Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_CondBroadcast.3 @ 2906:c4150600b3ae
/* FIXME FIXME FIXME
* Window creation fails in the colormap code on DirectColor visuals:
* XA_RGB_BEST_MAP not found and could not be created
* I'm disabling this for now until Bob can look at it. We don't need
* it until we implement the gamma fading using DirectColor RGB ramps
*/
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 22 Dec 2008 04:58:35 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
rev | line source |
---|---|
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
1 .TH "SDL_CondBroadcast" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
2283
546f7c1eb755
Merged revision 3472 from SDL 1.2, fixing bug #493
Sam Lantinga <slouken@libsdl.org>
parents:
181
diff
changeset
|
3 SDL_CondBroadcast \- Restart all threads waiting on a condition variable |
0 | 4 .SH "SYNOPSIS" |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 #include "SDL_thread\&.h" | |
8 .sp | |
9 \fBint \fBSDL_CondBroadcast\fP\fR(\fBSDL_cond *cond\fR); | |
10 .SH "DESCRIPTION" | |
11 .PP | |
12 Restarts all threads that are waiting on the condition variable, \fBcond\fR\&. Returns \fB0\fR on success, or \fB-1\fR on an error\&. | |
13 .SH "SEE ALSO" | |
14 .PP | |
15 \fI\fBSDL_CondSignal\fP\fR, \fI\fBSDL_CondWait\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
16 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |