annotate Xcode-iPhoneOS/Demos/src/common.h @ 4897:c3eb55210a90

SDL_DestroyWindow is setting window->magic to NULL too early. - window->magic is also checked in SDL_DestroyRenderer. All cleanup code like freeing the renderer and textures is not executed. The patch moves window_magic = NULL behind the SDL_DestroyRenderer call. Kind regards, André
author Sam Lantinga <slouken@libsdl.org>
date Mon, 27 Sep 2010 00:49:34 -0700
parents 20326ba2bda2
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3277
20326ba2bda2 This name inconsistency has been bugging me for a while...
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1 /*
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2 * common.h
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3 * written by Holmes Futrell
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4 * use however you want
20326ba2bda2 This name inconsistency has been bugging me for a while...
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5 */
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6
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7 #define SCREEN_WIDTH 320
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8 #define SCREEN_HEIGHT 480
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9
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10 extern int randomInt(int min, int max);
20326ba2bda2 This name inconsistency has been bugging me for a while...
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11 extern float randomFloat(float min, float max);
20326ba2bda2 This name inconsistency has been bugging me for a while...
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12 extern void fatalError(const char *string);