCODE_E] = SDLK_e;
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155 keymap[SCANCODE_R] = SDLK_r;
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156 keymap[SCANCODE_T] = SDLK_t;
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157 keymap[SCANCODE_Y] = SDLK_y;
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158 keymap[SCANCODE_U] = SDLK_u;
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159 keymap[SCANCODE_I] = SDLK_i;
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160 keymap[SCANCODE_O] = SDLK_o;
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161 keymap[SCANCODE_P] = SDLK_p;
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162 keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;
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163 keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;
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164 keymap[SCANCODE_ENTER] = SDLK_RETURN;
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165 keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
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166 keymap[SCANCODE_A] = SDLK_a;
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167 keymap[SCANCODE_S] = SDLK_s;
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168 keymap[SCANCODE_D] = SDLK_d;
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169 keymap[SCANCODE_F] = SDLK_f;
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170 keymap[SCANCODE_G] = SDLK_g;
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171 keymap[SCANCODE_H] = SDLK_h;
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172 keymap[SCANCODE_J] = SDLK_j;
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173 keymap[SCANCODE_K] = SDLK_k;
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174 keymap[SCANCODE_L] = SDLK_l;
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175 keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;
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176 keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;
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177 keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;
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178 keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
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179 keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;
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180 keymap[SCANCODE_Z] = SDLK_z;
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181 keymap[SCANCODE_X] = SDLK_x;
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182 keymap[SCANCODE_C] = SDLK_c;
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183 keymap[SCANCODE_V] = SDLK_v;
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184 keymap[SCANCODE_B] = SDLK_b;
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185 keymap[SCANCODE_N] = SDLK_n;
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186 keymap[SCANCODE_M] = SDLK_m;
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187 keymap[SCANCODE_COMMA] = SDLK_COMMA;
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188 keymap[SCANCODE_PERIOD] = SDLK_PERIOD;
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189 keymap[SCANCODE_SLASH] = SDLK_SLASH;
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190 keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
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191 keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;
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192 keymap[SCANCODE_LEFTALT] = SDLK_LALT;
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193 keymap[SCANCODE_SPACE] = SDLK_SPACE;
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194 keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
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195 keymap[SCANCODE_F1] = SDLK_F1;
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196 keymap[SCANCODE_F2] = SDLK_F2;
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197 keymap[SCANCODE_F3] = SDLK_F3;
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198 keymap[SCANCODE_F4] = SDLK_F4;
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199 keymap[SCANCODE_F5] = SDLK_F5;
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200 keymap[SCANCODE_F6] = SDLK_F6;
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201 keymap[SCANCODE_F7] = SDLK_F7;
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202 keymap[SCANCODE_F8] = SDLK_F8;
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203 keymap[SCANCODE_F9] = SDLK_F9;
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204 keymap[SCANCODE_F10] = SDLK_F10;
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205 keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;
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206 keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;
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207 keymap[SCANCODE_KEYPAD7] = SDLK_KP7;
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208 keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;
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209 keymap[SCANCODE_KEYPAD8] = SDLK_KP8;
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210 keymap[SCANCODE_CURSORUP] = SDLK_KP8;
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211 keymap[SCANCODE_KEYPAD9] = SDLK_KP9;
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212 keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;
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213 keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;
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214 keymap[SCANCODE_KEYPAD4] = SDLK_KP4;
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215 keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;
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216 keymap[SCANCODE_KEYPAD5] = SDLK_KP5;
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217 keymap[SCANCODE_KEYPAD6] = SDLK_KP6;
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218 keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;
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219 keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;
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220 keymap[SCANCODE_KEYPAD1] = SDLK_KP1;
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221 keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;
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222 keymap[SCANCODE_KEYPAD2] = SDLK_KP2;
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223 keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;
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224 keymap[SCANCODE_KEYPAD3] = SDLK_KP3;
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225 keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;
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226 keymap[SCANCODE_KEYPAD0] = SDLK_KP0;
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227 keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;
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228 keymap[SCANCODE_LESS] = SDLK_LESS;
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229 keymap[SCANCODE_F11] = SDLK_F11;
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230 keymap[SCANCODE_F12] = SDLK_F12;
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231 keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;
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232 keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;
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233 keymap[SCANCODE_CONTROL] = SDLK_RCTRL;
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234 keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;
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235 keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;
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236 keymap[SCANCODE_RIGHTALT] = SDLK_RALT;
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237 keymap[SCANCODE_BREAK] = SDLK_BREAK;
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238 keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;
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239 keymap[SCANCODE_HOME] = SDLK_HOME;
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240 keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;
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241 keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;
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242 keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;
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243 keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;
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244 keymap[SCANCODE_END] = SDLK_END;
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245 keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;
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246 keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;
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247 keymap[SCANCODE_INSERT] = SDLK_INSERT;
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248 keymap[SCANCODE_REMOVE] = SDLK_DELETE;
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249 keymap[119] = SDLK_PAUSE;
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250 keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;
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251 keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;
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252 keymap[127] = SDLK_MENU;
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253 }
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254
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255
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256
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257 static SDL_keysym *
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258 GGI_TranslateKey(gii_event * ev, SDL_keysym * keysym)
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259 {
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260 /* Set the keysym information */
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261 keysym->scancode = ev->key.button;
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262 keysym->sym = keymap[ev->key.button];
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263 keysym->mod = KMOD_NONE;
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264
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265 /* If UNICODE is on, get the UNICODE value for the key */
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266 keysym->unicode = 0;
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267 if (SDL_TranslateUNICODE) {
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268 keysym->unicode = GII_UNICODE(ev->key.sym);
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269 }
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270
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271 return keysym;
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272 }
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273
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274 /* vi: set ts=4 sw=4 expandtab: */