annotate android/config.cfg @ 4897:c3eb55210a90

SDL_DestroyWindow is setting window->magic to NULL too early. - window->magic is also checked in SDL_DestroyRenderer. All cleanup code like freeing the renderer and textures is not executed. The patch moves window_magic = NULL behind the SDL_DestroyRenderer call. Kind regards, André
author Sam Lantinga <slouken@libsdl.org>
date Mon, 27 Sep 2010 00:49:34 -0700
parents d86332c0fb9b
children bd009a923441
rev   line source
4724
d86332c0fb9b Working on the sound system
Paul Hunkin <paul@bieh.net>
parents:
diff changeset
1 ANDROID_NDK=/home/paul/Projects/gsoc/sdk/android-ndk-r4