Mercurial > sdl-ios-xcode
annotate build-scripts/updaterev.sh @ 4897:c3eb55210a90
SDL_DestroyWindow is setting window->magic to NULL too early. -
window->magic is also checked in SDL_DestroyRenderer. All cleanup code
like freeing the renderer and textures is not executed.
The patch moves window_magic = NULL behind the SDL_DestroyRenderer call.
Kind regards,
André
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 27 Sep 2010 00:49:34 -0700 |
parents | 5e7e1f1a4056 |
children | e99358ca7a8d |
rev | line source |
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2982
b64c1d23039b
Make the current revision number available
Sam Lantinga <slouken@libsdl.org>
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1 #!/bin/sh |
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Make the current revision number available
Sam Lantinga <slouken@libsdl.org>
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2 # |
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Sam Lantinga <slouken@libsdl.org>
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3 # Generate a header file with the current source revision |
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Sam Lantinga <slouken@libsdl.org>
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4 |
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Make the current revision number available
Sam Lantinga <slouken@libsdl.org>
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5 cd `dirname $0` |
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Sam Lantinga <slouken@libsdl.org>
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6 srcdir=.. |
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7 header=$srcdir/include/SDL_revision.h |
b64c1d23039b
Make the current revision number available
Sam Lantinga <slouken@libsdl.org>
parents:
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8 |
b64c1d23039b
Make the current revision number available
Sam Lantinga <slouken@libsdl.org>
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9 rev=`sh showrev.sh` |
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10 if [ "$rev" != "" ]; then |
4419
5e7e1f1a4056
Changed revision details to be a string (an hg changeset) instead of an int.
Ryan C. Gordon <icculus@icculus.org>
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2982
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11 echo "#define SDL_REVISION \"$rev\"" >$header.new |
2982
b64c1d23039b
Make the current revision number available
Sam Lantinga <slouken@libsdl.org>
parents:
diff
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12 if diff $header $header.new >/dev/null 2>&1; then |
b64c1d23039b
Make the current revision number available
Sam Lantinga <slouken@libsdl.org>
parents:
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13 rm $header.new |
b64c1d23039b
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Sam Lantinga <slouken@libsdl.org>
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14 else |
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Sam Lantinga <slouken@libsdl.org>
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15 mv $header.new $header |
b64c1d23039b
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Sam Lantinga <slouken@libsdl.org>
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16 fi |
b64c1d23039b
Make the current revision number available
Sam Lantinga <slouken@libsdl.org>
parents:
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17 fi |