annotate src/video/dc/SDL_dcvideo.h @ 1290:c4a5a772c5d9

The event code was fine, and calculated the SDL_windowX/Y correctly. What we really needed to do was avoid doing client rect adjustment on zoomed windows. :)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 29 Jan 2006 18:17:35 +0000
parents b8d311d90021
children c9b51268668f
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
509
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 BERO
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20 bero@geocities.co.jp
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21
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22 based on SDL_nullvideo.h by
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23
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24 Sam Lantinga
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25 slouken@libsdl.org
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26 */
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27
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28 #ifdef SAVE_RCSID
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29 static char rcsid =
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30 "@(#) $Id$";
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31 #endif
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32
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33 #ifndef _SDL_dcvideo_h
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34 #define _SDL_dcvideo_h
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35
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36 #include "SDL_mouse.h"
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37 #include "SDL_sysvideo.h"
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38 #include "SDL_mutex.h"
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39
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40 /* Hidden "this" pointer for the video functions */
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41 #define _THIS SDL_VideoDevice *this
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42
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43
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44 /* Private display data */
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45
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46 struct SDL_PrivateVideoData {
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47 int w, h;
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48 void *buffer;
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49 };
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50
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51 #endif /* _SDL_dcvideo_h */